Lord Knight: Difference between revisions
→Additional Combos
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*This was formerly a [[Sword Knight]] combo. However, Sword Knight is still able to do this combo before becoming a [[Lord Knight]], which is likely unintentional. | *This was formerly a [[Sword Knight]] combo. However, Sword Knight is still able to do this combo before becoming a [[Lord Knight]], which is likely unintentional. | ||
*The final {{CX}} launches the enemy very high upwards, even higher than {{CDR}}{{CX}} and {{CX}}{{CX}}{{CZ}}. | *The final {{CX}} launches the enemy very high upwards, even higher than {{CDR}}{{CX}} and {{CX}}{{CX}}{{CZ}}. | ||
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{{CDRU}} <br> | {{CDRU}} <br> | ||
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| '''Launching Charge''' | | '''Launching Charge''' | ||
After launching with {{CDR}}{{CDeX}}, you can now charge forward while in Super Armor before ending with a final slash. As with [[Sword Knight]]'s version, the charge can be delayed while in super armor before rushing forward. | After launching with {{CDR}}{{CDeX}}, you can now charge forward while in Super Armor before ending with a final slash. As with [[Sword Knight]]'s version, the charge can be delayed while in super armor before rushing forward. | ||
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{{CDR}} <br> | {{CDR}} <br> | ||
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{{CDeX}} 78% Phy. Damage + 90% Phy. Damage | {{CDeX}} 78% Phy. Damage + 90% Phy. Damage | ||
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==== Updates ==== | |||
{{tt|07/23/2015 KR|{{*}}Added [[Sword Knight]]'s {{CDRU}}{{CDeX}}{{CDeX}}{{CViX}} to Lord Knight.<br> | |||
{{*}}Added new {{CDR}}{{CDeX}}{{CDeHoldX}}{{CDeX}} combo.|text-align=left}}<br><br> | |||
{{tt|01/21/2016 KR|{{*}}Fixed {{CDRU}}{{CDeX}}{{CDeX}}{{CViX}} showing {{CDeX}} as the last input in the command UI.|text-align=left}}<br><br> | |||
{{tt|03/30/2017 KR|{{*}}{{CDR}}{{CDeX}}{{CDeHoldX}}{{CDeX}} no longer cancels Mana Break.|text-align=left}} | |||
<br> | <br> | ||