Deadly Chaser: Difference between revisions
→Additional Combos
Gameboy224 (talk | contribs) (→Additional Combos: I have tested it in training room and the two damage values are one and the same.) |
Gameboy224 (talk | contribs) |
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{{CX}} 1, 1.1 | {{CX}} 1, 1.1 | ||
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| [[Image:SgCombo1.png]] | |||
| '''Dual Aerial Fire''' | |||
An upgraded version of [[Shooting Guardian]]'s former Aerial Fire combo. Chung now wields both of his Silver Shooters and fires two bullets every command.<br>Boosts upwards with the Destroyer, then while falling, rapidly fires a maximum of 10 shots with the '''Silver Shooter''' diagonally downwards. | |||
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{{CDRU}} <br> | |||
{{CX}} 498.5% Mag. Damage <br> | |||
{{CConX}} 289% Mag. Damage x2 (x1~5) (4MP x2~10) | |||
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{{CDRU}} <br> | |||
{{CX}} 1.2 <br> | |||
{{CConX}} 1.1 | |||
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| [[Image:SgCombo3.png]] | |||
| '''Surprise Return Fire''' | |||
Dashes past the target and fires a blast with the Destroyer, then turns around and fires twice with the '''Silver Shooter''', and finally ends the combo with a final missile shot with the Destroyer. Shots can be absorbed/reflected. | |||
*''Post KR 02/14/2012 patch:'' | |||
**This can now be cancelled by skills. | |||
*''Post KR 04/20/2015 patch:'' | |||
**Missile's hitbox becomes smaller. | |||
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{{CDR}} <br> | |||
{{CX}} ???% Phy. Damage <br>+ ???% Mag. Damage <br> | |||
{{CX}} 289% x 2 Mag. Damage <br> | |||
{{CX}} 54.9% Phy. Damage <br>+ 324.2% Mag. Damage | |||
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{{CDR}} <br> | |||
{{CX}} 1, 1.2<br> | |||
{{CX}} 1.1<br> | |||
{{CX}} 1.1, 1.1 | |||
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| [[File:DCC2.png]] | | [[File:DCC2.png]] | ||
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{{CX}} 1.1 <br> | {{CX}} 1.1 <br> | ||
{{CX}} 1, 1 | {{CX}} 1, 1 | ||
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<br> | <br> |