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(Created page with "==Weapon== === Elite === *Next attack's damage after 10th attack +8% (Dungeon) *Upon attacking, 10% chance for Sea of Flames (Not overlapped) (Dungeon) *Upon attacking, 6% cha...") |
m (Text replacement - "Poison Fog.gif" to "Special Effect - Poison Fog.gif") |
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== | <noinclude>{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
=== | ! 𝑥 value !! Limitation | ||
|- | |||
| 11 ~ 15 || Unique Weapon | |||
|- | |||
| 6 ~ 10 || Elite Weapon, Unique Armor | |||
|- | |||
| 1 ~ 5 || Elite Armor | |||
|}</noinclude> | |||
{| class="wikitable sortable" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
! Effect !! Limitation | |||
|- | |||
| Resistance to all attributes for 10 seconds upon attacking -{{{W|𝑥}}} (10 Stacks) (Dungeon) || Weapon | |||
|- | |||
| Upon attacking, a {{{W|𝑥}}}% chance for [[Media:Special Effect - Ice Zone.gif|'''''Ice Zone''''']] (Not overlapped) (Dungeon) || Weapon | |||
|- | |||
| Upon attacking, a {{{W|𝑥}}}% chance for [[Media:Special Effect - Poison Fog.gif|'''''Poison Fog''''']] (Not overlapped) (Dungeon) || Weapon | |||
|- | |||
| Upon attacking, a {{{W|𝑥}}}% chance for [[Media:Special Effect - Sea of Flames.gif|'''''Sea of Flames''''']] (Not overlapped) (Dungeon) || Weapon | |||
|- | |||
| Upon attacking, a {{{W|𝑥}}}% chance for [[Media:Special Effect - Gust.gif|'''''Gust''''']] (Not overlapped) (Dungeon) || Weapon | |||
|- | |||
| Next attack's damage after 10th attack +{{{W|𝑥}}}% (Dungeon) || Weapon | |||
|- | |||
| Attack/Attacked Damage +{{{A|𝑥}}}% (Dungeon) || Top Piece | |||
|- | |||
=== | | Party's Physical Attack Power +{{{A|𝑥}}}% (Not overlapped) || Bottom Piece | ||
|- | |||
| Party's Magical Attack Power +{{{A|𝑥}}}% (Not overlapped) || Bottom Piece | |||
|- | |||
| Party's Physical Defense Power +{{{A|𝑥}}}% (Not overlapped) || Bottom Piece | |||
|- | |||
| Party's Magical Defense Power +{{{A|𝑥}}}% (Not overlapped) || Bottom Piece | |||
|- | |||
| Party's Critical +{{{A|𝑥}}}% (Not overlapped) || Bottom Piece | |||
|- | |||
| Party's Maximize +{{{A|𝑥}}}% (Not overlapped) || Bottom Piece | |||
|- | |||
| Party's Additional Damage +{{{A|𝑥}}}% (Not overlapped) || Bottom Piece | |||
|- | |||
| Party's Damage Reduction +{{{A|𝑥}}}% (Not overlapped) || Bottom Piece | |||
|- | |||
| Party's Action Speed +{{{A|𝑥}}}% (Not overlapped) || Bottom Piece | |||
|- | |||
| All skill damage (Hyper Active/Wedding skill excluded) +[8~44]% (Dungeon) || Gloves | |||
|- | |||
| Upon using Flexibility Skill, Flexibility Skill's Damage for 10 seconds +{{{A|𝑥}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves | |||
|- | |||
| Upon using Tenacity Skill, Tenacity Skill's Damage for 10 seconds +{{{A|𝑥}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves | |||
|- | |||
| Upon using Strength Skill, Strength Skill's Damage for 10 seconds +{{{A|𝑥}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves | |||
|- | |||
| Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +{{{A|𝑥}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves | |||
|- | |||
| Skill Cooldown Time after 10th attack -{{{A|𝑥}}}% (Dungeon) || Armor only | |||
|- | |||
| Flexibility Skill Cooldown Time -{{{A|𝑥}}}% (Max 20%) (Dungeon) || Armor only | |||
|- | |||
| Tenacity Skill Cooldown Time -{{{A|𝑥}}}% (Max 20%) (Dungeon) || Armor only | |||
|- | |||
| Strength Skill Cooldown Time -{{{A|𝑥}}}% (Max 20%) (Dungeon) || Armor only | |||
|- | |||
| Bravery Skill Cooldown Time -{{{A|𝑥}}}% (Max 20%) (Dungeon) || Armor only | |||
|- | |||
| Ignores Physical Defense Power {{{B|𝑥}}}% (Max 20%) (Dungeon) || - | |||
|- | |||
| Ignores Magical Defense Power {{{B|𝑥}}}% (Max 20%) (Dungeon) || - | |||
|- | |||
| MP Cost - {{{B|𝑥}}}% (Max: 35%) (Dungeon) || - | |||
|- | |||
| Recovery Item Effect +{{{B|𝑥}}}% (Dungeon) || - | |||
|- | |||
| Item Drop Rate +{{{B|𝑥}}}% (Dungeon) || - | |||
|- | |||
| Debuff Effect Duration -{{{B|𝑥}}}% (Dungeon) || - | |||
|- | |||
| Damage upon attacking an enemy with 30% HP or less +{{{B|𝑥}}}% (Dungeon) || - | |||
|- | |||
| Damage received when 30% HP or less -{{{B|𝑥}}}% (Dungeon) || - | |||
|- | |||
| Skill Cooldown Time upon defeating a Supreme Monster -{{{B|𝑥}}}% (Dungeon) || - | |||
|- | |||
| Damage dealt to Boss Monsters +{{{B|𝑥}}}% (Dungeon) || - | |||
|- | |||
| Damage dealt by Boss Monsters -{{{B|𝑥}}}% (Dungeon) || - | |||
|- | |||
| Damage increase in proportion to HP lost +{{{B|𝑥}}}% (Dungeon) || - | |||
|} |