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<!--  General Guides >> Equipment Functions >> Mana Embed -->
{{Languages|Mystic Enchant System}}
{{KROnly}}{{Development}}
'''Mystic Enchant''' is a system to empower certain weapons by embedding Mystic Stones into them. Essentially, players can give their endgame weapons a random additional stat by embedding these new Mystic Stones, similar to [[Socketing Equipment|magic stone socketing]].
The '''''' is a new system to empower certain weapons by embedding mana stones into them. Essentially, players can give their weapon a random additional stat by embedding these new mana stones, similar to [[Socketing Equipment|magic stone socketing]].


== General Information ==
== General Information ==
The utilizes a new type of item, the '''Mana Stones'''. These items can drop randomly from [[Vanimir]] dungeons. These Mana Stones can come in four different types: red, blue, orange, and giant; and three different grades: normal (<span style="color:{{ColorSel|ItemRarity|Rare}}">rare</span>), refined (<span style="color:{{ColorSel|ItemRarity|Elite}}">elite</span>), and radiant (<span style="color:{{ColorSel|ItemRarity|Unique}}">unique</span>). The better the mana stone grade, the higher the random stat it can give. There does not seem to be a difference between what stats red and blue mana stones can give.
The system utilizes the '''Mystic Stones'''. These items can drop randomly from [[Varnimyr]] dungeons. These Mystic Stones can come in four different types: red, blue, yellow, and giant. The colored Mystic Stones all have access to the same pool of stat effects, but each color has specific stats that it specializes in. So one color may give a higher amount of Maximize compared to the other two colors.


'''Abyss Mystic Stones''' are a slightly improved version of the regular '''Mystic Stones''' that drop randomly from [[Abyss]] raids and [[Monaterra]]. They are incapable of providing EXP/Item Drop Rate and certain non-combat stats.


=== How to Use It ===
=== How to use it ===
The can only be accessed from [[Hugo]], the alchemist of [[Elysion]], or the [[Alchemy Refiner]] in [[Elrianode]]. It can then be accessed via the Mana Embed (마력 부여) option. The cursor will change for you to select an applicable weapon to embed mana stones in your inventory. Applicable weapons include [[Secret Dungeon Equipment|Secret]], [[Heroic Mode#Equipment|Heroic]], [[Henir Equipment|Henir]], [[Perkisas: Weapon of Greed/Legend|Perkisas]], [[Eltrion MK2#Weapon|Eltrion]], and [[Apocalypse Type - Void Weapon]] weapons, but only the <span style="color:{{ColorSel|ItemRarity|Unique}}">unique</span> or <span style="color:{{ColorSel|ItemRarity|Legend}}">legend</span> grade versions.
[[File:ManaEmbedWindow.png|thumbnail|550px|The Mystic Enchant System window, with a weapon with no embedded Mystic Stones on the left and a weapon with some embedded Mystic Stones on the right. Note that the bottom section is locked off.]]
The Mystic Enchant System function can only be accessed from [[Hugo]], the alchemist of [[Elysion]], or the [[Alchemy Refiner]] in [[Elrianode]]. It can then be accessed via the Mystic Enchant (마력 부여) option. The cursor will change for you to select an applicable weapon to embed Mystic Stones in your inventory. Applicable weapons include [[Secret Dungeon Equipment|Secret]], [[Heroic Mode#Equipment|Heroic]], [[Henir Equipment|Henir]], [[Perkisas: Weapon of Greed/Legend|Perkisas]], [[Eltrion MK2: Nasod Weapon/Legend|Eltrion]] {{ItemName|Unique|Unique}} grade, and all {{ItemName|Legend|Legend}} grade weapons.


[[File:ManaEmbedWindow.png|thumbnail|550px|The  window, with a weapon with no embedded mana stones on the left and a weapon with some embedded mana stones on the right.]]
After selecting a weapon, the Mystic Enchant window will appear. There are four columns, one for each type. By default, there are 5 slots for each color and 1 giant slot unlocked. There are 4 more colored slots and 2 more giants slots locked, but these are currently only accessible on a [[Flames of Judgement - Demonic Weapon]] that is +9 Enhancement or higher and [[Vestige of Soul - Weapon of Requiem]]. Starting from the top of a column, players can embed a Mystic Stone of the corresponding type. (So red Mystic Stones can only be embed into the red column.) However, you can embed in any column. (So one column doesn't have to be completed to start embedding in another.) Each Mystic Stone embed costs 200,000 ED. Once a Mystic Stone is embedded, the weapon will gain a random additional stat.  
[[File:Locked_Mana_Embed.png|thumbnail|550px|The lower parts of the  is locked and can only be unlocked by certain weapons.]]
 
