Oblivion: Difference between revisions
no edit summary
m (Text replacement - "== Requirements ==" to "== Requirements == {{#Widget:AdsenseSkill}}") |
Gameboy224 (talk | contribs) No edit summary |
||
Line 28: | Line 28: | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! rowspan="3" | Level Required !! rowspan="3" | Strike (Physical) !! colspan=3 | Echo of Death !! rowspan="3" | CP Usage !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown | ! rowspan="3" | Level Required !! rowspan="3" | Strike<br>(Physical) !! colspan=3 | Echo of Death !! rowspan="3" | CP Usage !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! colspan=2 | [[Status Effects|Lethargy]] !! rowspan=2 | Instant Kill HP Threshold <br> (% of Physical Attack) | ! colspan=2 | [[Status Effects|Lethargy]] !! rowspan=2 | Instant Kill HP Threshold<br>(% of Physical Attack) | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! Range !! Duration | ! Range !! Duration | ||
Line 43: | Line 43: | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! rowspan="2" | Level Required !! rowspan="2" | Strike (Physical) !! Echo of Death | ! rowspan="2" | Level Required !! rowspan="2" | Strike<br>(Physical) !! Echo of Death | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! Instant Kill HP Threshold <br> (% of Physical Attack) | ! Instant Kill HP Threshold<br>(% of Physical Attack) | ||
|- | |- | ||
| 45 || 1820% || 266% | | 45 || 1820% || 266% |