Chung/id: Difference between revisions
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{{CU}}<br> | {{CU}}<br> | ||
{{CZ}} | {{CZ}} 160% Kerusakan fisik | ||
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{{CU}}<br> | |||
{{CZ}} 1.1 | |||
|- | |- | ||
| {{CU}}{{CX}} | | {{CU}}{{CX}} | ||
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{{CU}}<br> | {{CU}}<br> | ||
{{CX}} | {{CX}} 324% Kerusakan fisik | ||
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{{CU}}<br> | |||
{{CX}} 1.2 | |||
|- | |- | ||
| {{CU}}{{CD}} | | {{CU}}{{CD}} | ||
Line 162: | Line 168: | ||
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{{CU}} <br> | {{CU}} <br> | ||
{{CD}} | {{CD}} 344% Kerusakan fisik | ||
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{{CU}} <br> | |||
{{CD}} 1.1 | |||
|- | |- | ||
| {{CDR}}{{CZ}} | | {{CDR}}{{CZ}} | ||
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{{CDR}} <br> | {{CDR}} <br> | ||
{{CZ}} | {{CZ}} 120% Kerusakan fisik | ||
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{{CDR}} <br> | |||
{{CZ}} 1.15 | |||
|- | |- | ||
| {{CDR}}{{CX}} | | {{CDR}}{{CX}} | ||
Line 174: | Line 186: | ||
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{{CDR}} <br> | {{CDR}} <br> | ||
{{CX}} | {{CX}} 80% Kerusakan fisik + 170% Kerusakan gaib | ||
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{{CDR}} <br> | |||
{{CX}} 1.25, 1.2 | |||
|- | |- | ||
| {{CDRU}}{{CZ}}{{CZ}} | | {{CDRU}}{{CZ}}{{CZ}} | ||
| Menyapu di udara lalu turun, | | Menyapu di udara lalu turun. Saat menghantam ke tanah dan jika amunisi terisi, dia akan mengeluarkan 1 ledakan di tanah, mengangkat target ke atas. | ||
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{{CDRU}} <br> | {{CDRU}} <br> | ||
{{CZ}} | {{CZ}} 180% Kerusakan fisik <br> | ||
{{CZ}} | {{CZ}} 219% Kerusakan fisik + 197% Kerusakan gaib | ||
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| | |||
{{CDRU}} <br> | {{CDRU}} <br> | ||
{{CZ}} | {{CZ}} 1.25 <br> | ||
{{CZ}} | {{CZ}} 1.1 (1 jika tidak ada amunisi), 1.45 | ||
|- | |- | ||
| {{CDRU}}{{CX}} | | {{CDRU}}{{CX}} | ||
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{{CDRU}} <br> | {{CDRU}} <br> | ||
{{CX}} | {{CX}} 370% Kerusakan gaib | ||
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{{CDRU}} <br> | |||
{{CX}} 1.2 | |||
|- | |||
| Heavy Stance {{CZ}} | |||
| Melawan balik dengan mengayunkan meriam secara horizontal mengenai target di depan dan belakang, merobohkan mereka. | |||
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{{CZ}} 239% Kerusakan fisik | |||
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{{CZ}} | |||
|- | |||
| Heavy Stance {{CX}} | |||
| Melawan balik dengan menembakkan ledakan di kedua sisi meriam, akan melempar target menjauh. Jika tidak ada amunisi, kombo akan beralih ke Heavy Stance {{CZ}}. | |||
| | |||
{{CX}} 253% Kerusakan gaib x2 | |||
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{{CX}} 1.45 | |||
|- | |||
| Recovery {{CZ}} | |||
| Bangun kembali mengayunkan meriammu secara horizontal mengenai target di depan dan belakang, merobohkan mereka. | |||
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{{CZ}} 132% Kerusakan fisik | |||
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{{CZ}} | |||
|- | |||
| Recovery {{CX}} | |||
| Bangun dengan menembakkan meriammu melemparkan lawan di depanmu ke udara. Jika tidak ada amunisi, kombo ini akan beralih ke Recovery {{CZ}}. | |||
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{{CX}} 297% Kerusakan gaib | |||
| | |||
{{CX}} 1.45 | |||
|} | |} | ||
<br> | |||
== Heavy Stance == | |||
Whenever Chung is hit while he has a blue outline (e.g., the third attack of the {{CZ}}{{CZ}}{{CZ}} combo. Like Super Armor, it cannot be seen if unit graphics are not set to high), he switches to a guarding stance which gives 67% damage reduction and immunity to [[Status Effects|Stun and Flattening]]. However, he will stagger after guarding around 5-6 hits or an attack that inflicts [[Status Effects|Power Stun]].<br> | |||
While guarding, Chung can counterattack. | |||