After selecting a weapon, the Mana Embed window will appear. There are four columns, one for each type. By default, there are 5 slots for each color and 1 giant slot unlocked. There are 4 more colored slots and 2 more giants slots locked, but are currently unavailable. Starting from the top of a column, players can embed a mana stone of the corresponding type. (So red mana stones can only be embed into the red column.) However, you can embed in any column. (So one column doesn't have to be completed to start embedding in another.) Each mana stone embed costs 200,000 ED. Once a mana stone is embedded, the weapon will gain a random additional stat.
Mystic Stones can't be removed, but they can be replaced with another Mystic Stone of the same type. When replacing a Mystic Stone with another, the player can see the stat it will grant when embedded. From there, you can either choose to apply the new effect or revert to the effect of the previous Mystic Stone. Doing the latter will still consume the Mystic Stone used.
<!-- Can an embedded Mana Stone be removed? -->


=== List of All Possible Effects ===
=== List of All Possible Effects ===
<!-- Source: http://elsword.nexon.com/community/strategy/view.aspx?n4ArticleSN=93154 -->
{| class="wikitable"
{| class="wikitable"
|-
|-
| style="width: 33%;" | {{*}}Physical Attack + x / x% / Lv. x  {{*}}Physical Defense + x / x% / Lv. x  {{*}}Magical Attack + x / x% / Lv. x  {{*}}Magical Defense + x / x% / Lv. x  
| style="width: 33%;" | {{*}}Physical Attack Power + x / x% / Lv. x  {{*}}Physical Defense + x / x% / Lv. x  {{*}}Magical Attack Power + x / x% / Lv. x  {{*}}Magical Defense + x / x% / Lv. x  
| style="width: 33%;" |  {{*}}Increase Damage Dealt to Boss Monster (Dungeon) {{*}}Decrease Damage Dealt by Boss Monster (Dungeon) {{*}}Increase Damage to Enemy with <30% HP (Dungeon) {{*}}Increase Damage to Proportion of HP Lost (Dungeon)  
| style="width: 33%;" |  {{*}}Damage Dealt to Boss Monster <font color=red>'''(Dungeon)'''</font> {{*}}<s>Damage to Enemy with <30% HP <font color=red>'''(Dungeon)'''</font></s>{{*}}<s>Damage to Knocked Down Enemy <font color=red>'''(Dungeon)'''</font></s>
| style="width: 33%;" | {{*}}Increase Damage to Knocked Down Enemy (Dungeon) {{*}}Double Attack Chance {{*}}Increase All Skill Damage {Dungeon) {{*}}Increase Critical Damage  
| style="width: 33%;" | {{*}}Double Attack Chance {{*}}All Skill Damage (except Hyperactive) <font color=red>'''(Dungeon)'''</font> {{*}}Critical Damage  
|-
|-
| {{*}}Cooldown Reduction {{*}}Item Drop Rate (Dungeon) {{*}}EXP Gain
| {{*}}Cooldown Reduction {{*}}Item Drop Rate <font color=red>'''(Dungeon)'''</font> {{*}}EXP Gain
| {{*}}All Elemental Activation Rate {{*}}All Elemental Resistance {{*}}Single Elemental Resistance
| {{*}}Elemental Activation Chance {{*}}<s>All Elemental Resistance</s> {{*}}<s>Single Elemental Resistance</s>
| {{*}}Increase MP Recovery when Attacking {{*}}Increase MP Recovery when Attacked {{*}}Max HP Increase {{*}} Max MP Increase
| {{*}}HP Increase {{*}} Max MP Increase{{*}}<s>MP Recovery Attacking</s>{{*}}<s>MP Recovery Attacked</s>
|-
|-
|{{*}}Critical {{*}}Maximize {{*}}Add. Damage
|{{*}}Critical {{*}}Maximize {{*}}Add. Damage
|{{*}}Red. Damage {{*}}Awakening Charge {{*}}Awakening Time
|{{*}}Red. Damage {{*}}Awakening Charge {{*}}Awakening Duration
|{{*}}Attack Speed {{*}}Movement Speed {{*}}Jump Speed  
|{{*}}Action Speed {{*}}<s>Movement Speed</s> {{*}}<s>Jump Speed</s>
|}
|}


