Mastermind: Difference between revisions
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{{Languages|Mastermind}} | {{Languages|Mastermind}} | ||
{{Infobox_character | {{Infobox_character | ||
|name=Edward Grenore (Add) | |name=Edward Grenore (Add) | ||
|color={{ColorSel|Character|Add}} | |color={{ColorSel|Character|Add}} | ||
|image=[[File:MMPortrait.png| | |image={{tabs|name=-|tab1=2nd Job|contents1=[[File:MMPortrait.png|265px]]|tab2=Transcendence|contents2=[[File:Skill Cutin - Mastermind (Trans).png|415px]]}} | ||
|class=[[File:MMTiny.png]] Mastermind | |class=[[File:MMTiny.png]][[File:MMTTiny.png]] Mastermind | ||
|weapon= Dynamos, Nasod Armor, Dynamo Factory | |weapon= Dynamos, Nasod Armor, Dynamo Factory | ||
|age=19 | |age=19 | ||
|race=Human | |||
|Height=180 cm (5 ft 11 in) | |Height=180 cm (5 ft 11 in) | ||
|Weight=65 kg (143 lb) | |Weight=65 kg (143 lb) | ||
|tree=[[Image:AddNEW.png|40px|link=Add]] > [[Image:ATNEW.png|40px|link=Arc Tracer]] > [[Image:MMNEW.png|40px|link=Mastermind | |tree=[[Image:AddNEW.png|40px|link=Add]] > [[Image:ATNEW.png|40px|link=Arc Tracer]] > [[Image:MMNEW.png|40px|link=Mastermind]] > [[Image:DomNEW.png|40px|link=Dominator]] | ||
|RD=[[File:Korean Flag.png|20px]] 13 March 2014<br>[[File:Chinese_Flag.png|20px]] 29 October 2014<br>[[File:Flag-us.png|20px]] 29 October 2014<br>[[File:Europeanunion.png|20px]] 26 November 2014<br>[[File:Bresil_Flag.png|20px]] 29 January 2015 | |RD=[[File:Korean Flag.png|20px]] 13 March 2014<br>[[File:Chinese_Flag.png|20px]] 29 October 2014<br>[[File:Flag-us.png|20px]] 29 October 2014<br>[[File:Europeanunion.png|20px]] 26 November 2014<br>[[File:Bresil_Flag.png|20px]] 29 January 2015 | ||
|TRD=[[File:Korean Flag.png|20px]] 11 August 2016<br>[[File:Japanese Flag.png|20px]] 28 September 2016<br>[[File:Chinese_Flag.png|20px]] 28 September 2016<br>[[File:Flag-us.png|20px]] 28 September 2016<br>[[File:Bresil_Flag.png|20px]] 28 September 2016<br>[[File:Europeanunion.png|20px]] 14 December 2016 | |||
|stat= | |stat= | ||
{{CharStats | {{CharStats | ||
| Color={{ColorSel|CharStats|Add}} | | Color={{ColorSel|CharStats|Add}} | ||
| Speed=2 | | Speed=2 | ||
| Range=3 | | Range=3 | ||
| Difficulty=3 | | Difficulty=3 | ||
| Damage=P | |||
}} | }} | ||
}} | }} | ||
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<br> | <br> | ||
= [[File:MMNEW.png]]Mastermind = | = [[File:MMNEW.png]] Mastermind = | ||
{{TooltipColor|D|[The master of Nasod manipulation]}}<br> | |||
{{ | Outsmarts enemies in battle with the use of the Dynamo's different forms. | ||
{{Specialty| | |||
|[[File:At sa4.jpg|link=Phantom Seeker]]|Phantom Seeker|'''Use this skill against scattered enemies. This skill cover a large area.''' | |||
|[[File:Mm sa3.jpg|link=Install - Starfall]]|Install - Starfall|'''Use this skill on a powerful enemy. Starfall has a long duration, making it ideal for dealing constant damage.''' | |||
|[[File:Mm sa4.jpg|link=Install - Ultimate Fury]]|Install - Ultimate Fury|'''This skill is useful for any situations. Can either focus fire or attack scattered enemies.''' | |||
|[[File:Mm passive1.jpg|link=New Update!]]|New Update!|'''Use this skill to receive buffs. The buffs stack, so use it often.''' | |||
}} | |||
{{Specialty| | |||
|[[File:mm_active2.jpg|link=Dynamo Configuration - Flick Disc]]|Dynamo Configuration - Flick Disc|'''-''' | |||
