Mercenary Behavior: Difference between revisions
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{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| [[ | | [[File:MercenaryBehavior.png]] | ||
| {{SkillType|P}} | | {{SkillType|P}} Reduces the damage taken from [[Overheat|overheating]], and take no damage from overheating when below a certain amount HP. Magical Attack is increased during [[Awakening Mode|awakening]] and awakening duration is increased.<br>All skills' physical damage is converted to magical damage instead. | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" | ||
|- | |||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Weapon Taker]] || 15 | | [[Weapon Taker]] || 15 | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
|- | ! Skill Level !! Level Required !! Overheat Damage Negation<br>HP Threshold !! Overheat Damage <br>Reduction Increase {{stat|n}} !! Magical Attack Increase <br>In [[Awakening Mode]] !! Awakening Duration <br>Increase | ||
|- | |||
|- | | colspan="6" | {{PvE}} | ||
|- | |||
| align="left" | 1 || 15 || 28% HP || rowspan=4 | 5% || 1.5% || 4% | |||
|- | |||
| align="left" | 2 || 31 || 32% HP || 3% || 6% | |||
|- | |||
| align="left" | 3 || 39 || 36% HP || 4.5% || 8% | |||
|- | |||
| align="left" | 4 || 83 || 40% HP || 6% || 10% | |||
|- | |- | ||
| | | colspan="6" | {{PvP}} | ||
|- | |- | ||
| align="left" | | | align="left" | 1 || 15 || 14% HP || 27% || 0.9% || 4% | ||
|- | |- | ||
| align="left" | | | align="left" | 2 || 31 || 16% HP || 28% || 1.2% || 6% | ||
|- | |- | ||
| align="left" | 4 || 83 || | | align="left" | 3 || 39 || 18% HP || 29% || 1.8% || 8% | ||
|- | |||
| align="left" | 4 || 83 || 20% HP || 30% || 2.4% || 10% | |||
|} | |} | ||
<br> | |||
==Related Skills== | |||
{{SkillTable| | |||
HarpSpear.png; Harpoon Spear; | |||
RevCannon.png; Revolver Cannon; | |||
GaiaPromi.png; Giga Prominence; | |||
VTM.png; Victory Survival Strategy; | |||
HellGat.png; Hellfire Gatling; | |||
ICNapalm.png; Ignition Crow - Napalm; | |||
IgnitionCrow.png; Ignition Crow - Incinerator; | |||
RainofFire.png; Rain of Fire; | |||
DeadlyRaid.png; Deadly Raid; | |||
AOM.png; Overheat Mode Activated!; | |||
VeteranCommanderSkill11.png; Bursting Blade; | |||
VCTrans6.png; Ifrit Flame; | |||
Nova Imperator - Passive 2.png; Master of Warfare; | |||
HarpSpear.png; Harpoon Spear/Mod; | |||
RevCannon.png; Revolver Cannon/Mod; | |||
GaiaPromi.png; Giga Prominence/Mod; | |||
IgnitionCrow.png; Ignition Crow - Incinerator/Mod; | |||
VeteranCommanderSkill11.png; Bursting Blade/Mod; | |||
}} | |||
</br> | |||
== | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table" | ||
|- | |- | ||
| | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | |||
|- | |- | ||
| align="left" | | | 01/12/2012 || 03/13/2013 || colspan=2 align="left" | | ||
*'''Mercenary Behavior''' added. | |||
|- | |- | ||
| align="left" | | | 05/29/2014 || 09/17/2014 || align="left" | | ||
*None | |||
| align="left" | | |||
*{{nerf|Overheat damage reduction reduced.}} | |||
|- | |||
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" | | |||
*{{nerf|Debuff Time Reduction decreased.}} | |||
*{{nerf|Overheat Damage Reduction decreased.}} | |||
|- | |||
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" | | |||
*{{buff|Overheat Damage Reduction increased.}} | |||
|- | |||
| rowspan=2 | 05/18/2017 || rowspan=2 | - || colspan=2 align="left" | | |||
*{{buff|No Overheat damage below effect added.}} | |||
*{{nerf|Debuff Time Reduction effect moved to [[Victory Survival Strategy]].}} | |||
|- | |||
| align="left" | | |||
*{{buff|Overheat Damage Reduction increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| rowspan=2 | 08/24/2017 || rowspan=2 | 09/13/2017 || colspan=2 align="left" | | |||
*{{buff|No Overheat damage threshold increased.}} | |||
*{{nerf|Debuff Time Reduction effect moved to [[Victory Survival Strategy]].}} | |||
|- | |||
| align="left" | | |||
*None | |||
| align="left" | | |||
*Overheat Damage Reduction scaling changed. | |||
|- | |||
| 09/14/2017 || - || colspan=2 align="left" | | |||
*Outdated tooltip changed. | |||
|- | |||
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" | | |||
*{{buff|Added an effect that changes all physical skills to magical skills.}} | |||
*{{buff|Magical Damage and Awakening Duration Increase during Awakening effect added.}} | |||
**Moved to this skill from deleted [[Focus Strength]] skill. | |||
|- | |||
| 09/11/2019 || 09/25/2019 || align="left" | | |||
*{{nerf|Overheat Damage Reduction decreased.}} | |||
| align="left" | | |||
*None | |||
|} | |} | ||
<br> | <br> | ||
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{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|CharLight|Raven}} | |Color={{ColorSel|CharLight|Raven}} | ||
|KR= | |KR=용병의 처신술 |KRName=Mercenary Behavior | ||
|FR=Mercenaire de fer |FRName=Iron Mercenary | |FR=Mercenaire de fer |FRName=Iron Mercenary | ||
|UK=Iron Mercenary | |UK=Iron Mercenary | ||
|JP=傭兵の判断 |JPName=Mercenary's Decision | |JP=傭兵の判断 |JPName=Mercenary's Decision | ||
|CN=佣兵行为 |CNName=Mercenary Behavior | |CN=佣兵行为 |CNName=Mercenary Behavior | ||
|PL=Żelazny Najemnik |PLName=Iron Mercenary | |||
|DE=Eiserner Söldner |DEName=Iron Mercenary | |||
|ES=Mercenario férreo |ESName=Iron Mercenary | |||
|IT=Mercenario di Ferro |ITName=Iron Mercenary | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Weapon Taker}} | |||
{{ | |||