=== Mana Stone Specialization ===
=== Mystic Stone Specialization ===
All manastones can attain all possible effects, however each color has specific stats that's more effective.
All Mystic Stones can attain all possible effects; however, each color has specific stats that's more effective.
<!-- From screenshots and videos; may not be needed -->
<tabber class="fancy">
\\Varnimyr=
{{Tabber
|$divclass=fancy
|Effective=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! Icon !! Most Effective Stats !! Value
|-
| rowspan=9 | [[File:ManaStoneRed3.png|center]]
| HP Increase || 5.1% / 5.4% / 5.7% / 6%
|-
| Physical Attack Level || 1.5
|-
| Magical Attack Level || 1.5
|-
| Physical Attack Base Stat || 105 / 120 / 135 / 150
|-
| Magical Attack Base Stat || 105 / 120 / 135 / 150
|-
| Physical Defense Level || 1.5
|-
| Magical Defense Level || 1.5
|-
| Physical Defense Base Stat || 35 / 40 / 45 / 50
|-
| Magical Defense Base Stat || 35 / 40 / 45 / 50
|-
| rowspan=20 | [[File:ManaStoneBlue3.png|center]]
| All Skill Damage (except Hyperactive) {{color|red|'''(Dungeon)'''}} || 1.5%
|-
| Physical Attack % || 1.5%
|-
| Magical Attack % || 1.5%
|-
| Physical Defense % || 1.5%
|-
| Magical Defense % || 1.5%
|-
| Elemental Activation Chance || 1.5%
|-
| Skill Cooldown Decrease || 1.5%
|-
| Damage Dealt to Boss Monster {{color|red|'''(Dungeon)'''}} || 1.5%
|-
| EXP Increase || 8.5% / 9% / 9.5% / 10%
|-
| Double Attack Chance || 2.7% / 2.8% / 2.9% / 3%
|-
| Item Drop Rate {{color|red|'''(Dungeon)'''}} || 2.7% / 2.8% / 2.9% / 3%
|-
| {{color|gray|Damage to Enemy with <30% HP}} {{color|red|'''(Dungeon)'''}} || 1.5%
|-
| {{color|gray|Damage to Knocked Down Enemy}} {{color|red|'''(Dungeon)'''}} || 1.5%
|-
| {{color|gray|Resistance to All Attributes}} || 21 / 24 / 27 / 30
|-
| {{color|gray|Resistance to Fire Attributes}} || 21 / 24 / 27 / 30
|-
| {{color|gray|Resistance to Water Attributes}} || 21 / 24 / 27 / 30
|-
| {{color|gray|Resistance to Nature Attributes}} || 21 / 24 / 27 / 30
|-
| {{color|gray|Resistance to Wind Attributes}} || 21 / 24 / 27 / 30
|-
| {{color|gray|Resistance to Light Attributes}} || 21 / 24 / 27 / 30
|-
| {{color|gray|Resistance to Dark Attributes}} || 21 / 24 / 27 / 30
|-
| rowspan=13 | [[File:ManaStoneOrange3.png|center]]
| Critical || 2.7% / 2.8% / 2.9% / 3%
|-
| Action Speed || 2.7% / 2.8% / 2.9% / 3%
|-
| Add. Damage || 2.7% / 2.8% / 2.9% / 3%
|-
| Awakening Charge || 2.7% / 2.8% / 2.9% / 3%
|-
| Red. Damage || 2.7% / 2.8% / 2.9% / 3%
|-
| Awakening Duration || 2.7% / 2.8% / 2.9% / 3%
|-
| Maximize || 2.7% / 2.8% / 2.9% / 3%
|-
| Critical Damage || 1.5%
|-
| Max MP Increase || 6
|-
| {{color|gray|MP Recovery Attacking}} || 2.7% / 2.8% / 2.9% / 3%
|-
| {{color|gray|MP Recovery Attacked}} || 2.7% / 2.8% / 2.9% / 3%
|-
| {{color|gray|Movement Speed}} || 5.1% / 5.4% / 5.7% / 6%
|-
| {{color|gray|Jump Speed}} || 5.1% / 5.4% / 5.7% / 6%
|}
<dfn>}}</dfn>
|Non-Effective=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! Icon !! Non-Effective Stats !! Value
|-
| rowspan=9 | [[File:ManaStoneBlue3.png|center]]<br>[[File:ManaStoneOrange3.png|center]]
| HP Increase || 1.7% / 1.8% / 1.9% / 2%
|-
| Physical Attack Level || 1
|-
| Magical Attack Level || 1
|-
| Physical Attack Base Stat || 35 / 40 / 45 / 50
|-
| Magical Attack Base Stat || 35 / 40 / 45 / 50
|-
| Physical Defense Level || 1
|-
| Magical Defense Level || 1
|-
| Physical Defense Base Stat || 35 / 40 / 45 / 50
|-
| Magical Defense Base Stat || 35 / 40 / 45 / 50
|-
| rowspan=20 | [[File:ManaStoneRed3.png|center]]<br>[[File:ManaStoneOrange3.png|center]]
| All Skill Damage (except Hyperactive) {{color|red|'''(Dungeon)'''}} || 1%
|-
| Physical Attack % || 1%
|-
| Magical Attack % || 1%
|-
| Physical Defense % || 1%
|-
| Magical Defense % || 1%
|-
| Elemental Activation Chance || 1%
|-
| Skill Cooldown Decrease || 1%
|-
| Damage Dealt to Boss Monster {{color|red|'''(Dungeon)'''}} || 1%
|-
| EXP Increase || 2.4% / 2.6% / 2.8% / 3%
|-
| Double Attack Chance || 1.7% / 1.8% / 1.9% / 2%
|-
| Item Drop Rate {{color|red|'''(Dungeon)'''}} || 1.7% / 1.8% / 1.9% / 2%
|-
| {{color|gray|Damage to Enemy with <30% HP}} {{color|red|'''(Dungeon)'''}} || 1%
|-
| {{color|gray|Damage to Knocked Down Enemy}} {{color|red|'''(Dungeon)'''}} || 1%
|-
| {{color|gray|Resistance to All Attributes}} || 7 / 8 / 9 / 10
|-
| {{color|gray|Resistance to Fire Attributes}} || 7 / 8 / 9 / 10
|-
| {{color|gray|Resistance to Water Attributes}} || 7 / 8 / 9 / 10
|-
| {{color|gray|Resistance to Nature Attributes}} || 7 / 8 / 9 / 10
|-
| {{color|gray|Resistance to Wind Attributes}} || 7 / 8 / 9 / 10
|-
| {{color|gray|Resistance to Light Attributes}} || 7 / 8 / 9 / 10
|-
| {{color|gray|Resistance to Dark Attributes}} || 7 / 8 / 9 / 10
|-
| rowspan=13 | [[File:ManaStoneRed3.png|center]]<br>[[File:ManaStoneBlue3.png|center]]
| Critical || 1.7% / 1.8% / 1.9% / 2%
|-
| Action Speed || 1.7% / 1.8% / 1.9% / 2%
|-
| Add. Damage || 1.7% / 1.8% / 1.9% / 2%
|-
| Awakening Charge || 1.7% / 1.8% / 1.9% / 2%
|-
| Red. Damage || 1.7% / 1.8% / 1.9% / 2%
|-
| Awakening Duration || 1.7% / 1.8% / 1.9% / 2%
|-
| Maximize || 1.7% / 1.8% / 1.9% / 2%
|-
| Critical Damage || 1%
|-
| Max MP Increase || 3
|-
| {{color|gray|MP Recovery Attacking}} || 1.7% / 1.8% / 1.9% / 2%
|-
| {{color|gray|MP Recovery Attacked}} || 1.7% / 1.8% / 1.9% / 2%
|-
| {{color|gray|Movement Speed}} || 1.7% / 1.8% / 1.9% / 2%
|-
| {{color|gray|Jump Speed}} || 1.7% / 1.8% / 1.9% / 2%
|}
<dfn>}}</dfn>
|Giant=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! Icon !! Stats !! Value
|-
| rowspan=42 | [[File:ManaStoneGiant3.png|center]]
| HP Increase || 15%
|-
| Physical Attack Level || 6
|-
| Magical Attack Level || 6
|-
| Physical Attack Base Stat || 500
|-
| Magical Attack Base Stat || 500
|-
| Physical Defense Level || 6
|-
| Magical Defense Level || 6
|-
| Physical Defense Base Stat || 500
|-
| Magical Defense Base Stat || 500
|-
| Max MP Increase || 20
|-
| All Skill Damage (except Hyperactive) {{color|red|'''(Dungeon)'''}} || 5%
|-
| Physical Attack % || 5%
|-
| Magical Attack % || 5%
|-
| Physical Defense % || 5%
|-
| Magical Defense % || 5%
|-
| Elemental Activation Chance || 5%
|-
| Skill Cooldown Decrease || 5%
|-
| Damage Dealt to Boss Monster {{color|red|'''(Dungeon)'''}} || 5%
|-
| EXP Increase || 30%
|-
| Double Attack Chance || 5%
|-
| Item Drop Rate {{color|red|'''(Dungeon)'''}} || 10%
|-
| {{color|gray|Damage to Enemy with <30% HP}} {{color|red|'''(Dungeon)'''}} || 5%
|-
| {{color|gray|Damage to Knocked Down Enemy}} {{color|red|'''(Dungeon)'''}} || 5%
|-
| {{color|gray|Resistance to All Attributes}} || 100
|-
| {{color|gray|Resistance to Fire Attributes}} || 100
