Schmerz: Difference between revisions

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__NOTOC__{{Languages|Schmerz}}
__NOTOC__{{Languages|Schmerz}}
<div style="float: right;">{{#ev:youtube|puZCoy8ij4U|300}}</div>
{{ForceSkillTabs
|Character=Ain
}}
{{#ev:youtube|puZCoy8ij4U|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:LWSActive2.png]]
| [[File:LWSActive2.png]]
| {{SkillType|SA|S}} Attack unsuspecting victims with dark spires summoned from the ground below. The spires deals more damage as the target is pushed back along its path.
| {{SkillType|SA|S}} Attack unsuspecting victims with dark spires summoned from the ground below.<br>The spires deals more damage as the target is pushed back along its path.
|-
|-
|
|
| {{SkillText|Schmerz}}
| {{color|#07a785|Fragment of Pain|b=1}}
*Fragment damage will increase up to 1.5 times.
|-
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Lofty: Wanderer]] || 25 || 84 || 32 || 41
! Class !! Level Required
|-
| [[Lofty: Wanderer]] || 25
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! Mode !! Fragment (Magical) !! Max Hits !! MP Usage !! Cooldown
! Character Level !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown
|-
| colspan="5" | '''Normal'''
|-
|-
| align="left" | 25 || rowspan=2 | 261% → 391% || rowspan=2 | ~17 || rowspan=2 | 150 MP || 11 Seconds
| {{PvE}} || 327% → 491% || rowspan=2 | 12 || rowspan=2 | 150 MP || rowspan=2 | 11 Seconds
|-
|-
| align="left" | [Enhanced] 84 || 9 Seconds
| {{PvP}} || 118% → 177%
|}
|-
==={{PvP}}===
| colspan="5" | '''[Enhanced]'''
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Character Level !! Damage (Physical)
|-
|-
| align="left" | 25 || rowspan=2 | 104% → 156%
| {{PvE}} || 327% → 491% || rowspan=2 | 12 || rowspan=2 | 150 MP || rowspan=2 | 9 Seconds
|-
|-
| align="left" | [Enhanced] 84
| {{PvP}} || 118% → 177%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
==={{PvE}}===
{{Traits|Ain|Schmerz|Heavy, Reversed|cd=11|cd_enhanced=9|mp=150}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=4 | Heavy Schmerz !! colspan=4 | Reversed Schmerz
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details
|- style="background:{{ColorSel|CharLight|Ain}}"
! Damage !! Cooldown !! MP Usage !! Cooldown
|-
| 32 || rowspan=2 | {{SkillText|Heavy|140|150}} || rowspan=2 | 365.4% → 547.4% || 16.5 Seconds || 41 || rowspan=2 | {{SkillText|Reversed|60|150}} || rowspan=2 | 90 MP || 16.5 Seconds
|-
| [Enhanced] 84 || 13.5 Seconds || [Enhanced] 84 || 13.5 Seconds
|}
<br>
<br>


==={{PvP}}===
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Ain
|- style="background:{{ColorSel|CharLight|Ain}}"
|dmg=327
! colspan=2 | Heavy Schmerz
|pvp_dmg=118
|- style="background:{{ColorSel|CharLight|Ain}}"
|hits=12
! rowspan=2 | Level Required !! Details
|range_max=1.2508
|- style="background:{{ColorSel|CharLight|Ain}}"
|heavy=true
! Damage
}}
*Damage ranges from 0~6 hits of {{tt|max damage '''Fragments of Pain'''|see [[#Tips and Details]]}}.
 
<!--{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|-
! rowspan=2 | Mode !! colspan=2 | Base
|-
|-
| 32 || 145.6% → 218.4%
! Normal !! Heavy
|}
|-
| {{PvE}}
| {{formatnum:{{#expr: 327*6}}}}% ~ {{formatnum:{{#expr: 327*7 + 409*3 + 491*2}}}}% || {{formatnum:{{#expr: (327*6)*1.44}}}}% ~ {{formatnum:{{#expr: (327*7 + 409*3 + 491*2)*1.44}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 118*6}}}}% ~ {{formatnum:{{#expr: 118*7 + 147*3 + 177*2}}}}% || {{formatnum:{{#expr: 118*6*1.44}}}}% ~ {{formatnum:{{#expr: (118*7 + 147*3 + 177*2)*1.44}}}}%
|}-->
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*This skill hits most enemies about 10 times as it pushes them forward. Super Armor enemies take around 7 hits.
*On enemies it can push forward, the skill will usually deal around 10 hits when the enemy was on screen when you cast it. On Super Armor enemies, the skill will instead deal 6 hits at the point of contact before dealing any "traveling" hits, even at maximum distance. Enemies that are wide enough can be hit up to 12 times, (6 times on contact, 6 times from traveling hits)
*The damage increase of '''Fragment of Pain''' is based on distance traveled and goes up in increments of 25%, splitting the skill in "segments" of 261%, 326.25% and 391%.
*The damage increase of '''Fragment of Pain''' goes up in increments of 25% rather than smoothly as it travels, splitting the skill in "segments" of 327%, 409% and 491%.
**In terms of hits, as described above, it is possible to hit one enemy 6 times with the final 491%, which can be relevant for maximizing damage to smaller Super Armor targets.
<br>


== Trivia ==
== Trivia ==
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<br>


== Updates ==
==Updates==
*02/23/2017 (KR) / 3/15/2017 (NA)
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
**Damage decreased.
|-
*04/27/2017 KR
! colspan=2 | Date !! colspan=2 | Changes
**PvE damage increased.
|-
**PvP damage decreased.
! KR !! NA !! PvE !! PvP
|-
| 02/09/2017 || 02/22/2017 || colspan=2 align="left" |
*'''Schmerz''' added.
|-
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 07/04/2019 || 07/31/2019 || colspan=2 align="left" |
*{{buff|Changed to be completely magical damage.}}
|}
<br>
<br>


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{{SkillNav - Lofty: Wanderer}}
{{LWSkills}}
[[Category: Strength Skills]][[Category: Special Active Skills]]
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