Dungeons: Difference between revisions

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{{Languages|Dungeons}}{{Development}}__FORCETOC__
{{Languages|Dungeons}}
[[File:1-1new.jpg|400px|thumb|[[1-1|1-1 Tree of El]]]]
[[File:1-1new2.png|400px|thumb|[[Tree of El|1-1 Tree of El]]]]
'''Dungeon''' play is the core of '''Elsword Online'''. Dungeons are progressively unlocked as you level up, and have an associated storyline upon completing them. Dungeons can be played solo, or with a party of up to 4 players in most cases.
'''Dungeon''' play is the core of '''Elsword Online'''. Dungeons are progressively unlocked as you level up, and have an associated storyline upon completing them. Dungeons can be played solo, or with a party of up to 4 (6 in Raids) players in most cases.


== Basic Information ==
== Basic Information ==
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[[File:Dungeonbasics-a.png|thumb|Dungeon Selection Menu]]
[[File:Dungeonbasics-a.png|thumb|Dungeon Selection Menu]]
===Difficulty===
===Difficulty===
Some dungeons are associated with certain difficulty levels. For example, [[Henir's Time and Space|Henir's Time and Space]] can be accessed between 2 difficulties: Normal or Challenge, and both [[11-4|Debrian Laboratory]] and [[11-5|El Tower Defense]] can be accessed between Normal and Story Mode difficulties. All other Normal Dungeons, Secret Dungeons, and other [[Special Maps|Special]] dungeons, such as [[Ereda Island|Ereda Island]] and [[Add's Energy Fusion Theory|Add's Energy Fusion Theory]], as well as [[Event_Maps|Event]] dungeons, do not have any adjustable difficulty levels.
Some dungeons have multiple difficulty levels. For example, [[Henir's Time and Space]] can be accessed between Normal or Challenge Mode difficulties, while [[Debrian Laboratory]], [[El Tower Defense]], [[Crimson Tower of Howling Flames]], [[Never-Ending Darkness]], [[Crimson Cradle of Flames]], [[Savage White-Ghost's Castle]] and [[Altar of Invocation]] can be accessed between Normal and Story Mode difficulties. All other dungeons do not have any adjustable difficulty levels.
 
Dungeons that have an adjustable difficulty level will often carry distinct differences from one another. Dungeons with a Story Mode option will have their difficulty and entry requirements significantly decreased, along with removing resurrection limits where applicable. However, titles and Legendary accessories can only be obtained on Normal difficulty.


