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m (Text replacement - "<span style="display:none">}}</span>" to "<dfn>}}</dfn>") |
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{{Languages|City Outskirts}} | {{Languages|City Outskirts}} | ||
{{FieldPageNA | {{FieldPageNA | ||
|Orient=2 | |Orient=2 | ||
| Color={{ColorSel|Village|10}} | | Color={{ColorSel|Village|10}} | ||
| Nav=< | | Nav=<dfn>{{</dfn> | ||
|[[Shyflowne Pond]]← | |[[Shyflowne Pond]]← | ||
|[[City Outskirts]] | |[[City Outskirts]] | ||
|→[[Elysion|Elysion | |→[[Elysion (Village)|Elysion]] | ||
|- | |- | ||
< | <dfn>}}</dfn> | ||
| Name=City Outskirts | | Name=City Outskirts | ||
| Map=CityOutskirts.png | | Map=CityOutskirts.png | ||
| LvRange=82-83 | | LvRange=82-83 | ||
| Mob=< | | Mob=<dfn>{{</dfn> | ||
|[[File: | |[[File:OffLibya.png|60px]] | ||
|'''Officer Libya''' - A security robot that will attack in the exact same way as [[ | |'''Officer Libya''' - A security robot that will attack in the exact same way as [[Elysion Tower|CODE_B_Libya]]. | ||
| | | | ||
*'''Gauntlet Shot:''' Fire its gauntlet like a ranged projectile which returns back to it after being fired. | *'''Gauntlet Shot:''' Fire its gauntlet like a ranged projectile which returns back to it after being fired. | ||
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|Aggressive | |Aggressive | ||
|- | |- | ||
|[[File: | |[[File:OffTemplar.png|60px]] | ||
|'''Officer Templar''' - A security robot that will attack in the exact same way as [[ | |'''Officer Templar''' - A security robot that will attack in the exact same way as [[Elysion Tower|CODE_B_Templar]]. | ||
| | | | ||
*'''Triple Swing:''' Swing its spear three times. | *'''Triple Swing:''' Swing its spear three times. | ||
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|Aggressive | |Aggressive | ||
|- | |- | ||
|[[File: | |[[File:OffFuter.png|60px]] | ||
|'''Officer Futer''' - A security robot that will attack in the exact same way as [[ | |'''Officer Futer''' - A security robot that will attack in the exact same way as [[Elysion Tower|CODE_B_Futer]]. | ||
| | | | ||
*'''Lunge:''' It will perform a short lunge and ram you. | *'''Lunge:''' It will perform a short lunge and ram you. | ||
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|Aggressive | |Aggressive | ||
|- | |- | ||
|[[File: | |[[File:BrokProto.png|60px]] | ||
|'''Broken Proto''' - A security robot that will attack in the exact same way as [[ | |'''Broken Proto''' - A security robot that will attack in the exact same way as [[Diceon Mines|CODE_D_Proto]]. | ||
| | | | ||
*'''Energy Spike:''' Stab with its robotic appendage. | *'''Energy Spike:''' Stab with its robotic appendage. | ||
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|Aggressive | |Aggressive | ||
|- | |- | ||
|[[File: | |[[File:BrokProber.png|60px]] | ||
|'''Broken Decepter''' - A security robot that will attack in the exact same way as [[ | | '''Broken Prober''' -A security robot that will attack in the exact same way as [[Atlas City|CODE_C_Prober]]. | ||
| | |||
*'''Plasma Shot:''' Rearrange itself then fire a short range pulse of plasma. | |||
*'''Plasma Web:''' Fires a web of plasma out of its arms. | |||
|Aggressive | |||
|- | |||
|[[File:BrokDecepter.png|60px]] | |||
|'''Broken Decepter''' - A security robot that will attack in the exact same way as [[Atlas City|CODE_C_Decepter]]. | |||
| | | | ||
*'''Jet Blasters:''' The unit will fire beams straight down out of its two blasters. | *'''Jet Blasters:''' The unit will fire beams straight down out of its two blasters. | ||
