Junk Break: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*'''Junk Break''' can deal up to {{formatnum:{{#expr: | *'''Junk Break''' can deal up to {{formatnum:{{#expr: 492*21}}}}% ({{formatnum:{{#expr: 123*21}}}}% in PvP) Magical Damage. In Awakening, it can deal up to {{formatnum:{{#expr: 437*32}}}}% ({{formatnum:{{#expr: 110*32}}}}% in PvP) Magical Damage. | ||
**With '''Useful''' can deal up to {{formatnum:{{#expr: ( | **With '''Useful''' can deal up to {{formatnum:{{#expr: (492*35)*.6}}}}% ({{formatnum:{{#expr: (123*35)*.6}}}}% in PvP) Magical Damage. In Awakening, it can deal up to {{formatnum:{{#expr: (437*62)*.6}}}}% ({{formatnum:{{#expr: (110*62)*.6}}}}% in PvP) Magical Damage. | ||
*Junk Break is completely anti-situational, virtually guaranteeing full hits on whatever mob it is used on, regardless of size, Super Armor, or weight. It is possible for the enemy to be pushed out of its range if the enemy is positioned at the direct end of it, however. | *Junk Break is completely anti-situational, virtually guaranteeing full hits on whatever mob it is used on, regardless of size, Super Armor, or weight. It is possible for the enemy to be pushed out of its range if the enemy is positioned at the direct end of it, however. | ||
*The afterdelay can be canceled by using a throwing consumable. | *The afterdelay can be canceled by using a throwing consumable. |