Power System: Difference between revisions
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== Authority == | == Authority == | ||
[[File:Authority1.png|300px]]<br> | [[File:Authority1.png|300px]]<br> | ||
Authority is a system exclusive to Ain which allows him to switch between "Cycle Mode" and "Creation Mode". | Authority is a system exclusive to Ain which allows him to switch between "Cycle Mode" and "Creation Mode". When in normal mode, attacking enemies will increase the green bar. After the green bar is maxed out, it will turn blue and you will shift into Creation Mode. During this time, you will be able to switch between Cycle and Creation Mode with the V key (default key). | ||
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== Authority : Cycle Mode == | == Authority : Cycle Mode == | ||
[[File:AinCycle.gif|200px]] | |||
*Consume Authority Gauge per second. | *Consume Authority Gauge per second. | ||
*All Skills Cooldown/MP Usage decreased. (Except Couple, Hyper) | *All Skills Cooldown/MP Usage decreased. (Except Couple, Hyper) | ||
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*Cast additional damage (no hitstun) when using combos/Actives. | *Cast additional damage (no hitstun) when using combos/Actives. | ||
*Fire 3 homing bullets (have hitstun) when using Special Actives. | *Fire 3 homing bullets (have hitstun) when using Special Actives. | ||
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== Awakening == | |||
[[File:AinAwakening1.gif|200px]]<br> | |||
Unlike other characters, Ain only has 1 bead for awakening. He however can awaken during his awakening and ascend another stage. ([http://elwiki.net/wiki/images/1/18/AinAwakening2.gif Click here] to see full Base class appearance). | |||
=== Appearance === | |||
Even when not wearing the promo avatar, upon awakening you will gain the appearance of the awakened mode. | |||
Base Class: 1st Stage: Hood, 2nd Stage: horns, 3rd Stage: wings. | |||
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