|[[File:MMTrans1.png|link=Install - Charged Impulser]]|Install - Charged Impulser|'''Generate a black hole to pull the enemy closer and neutralize them quickly.''' | |||
|[[File:MMTrans3.png|link=Force Field]]|Force Field|'''Deploy a field that enhances both yourself and your allies. The field damages surrounding enemies when used.''' | |||
|[[File:MMTrans5.png|link=A.I. Upgrade]]|A.I. Upgrade|'''Increases the attack power and efficiency of drone skills.''' | |||
}} | |||
{{ADSquare}} | |||
=== Background === | === Background === | ||
As his enemies get stronger and stronger, Add is driven to make his Dynamos more like adroit Nasods that will behave according to his every wish. | As his enemies get stronger and stronger, Add is driven to make his Dynamos more like adroit Nasods that will behave according to his every wish. | ||
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== Skill Tree == | == Skill Tree == | ||
{{:Skill Tree: Mastermind | {{:Skill Tree: Mastermind}} | ||
<br> | <br> | ||
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|'''Quantum Fury''' | |'''Quantum Fury''' | ||
After doing the standard {{CZ}}{{CZ}}{{CX}}, | After doing the standard {{CZ}}{{CZ}}{{CX}}, '''if''' you hit a enemy, you will summon three drones that fire several beams identical to [[Install - Ultimate Fury|Ultimate Fury]] which home onto the closest enemy for a couple of seconds. | ||
*The 3rd {{CX}} no longer launches enemy up. | *The 3rd {{CX}} no longer launches enemy up. | ||
| | | | ||
{{CZ}} 190% Phy. Damage<br> | {{CZ}} 190% Phy. Damage<br> | ||
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Produce a hitstunning frequency and throw 2 drone grenades in midair. If the grenades do not hit a target, they will travel along the floor/platform. | Produce a hitstunning frequency and throw 2 drone grenades in midair. If the grenades do not hit a target, they will travel along the floor/platform. | ||
| | | | ||
{{CDRU}} <br> | {{CDRU}} <br> | ||
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| '''Electro Blitz''' | | '''Electro Blitz''' | ||
After doing the standard {{CDR}}{{CX}}{{CX}} or {{CDR}}{{CZ}}{{CX}}{{CX}}, the last {{CX}} is changed to fire an electron sphere that does multiple hits as it travels. | After doing the standard {{CDR}}{{CX}}{{CX}} or {{CDR}}{{CZ}}{{CX}}{{CX}}, the last {{CX}} is changed to fire an electron sphere that does multiple hits as it travels. | ||
| | | | ||
{{CDR}} <br> | {{CDR}} <br> | ||
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{{CX}} 422% Phy. Damage<br> | {{CX}} 422% Phy. Damage<br> | ||
{{CX}} 55% Phy. Damage x15 (3 MP)<br> | {{CX}} 55% Phy. Damage x15 (3 MP)<br> | ||
|} | |||
=== Updates === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! colspan=2 | Date !! rowspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! KR !! NA | |||
|- | |||
| 09/24/2015 || 03/03/2016 || align="left" | | |||
*{{buff|Added new {{CZ}}{{CZ}}{{CX}}{{CX}} combo.}} | |||
*{{buff|Added new {{CDR}}{{CZ}}{{CX}}{{CX}}{{CX}}/{{CDR}}{{CX}}{{CX}}{{CX}} combo.}} | |||
*{{CX}}{{CX}}{{CD}}{{CNAHoldX}} moved from Mastermind to [[Arc Tracer]]. | |||
|- | |||
| 11/03/2016 || 11/23/2016 || align="left" | | |||
*{{buff|MP gain per hit changed to 13.}} | |||
