Gungnir: Difference between revisions

3 bytes removed ,  22 April 2018
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| align="left" | 35 || 131% || rowspan=2 | 110% || 177% || rowspan=2 | 149% || rowspan=2 | 98 || rowspan=2 | 98 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
| align="left" | 35 || 131% || rowspan=2 | 110% || 177% || rowspan=2 | 149% || rowspan=2 | 98 || rowspan=2 | 98 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
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|-
| align="left" | [Enhanced] || 157% || 212%
| align="left" | [Enhanced] || 156% || 212%
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| align="left" | 35 || 36% || rowspan=2 | 32% || 50% || rowspan=2 | 43%
| align="left" | 35 || 36% || rowspan=2 | 32% || 50% || rowspan=2 | 43%
|-
|-
| align="left" | [Enhanced] || 43% || 60%
| align="left" | [Enhanced] || 44% || 61%
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== Tips and Details ==
== Tips and Details ==
*An average of about 38 spears will hit any target in the center of the AoE, for a total of about {{formatnum:{{#expr: (157 + 110)*38}}}}% ({{formatnum:{{#expr: (43 + 32)*38}}}}% in PvP) Magical Damage ({{formatnum:{{#expr: (212 + 149)*38}}}}% ({{formatnum:{{#expr: (60 + 43)*38}}}}% in PvP) in awakening)
*An average of about 38 spears will hit any target in the center of the AoE, for a total of about {{formatnum:{{#expr: (156 + 110)*38}}}}% ({{formatnum:{{#expr: (44 + 32)*38}}}}% in PvP) Magical Damage ({{formatnum:{{#expr: (212 + 149)*38}}}}% ({{formatnum:{{#expr: (61 + 43)*38}}}}% in PvP) in awakening)
*This skill is devastating on large, wide bosses (such as [[2-X|Nasod Inspector]], [[3-X|Ancient Bone Dragon]], [[5-2|Teach the Tyrant]], [[6-1|Uno Hound]], [[7-2|Coral Sea Serpent]], etc) that can be hit by all 98 spears, dealing a staggering amount of {{formatnum:{{#expr: (157 + 110)*98}}}}% Magical Damage (({{formatnum:{{#expr: (212 + 149)*98}}}}% in awakening)
*This skill is devastating on large, wide bosses (such as [[2-X|Nasod Inspector]], [[3-X|Ancient Bone Dragon]], [[5-2|Teach the Tyrant]], [[6-1|Uno Hound]], [[7-2|Coral Sea Serpent]], etc) that can be hit by all 98 spears, dealing a staggering amount of {{formatnum:{{#expr: (156 + 110)*98}}}}% Magical Damage (({{formatnum:{{#expr: (212 + 149)*98}}}}% in awakening)
*To aim, hold down the skill key after activation and use the arrow keys to aim with the reticle. The skill will automatically fire after 10 seconds.
*To aim, hold down the skill key after activation and use the arrow keys to aim with the reticle. The skill will automatically fire after 10 seconds.
**Super Armor is active while targeting but Rena will not have damage reduction. Targeting cannot be interrupted, but Rena can still take damage. It is best to use this in situations where you are less likely to be attacked.  
**Super Armor is active while targeting but Rena will not have damage reduction. Targeting cannot be interrupted, but Rena can still take damage. It is best to use this in situations where you are less likely to be attacked.  
**Only you and your party can see the reticle.
**Only you and your party can see the reticle.
**The reticle is affected by lag. Under these conditions, aiming becomes fidgety and delayed instead of smooth and immediate.
**The reticle is affected by lag. Under these conditions, aiming becomes fidgety and delayed instead of smooth and immediate.
***Even though there's delay during aiming (which causing the aim will still move despite player has stopped holding the skill button), the spears will still dropped at where player stopped.
***Even though there's a delay when aiming (which causing the aim will still move despite player has stopped holding the skill button), the spears will still drop at where player stopped.
**The reticle tends to get stuck if used or directed into a sharp corner in the stage.
**The reticle tends to get stuck if used or directed into a sharp corner in the stage.
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