===Players===
===Players===
All dungeons possess a recommended number of players to play. However, it is also possible to enter and complete a dungeon without satisfying the recommended number.
All dungeons possess a required number of players to play.  
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: left"  
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: left"  
|-
|-
! Dungeon Type !! Dungeon !! Recommended Number of Players
! Dungeon Type !! Dungeon !! Required Number of Players
|-
| rowspan=10 | Normal || Normal Dungeons || 1 ~ 4
|-
| [[Hall of El]] || 1
|-
| [[Elrianode City]] || 1 ~ 3
|-
|-
| rowspan=4 | Normal || Normal Dungeons || 1 ~ 4
| [[Abandoned Icerite Plant]] || 3 ~ 4
|-
|-
| [[Secret Dungeon]]s || 3 ~ 4
| [[Titan's Grotto]] || 3 ~ 6
|-
|-
| [[11-1|Hall of El]]|| 1
| [[Shrine of the Two-Headed Serpent]] || 1
|-
|-
| [[11-3|Elrianode City]]|| 1 ~ 3
| [[Spirit Sanctum]] || 1 ~ 2
|-
|-
| rowspan=7 | Special || [[Henir's Time and Space|Henir's Time and Space]] (Normal Mode) || 1
| [[Capital-Bound Train]] || 4
|-
|-
| [[Henir's Time and Space|Henir's Time and Space]] (Challenge Mode) || 3 ~ 4
| [[Plegas's Labyrinth]] || 3 ~ 6
|-
|-
| [[Heroic Mode|Heroic Dungeon]] || 3 ~ 4
| [[The Great Steel Wall]] || 3 ~ 6
|-
| rowspan="9" | Raid || [[Crimson Tower of Howling Flames]] || 3 ~ 6
|-
| [[Never-Ending Darkness]] || 3 ~ 6
|-
| [[Crimson Cradle of Flames]] || 3 ~ 6
|-
| [[Savage White-Ghost's Castle]] || 3 ~ 6
|-
| [[Altar of Invocation]] || 3 ~ 6
|-
|[[Sunken Holy Ground]]
|3 ~ 4
|-
|[[Blooming Mineral Field]]
|3 ~ 4
|-
|[[Nightmare's Crib]]
|3 ~ 4
|-
|[[Birth of Origin]]
|3 ~ 4
|-
| rowspan=8 | Special || [[Henir's Time and Space]] || 1
|-
| [[Secret Dungeon]]s || 1 ~ 4
|-
| [[Heroic Mode|Heroic Dungeon]] || 1 ~ 4
|-
|-
| [[Ereda Island|Ereda Island]] || 6
| [[Ereda Island|Ereda Island]] || 6
|-
|-
| [[Add's Energy Fusion Theory|Add's Energy Fusion Theory]] || 1
| [[Add's Energy Fusion Theory]] || 1
|-
| [[Dimension of Sinister Intent]] || 1
|-
|-
| [[Dimension of Sinister Intent|Dimension of Sinister Intent]] || 1
| [[Gate of Darkness]] || 1 ~ 6
|-
|-
| [[Twisted Time and Space - Fahrmann's Peak|Twisted Time and Space - Fahrmann's Peak]] || 8
| [[Twisted Time and Space - Fahrmann's Peak|Twisted Time and Space - Fahrmann's Peak]] || 3 ~ 6
|-
|-
| rowspan=2 | Event || [[Velder Academy Library]] || 1
| rowspan=8 | Event || [[Velder Academy Library]] || 1
|-
|-
| [[Velder Academy Athletic Meet]] || 1
| [[Velder Academy Athletic Meet]] || 1
|-
| [[Velder Academy Concert]] || 1
|-
| [[Dessert Cafe]] || 1
|-
| [[ELSTAR Showcase]] || 1
|-
| [[ELSTAR Signing Event]] || 1
|-
| [[Elrios City Run]] || 1 ~ 4
|-
| [[Elrios City Defense]] || 1
|-
| rowspan=3 | Guild || [[Hungry Ghost]] || 2 ~ 6
|-
| [[Bump Bump Moby!]] || 2 ~ 6
|-
| [[The Great Zombie Invasion]] || 2 ~ 6
|}
|}


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====Players====
====Players====
The indicated number of players for a dungeon is the minimum number of players the party matching system requires before starting the dungeon instance.
The indicated number of players for a dungeon is the minimum number of players the party matching system requires before starting the dungeon instance.
====Party's Leader====
Party's leader is the person who can invite or expel players from the party. They are also the only eligible person to start a dungeon. By default, party's leader is the same person that the one initating the party. However they can decide to appoint '''leader''' to another person.
*'''Note''': this does not change the party's '''host'''. A host is the person who either initially made the party, or the one that displays as #1 in the [[Party List System|Party List]]. Choosing the correct person to be the party's host is important in many dungeons, most notably raids, due to the connection being reliant on the host. Some skills and effects do not work properly sometimes if the user is not the host, for example [[Celestial Navigator|Gemini]]. Should the host have long server response delay, it is recommended to remake the party, appointing the host to someone else. (KR: Party's Leader is also Party's Host)


====Level Range====
====Level Range====
Your character must meet a dungeon's level requirements to enter through party matching. Being one level behind the minimum can be possible to access the dungeon with the item level being the only restriction.
Your character must meet a dungeon's level requirements to enter through party matching. Being one level behind the minimum can be possible to access the dungeon with the item level being the only restriction.


====Appropriate Item Level====
====Required Combat Power====
Your equipped items must meet the dungeon's item level requirement.
Your Combat Power must reach 95% of the dungeon's combat power requirement in order to enter. The current highest Combat Power requirement needed to access all content in the game is {{formatnum:{{#expr:0.95*7000000}}}}.


====Starting a Dungeon====
====Starting a Dungeon====
Pressing '''Start Dungeon''' or the F8 key will launch the party matching system. The system will try to create a party with up to 4 members of different classes who selected the same difficulty level. You may also choose '''Start with current members''' to go immediately into a dungeon by yourself or with your current party members. Note that you will not receive '''Heroes Assemble Buff''' if you choose to '''Start with current members'''.
Pressing '''Start Dungeon''' or the F8 key will launch the party matching system. The system will try to create a party with up to 4 members of different classes who selected the same difficulty level. You may also choose '''Start with current members''' to go immediately into a dungeon by yourself or with your current party members. Note that you will not receive '''Heroes Assemble Buff''' if you choose this option.


