Force Skills: Difference between revisions
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==Force Actives== | ==Force Actives== | ||
[[Image:ExtremeSpeed.png|right|link= | [[Image:ExtremeSpeed.png|right|link=Hyper Acceleration]] | ||
'''Force Actives''' are non-character specific actives command which can provide a variety to attack or buffs. | '''Force Actives''' are non-character specific actives command which can provide a variety to attack or buffs. | ||
An example is the skill as shown in the picture called "[[ | An example is the skill as shown in the picture called "[[Hyper Acceleration]]", which allows the user to temporarily increase their speed drastically but briefly decrease their speed afterwards. | ||
==Force Mod== | ==Force Mod== | ||
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== Tips and Details == | == Tips and Details == | ||
*A 3rd job's initial 6 Force skills ('''Energy of Illipia''', '''Tracking Sinister Intent''', ''' | *A 3rd job's initial 6 Force skills ('''Energy of Illipia''', '''Tracking Sinister Intent''', '''Hyper Acceleration''' and 3 Force Change skills depending on class) can be bought for 5 million ED at [[Camilla]] at any time, should you accidentally lose or discard them. | ||
*Force skills can be toggle on and off while in fields and dungeons, including Active and Change skills. Doing so will simply put the skill on cooldown. | *Force skills can be toggle on and off while in fields and dungeons, including Active and Change skills. Doing so will simply put the skill on cooldown. | ||
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