|-
| {{color|gray|Resistance to Water Attributes}} || 100
|-
| {{color|gray|Resistance to Nature Attributes}} || 100
|-
| {{color|gray|Resistance to Wind Attributes}} || 100
|-
| {{color|gray|Resistance to Light Attributes}} || 100
|-
| {{color|gray|Resistance to Dark Attributes}} || 100
|-
| Critical || 10%
|-
| Action Speed || 10%
|-
| Add. Damage || 10%
|-
| Awakening Charge || 10%
|-
| Red. Damage || 10%
|-
| Awakening Duration || 10%
|-
| Maximize || 10%
|-
| Critical Damage || 5%
|-
| {{color|gray|MP Recovery Attacking}} || 10%
|-
| {{color|gray|MP Recovery Attacked}} || 10%
|-
| {{color|gray|Movement Speed}} || 20%
|-
| {{color|gray|Jump Speed}} || 20%
|}
<dfn>}}</dfn>
}}
\\Abyss=
{{Tabber
|$divclass=fancy
|Effective=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|- style="background:{{ColorSel|Village|19}}" class="textfloat"
! Icon !! Most Effective Stats !! Value
|-
| rowspan=10 | [[File:Abyss Red Mystic Stone.png|center]]
| HP Increase || -
|-
| Physical Attack Level || 1.5 / 1.75 / 2
|-
| Magical Attack Level || 1.5 / 1.75 / 2
|-
| Physical Attack Base Stat || -
|-
| Magical Attack Base Stat || -
|-
| Physical Defense Level || 1.5 / 1.75 / 2
|-
| Magical Defense Level || 1.5 / 1.75 / 2
|-
| Physical Defense Base Stat || -
|-
| Magical Defense Base Stat || -
|-
| Max MP Increase || -
|-
| rowspan=9 | [[File:Abyss Blue Mystic Stone.png|center]]
| All Skill Damage (except Hyperactive) {{color|red|'''(Dungeon)'''}} || 1.5% / 1.75% / 2%
|-
| Physical Attack % || 1.5% / 1.75% / 2%
|-
| Magical Attack % || 1.5% / 1.75% / 2%
|-
| Physical Defense % || 1.5% / 1.75% / 2%
|-
| Magical Defense % || 1.5% / 1.75% / 2%
|-
| Elemental Activation Chance || 1.5% / 1.75% / 2%
|-
| Skill Cooldown Decrease || 1.5% / 1.75% / 2%
|-
| Damage Dealt to Boss Monster {{color|red|'''(Dungeon)'''}} || 1.5% / 1.75% / 2%
|-
| Double Attack Chance || -
|-
| rowspan=8 | [[File:Abyss Yellow Mystic Stone.png|center]]
| Critical || 2.7% / 2.8% / 2.9% / 3%
|-
| Action Speed || 2.7% / 2.8% / 2.9% / 3%
|-
| Add. Damage || 2.7% / 2.8% / 2.9% / 3%
|-
| Awakening Charge || 2.7% / 2.8% / 2.9% / 3%
|-
| Red. Damage || 2.7% / 2.8% / 2.9% / 3%
|-
| Awakening Duration || 2.7% / 2.8% / 2.9% / 3%
|-
| Maximize || 2.7% / 2.8% / 2.9% / 3%
|-
| Critical Damage || 1.5% / 1.6% / 1.7% (???)
|-
|}
<dfn>}}</dfn>
|Non-Effective=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|- style="background:{{ColorSel|Village|19}}" class="textfloat"
! Icon !! Non-Effective Stats !! Value
|-
| rowspan=10 | [[File:Abyss Blue Mystic Stone.png|center]]<br>[[File:Abyss Yellow Mystic Stone.png|center]]
| HP Increase || -
|-
| Physical Attack Level || -
|-
| Magical Attack Level || -
|-
| Physical Attack Base Stat || -
|-
| Magical Attack Base Stat || -
|-
| Physical Defense Level || -
|-
| Magical Defense Level || -
|-
| Physical Defense Base Stat || -
|-
| Magical Defense Base Stat || -
|-
| Max MP Increase || -
|-
| rowspan=9 | [[File:Abyss Red Mystic Stone.png|center]]<br>[[File:Abyss Yellow Mystic Stone.png|center]]
| All Skill Damage (except Hyperactive) {{color|red|'''(Dungeon)'''}} || 1% / 1.25% / 1.5%
|-
| Physical Attack % || 1% / 1.25% / 1.5%
|-
| Magical Attack % || 1% / 1.25% / 1.5%
|-
| Physical Defense % || 1% / 1.25% / 1.5%
|-
| Magical Defense % || 1% / 1.25% / 1.5%
|-
| Elemental Activation Chance || 1% / 1.25% / 1.5%
|-
| Skill Cooldown Decrease || 1% / 1.25% / 1.5%
|-
| Damage Dealt to Boss Monster {{color|red|'''(Dungeon)'''}} || 1% / 1.25% / 1.5%
|-
| Double Attack Chance || 1% / 1.25% / 1.5%
|-
| rowspan=8 | [[File:Abyss Red Mystic Stone.png|center]]<br>[[File:Abyss Blue Mystic Stone.png|center]]
| Critical || -
|-
| Action Speed || -
|-
| Add. Damage || -
|-
| Awakening Charge || -
|-
| Red. Damage || -
|-
| Awakening Duration || -
|-
| Maximize || -
|-
| Critical Damage || -
|}
<dfn>}}</dfn>
|Giant=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|-  
|- style="background:{{ColorSel|Village|19}}" class="textfloat"
! Icon !! Type !! Most Effective Stats
! Icon !! Stats !! Value
|-
| rowspan=27 | [[File:Abyss Giant Mystic Stone.png|center]]
| HP Increase || -
|-
| Physical Attack Level || 8
|-
| Magical Attack Level || 8
|-
| Physical Attack Base Stat || -
|-
| Magical Attack Base Stat || -
|-
| Physical Defense Level || 8
|-
| Magical Defense Level || 8
|-
| Physical Defense Base Stat || -
|-
| Magical Defense Base Stat || -
|-
| Max MP Increase || -
|-
| All Skill Damage (except Hyperactive) {{color|red|'''(Dungeon)'''}} || 6%
|-
| Physical Attack % || 6%
|-
| Magical Attack % || 6%
|-
| Physical Defense % || 6%
|-
| Magical Defense % || 6%
|-
| Elemental Activation Chance || 6%
|-
| Skill Cooldown Decrease || 6%
|-
| Damage Dealt to Boss Monster {{color|red|'''(Dungeon)'''}} || 6%
|-
| Double Attack Chance || 6%
|-
| Critical || -
|-
| Action Speed || -
|-
| Add. Damage || -
|-
| Awakening Charge || -
|-
|-
| [[File:ManaStoneRed1.png|center]] || <font color=red>Red</font>
| Red. Damage || -
|
{{*}}HP Increase
{{*}}Physical Damage Lv
{{*}}Magical Damage Lv
{{*}}Physical Damage Base Stat
{{*}}Magical Damage Base Stat
{{*}}Physical Defense Lv
{{*}}Magical Defense Lv
{{*}}Physical Defense Base Stat
{{*}}Magical Defense Base Stat
{{*}}Max MP Increase
|-
|-
| [[File:ManaStoneBlue1.png|center]] || <font color=blue>Blue</font>
| Awakening Duration || -
|
{{*}}All Element Resistance
{{*}}All Skill Damage
{{*}}Physical Damage %
{{*}}Magical Damage %
{{*}}Physical Defense %
{{*}}Magical Defense %
{{*}}Fire Element Resistance
{{*}}Water Element Resistance
{{*}}Nature Element Resistance
{{*}}Wind Element Resistance
{{*}}Light Element Resistance
{{*}}Dark Element Resistance
{{*}}Attribute Proc Chance Increase
{{*}}When attacking Knocked Down Target, Damage Increase
{{*}}Skill Cooldown Decrease
{{*}}When attacking Target below 30% HP, Damage Increase
{{*}}Boss Damage Increase
{{*}}EXP Increase
{{*}}Drop Rate Increase
|-
|-
| [[File:ManaStoneOrange1.png|center]] || <font color=orange>Orange</font>
| Maximize || -
|  
'''Orange mana stones have not been released yet.'''<br>
{{*}}Critical
{{*}}Attack Speed
{{*}}Additional Damage
{{*}}Awakening Charge
{{*}}Damage Reduction
{{*}}Movement Speed
{{*}}Jump Speed
{{*}}Awakening Duration Increase
{{*}}Attacking MP Recovery Rate
{{*}}Attacked MP Recovery Rate
{{*}}Maximize
{{*}}Critical Damage
{{*}}Drop Rate Increase
|-
|-
| [[File:ManaStoneGiant1.png|center]] || Giant
| Critical Damage || 6%
|
{{*}}Currently Unknown<!-- Do the giant stones have their own special effects along with the regular stats or simply have higher available stats when embedded? -->
|}
|}
<dfn>}}</dfn>
}}
</tabber>
<br>
<br>
== Mana Stones ==
 