====Quest Marker====
====Quest Marker====
In the maps showing dungeon locations, the '''Q''' icon will appear over dungeons where you may accomplish tasks in order to complete a quest in your list. Let '''Q''' drive your adventure!
In the maps showing dungeon locations, the '''Q''' icon will appear over dungeons where you may accomplish tasks in order to complete a quest in your list. Let '''Q''' drive your adventure!
====Hero's Call====
If a dungeon currently has less than the recommended amount of players queued, it may have an orange Hero's Call flag next to it to indicate that more players are needed. By selecting '''Start Dungeon''' while the text is highlighted orange and the Hero's Call flag is shown, one can answer the call. Doing so will reward the player a '''Heroes Coin''' at the end of the dungeon, 3 of which can be exchanged at [[Ariel]] for a random useful items.


====Heroes Assemble Buff====
====Heroes Assemble Buff====
When using the party matching system, you will received a buff based on the final number of players in the party when the dungeon begins.
When using the party matching system, you will received a buff based on the final number of players in the party when the dungeon begins. This buff is maintained if you select ''Retry'' at the end of the dungeon, so long as you're in a party of 2 or more. If you are soloing, the buff will not carry over when retrying, and you must queue again in order to regain the solo heroes buff.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: left"  
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: left"  
|-
|-
! colspan=3 align=center | [[File:Status 058.png]] Heroes Assemble
! colspan=2 align=center | [[File:Status 058.png]] Heroes Assemble
|-
! Buff Level !! Effect
|-
| Lv. 1 || {{*}}Physical/Magical Attack increases by 18% {{*}}Defense and HP increases by 18%
|-
| Lv. 2 || {{*}}Physical/Magical Attack increases by 53% {{*}}Defense and HP increases by 25%
|-
|-
! Matched Players !! Heroes Assemble !! Effect
| Lv. 3 || {{*}}Physical/Magical Attack increases by 88% {{*}}Defense and HP increases by 32%
|-
|-
| 1 || Lv. 4 || {{*}}Physical/Magical Attack increases by 123% {{*}}Defense and HP increases by 39%
| Lv. 4 || {{*}}Physical/Magical Attack increases by 123% {{*}}Defense and HP increases by 39%
|}
 
====Applied Buff Level ====
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
! rowspan=2 | Party Player Count !! colspan=3 | Dungeon Player Limit
|-
! 2 Players<br>(Ex: [[Spirit Sanctum]]) !! 3 Players<br>(Ex: [[Elrianode City]]) !! 4+ Players<br>(Ex: [[El Tower Defense]])
|-
! 4+
| - || - || Lv. 1
|-
! 3
| - || Lv. 1 || Lv. 2
|-
! 2
|  Lv. 1 || Lv. 2 || Lv. 3
|-
! 1
|  Lv. 2 || Lv. 3 || Lv. 4
|}
<br>
 
== Party List System ==
:''Main Article: [[Party List System]]''
On certain dungeons in the dungeon select window, a '''Find Party''' button will appear next to the queue button, allowing you to directly search for parties for that dungeon. This system can also be accessed from the '''Community''' tab menu, or the [[Tiny Spirit]] NPC. Parties that remain inactive for 60 minutes will automatically be removed from the listing. The option only applies to all dungeons in the follow regions, as well as the following special dungeons.
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: left"
|-
|-
| 2 || Lv. 3 || {{*}}Physical/Magical Attack increases by 88% {{*}}Defense and HP increases by 32%
! Normal Dungeon Regions !! Special Dungeons
|-
|-
| 3 || Lv. 2 || {{*}}Physical/Magical Attack increases by 53% {{*}}Defense and HP increases by 25%
|
*[[Elrianode]] (Story mode included)
*[[Varnimyr]] (Story mode included)
*[[Rigomor]]
*[[Master Road]]
*[[Pruinaum]]
*[[Pruinaum Outskirts]]
|
*[[Heroic Mode]]
*[[Twisted Time and Space - Fahrmann's Peak]]
|-
|-
| 4 || Lv. 1 || {{*}}Physical/Magical Attack increases by 18% {{*}}Defense and HP increases by 18%
|}
|}
===Finding a Party===
To find an active party, simply select '''Find Party''' in the dungeon select screen, or navigate the party system menu and sort by region or dungeon in order to see active parties. Additionally, you may select 'Available Party' to see parties that are currently not at maximum capacity. Upon selecting a party from the listing, you are given a list of players that are currently in that party, as well as the option to view their equipment and stats. To join a party, click '''Apply''' while having it selected. Keep in mind that you may only join at the discretion of the party leader, as they can decline your application if they choose to do so.
===Creating a Party===
In order to create a party, you must select '''Create Party''' from the party interface. From there you can set a name for your party, which is commonly used as a description to display information about the party to give applicants a clear idea of the type of party you're looking to assemble. Players who apply will show up in the 'Applicants' window, which shows their class, name, combat power, progress (for raids), and stats. You can select '''O''' to accept their application, or '''X''' to decline. Once you are ready to play and have finished assembling your party, click 'Stop Recruiting' in order to start the dungeon.
<br>
<br>


