Deadly Shot: Difference between revisions

91 bytes removed ,  11 February 2016
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| [[Image:DeadlyShot.png]]<br>
| [[Image:DeadlyShot.png]]<br>
| '''[Special Active]''' Fire a single bullet that does more damage the further away its target is.
| '''[Special Active]''' Fire a highly compressed magic bullet. The magic bullet does not explode and hits only 1 enemy, but it deals more damage as it travels a longer distance.
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| {{SkillText|Cannonball|1}}
|}
|}
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== Requirements ==
== Requirements ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class          !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
! Class          !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
{{!}}-
|-
{{!}} [[Shooting Guardian]] {{!}}{{!}} 30 {{!}}{{!}} 34 {{!}}{{!}} 43
| [[Shooting Guardian]] || 30 || 34 || 43
{{!}}}
|}
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== Skill Information  ==
== Skill Information  ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Character Level !! Damage (Magical) !! MP Usage !! Cooldown
! Character Level !! Damage (Magical) !! MP Usage !! Cooldown
{{!}}-
|-
{{!}} align="left" {{!}} 30 {{!}}{{!}} 2707% → 5414% {{!}}{{!}} 100MP {{!}}{{!}} 7 Seconds
| align="left" | 30 || 2707% → 5414% || 100 MP || 7 Seconds
{{!}}}
|}
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=4 {{!}} Heavy Deadly Shot !! colspan=3 {{!}} Critical Deadly Shot
! colspan=4 | Heavy Deadly Shot !! colspan=3 | Critical Deadly Shot
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !!  colspan=2 {{!}} Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! colspan=2 {{!}} Details
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !!  colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Damage !! Cooldown !! MP Cost  
! Damage !! Cooldown !! MP Cost  
{{!}}-
|-
{{!}} 34 {{!}}{{!}} {{SkillText|Heavy|130|200}} {{!}}{{!}} 3519.1% → 7038.2% {{!}}{{!}} 14 Seconds {{!}}{{!}} 43 {{!}}{{!}} {{SkillText|Critical|120}} {{!}}{{!}} 120 MP  
| 34 || {{SkillText|Heavy|130|200}} || 3519.1% → 7038.2% || 14 Seconds || 43 || {{SkillText|Critical|120}} || 120 MP  
{{!}}}
|}
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== Tips and Details ==
== Tips and Details ==
*Doesn't pierce neither it does have homing properties.
*This skill will hit only 1 target and will not pierce or ricochet.  
*Has a decent Time Stop, so if whiffed, can give the user some time to escape or attack a nearby enemy.
*The skill delay from this skill can allow the user to escape or attack a nearby enemy.
*Total travelling distance is about one full screen and a half.
*The bullet can travel about one full screen and a half.
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*After the removal of [[Atomic Blaster - Sonic Gun]], '''Deadly Shot''' becomes the only usable skill whose damage increases over time.  
*After the removal of [[Atomic Blaster - Sonic Gun]], '''Deadly Shot''' becomes the only usable skill whose damage increases over time.  


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== Updates ==
== Updates ==
*08/27/2015 KR
*08/27/2015 KR
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