== Mystic Stones ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|Village|12}}"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! rowspan=2 | Type !! colspan=2 | <span style="color:{{ColorSel|ItemRarity|Rare}}">Rare</span> !! colspan=2 | <span style="color:{{ColorSel|ItemRarity|Elite}}">Elite</span> !! colspan=2 | <span style="color:{{ColorSel|ItemRarity|Unique}}">Unique</span>
! Type !! Image !! Name !! Image !! Name
|- style="background:{{ColorSel|Village|12}}"
! Image !! Name !! Image !! Name !! Image !! Name
|-
|-
| <font color=red>Red</font>
| <font color=red>Red</font>
| [[File:ManaStoneRed1.png|64px]] || Red Normal Mana Stone || [[File:ManaStoneRed2.png|64px]] || Red Refined Mana Stone || [[File:ManaStoneRed3.png|64px]] || Red Radiant Mana Stone
| [[File:ManaStoneRed3.png|64px]] || Red Shining Mystic Stone
| [[File:Abyss Red Mystic Stone.png|64px]] || Abyss Red Mystic Stone
|-
|-
| <font color=blue>Blue</font>
| <font color=blue>Blue</font>
| [[File:ManaStoneBlue1.png|64px]] || Blue Normal Mana Stone || [[File:ManaStoneBlue2.png|64px]] || Blue Refined Mana Stone || [[File:ManaStoneBlue3.png|64px]] || Blue Radiant Mana Stone
| [[File:ManaStoneBlue3.png|64px]] || Blue Shining Mystic Stone
| [[File:Abyss Blue Mystic Stone.png|64px]] || Abyss Blue Mystic Stone
|-
|-
| <font color=orange>Orange</font>
| <font color=orange>Yellow</font>
| [[File:ManaStoneOrange1.png|64px]] || Orange Normal Mana Stone || [[File:ManaStoneOrange2.png|64px]] || Orange Refined Mana Stone || [[File:ManaStoneOrange3.png|64px]] || Orange Radiant Mana Stone
| [[File:ManaStoneOrange3.png|64px]] || Yellow Shining Mystic Stone
| [[File:Abyss Yellow Mystic Stone.png|64px]] || Abyss Yellow Mystic Stone
|-
|-
| Giant
| Giant
| [[File:ManaStoneGiant1.png|64px]] || Giant Normal Mana Stone || [[File:ManaStoneGiant2.png|64px]] || Giant Refined Mana Stone || [[File:ManaStoneGiant3.png|64px]] || Giant Radiant Mana Stone
| [[File:ManaStoneGiant3.png|64px]] || Giant Shining Mystic Stone
| [[File:Abyss Giant Mystic Stone.png|64px]] || Abyss Giant Mystic Stone
|}
|}
<br>
<br>