*{{nerf|{{CDRU}}{{CX}}{{CZ}}{{CZ}} consumes 7 MP each.}} | |||
|- | |||
| 07/18/2019 || 08/14/2019 || align="left" | | |||
*{{buff|Added Super Armor to {{CDR}}{{CZ}}{{CX}}{{CX}}{{CX}} and {{CDR}}{{CX}}{{CX}}{{CX}}'s final {{CX}} input.}} | |||
|} | |} | ||
<br> | <br> | ||
== Skills == | == Skills == | ||
{{:Mastermind/Skills | {{:Mastermind/Skills}} | ||
<br> | |||
= [[File:MMTransNEW.png]] [[Transcendence]] = | |||
== Transcendence Advancement == | |||
{{JobChange|Transcendence}} | |||
<br> | |||
== Skills == | |||
{{:Mastermind/Transcendent/Skills}} | |||
<br> | <br> | ||
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== Gallery == | == Gallery == | ||
:''Full Gallery: [[Add/Gallery]] | |||
=== Artwork === | === Artwork === | ||
<gallery widths=150px heights=150px> | <gallery widths=150px heights=150px> | ||
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File:MMFSkillCutin.png|'''Mastermind''''s full body Skill Cut-in. | File:MMFSkillCutin.png|'''Mastermind''''s full body Skill Cut-in. | ||
File:09NEWMMFull.png|Full body Item Mall Custom Skill Cut-in | File:09NEWMMFull.png|Full body Item Mall Custom Skill Cut-in | ||
File: | File:Skill Cutin - Mastermind (Trans).png|'''Mastermind''''s Transcendence Skill Cut-in. | ||
File: | File:Awakening Cutin - Mastermind (Trans).png|Mastermind's Transcendence Awakening Cut-in. | ||
</Gallery> | </Gallery> | ||
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File:Mm_idle.jpg|Idle pose and Promo avatar. | File:Mm_idle.jpg|Idle pose and Promo avatar. | ||
File:MMready.gif|Ready animation. | File:MMready.gif|Ready animation. | ||
File:Switch.gif|Install Switching | File:Switch.gif|Install Switching | ||
File:MM_CashShop_Cutin_animated.gif|Animated Item Mall Custom Skill Cut-in. | File:MM_CashShop_Cutin_animated.gif|Animated Item Mall Custom Skill Cut-in. | ||
File: | File:2ndPathPoster.png|Poster of '''Arc Tracer''' and '''Mastermind''' shown during their release. | ||
</Gallery> | </Gallery> | ||
<br> | <br> | ||
== Tips and Details == | |||
*Even if {{CZ}}{{CZ}}{{CX}} doesn't hit anything, as long as an enemy is being hit by any of your attacks while using them, the last {{CX}} will activate. Even the lasers from previous uses of this command will allow it to activate. | |||
== Trivia == | == Trivia == | ||
*Although the reveal poster stylize this class's name as MasterMind, the in-game quest shows it as Mastermind. | *Although the reveal poster stylize this class's name as '''MasterMind''', the in-game quest shows it as '''Mastermind'''. | ||
**Although the class' official name is Mastermind, the NA skill tree labels it as MasterMind. | **Although the class' official name is '''Mastermind''', the NA skill tree labels it as '''MasterMind'''. | ||
*Although it appears to be more of '''Mastermind''''s dynamos on his coat, their design differs from those he fights with; they are purely decorative. | *Although it appears to be more of '''Mastermind''''s dynamos on his coat, their design differs from those he fights with; they are purely decorative. | ||
*Contrary to Mastermind's "scientist" design, he actually specializes more in physical attacks than magical attacks. | *Contrary to '''Mastermind''''s "scientist" design, he actually specializes more in physical attacks than magical attacks. | ||
<br> | <br> | ||