Ruin: Difference between revisions
no edit summary
Gameboy224 (talk | contribs) No edit summary |
Gameboy224 (talk | contribs) No edit summary |
||
Line 25: | Line 25: | ||
== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
Line 93: | Line 65: | ||
==Tips and Details== | ==Tips and Details== | ||
*''' | *'''Ruin''' can deal a total of {{formatnum:{{#expr: 742*16 + 4243}}}}% ({{formatnum:{{#expr: 149*16 + 852}}}}% in PvP) Magical Damage when held for its full duration. | ||
*If an enemy cannot be pulled into the skill, the damage will likely miss entirely because the hitbox that deals damage is rather small. | *If an enemy cannot be pulled into the skill, the damage will likely miss entirely because the hitbox that deals damage is rather small. | ||
**Enemies that were knocked down as the skill is cast (perhaps even by this skill's very own suction pulling them onto a platform) will also not be pulled up anymore, as the black hole effect only applies at the very start of the skill. | **Enemies that were knocked down as the skill is cast (perhaps even by this skill's very own suction pulling them onto a platform) will also not be pulled up anymore, as the black hole effect only applies at the very start of the skill. | ||
Line 119: | Line 91: | ||
*09/28/2017 (KR) / 10/18/2017 (NA) | *09/28/2017 (KR) / 10/18/2017 (NA) | ||
**PvP damage decreased. | **PvP damage decreased. | ||
*04/05/2018 KR | *04/05/2018 (KR) / 04/18/2018 (NA) | ||
**Damage increased. | **Damage increased. | ||
<br> | <br> |