== Apocalypse Type-Void ==
<div class="mw-collapsible mw-collapsed">
The stage system of [[Apocalypse Type - Void Weapon]] has changed somewhat, being incorporated into the . Basically, the 15 stages are now separated into the three colored columns: red, blue and orange. Stages 1-5 comprise the red column, stages 6-10 comprise the blue column, and 11-15 comprise the orange column. Obtaining these stages is done by applying the new, corresponding, colored [[Alchemist/Crafting#Fusion Energy Disks|Energy Disks]], which are still crafted from alchemists using Energy Shards. The amount of shards needed to craft the corresponding stage has not changed, nor have the effects the stages give. Thus, any progress in the stage system before the change is carried over. So the main difference is that you can obtain the effects in a different order than before, embedding in any column starting from the top. For example, you can start with the first two blue stages, get the first orange stage, get all the red stages, then continue down the orange column stages. As the stage system is part of the , an Apocalypse Type-Void weapon can be enhanced by both its stage system and the normal . However, the available slots are shared between the two. So if the slots of the red column are already filled by red energy disks, one cannot embed a red mana stone without replacing one of the slots. Therefore, when using the with their Apocalypse Type-Void weapon, players must carefully choose whether they prefer the fixed effects of the stage or a random effect of a mana stone. However, a Mana Stone cannot be used to skip an Energy Disk stage.
== Apocalypse Type - Void (Proto) <font color="red"> (No Longer Obtainable) </font> ==
<!-- Do Energy Disks have to be placed in the corresponding slot? (Stage 3 in third slot) So would Mana Stone embedding in a column be best after getting the last Energy Stage stage of that column? -->
<div class="mw-collapsible-content">
The 15 stages are separated into the three colored columns: red, blue and yellow. Stages 1-5 comprise the red column, stages 6-10 comprise the blue column, and 11-15 comprise the yellow column. Obtaining these stages is done by applying the corresponding colored [[Alchemist/Crafting#Fusion Energy Disks|Fusion Energy Disks]], which are crafted from village alchemist NPCs using Energy Shards. Fusion Energy Discs crafted before the Mystic Enchant System was implemented have been converted into their current corresponding Fusion Energy Discs. Thus, any progress in the stage system before the Mystic Enchant System was added is carried over.<br>
 