== Normal Dungeons ==
== Normal Dungeons ==
The most basic form of dungeon. These are the most common type of dungeons. They are essential for completing story quests and most side quests. They have average difficulty and are designed for all players.
The most common type of dungeons, which are essential for completing story quests and most side quests. Their difficulty increases with each region and can vary from dungeon to dungeon.


{{tabs
{{tabs
|name=Field Boss
|name=Dungeon
|divclass=forceland
|tab1=Normal
|contents1=
{{tabs
|name=Normal Dungeon
|tab1=Ruben
|tab1=Ruben
|contents1={{:Ruben Dungeons}}
|contents1={{:Ruben Dungeons}}
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|tab9=Lanox
|tab9=Lanox
|contents9={{:Lanox Dungeons}}
|contents9={{:Lanox Dungeons}}
|tab10=Elysion
|tab10=Atlas
|contents10={{:Elysion Dungeons}}
|contents10={{:Atlas Dungeons}}
|tab11=Elrianode
|tab11=Elysion
|contents11={{:Elrianode Dungeons}}
|contents11={{:Elysion Dungeons}}
|tab12=Elrianode
|contents12={{:Elrianode Dungeons}}
|tab13=Varnimyr
|contents13={{:Varnimyr Dungeons}}
|tab14=Rigomor
|contents14={{:Rigomor Dungeons}}
|tab15=Master Road
|contents15={{:Master Road Dungeons}}
|tab16=Pruinaum
|contents16={{:Pruinaum Dungeons}}
|tab17=Pruinaum Outskirts
|contents17={{:Pruinaum Outskirts Dungeons}}
|tab18=Tirnog
|contents18={{:Tirnog Dungeons}}
|tab19=Abyss
|contents19={{:Abyss Dungeons}}
|tab20=Monaterra
|contents20={{:Monaterra Dungeons}}
}}
}}
|tab2=Laby
|contents2=
{{tabs
|name=Laby Dungeon
|tab1=East Lurensia
|contents1={{:East Lurensia Dungeons}}
|tab2=North Fluone
|contents2={{:North Fluone Dungeons}}
|tab3=Central Fluone
|contents3={{:Central Fluone Dungeons}}
}}
|tab3=Noah
|contents3=
{{tabs
|name=LNoah Dungeon
|tab1=Northern Lanox
|contents1={{:Northern Lanox Dungeons}}
|tab2=Northern Lanox R
|contents2={{:Northern Lanox R Dungeons}}
}}
}}
<br>


== Special Dungeons ==
== Secret Dungeons ==
=== Gates of Darkness ===
[[File:Gods3_select.png|right]]
:''Main Article: [[Gates of Darkness/Season 3|Gates of Darkness]]''
'''Gates of Darkness''' is a defense-type dungeon where you fight demons while defending a certain structure.<br>
In any time of the day, after defeating a boss of any dungeon from Feita onwards, there will be a random chance where an orb of darkness will appear, sucking in your party into the Gates of Darkness field.
 
