Code: Q-Proto 00: Difference between revisions
→Skills
(Fixing a typo) |
IceSoulMOG (talk | contribs) (→Skills) |
||
Line 79: | Line 79: | ||
| '''Cloaking''' | | '''Cloaking''' | ||
| Active | | Active | ||
| | | 8 Seconds | ||
| align="left" | Q-PROTO_00 becomes invisible for 4.5 seconds. | | align="left" | Q-PROTO_00 becomes invisible for 4.5 seconds. | ||
| align="left" | Q-PROTO_00 has super armor during activation of Cloaking, and can rapidly activate it mid-combo, permitting reversals. Queen's Throne and Metal Dust Aura is still visible while Q-PROTO_00 has cloaking activated. | | align="left" | Q-PROTO_00 has super armor during activation of Cloaking, and can rapidly activate it mid-combo, permitting reversals. Queen's Throne and Metal Dust Aura is still visible while Q-PROTO_00 has cloaking activated. | ||
Line 86: | Line 86: | ||
| '''Metal Dust Aura''' | | '''Metal Dust Aura''' | ||
| Active | | Active | ||
| | | 6 Seconds | ||
| align="left" | Q-PROTO_00 summons a number of metal fragments that swirl around her, doing constant DOT damage. | | align="left" | Q-PROTO_00 summons a number of metal fragments that swirl around her, doing constant DOT damage. | ||
| align="left" | This skill enables Q-PROTO_00 to escape delay if she manages to hit a target with it during delay. Q-PROTO_00 will almost always have this skill activated. | | align="left" | This skill enables Q-PROTO_00 to escape delay if she manages to hit a target with it during delay. Q-PROTO_00 will almost always have this skill activated. | ||
|- | |- | ||
| [[Image:Mega_Electronball.PNG]] | | [[Image:Mega_Electronball.PNG]] | ||
| '''Mega | | '''Mega Electron Ball''' | ||
| Active | | Active | ||
| | | 6 Seconds | ||
| align="left" | Q-PROTO_00 shoots a gigantic Electron Ball. | | align="left" | Q-PROTO_00 shoots a gigantic Electron Ball. | ||
| align="left" | Unlike the regular Mega Electron Ball, Q-PROTO_00 does not need to charge this skill before using it. | | align="left" | Unlike the regular Mega Electron Ball, Q-PROTO_00 does not need to charge this skill before using it. | ||
|- | |- | ||
| [[Image:Spear_Burst.PNG]] | | [[Image:Spear_Burst.PNG]] | ||
| '''Spear | | '''Spear Burst''' | ||
| Active | | Active | ||
| | | 5 Seconds | ||
| align="left" | Q-PROTO_00 rises in the air slightly, summoning a volley of dozens of spears to protrude from the ground all around her. | | align="left" | Q-PROTO_00 rises in the air slightly, summoning a volley of dozens of spears to protrude from the ground all around her. | ||
| align="left" | Has a significant duration; Q-PROTO_00 has super armor during the duration of this entire skill. Also has significant range, similar to that of Rising Slash. Each spear has a heavy hitstun, and will lock you within the field if you are hit. | | align="left" | Has a significant duration; Q-PROTO_00 has super armor during the duration of this entire skill. Also has significant range, similar to that of Rising Slash. Each spear has a heavy hitstun, and will lock you within the field if you are hit. | ||
|- | |- | ||
| [[Image:Hornet_Sting.PNG]] | | [[Image:Hornet_Sting.PNG]] | ||
| '''Hornet | | '''Hornet Sting''' | ||
| Special Active | | Special Active | ||
| | | 7 Seconds | ||
| align="left" | Q-PROTO_00 shoots an extremely fast missile that travels straight forward and explodes. | | align="left" | Q-PROTO_00 shoots an extremely fast missile that travels straight forward and explodes. | ||
| align="left" | Much stronger than Code Exotic's version of Hornet's Sting; however, this is rarely used compared to Atomic Blaster. | | align="left" | Much stronger than Code Exotic's version of Hornet's Sting; however, this is rarely used compared to Atomic Blaster. | ||
|- | |- | ||
| [[Image:Atomic_Blaster.PNG]] | | [[Image:Atomic_Blaster.PNG]] | ||
| '''Atomic Blaster | | '''Atomic Blaster''' | ||
| Special Active | | Special Active | ||
| | | 7 Seconds | ||
| align="left" | Q-PROTO_00 pulls out a machine gun and fires it repeatedly in an upwards arc. | | align="left" | Q-PROTO_00 pulls out a machine gun and fires it repeatedly in an upwards arc. | ||
| align="left" | Frequently used as part of her combo, Q-PROTO_00 is capable of continuing to combo after Atomic Blaster. | | align="left" | Frequently used as part of her combo, Q-PROTO_00 is capable of continuing to combo after Atomic Blaster. | ||
Line 121: | Line 121: | ||
| '''Iron Scraps''' | | '''Iron Scraps''' | ||
| Special Active | | Special Active | ||
| | | 15 Seconds | ||
| align="left" | Q-PROTO_00 releases a flurry of minature stingers in a circular radius all around her. | | align="left" | Q-PROTO_00 releases a flurry of minature stingers in a circular radius all around her. | ||
| align="left" | Weaker than Code Nemesis's version of Iron Scraps, but still strong enough to do very significant damage. | | align="left" | Weaker than Code Nemesis's version of Iron Scraps, but still strong enough to do very significant damage. | ||
Line 128: | Line 128: | ||
| '''Junk Break''' | | '''Junk Break''' | ||
| Special Active | | Special Active | ||
| | | 22 Seconds | ||
| align="left" | Q-PROTO_00 summons a giant drill that burrows into the enemy, dealing heavy damage. | | align="left" | Q-PROTO_00 summons a giant drill that burrows into the enemy, dealing heavy damage. | ||
| align="left" | | | align="left" | Use an old version of Junk Break. | ||
|- | |- | ||
| [[Image:Generate_Blackhole.PNG]] | | [[Image:Generate_Blackhole.PNG]] | ||
| '''Generate Black Hole''' | | '''Generate Black Hole''' | ||
| Special Active | | Special Active | ||
| | | 21 Seconds | ||
| align="left" | Q-PROTO_00 summons an ancient piece of Nasod Technology that generates a Black Hole, sucking all opponents in while dealing massive magic damage. | | align="left" | Q-PROTO_00 summons an ancient piece of Nasod Technology that generates a Black Hole, sucking all opponents in while dealing massive magic damage. | ||
| align="left" | Has a greater range compared to Eve's Generate Black Hole. Note that this skill will always be of the awakened form, dealing repeated hits (and thus being counterable). | | align="left" | Use an old version of Generate Black Hole. Has a greater range compared to Eve's Generate Black Hole. Note that this skill will always be of the awakened form, dealing repeated hits (and thus being counterable). | ||
|- | |- | ||
|} | |} |