You can obtain the disk effects in any order. For example, you can start with Blue Stages 1 and 2, get Yellow Stage 1, get Red Stages 1-5, then continue down the yellow column stages. As the stage system is part of the Mystic Enchant System, an Apocalypse Type - Void weapon can be enhanced by both its unique stage system and the normal one. However, the available slots are shared between the two. So if the slots of the red column are already filled by red Fusion Energy Disks, one cannot embed a red Mystic Stone without replacing one of the slots. Therefore, when using the Mystic Enchant System with their Apocalypse Type - Void weapon, players must carefully choose whether they prefer the fixed effects of the stage or a random effect of a Mystic Stone. <br>
 
Mystic Stones can be used to skip Fusion Energy Disk stages.
They can replace Fusion Energy Disks that have already been placed and a disk can replace a Mystic Stone that has been placed already.


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- class="textfloat"
! style="background:#E34472" rowspan=2 width="4.11%" | Stage Number !! style="background:#E34472" rowspan=2 width="19.86%" | Additional Stat Effect(s) !! style="background:#E34472" colspan=2 width="9.36%" | [[File:EnergyShard.png|32px]] Energy Shards Requirement
! style="background:#3B96E3" rowspan=2 width="4.11%" | Stage Number !! style="background:#3B96E3" rowspan=2 width="19.86%" | Additional Stat Effect(s) !! style="background:#3B96E3" colspan=2 width="9.36%" | [[File:EnergyShard.png|32px]] Energy Shards Requirement
! style="background:#FFDC00" rowspan=2 width="4.11%" | Stage Number !! style="background:#FFDC00" rowspan=2 width="19.86%" | Additional Stat Effect(s) !! style="background:#FFDC00" colspan=2 width="9.36%" | [[File:EnergyShard.png|32px]] Energy Shards Requirement
|- class="textfloat"
! style="background:#E34472" width="3.12%" | Stage !! style="background:#E34472" width="6.24%" | Cumulative
! style="background:#3B96E3" width="3.12%" | Stage !! style="background:#3B96E3" width="6.24%" | Cumulative
! style="background:#FFDC00" width="3.12%" | Stage !! style="background:#FFDC00" width="6.24%" | Cumulative
|-
|-
! rowspan=3 | Stage Number || colspan=3 | <font color=red>Red</font> || colspan=3 | <font color=blue>Blue</font> || colspan=3 | <font color=orange>Orange</font>
| Red Stage 1 || Critical +3% || 5 || 5 ||Blue Stage 1
| Damage Reduction +5%<br>Awakening Charge +5% || 65 || 65
|Yellow Stage 1 || All Resistance +75 || 175 || 175
|-
|-
!rowspan=2 | Additional Stat Effect(s) || colspan=2 | [[File:EnergyShard.png|32px]] Energy Shards Requirement || rowspan=2 | Additional Stat Effect(s) || colspan=2 | [[File:EnergyShard.png|32px]] Energy Shards Requirement || rowspan=2 | Additional Stat Effect(s) || colspan=2 | [[File:EnergyShard.png|32px]] Energy Shards Requirement
|Red Stage 2 || Action Speed +3% || 10 || 15
|Blue Stage 2 || HP Increase +9% || 85 || 150
|Yellow Stage 2 || 5% Chance of Double Attack (Except Special Active Skills) || 200 || 375
|-
|-
! Stage || Cumulative || Stage || Cumulative || Stage || Cumulative
|Red Stage 3 || Maximize +3% || 15 || 30
|Blue Stage 3 || MP Recovery Attacking +25% || 110 || 260
|Yellow Stage 3 || Damage increase by +10% when attacking enemies with less than 30% HP || 225 || 600
|-
|-
|Stage 1 || Critical +3% || 5 || 5
|Red Stage 4 || Add. Damage +3% || 25 || 55
|| Red. Damage +5%<br>Awakening Charge +5% || 65 || 65
|Blue Stage 4 || All Weapon Attribute Activation Chance +2.5% || 125 || 385
|| All Resistance +75 || 540 || 540
|Yellow Stage 4 || Critical +7%<br>Maximize +7%<br>Add. Damage +7% || 250 || 850
|-
|-
|Stage 2 || Attack Speed +3% || 10 || 15
|Red Stage 5 || Physical/Magical Attack Power +Lv.3 || 50 || 105
|| HP +13590 || 85 || 150
|Blue Stage 5 || When attacking knocked down enemies, damage is increased by 2.5x<br>(Damage in knocked down state does not exceed the damage of normal state) <font color=red>'''(Dungeon)'''</font> || 150 || 535
|| 5% Chance of Double Attack (Except Special Active Skills) || 645 || 1185
|Yellow Stage 5 || All Skill Damage +10% || 300 || 1150
|- class="textfloat"
! style="background:{{ColorSel|Misc}}" colspan=12 | [[File:EnergyShard.png|32px]] Total Energy Shards Requirement
|-
|-
|Stage 3 || Maximize +3% || 15 || 30
| colspan=12 | 1790
|| MP Gain on Attack +25% || 110 || 260
|}
|| Damage increase by +10% when attacking enemies with less than 30% HP || 750 || 1935
</div>
</div>
<br>
 
