Brutal Swing: Difference between revisions
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! rowspan=2 | Character Level !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown''' | ! rowspan=2 | Character Level !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown''' | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! | ! Shoulder Blow !! Knockback | ||
|- | |- | ||
| align="left" | 30 || 162% || 1455% || 100 MP || 8 Seconds | | align="left" | 30 || 162% || 1455% || 100 MP || 8 Seconds | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan=3 | ! colspan=3 | Light Brutal Swing !! colspan=5 | Heavy Brutal Swing | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan=2 | ! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=3 | Details | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! MP Usage !! | ! MP Usage !! Shoulder Blow !! Knockback !! Cooldown | ||
|- | |||
| 34 || {{SkillText|Light|80}} || 80 MP || 43 || {{SkillText|Heavy|140|150}} || 226.8% || 2037% || 12 Seconds | |||
|} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*With enough Attack Speed, | *With enough Attack Speed, {{CDRU}}{{CZ}} can be used to catch targets after they've been hit. | ||
**A properly timed | **A properly timed Awakening also gives you enough time to catch. | ||
<br> | <br> | ||