Diabolic Esper: Difference between revisions
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→Additional Combos
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| [[File:DEcombo3.png]] | | [[File:DEcombo3.png]] | ||
| '''Spatial Tug''' | | '''Spatial Tug''' | ||
After doing {{CZ}}{{CZ}}{{CX}}, open a spatial rift from the area the dynamos landed and pull the enemies caught towards you. You are able to activate [[Nasod Armor Mode - Overlimit]] | After doing {{CZ}}{{CZ}}{{CX}}, open a spatial rift from the area the dynamos landed and pull the enemies caught towards you. You are able to activate [[Nasod Armor Mode - Overlimit|<span style="color:#FFA4A1">'''Nasod Armor Command Connection'''</span>]] at the end. | ||
*This combo should be used from a distance, because when Add pulls targets with the dimensional gate, they maintain their launched status and may be pulled over Add's head if used at point-blank. | *This combo should be used from a distance, because when Add pulls targets with the dimensional gate, they maintain their launched status and may be pulled over Add's head if used at point-blank. | ||
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{{CZ}} 135% Phy. Damage<br> | {{CZ}} 135% Phy. Damage<br> | ||
{{CX}} 135% Mag. Damage x2<br> | {{CX}} 135% Mag. Damage x2<br> | ||
{{ | {{CNAX}} 316% Mag. Damage<br> | ||
(PvP Damage Modifier = 0.989) | (PvP Damage Modifier = 0.989) | ||
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