== Related Items ==
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! width=1px | Image
! Item Name
! How to Obtain
! Cost
! Effect
|-
|[[File:Mystic Stone Cube.png]]
| Mystic Stone Random Cube<br>(마력석 랜덤 큐브)
|  
*Obtain from Quests
*Event reward
| N/A
|  
|-
|[[File:HQ Shop Item 161196.png]]
| Shining Mystic Stone Support Cube<br>(찬란한 마력석 지원 큐브)
|  
*Obtain from [[Attendance]]
*Event reward
| N/A
|  
|-
|[[File:MysticStonesExchange.png]]
| Physical/Magical Mystic Stone Change Ticket (Weapon)<br>(물리/마법 마력석 옵션 변경권 (무기))
|  
*Purchasable from the [[Item Mall]]
*Event Rewards
| 1,200 K-Ching
| Changes ALL Physical/Magical stat properties on an applicable, selected weapon. (All Physical stats become Magical, and vice versa, with a single ticket.)
|-
|-
|Stage 4 || Add. Damage +3% || 25 || 55
|[[File:Item - Red Mystic Stone Transfer Ticket.png]]
|| All Weapon Attribute Activation Chance +2.5% || 150 || 410
| Red Mystic Stone Transfer Ticket<br>(적색 마력석 교체 이용권)
|| Critical +7%<br>Maximize +7%<br>Add. Damage +7% || 900 || 2835
|  
*Purchasable from the [[Item Mall]]
*Exchange by [[Equipment Refiner]]
| 1,350 K-Ching
|  
|-
|-
|Stage 5 || Physical/Magical Attack + Lv. 3 || 50 || 105
|[[File:Item - Blue Mystic Stone Transfer Ticket.png]]
|| When attacking knocked down enemies, damage is increased by 2.5x<br>(Damage in knocked down state does not exceed the damage of normal state) <font color=red>(Dungeon)</font> || 450 || 860
| Blue Mystic Stone Transfer Ticket<br>(청색 마력석 교체 이용권)
|| All Skill Damage +10% || 1200 || 4035
|  
*Purchasable from the [[Item Mall]]
*Exchange by [[Equipment Refiner]]
| 1,350 K-Ching
|  
|-
|-
|colspan=10 | [[File:EnergyShard.png|32px]] '''Total Energy Shards Required:''' 5000
|[[File:Item - Yellow Mystic Stone Transfer Ticket.png]]
| Yellow Mystic Stone Transfer Ticket<br>(황색 마력석 교체 이용권)
|
*Purchasable from the [[Item Mall]]
*Exchange by [[Equipment Refiner]]
| 1,350 K-Ching
|
|-
|[[File:Item - Giant Mystic Stone Transfer Ticket.png]]
| Giant Mystic Stone Transfer Ticket<br>(거대 마력석 교체 이용권)
|  
*Purchasable from the [[Item Mall]]
*Exchange by [[Equipment Refiner]]
| 800 K-Ching
|
|}
|}
<br>
==  Gallery ==
<gallery widths="150px" heights="64px">
File:ManaStoneRed1.png|Red Common Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneRed2.png| Red Refined Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneBlue1.png|Blue Common Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneBlue2.png|Blue Refined Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneOrange1.png|Yellow Common Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneOrange2.png|Yellow Refined Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneGiant1.png|Giant Common Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneGiant2.png|Giant Refined Mystic Stone <font color="red"> (No Longer Obtainable) </font>
</gallery>
<br>


== Updates ==
== Updates ==
* 06/28/2018 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
** System added
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
 
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! KR !! NA
|-
| 06/28/2018 || 07/11/2018 || align="left" |
*System added
|-
| 06/20/2019 || 07/17/2019 || align="left" |
*Possible to change Mystic Stone's Physical to Magical Attack (and vice versa) percentage or level value.
|-
| 10/10/2019 || 11/06/2019 || align="left" |
*Certain effects from Red/Blue/Yellow/Giant Mystic Stones removed.
**Likelihood of receiving other effects increased.
|-
| 03/12/2020 || 04/08/2020 || align="left" |
*Common and Refined Mystic Stone Drop Rates increased.
*Mystic Stones now obtainable in [[Crimson Tower of Howling Flames]], [[Never-Ending Darkness]] and [[Crimson Cradle of Flames]] Story Mode.
**Different drop rate from Normal Mode.
|-
| 03/12/2020 || 04/08/2020 || align="left" |
*Common and Refined Mystic Stones are no longer obtainable.
|}
<br>
<br>
{{Guides}}
{{Guides}}
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