Head Shot: Difference between revisions
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:''For the [[Bloodia]] skill by the same name, see [[Head Shot (Rose)]].'' | :''For the [[Bloodia]] skill by the same name, see [[Head Shot (Rose)]].'' | ||
__NOTOC__{{Languages|Head Shot}} | __NOTOC__{{Languages|Head Shot}} | ||
{{ForceSkillTabs | |||
|Character=Chung | |||
}} | |||
{{#ev:youtube|jtamAw7Ec0U|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:SI_HEADSHOT.png]] | ||
| {{SkillType|A}} Fire a precise shot. 30% chance to cause double damage. | | {{SkillType|A}} Fire a precise shot. 30% chance to cause double damage. | ||
|- | |- | ||
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|} | |} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required | |||
! Class | |||
|- | |- | ||
| [[Shooting Guardian]] || 15 | | [[Shooting Guardian]] || 15 | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Mode !! Magic Bullet (Magical) !! Number of Penetrations !! Double Damage Chance !! Additional Bullet Chance !! MP Usage !! Cooldown | |||
! | |- | ||
| colspan="8" | '''Normal''' | |||
|- | |||
| {{PvE}} || 742% || rowspan="2"| Indefinite || rowspan="2"| 30% || rowspan="2"| N/A || rowspan="2"| 30 MP || rowspan="2"| 4 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 296% | ||
|- | |- | ||
| | | colspan="8" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 742% || rowspan="2"| Indefinite || rowspan="2"| 30% || rowspan="2"| 25% || rowspan="2"| 30 MP || rowspan="2"| 4 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 296% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Chung|Head Shot|Powerful, Enhanced|cd=4|cd1=170}} | ||
<br> | |||
| | == Total Damage == | ||
{{Damage|true|Chung | |||
|dmg=742 | |||
|pvp_dmg=296 | |||
| | |enhanced=true | ||
| {{ | }} | ||
*Damage calculations exclude double damage, additional bullet, and {{tt|unlisted hit|see [[#Tips and Details]]}}. | |||
<br> | |||
== Related Skills == | |||
{{SkillTable | |||
| | |||
DCTrans4.png; Awakened Will: Deadly Chaser; | |||
FPPhantom_Shooter.png; Phantom Shooter; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
[[ | [[File:Headshot.png|thumb|Head Shot Icon]] | ||
*When the double damage effect applies, the Head Shot icon will appear. | *When the double damage effect applies, the '''Head Shot''' icon will appear. | ||
* | *While drawing his gun, you will inflict an unlisted 50% Physical Damage on enemies close by. | ||
* | *The skill's bullet(s) have no ricocheting properties. | ||
*The double damage does not stack with the '''Head Shot''' bonus from [[Sharpshooter Syndrome]]. | |||
*'''[Enhanced] Head Shot''''s second bullet will follow the same direction as the initial bullet but will fly at a slightly lower altitude. | *'''[Enhanced] Head Shot''''s second bullet will follow the same direction as the initial bullet but will fly at a slightly lower altitude. | ||
*The shot might miss certain targets if used point blank. | *The shot might miss certain targets if used point-blank. | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
*03/29/2012 | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
* | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | |||
* | |- | ||
! KR !! NA !! PvE !! PvP | |||
* | |- | ||
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" | | |||
*'''Head Shot''' added. | |||
|- | |||
* | | 03/29/2012 || - || colspan=2 align="left" | | ||
*{{nerf|Removed the damage increase on knocked down monsters.}} | |||
* | |- | ||
*07/13/2017 | | 02/14/2013 || - || colspan=2 align="left" | | ||
*{{buff|Increased animation speed.}} | |||
|- | |||
**Damage increased. | | 08/20/2015 || 01/27/2016 || colspan=2 align="left" | | ||
*{{buff|Chance of a hit dealing 2x damage.}} | |||
|- | |||
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | |||
*'''Regenerating (2)''' trait changed to '''Powerful'''. | |||
|- | |||
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 04/27/2017 || 05/10/2017 || align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 07/13/2017 || 07/27/2017 || colspan=2 align="left" | | |||
*'''Awakened''' trait changed to '''Enhanced'''. | |||
|- | |||
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|} | |||
<br> | <br> | ||
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|DE=Kopfschuss |DEName=Head Shot | |DE=Kopfschuss |DEName=Head Shot | ||
}} | }} | ||
<br> | <br> | ||
{{ | {{SkillNav - Shooting Guardian}} |