EMP Shock/ModA: Difference between revisions

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__NOTOC__{{DISPLAYTITLE:EMP Shock}}{{Languages|EMP Shock (Force)}}
__NOTOC__{{DISPLAYTITLE:[Mod] EMP Shock}}{{Languages|EMP Shock/ModA}}
<div style="float: right;">{{#ev:youtube|61x7kODxecY|300}}</div>
{{ForceSkillTabs
|Character=Add
}}
{{#ev:youtube|61x7kODxecY|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|AddSkill11.png}}
| {{Force|LunaticPsykerSkill4.png}}
| {{SkillType|M}} (Can also be activated in midair)
| {{SkillType|SA|S|M}} Create a powerful electric pulse field that gives Damage from Critical Increase effect and damages surrounding enemies while causing a backblast.<br>Allies within range of the backblast will have decreased Special Active Skill Cooldown for 1 time. (Exclude [Mod] EMP Shock)<br>(Can also be activated midair)
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|-
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| {{SkillText|DP Skill Recovery|40}}
| {{SkillText|DP Recovery|40}}
|-
|-
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| {{SkillText|Nasod Armor Combo}}
| {{SkillText|Nasod Armor Command}}
|}
|}
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! Class         !! Level Required !! Force Skill Required
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Doom Bringer]] || 99 || [[EMP Shock]] {{SkillType|Change}}
| [[Doom Bringer]] || 99 || [[Camilla#Others|[Force] EMP Shock (A)]]
|}
|}
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Mode !! rowspan=2 |Electromagnetic Pulse (Magical) !! rowspan=2 | Ally Special Active Skill<br>Cooldown Decrease !! colspan="2" | {{se|1091|EMP Shock||ed}} !! rowspan=2 | MP Usage !! rowspan=2 | DP Recovery<br>(During Dissolution) !! rowspan=2 | Cooldown
! rowspan="2" | Level Required !! rowspan="2" | Electromagnetic<br>Pulse (Magical) !! colspan="3" | EMP Field !! rowspan="2" | MP Usage !! rowspan="2" | DP Recovery !! rowspan="2" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! Critical Damage Received {{stat|m}} !! Duration
! Mana Burn !! CD Extension on<br>Skills for Enemies !! Duration
|-
| {{PvE}} || 4784% || rowspan=2 | 5 Seconds || 15%|| rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowspan=2 | 40 DP || rowspan=2 | 22 Seconds
|-
|-
| align="left" | 99 || 3752% || -56 MP || 10.4 Seconds || 5 Seconds || 200 MP || 40 DP || 15 Seconds
| {{PvP}} || 865% || 7.5%
|}
|}
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<br>


=== {{PvP}} ===
== Extra Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
=== Miscellaneous ===
|- style="background:{{ColorSel|CharLight|Add}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
! Level Required !! Electromagnetic Pulse (Magical)
|-
! Affected By Action Speed
|-
|-
| align="left" | 99 || 1050%
| {{Check|Y}}
|}
|}
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Add|EMP Shock|Gigantic, Light|110|mp=200}}
|- style="background:{{ColorSel|CharLight|Add}}"
! Gigantic EMP Shock !! colspan=2 | Light EMP Shock
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Add}}"
! MP Usage
|-
| {{SkillText|Gigantic|110}} || {{SkillText|Light|80}} || 160 MP
|}  
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<br>


== Tips & Details ==
== Related Skills ==
*The MP Burn and Cooldown increase will only apply on a target once.
{{SkillTable
*Unlike the original [[EMP Shock]], the Force version does not have the extended range for the Cooldown extension and MP Burn effects. Targets must be in contact with the EMP field.
|
PsychicTracerPassive2.png; Particle Storm;
LunaticPsykerPassive5.png; Amplify Energy Locked-Trans2;
}}
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<br>


== Updates ==
== Tips and Details ==
*The backblast will linger on the field for a set duration. Allies who are in or enter the field will have their cooldown reduced once.
*{{se|1091|EMP Shock||ed}} will be applied once to enemies who are in or enter the field.
<br>


==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 11/30/2017 || 12/20/2017 || colspan=2 align="left" |
*'''[Mod] EMP Shock''' added.
|-
| 01/11/2018 || 01/24/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 10/08/2020 || 11/04/2020 || colspan=2 align="left" |
*{{nerf|Mana Burn decreased.}}
*{{nerf|Enemy Additional Skill Cooldown decreased.}}
|-
| 01/28/2021 || 02/24/2021 || colspan=2 align="left" |
*{{nerf|'''EMP Wave''' effect removed.}}
*{{nerf|Cooldown increased.}}
*{{buff|Ally Special Active Skill Cooldown Decrease effect added.}}
|-
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |
*{{nerf|Ally Special Active Skill Cooldown Decrease decreased.}}
|-
| 07/21/2022 || 08/17/2022 || colspan=2 align="left" |
*{{nerf|Changed so the cooldown reduction effect does not affect the skill itself.}}
|-
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" |
*{{buff|Skill use animation is changed to be affected by action speed.}}
*{{buff|{{se|1091|EMP Shock||ed}} '''Critical Damage Increase''' debuff added.}}
|}
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