=== Secret Dungeons ===
:''Main Article: [[Secret Dungeon]]''
:''Main Article: [[Secret Dungeon]]''
'''Secret Dungeons''' are a type of dungeon on a league of their own. They aren't as forgiving as normal dungeons possessing some of the harder challenges a region has to offer. Secret Dungeons can be access using 2 Luto's Passes. Players must be at least level 70 and have completed all other dungeons in that region. Secret Dungeons scale their difficulty based on the highest level player in a party. Completing these dungeons will complete daily quests and obtain materials to craft special types of armor.
'''Secret Dungeons''' are a special type of dungeon based on 7 different regions of Elrios, and can be entered by using 1 Secret Dungeon Entry Permit. These dungeons offer special materials and quests to enable you to obtain [[Secret Dungeon Equipment]]. Players must be at least level 70 to enter. Secret Dungeons scale their difficulty based on the highest level player in a party.


{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
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|-
|-
|[[File:2-x_(Renewal).png]]
|[[File:2-x_(Renewal).png]]
|[[2-X|'''Wally's Underground Laboratory''']]
|'''[[Wally's Underground Laboratory]]'''
|[[File:3-x_(Renewal).png‎]]
|'''[[Dragon Nest: Abyss]]'''
|-
|[[File:4-xIcon_KR.png]]
|'''[[Transporting Tunnel: Contaminated Area]]'''
|[[File:5-X Icon.png]]
|'''[[Velder's Hallucination]]'''
|-
|[[File:6-X.png]]
|[[File:6-X.png]]
|[[7-X|'''Temple of Trials''']]
|'''[[Temple of Trials]]'''
|-
|[[File:3-x_(Renewal).png‎]]
|[[3-X|'''Dragon Nest: Abyss''']]
|[[ File:8-X.png]]
|[[ File:8-X.png]]
|[[8-X|'''The Rage of Behemoth''']]
|'''[[The Rage of Behemoth]]'''
|-
|-
|[[File:4-xIcon_KR.png]]
|[[4-X|'''Transporting Tunnel: Contaminated Area''']]
|[[File:9-X.png]]
|[[File:9-X.png]]
|[[9-X|'''Grand Cavern: The Source of Demonic Energy''']]
|'''[[Grand Cavern: The Source of Demonic Energy]]'''
|-
|[[File:14-X.png]]
|[[Image:5-X Icon.png]]
|'''[[Deep-Sea Passage: Emergency Crisis]]'''
|[[6-X|'''Velder's Hallucination''']]
|}
|}


<br>
<br>
==Special Dungeons==
 
== Special Dungeons ==
'''Special Dungeons''' are dungeons that offer unique gameplay mechanics separate from that of regular and secret dungeons. They are located in the '''Special''' tab of the dungeon select menu, and offer exclusive rewards and drops. Entry limitations may apply on some dungeons, requiring specific items or times of day in order to enter.
=== Henir's Time and Space ===
=== Henir's Time and Space ===
[[File:HenirDimensionselect.png|right]]
[[File:HenirSelect.png|right]]
:''Main Article: [[Henir's Time and Space]]''<br>
:''Main Article: [[Henir's Time and Space/Season 4|Henir's Time and Space]]''<br>
Dimensional time and space where a genius magician is serving an eternal punishment.<br/>
Dimensional time and space where a genius magician is serving an eternal punishment.<br/>
This dungeon mode allows you to fight the major bosses in Elsword in a boss rush style.<br/>
This dungeon mode allows you to fight the major bosses in Elsword in a boss rush style.<br/>
Through this mode, you can collect Pieces of Time and Space, which you can exchange Glave for special items and/or equipment.<br/>
Through this mode, you can collect Time and Space Fragments, which can be exchanged at Glave for rare items and upgradeable Force Skills.
'''Henir's Time and Space''' may be attempted as much as the player wishes, but they can only receive items for 3 runs per day.


<br>
<br>
=== Heroic Mode ===
=== Heroic Mode ===
[[File:Heroic_Dungeon.png|right]]
[[File:Heroic_Dungeon.png|right]]
:''Main Article: [[Heroic Mode]]''
:''Main Article: [[Heroic Mode]]''
'''Heroic Mode''' is a gameplay mode where normal dungeons (excluding Ruben) can be played with a significantly harder difficulty for players at the level cap. Mobs receive significantly increased attack, defense, health, speed, among other boosts. Only players that have reached the level cap can access this setting. Only the toughest of the tough can take on these imposing challenges.
'''Heroic Mode''' is a gameplay mode where normal dungeons between Velder and Elysion (excluding Solace's Fortress and Halted Sun's Memory) can be played with a significantly harder difficulty for players at the level cap. Mobs receive significantly increased attack, defense, health among other boosts. These dungeons offer powerful materials as drops and quest rewards. Players must be at least level 99 to enter.


