Head Shot: Difference between revisions

m
no edit summary
mNo edit summary
 
(45 intermediate revisions by 8 users not shown)
Line 1: Line 1:
:''For the [[Bloodia]] skill by the same name, see [[Head Shot (Rose)]].''
:''For the [[Bloodia]] skill by the same name, see [[Head Shot (Rose)]].''
__NOTOC__{{Languages|Head Shot}}
__NOTOC__{{Languages|Head Shot}}
<div style="float: right;">{{#ev:youtube|FgefVbZHcz0|300}}</div>
{{ForceSkillTabs
|Character=Chung
}}
{{#ev:youtube|jtamAw7Ec0U|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:SI_HEADSHOT.png]]<br>
| [[File:SI_HEADSHOT.png]]
| {{SkillType|A}} Fire a precise shot. 30% chance to cause double damage.
| {{SkillType|A}} Fire a precise shot. 30% chance to cause double damage.
|-
|-
Line 11: Line 14:
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Shooting Guardian]] || 15
| [[Shooting Guardian]] || 15
Line 23: Line 26:


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Mode !! Magic Bullet (Magical) !! Number of Penetrations !! Double Damage Chance !! Additional Bullet Chance !! MP Usage !! Cooldown
! Level Required !! Magic Bullet<br>(Magical) !! Number of<br>Penetrations !! Double Damage<br>Chance !! Double Shot<br>Chance !! Max Hits !! MP Usage !! Cooldown
|-
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 742% || rowspan="2"| Indefinite || rowspan="2"| 30% || rowspan="2"| N/A || rowspan="2"| 30 MP || rowspan="2"| 4 Seconds
|-
|-
| align="left" | 15 || rowspan="2"| 655% || rowspan="2"| Infinite || rowspan="2"| 30% || N/A || 1 || rowspan="2"| 30 MP || rowspan="2"| 4 Seconds
| {{PvP}} || 296%
|-
|-
| align="left" | [Enhanced] || 25% || 1 (2)
| colspan="8" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Magic Bullet (Magical)
|-
|-
| align="left" | 15 || rowspan="2"| 235%
| {{PvE}} || 742% || rowspan="2"| Indefinite || rowspan="2"| 30% || rowspan="2"| 25% || rowspan="2"| 30 MP || rowspan="2"| 4 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 296%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Head Shot|Powerful, Enhanced|cd=4|cd1=170}}
|- style="background:{{ColorSel|CharLight|Chung}}"
<br>
! colspan=2 | Powerful Head Shot !! Enhanced Head Shot
 
|- style="background:{{ColorSel|CharLight|Chung}}"
== Total Damage ==
! rowspan=2 | Attribute Effect !!  Details !! rowspan=2 | Attribute Effect
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=742
! Cooldown
|pvp_dmg=296
|-
|enhanced=true
| {{SkillText|Powerful|170}} || 6.8 Seconds || {{SkillText|Enhanced|80}}
}}
|}
*Damage calculations exclude double damage, additional bullet, and {{tt|unlisted hit|see [[#Tips and Details]]}}.
<br>
 
== Related Skills ==
{{SkillTable
|
DCTrans4.png; Awakened Will: Deadly Chaser;
FPPhantom_Shooter.png; Phantom Shooter;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
[[Image:Headshot.png|thumb|Head Shot Icon.]]
[[File:Headshot.png|thumb|Head Shot Icon]]
*When the double damage effect applies, the Head Shot icon will appear.
*When the double damage effect applies, the '''Head Shot''' icon will appear.
*When drawing his gun, all surrounding targets will be damaged. Drawing the gun does 50% Physical Damage.
*While drawing his gun, you will inflict an unlisted 50% Physical Damage on enemies close by.
*While using [[Sharpshooter Syndrome]], Head Shot will '''not''' gain the chance to inflict extra damage.
*The skill's bullet(s) have no ricocheting properties.
*The double damage does not stack with the '''Head Shot''' bonus from [[Sharpshooter Syndrome]].
*'''[Enhanced] Head Shot''''s second bullet will follow the same direction as the initial bullet but will fly at a slightly lower altitude.
*'''[Enhanced] Head Shot''''s second bullet will follow the same direction as the initial bullet but will fly at a slightly lower altitude.
*The shot might miss certain targets if used point blank.
*The shot might miss certain targets if used point-blank.
<br>
<br>


== Updates ==
==Updates==
*03/29/2012 (KR)
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
** Removed the damage increase on knocked down monsters.
|-
*02/14/2013 (KR)
! colspan=2 | Date !! colspan=2 | Changes
** Increased animation speed.
|-
*08/20/2015 (KR)
! KR !! NA !! PvE !! PvP
**Chance of a hit dealing 2x damage.
|-
*06/30/2016 (KR) / 07/13/2016 (NA)
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |
**'''Regenerating (2)''' attribute changed to be '''Powerful'''.
*'''Head Shot''' added.
*01/12/2017 (KR)
|-
**Damage decreased.
| 03/29/2012 || - || colspan=2 align="left" |
*04/27/2017 (KR)
*{{nerf|Removed the damage increase on knocked down monsters.}}
**PvE damage increased.
|-
*07/13/2017 (KR) / 07/27/2017 (NA)
| 02/14/2013 || - || colspan=2 align="left" |
**'''Awakened''' trait changed to '''Enhanced'''.
*{{buff|Increased animation speed.}}
*07/27/2017 KR
|-
**Damage increased.
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*{{buff|Chance of a hit dealing 2x damage.}}
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*'''Regenerating (2)''' trait changed to '''Powerful'''.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/13/2017 || 07/27/2017 || colspan=2 align="left" |
*'''Awakened''' trait changed to '''Enhanced'''.
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>
<br>


Line 98: Line 129:
|DE=Kopfschuss |DEName=Head Shot
|DE=Kopfschuss |DEName=Head Shot
}}
}}
<br>
<br>
{{SGSkills}}
{{SkillNav - Shooting Guardian}}
ElEditors
23,968

edits