Weapon Taker: Difference between revisions
no edit summary
Gameboy224 (talk | contribs) |
Gameboy224 (talk | contribs) No edit summary |
||
Line 66: | Line 66: | ||
! width="25%" |Damage | ! width="25%" |Damage | ||
|- | |- | ||
| [[Image:WtCombo1.png]] | | [[Image:WtCombo1.png]] | ||
| '''Overheat barrage<br>(Will Overheat after 3rd X)''' | | '''Overheat barrage<br>(Will Overheat after 3rd X)''' | ||
Replaces the original {{CX}}{{CX}}{{CX}} combo. Raven now fires a bullet and dash forward to punch. He then readies himself in a firing position, releasing 2 bursts of fire from him arm. If you press {{CX}} repeatedly while Raven is in the firing position, he will fire off a barrage of explosions (in a super armor state) that do a large amount of damage, but this will consume HP due to overheating. The burst portion of the combo will cancel manabreak. | Replaces the original {{CX}}{{CX}}{{CX}} combo. Raven now fires a bullet and dash forward to punch. He then readies himself in a firing position, releasing 2 bursts of fire from him arm. If you press {{CX}} repeatedly while Raven is in the firing position, he will fire off a barrage of explosions (in a super armor state) that do a large amount of damage, but this will consume HP due to overheating. The burst portion of the combo will cancel manabreak. |