Blood Cutter/ModA: Difference between revisions

→‎Skill Information: Removing max hits for now, it is actually impossible to determine a hitcount because of their ridiculous travelling distance.
(→‎Skill Information: Removing max hits for now, it is actually impossible to determine a hitcount because of their ridiculous travelling distance.)
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Level Required !! rowspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! Saw Blade (Physical) !! MP Usage !! Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Hit per Blade !! Number of Blades
|-
|-
| align="left" | 99 || 413% || ?? || 5 || 200 MP || 15 Seconds
| align="left" | 99 || 413% Per Hit || 200 MP || 15 Seconds
|}
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Level Required !! Damage (Physical)
! Level Required !! Saw Blade (Physical)
|-
|-
| align="left" | 99 || 165%
| align="left" | 99 || 165% Per Hit
|}
|}
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