Rush Twirl: Difference between revisions
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<br> | <br> | ||
== Skill Information | == Skill Information (NA) == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
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|- | |- | ||
| align="left" | [Enhanced] 89 || 56% || 832% || 192% | | align="left" | [Enhanced] 89 || 56% || 832% || 192% | ||
|} | |||
<br> | |||
== Skill Information (KR) == | |||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! rowspan="3" | Level Required !! colspan="3" | Damage (Magical) !! colspan="3" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | DP Usage !! rowspan="3" | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! rowspan="2" | Push !! colspan="2" | Final hit !! rowspan="2" | Push !! colspan="2" | Final hit | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! Normal !! DP Mode !! Normal !! DP Mode | |||
|- | |||
| align="left"| 35 || 57% || 541% || 139% || rowspan=2 | 5 || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 10 MP || rowspan=2 | 20 DP || rowspan=2 | 7 Seconds | |||
|- | |||
| align="left" | [Enhanced] 89 ||68% || 649% || 167% | |||
|} | |} | ||
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*01/23/2014 KR | *01/23/2014 KR | ||
**In normal mode, end delay decreased. | **In normal mode, end delay decreased. | ||
*01/25/2017 KR | |||
**Push damage increased. | |||
**Final Hit damage decreased. | |||
<br> | <br> | ||