Communication - Absorption: Difference between revisions
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| align="left" | 4 || 91 || 20% || 20 MP || +60 MP | | align="left" | 4 || 91 || 20% || 20 MP || +60 MP | ||
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== Skill Information (KR)== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Chance for additional CP !! colspan=2 | MP recovered on standby character<br>per excess CP gained !! rowspan=2 | Max MP Increase | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! Amount !! Cooldown | |||
|- | |||
| align="left" | 1 || 40 || 12.5% || 4 MP || rowspan=4 | 5 Seconds || +30 MP | |||
|- | |||
| align="left" | 2 || 43 || 15% || 6 MP || +40 MP | |||
|- | |||
| align="left" | 3 || 44 || 17.5% || 8 MP || +50 MP | |||
|- | |||
| align="left" | 4 || 91 || 20% || 10 MP || +60 MP | |||
|} | |} | ||
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== Updates == | == Updates == | ||
*2/23/2017 (KR) / 3/15/2017 (NA) | *2/23/2017 (KR) / 3/15/2017 (NA) | ||
** Chance for additional CP reduced | **Chance for additional CP reduced. | ||
** Cooldown added to recovering additional MP | **Cooldown added to recovering additional MP. | ||
*04/27/2017 KR | |||
**MP recovered on standby character per excess CP gained Amount decreased. | |||
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