Bullet Blitz: Difference between revisions

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__NOTOC__{{Languages|Bullet Blitz}}
__NOTOC__{{Languages|Bullet Blitz}}
<div style="float: right;">{{#ev:youtube|TJB8kQBvSGQ|300}}</div>
{{#ev:youtube|Okd6Slv_86A|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:SI BULLETBLITZ.png]]<br>
| [[File:SI BULLETBLITZ.png]]
| {{SkillType|SA|T}} Shoot a magical bullet which chases nearby enemies.
| {{SkillType|SA|T}} Shoot a magical bullet which chases nearby enemies.
|-
|-
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| {{SkillText|True|1.2}}
| {{SkillText|True|1.2}}
|}
|}
<br>  
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Deadly Chaser]] || 55 || 98 || 55 || 64
! Class !! Level Required
|-
| [[Deadly Chaser]] || 55
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Mode !! rowspan=2 | Magic Bullet (Magical) !! colspan=2 | {{tt|Max Hits|See [[#Tips and Details|Tips and Details]]}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Character Level !! rowspan=2 | Magic Bullet<br>(Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Single Target !! Multiple Targets
! Single Target !! Multiple Targets
|-
|-
| align="left" | 55 || 434% || rowspan=2 | 5 || rowspan=2 | 12 || rowspan=2 | 120 MP || rowspan=2 | 8 Seconds
| colspan="6" | '''Normal'''
|-
|-
| align="left" | [Enhanced] 98 || 521%
| {{PvE}} || 598% || rowspan=2 | 5 || rowspan=2 | 12 || rowspan=2 | 120 MP || rowspan=2 | 8 Seconds
|}
|-
 
| {{PvP}} || 215%
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| colspan="6" | '''[Enhanced]'''
|- style="background:{{ColorSel|CharLight|Chung}}"
! Character Level !! Magic Bullet<br>(Magical)
|-
|-
| align="left" | 55 || 164%
| {{PvE}} || 718% || rowspan=2 | 5 || rowspan=2 | 12 || rowspan=2 | 120 MP || rowspan=2 | 8 Seconds
|-
|-
| align="left" | [Enhanced] 98 || 197%
| {{PvP}} || 259%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{{Traits|Chung|Bullet Blitz|Empowered, Ruthless|cd=8}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<br>
|- style="background:{{ColorSel|CharLight|Chung}}"
 
! colspan=3 | Empowered Bullet Blitz !! colspan=3 | Ruthless Bullet Blitz
== Total Damage ==
|- style="background:{{ColorSel|CharLight|Chung}}"
<!--awk_hits = Endless Chase-->
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details
{{Damage
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=718
! Magic Bullet !! Cooldown
|pvp_dmg=259
|hits=5
|awk_hits=6
|empowered=true
|prefix=single
}}
 
{{Damage
|dmg=718
|pvp_dmg=259
|hits=12
|awk_hits=14
|empowered=true
|prefix=multi
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Endless Chase]]
|-
|-
| 55 || rowspan=2 | {{SkillText|Empowered|120}} || 520.8% || rowspan=2 | 64 || rowspan=2 | {{SkillText|Ruthless}} || rowspan=2 | 16 Seconds
! colspan=2 | Normal !! colspan=2 | Empowered !! colspan=2 | Normal !! colspan=2 | Empowered
|-
|-
| [Enhanced] 98 || 625.2%
! Single Target !! Multiple Targets !! Single Target !! Multiple Targets !! Single Target !! Multiple Targets !! Single Target !! Multiple Targets
|-
| {{PvE}}
| {{#var: single_total_damage}} || {{#var: multi_total_damage}}
| {{#var: single_total_damage_empowered}} || {{#var: multi_total_damage_empowered}}
| {{#var: single_total_damage_awk}} || {{#var: multi_total_damage_awk}}
| {{#var: single_total_damage_awk_empowered}} || {{#var: multi_total_damage_awk_empowered}}
|-
| {{PvP}}
| {{#var: single_total_damage_pvp}} || {{#var: multi_total_damage_pvp}}
| {{#var: single_total_damage_empowered_pvp}} || {{#var: multi_total_damage_empowered_pvp}}
| {{#var: single_total_damage_awk_pvp}} || {{#var: multi_total_damage_awk_pvp}}
| {{#var: single_total_damage_awk_empowered_pvp}} || {{#var: multi_total_damage_awk_empowered_pvp}}
|}
|}
*Damage calculations do not include {{tt|gun draw hit|see [[#Tips and Details]]}}.
<br>