*Press {{CZ}} to swing your cannon and inflict 132% Physical damage while knocking the target down. This can be canceled immediately by dashing. | |||
*Press {{CX}} to fire a short blast in both directions with invulnerability and inflict 297% Magical damage, hits twice, (dungeon modifier = 1.45). If used very close to a foe, it can hit twice. This knocks down and uses one cannonball. If you have no cannonballs, the Z attack is used instead. [[Chung]] will have '''Heavy Stance''' for a fraction of a second during this counter, so if another hit lands on you during that period, the '''Heavy Stance''''s hit count will reset, allowing proper use to withstand consecutive hits. | |||
*Non-flinch attacks can't trigger '''Heavy Stance'''. | |||
*'''Heavy Stance''' take precedence over Super Armor. Even in a Super Armor state, Chung can still enter '''Heavy Stance'''. | |||
<br> | <br> | ||
== Kemampuan == | == Kemampuan == | ||
{{:Chung/Skills-ID}} | {{:Chung/Skills-ID}} | ||
== Tema == | == Tema == | ||
<center>{{#ev:youtube|UtMdg-8tJ6o}}</center> | <center>{{#ev:youtube|UtMdg-8tJ6o}}</center> | ||
<br> | |||
== Videos == | |||
*[https://www.youtube.com/watch?v=Ty8tsYJk3po '''Cinematic Trailer'''] | |||
<br> | <br> | ||
== Galeri == | == Galeri == | ||
=== Karya Seni === | |||
<gallery widths=150px heights=150px> | |||
File:ChungPortraitFull.png|Gambar Chung (Baru) | |||
Image:CHUNG HELMET OFF.png|Gambar Chung. | Image:CHUNG HELMET OFF.png|Gambar Chung. | ||
File:ChungHelmonPortrait.png|Gambar Chung dalam mode "Berserk". | File:ChungHelmonPortrait.png|Gambar Chung dalam mode "Berserk". | ||
File:Chung Alternate.png|Garmbar Alternatif Chung. | |||
File:ChungoffHelmSkillCutin.png|Gaya kemampuan Chung. Meskipun sudah menjadi [[Fury Guardian]], atau [[Shooting Guardian/id|Shooting Guardian]], gambar ini tetap menjadi gaya kemampuan mereka. | File:ChungoffHelmSkillCutin.png|Gaya kemampuan Chung. Meskipun sudah menjadi [[Fury Guardian]], atau [[Shooting Guardian/id|Shooting Guardian]], gambar ini tetap menjadi gaya kemampuan mereka. | ||
File:Untitled.png|Gaya kemampuan Chung dalam mode "Berserk". | File:Untitled.png|Gaya kemampuan Chung dalam mode "Berserk". | ||
File:Chungcashfull.png|Gaya kemampuan Chung seluruh tubuh di beli. | |||
File:FChungFull.png|Gaya Skill Chung Crossgender yang digunakan untuk merayakan April Mop. | |||
File:ChungAP2.png|Gaya Skill April Mop menampilkan [[Hanna]] (Baru). | |||
File:Chung_Head_Portrait.png|Gambar Kepala Chung. | |||
</gallery> | |||
=== Miscellaneous === | |||
<gallery widths=150px heights=150px> | |||
File:Chung Poses.png|Gaya diam dan kostum kelas. | File:Chung Poses.png|Gaya diam dan kostum kelas. | ||
File: | File:ChungPromoV2.png|Gaya diam dan kostum kelas Ver.2. | ||
File:Chungcash.gif|Animated Cash Shop Skill Cut-in. | |||
File:FC Poses.png|Avatar Crossgender diberikan kepada player pada April Mop. | File:FC Poses.png|Avatar Crossgender diberikan kepada player pada April Mop. | ||
File:CHUNG SHELLS.png|In-game model of Chung's missiles. | |||
File:ChungModelR.png|Revamp model karakter di server KR pada 4/12/2013. | File:ChungModelR.png|Revamp model karakter di server KR pada 4/12/2013. | ||
File:ChungAugust202015.png|Korean revamp of character models on August 20th 2015 | |||
File:Chung_Transcendent_awakening_animated(Berserk_mode).gif|Chung Transcendent awakening animated(Berserkmode) | |||
</gallery> | </gallery> | ||
<br> | |||
== Tips and Details == | |||
*'''Chung''' falls a bit faster than the other characters, a trait that can often disrupt combos that involve launching. | |||
*'''Chung''''s missiles are not classified as magical projectiles. | |||
*Having higher Attack Speed will also increase the speed of reloading while standing. | |||
**Tapping {{CL}} or {{CR}} right after reloading will also help accelerate the process. | |||
*The MP gain on the cannon blasts of his ZZZ'''X''' and XXZ'''X''', is very high, making it a very useful means of regenerating MP given he has ammo at his disposal. | |||
<br> | <br> | ||