Vibe Shot: Difference between revisions
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(Why was the NA table still around lol. Old patch.) |
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| align="left" | 1 || 60 || rowspan="4%" | 15% || 241% || +1% || rowspan="4" | 3 | | align="left" | 1 || 60 || rowspan="4%" | 15% || 241% || +1% || rowspan="4" | 3 | ||
|- | |- | ||
| align="left" | 2 || 66 || | | align="left" | 2 || 66 || 275% || +3% | ||
|- | |- | ||
| align="left" | 3 || 68 || | | align="left" | 3 || 68 || 310% || +5% | ||
|- | |- | ||
| align="left" | 4 || 99 || 344% || +7% | | align="left" | 4 || 99 || 344% || +7% | ||
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| align="left" | 1 || 60 || rowspan="4%" | 15% || 96% | | align="left" | 1 || 60 || rowspan="4%" | 15% || 96% | ||
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| align="left" | 2 || 66 || | | align="left" | 2 || 66 || 110% | ||
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| align="left" | 3 || 68 || | | align="left" | 3 || 68 || 124% | ||
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| align="left" | 4 || 99 || 137% | | align="left" | 4 || 99 || 137% | ||
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== Tips and Details == | == Tips and Details == | ||
*The current values displayed in the tooltip are inaccurate. Vibe Shot instead deals 295% (118% in PvP) Magical Damage at level 4. | |||
**The damage counts as skill damage and will show up in the Training Room UI as its own skill. It is also affected by any '''All Skill Damage''' increases. | |||
*The vibrations do not generate MP for Rena. However, they do generate MP for the opponent. | *The vibrations do not generate MP for Rena. However, they do generate MP for the opponent. | ||
*The vibrations add to Rena's awakening gauge like a regular hit. | *The vibrations add to Rena's awakening gauge like a regular hit. |