=== {{PvP}} ===
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable
|- style="background:{{ColorSel|CharLight|Chung}}"
|
! colspan=2 | Empowered Bullet Blitz
DCTrans4.png; Awakened Will: Deadly Chaser;
|- style="background:{{ColorSel|CharLight|Chung}}"
DCTrans5.png; Endless Chase Locked-Trans2;
! rowspan=2 | Level Required !! Details
FPPhantom_Shooter.png; Phantom Shooter;
|- style="background:{{ColorSel|CharLight|Chung}}"
}}
! Magic Bullet
|-
| 55 || 196.8%
|-
| [Enhanced] 98 || 236.4%
|}
<br>
<br>


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*The bullet will always try to ricochet whenever possible. If not, it will continue to hit its current target.
*The bullet will always try to ricochet whenever possible. If not, it will continue to hit its current target.
**However, if there is only one target, '''Bullet Blitz''' will hit at most 5 times since the delay between hits for the same target is about 0.3 seconds, while the delay from ricocheting from a target to another is much shorter, thus being able to land more hits the more enemies are next to each other.
**However, if there is only one target, '''Bullet Blitz''' will hit at most 5 times since the delay between hits for the same target is about 0.3 seconds, while the delay from ricocheting from a target to another is much shorter, thus being able to land more hits the more enemies are next to each other.
*With [[Endless Chase]], the number of hits possible on a single target is increased to 6 and the maximum possible hits is increased to 14.
*With [[Endless Chase]], the number of hits possible on a single target is increased to 6 and the maximum possible hits on multiple targets is increased to 14.
*When drawing his gun, all surrounding targets will be damaged. Drawing the gun does 55% Physical Damage.
*When drawing the Silver Shooter, all surrounding targets will be damaged. Drawing the gun deals an unlisted 55% Physical Damage.
<br>
<br>


== Updates ==
==Updates==
*03/29/2012 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
**Damage increased
|-
**MP recovery decreased.
! colspan=2 | Date !! colspan=2 | Changes
*02/14/2013 KR
|-
**Targeting system improved.
! KR !! NA !! PvE !! PvP
**Fixed a glitch where the skill would hit less than it was supposed to during Awakening.
|-
*02/04/2016 (KR) / 03/16/2016 (NA)
| 07/07/2011 || 08/01/2012 || colspan=2 align="left" |
**Tracking performance revamped.
*'''Bullet Blitz''' added.
*04/21/2016 (KR) / 05/18/2016 (NA)
|-
**Freeze frames duration decreased.
| 03/29/2012 || - || colspan=2 align="left" |
**MP cost increased.
*{{buff|'''Damage''' increased.}}
**Only tracks onto targets in front.
*{{nerf|MP recovery decreased.}}
**"'''Reversed'''" attribute changed to "'''Empowered'''".
|-
*11/16/2016 KR
| 02/14/2013 || - || colspan=2 align="left" |
**Fixed issue where can activate [[Awakened Will: Deadly Chaser]] when the target is too close to Chung.
*{{buff|Targeting system improved.}}
*01/25/2017 (KR)
*Fixed a glitch where the skill would hit less than it was supposed to during Awakening.
**Damage increased.
|-
*04/27/2017 KR
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |
**PvE damage increased.
*{{buff|Tracking performance revamped.}}
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*{{nerf|Freeze frames duration decreased.}}
*{{nerf|MP cost increased.}}
*{{nerf|Only tracks onto targets in front.}}
*'''Reversed''' trait changed to '''Empowered'''.
|-
| 11/16/2016 || - || colspan=2 align="left" |
*Fixed issue where can activate [[Awakened Will: Deadly Chaser]] when the target is too close to Chung.
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>
<br>


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|Color={{ColorSel|CharLight|Chung}}
|Color={{ColorSel|CharLight|Chung}}
|KR=뷸렛 블릿츠  |KRName=Bullet Blitz
|KR=뷸렛 블릿츠  |KRName=Bullet Blitz
|FR=Projectile éclair |FRName=Lightning projectile
|FR=Projectile éclair |FRName=Blitz Bullet
|JP=バレッドブリッツ |JPName=Bullet Blitz
|JP=バレッドブリッツ |JPName=Bullet Blitz
|CN=闪电猛袭 |CNName=Lightning Struck
|CN=闪电猛袭 |CNName=Lightning Struck
|BR=Ricochete |BRName=Ricochet
|DE=Blitzprojektil |DEName=Blitz Bullet
|ES=Proyectil veloz |ESName=Rapid Bullet
|PL=Błyskawiczny Pocisk |PLName=Blitz Bullet
|IT=Proiettile Lampo |ITName=Blitz Bullet
}}
}}
<br>
<br>
 
{{SkillNav - Deadly Chaser}}
{{DCSkills}}
[[Category: Tenacity Skills]][[Category: Special Active Skills]]
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