<br>
<br>
=== Ereda Island ===
=== Ereda Island ===
[[File:Ereda.png|right]]
[[File:Ereda.png|right]]
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<br>
<br>
=== Add's Energy Fusion Theory ===
=== Add's Energy Fusion Theory ===
[[File:4-Y.png|right]]
[[File:4-Y.png|right]]
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:''Main Article: [[Twisted Time and Space - Fahrmann's Peak]]''<br>
:''Main Article: [[Twisted Time and Space - Fahrmann's Peak]]''<br>
'''Twisted Time and Space - Fahrmann's Peak''' is an 8-player giant boss battle against Drabaki, who has been affected by Henir. Sent forth by an unknown entity, the El Search Party must team up and enter the Gate of Time, in order to take down Drabaki. Those who are strong enough to take it down, have a chance to obtain rare and powerful rewards, including a Legendary Force Skill.
'''Twisted Time and Space - Fahrmann's Peak''' is an 8-player giant boss battle against Drabaki, who has been affected by Henir. Sent forth by an unknown entity, the El Search Party must team up and enter the Gate of Time, in order to take down Drabaki. Those who are strong enough to take it down, have a chance to obtain rare and powerful rewards, including a Legendary Force Skill.
<br>
=== Gate of Darkness ===
[[File:GateOfDarknessSelect.png|right]]
:''Main Article: [[Gate of Darkness/Season 4|Gate of Darkness]]''
'''Gate of Darkness''' is a defense-type dungeon where you fight demons while defending a certain structure. Successfully defending the structure will grant you a powerful buff, as well as rewards that allow you to craft new consumables and upgrade Dimension of Sinister Intent accessories.


<br>
<br>
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!  
!  
! width="200" |Dungeon Name
! width="200" |Dungeon Name
!
!  
! width="200" |Dungeon Name
! width="200" |Dungeon Name
|-
|-
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|[[File:VelderAcademySportsFestival.png]]
|[[File:VelderAcademySportsFestival.png]]
|'''[[Velder Academy Athletic Meet]]'''
|'''[[Velder Academy Athletic Meet]]'''
|-
|[[File:VelderAcademyConcertHall.png]]
|'''[[Velder Academy Concert]]'''
|[[File:DessertCafe.png]]
|'''[[Dessert Cafe]]'''
|-
|[[File:ElStar Showcase Select.png]]
|'''[[ELSTAR Showcase]]'''
|[[File:ELSTAR Fan Autograph Session Select.png]]
|'''[[ELSTAR Signing Event]]'''
|-
|[[File:Elrios City Run Select.png]]
|'''[[Elrios City Run]]'''
|[[File:Elrios City Defense Select.png]]
|'''[[Elrios City Defense]]'''
|}
For a list of previous event maps that are no longer accessible, see [[Old Event Maps]].
<br>
== Guild Dungeons ==
'''Guild Dungeons''' are multiplayer minigames that can be played with fellow members of your [[guild]]. You can receive Guild Coins as a reward once a day per character from each dungeon.
{| class="wikitable" style="text-align:center;"
!
! width="200" |Dungeon Name
|-
|[[File:HungryGhost.png]]
|'''[[Hungry Ghost]]'''
|-
|[[File:MobyBumperCar.png]]
|'''[[Bump Bump Moby!]]'''
|-
|[[File:The Great Zombie Invasion.png]]
|'''[[The Great Zombie Invasion]]'''
|}
|}
<br>
<br>


==Tips and details==
==Tips and details==
*If you retry a dungeon while dead, you will be resurrected in the next dungeon with full mp, but 0 hp.
*If you retry a dungeon while dead, you will be resurrected in the next dungeon with full MP, but 0 HP.
*Raid dungeons cannot be entered within 1 hour before a scheduled server maintenance, as the buttons will be greyed out.
<br>
 
==Trivia==
*Prior to the 06/04/2013 [[Hunting Fields]] update, you could only enter a dungeon while in the respective rest area for that region. For example, to play a Bethma dungeon, you had to be in the Bethma Mountains rest area to do so.
**Additionally, after completing a dungeon, you would be placed in a lounge area, which was identical to the boss room of that dungeon. These Lounges served as an instanced rest area for your party in between dungeon runs, and were all inhabited by [[Helen]].


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