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|Aggressive | |Aggressive | ||
|- | |- | ||
|[[File: | |[[File:BrokDefender.png|60px]] | ||
|'''Broken Defender''' - A security robot that will attack in the exact same way as [[ | |'''Broken Defender''' - A security robot that will attack in the exact same way as [[Atlas City|CODE_C_Defender]]. | ||
| | | | ||
*'''Ram''' - It will rotate then ram into players. | *'''Ram''' - It will rotate then ram into players. | ||
*'''X Barrier''' - It will active a protective wall then push forward into players. | *'''X Barrier''' - It will active a protective wall then push forward into players. | ||
|Aggressive | |Aggressive | ||
< | <dfn>}}</dfn> | ||
| MiniBoss=< | | MiniBoss=<dfn>{{</dfn> | ||
| - | | - | ||
|[[File: | |[[File:TuProcessDefender.png|60px]] | ||
|'''Tube Processing Defender''' - A security robot that will attack in the exact same way as [[ | |'''Tube Processing Defender''' - A security robot that will attack in the exact same way as [[Atlas City|CODE_B_New_Defender]]. | ||
| | | | ||
*'''Ram''' - It will rotate then ram into players. | *'''Ram''' - It will rotate then ram into players. | ||
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|- | |- | ||
| - | | - | ||
|[[File: | |[[File:Onlooker High Templar Head.jpg|60px]] | ||
|'''Onlooking High Templar''' - An elite security robot that will attack in the exact same way as [[ | |'''Onlooking High Templar''' - An elite security robot that will attack in the exact same way as [[Elysion Tower|CODE_A_High_Templar]]. | ||
| | | | ||
*'''Double Swing:''' It will twirl its spear twice with extremely large range. | *'''Double Swing:''' It will twirl its spear twice with extremely large range. | ||
*'''Focus Swing:''' Deliver one strong swing with its spear. | *'''Focus Swing:''' Deliver one strong swing with its spear. | ||
*'''Spear Shock:''' Electrifies its spear swing it then plants it in the ground causing the ground around him to burst with electricity. | *'''Spear Shock:''' Electrifies its spear swing it then plants it in the ground causing the ground around him to burst with electricity. | ||
< | <dfn>}}</dfn> | ||
| BGM=City Outskirts - [http://www.youtube.com/watch?v= | | BGM=City Outskirts - [http://www.youtube.com/watch?v=bYIHXosYVo4 '''''field_elysion002'''''] | ||
| Gallery= | | Gallery= | ||
<gallery widths=150px heights=150px> | <gallery widths=150px heights=150px> | ||
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File:Page_42-43.jpg|City Outskirts overview and concept art. | File:Page_42-43.jpg|City Outskirts overview and concept art. | ||
</gallery> | </gallery> | ||
|Trivia=<dfn>{{</dfn> | |||
*During the development, this field was initially called "아틀라스 시티 외곽 (Atlas City Outskirts)". | |||
<dfn>}}</dfn> | |||
|Updates=<dfn>{{</dfn> | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | |||
|- style="background:{{ColorSel|Village|10}}" class="textfloat" | |||
! colspan=2 | Date !! rowspan=2 | Changes | |||
|- style="background:{{ColorSel|Village|10}}" class="textfloat" | |||
! KR !! NA | |||
|- | |||
| 11/19/2015 || 04/06/2016 || align="left" | | |||
*'''City Outskirts''' added. | |||
|} | |||
<dfn>}}</dfn> | |||
|AltLang= | |AltLang= | ||
{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|Village|10}} | |Color={{ColorSel|Village|10}} | ||
|KR=시티 외곽 |KRName=City Outskirts | |KR=시티 외곽 |KRName=City Outskirts | ||
|CN= | |CN=都市外围 |CNName=City Outskirts | ||
|DE=Außenbezirk |DEName=Outskirts | |DE=Außenbezirk |DEName=Outskirts | ||
|ES=Barrio Externo |ESName=External District | |ES=Barrio Externo |ESName=External District |