EMP Shock/ModA: Difference between revisions
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__NOTOC__{{DISPLAYTITLE:EMP Shock}}{{Languages|EMP Shock | __NOTOC__{{DISPLAYTITLE:[Mod] EMP Shock}}{{Languages|EMP Shock/ModA}} | ||
{{ForceSkillTabs | |||
|Character=Add | |||
}} | |||
{{#ev:youtube|61x7kODxecY|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force| | | {{Force|LunaticPsykerSkill4.png}} | ||
| {{SkillType|M}} (Can also be activated | | {{SkillType|SA|S|M}} Create a powerful electric pulse field that gives Damage from Critical Increase effect and damages surrounding enemies while causing a backblast.<br>Allies within range of the backblast will have decreased Special Active Skill Cooldown for 1 time. (Exclude [Mod] EMP Shock)<br>(Can also be activated midair) | ||
|- | |- | ||
| | | | ||
| {{SkillText|DP | | {{SkillText|DP Recovery|40}} | ||
|- | |- | ||
| | | | ||
| {{SkillText|Nasod Armor | | {{SkillText|Nasod Armor Command}} | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | ||
|- | |||
! Class | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Doom Bringer]] || 99 || [[EMP Shock]] | | [[Doom Bringer]] || 99 || [[Camilla#Others|[Force] EMP Shock (A)]] | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! rowspan=2 | Mode !! rowspan=2 |Electromagnetic Pulse (Magical) !! rowspan=2 | Ally Special Active Skill<br>Cooldown Decrease !! colspan="2" | {{se|1091|EMP Shock||ed}} !! rowspan=2 | MP Usage !! rowspan=2 | DP Recovery<br>(During Dissolution) !! rowspan=2 | Cooldown | |||
! rowspan= | |- | ||
|- | ! Critical Damage Received {{stat|m}} !! Duration | ||
|- | |||
| {{PvE}} || 4784% || rowspan=2 | 5 Seconds || 15%|| rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowspan=2 | 40 DP || rowspan=2 | 22 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 865% || 7.5% | ||
|} | |} | ||
<br> | <br> | ||
=== | == Extra Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | === Miscellaneous === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | |||
! | |- | ||
! Affected By Action Speed | |||
|- | |- | ||
| | | {{Check|Y}} | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Add|EMP Shock|Gigantic, Light|110|mp=200}} | |||
<br> | <br> | ||
== | == Related Skills == | ||
{{SkillTable | |||
| | |||
PsychicTracerPassive2.png; Particle Storm; | |||
LunaticPsykerPassive5.png; Amplify Energy Locked-Trans2; | |||
}} | |||
<br> | <br> | ||
== | == Tips and Details == | ||
*The backblast will linger on the field for a set duration. Allies who are in or enter the field will have their cooldown reduced once. | |||
*{{se|1091|EMP Shock||ed}} will be applied once to enemies who are in or enter the field. | |||
<br> | |||
==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table" | |||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 11/30/2017 || 12/20/2017 || colspan=2 align="left" | | |||
*'''[Mod] EMP Shock''' added. | |||
|- | |||
| 01/11/2018 || 01/24/2018 || colspan=2 align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|- | |||
| 10/08/2020 || 11/04/2020 || colspan=2 align="left" | | |||
*{{nerf|Mana Burn decreased.}} | |||
*{{nerf|Enemy Additional Skill Cooldown decreased.}} | |||
|- | |||
| 01/28/2021 || 02/24/2021 || colspan=2 align="left" | | |||
*{{nerf|'''EMP Wave''' effect removed.}} | |||
*{{nerf|Cooldown increased.}} | |||
*{{buff|Ally Special Active Skill Cooldown Decrease effect added.}} | |||
|- | |||
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" | | |||
*{{nerf|Ally Special Active Skill Cooldown Decrease decreased.}} | |||
|- | |||
| 07/21/2022 || 08/17/2022 || colspan=2 align="left" | | |||
*{{nerf|Changed so the cooldown reduction effect does not affect the skill itself.}} | |||
|- | |||
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" | | |||
*{{buff|Skill use animation is changed to be affected by action speed.}} | |||
*{{buff|{{se|1091|EMP Shock||ed}} '''Critical Damage Increase''' debuff added.}} | |||
|} | |||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Doom Bringer}} | |||
{{ |