Skill Traits: Difference between revisions
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Text replacement - "11/03/2016 || -" to "11/03/2016 || 11/23/2016"
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{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;" | ||
|- | |- | ||
! colspan= | ! colspan=3 | Trait Name !! rowspan=2 | Effect | ||
|- | |- | ||
! KR !! NA | ! KR !! NA !! UK | ||
|- | |- | ||
| Enhanced<br>(강화된) || Empowered || {{*}}Damage | | Enhanced<br>(강화된) || Empowered || Strengthened || {{*}}Damage increased | ||
|- | |- | ||
| Gigantified<br>(거대화된) || Gigantic || {{*}}Skill radius / size | | Gigantified<br>(거대화된) || Gigantic || Greater || {{*}}Skill radius / size increased | ||
|- | |- | ||
| Lighter<br>(가벼워진) || Light || {{*}}MP cost reduced | | Lighter<br>(가벼워진) || Light || Lighter || {{*}}MP cost reduced | ||
|- | |- | ||
| Heavier<br>(묵직해진) || Heavy || {{*}}Attack power | | Heavier<br>(묵직해진) || Heavy || Heavier || {{*}}Attack power increased to 144%{{*}}Cooldown time increased to 120% | ||
|- | |- | ||
| Useful<br>(유용해진) || Useful || {{*}}Damage reduced{{*}}Amount of hits dealt | | Useful<br>(유용해진) || Useful || More useful || {{*}}Damage reduced{{*}}Amount of hits dealt increased | ||
|- | |- | ||
| Maximized<br>(극대화된) || Enhanced || {{*}}Critical hit rate | | Maximized<br>(극대화된) || Enhanced || Maximised || {{*}}Critical hit rate increased to 100%{{*}}Attack Power decreased | ||
|- | |- | ||
| Innovative<br>(역발상) || Reversed || {{*}}Cooldown | | Innovative<br>(역발상) || Reversed || Turned || {{*}}Cooldown increased{{*}}MP cost reduced | ||
|- | |- | ||
| Critical<br>(치명적인) || Critical || {{*}}MP cost | | Critical<br>(치명적인) || Critical || Lethal || {{*}}MP cost increased{{*}}Skill will ignore 50% defense in PvE (25% in PvP) | ||
|- | |- | ||
| Accelerated<br>(가속화된) || Haste || {{*}}Cooldown time reduced | | Accelerated<br>(가속화된) || Haste || Faster || {{*}}Cooldown time reduced | ||
|- | |- | ||
| Regenerating (1)<br>(재생하는(1)) || Regenerating (1) || {{*}}Certain chance of regaining some of the MP used | | Regenerating (1)<br>(재생하는(1)) || colspan=2 | Regenerating (1) || {{*}}Certain chance of regaining some of the MP used | ||
|- | |- | ||
| Regenerating (2)<br>(재생하는(2)) || Regenerating (2) || {{*}}50% chance of reducing cooldown time to 60% | | Regenerating (2)<br>(재생하는(2)) || colspan=2 | Regenerating (2) || {{*}}50% chance of reducing cooldown time to 60% | ||
|- | |- | ||
| Merciless<br>(무자비한) || Ruthless || {{*}}Skill will cancel Mana Break{{*}}Cooldown is doubled | | Merciless<br>(무자비한) || colspan=2 | Ruthless || {{*}}Skill will cancel Mana Break{{*}}Cooldown is doubled | ||
|- | |- | ||
| Evil<br>(사악한) || Evil || {{*}}Skill will burn MP per hit | | Evil<br>(사악한) || Evil || Mean-Looking || {{*}}Skill will burn MP per hit | ||
|- | |- | ||
| Tough<br>(강인한) || Powerful || {{*}}Super Armor added to the skill{{*}}Cooldown | | Tough<br>(강인한) || Powerful || Stronger || {{*}}Super Armor added to the skill{{*}}Cooldown increased | ||
|- | |- | ||
| Sure-kill (1)<br>(확인사살(1)) || Killing Blow (1) || {{*}}Skill effect's duration | | Sure-kill (1)<br>(확인사살(1)) || Killing Blow (1) || Safer (1) || {{*}}Skill effect's duration increased | ||
|- | |- | ||
| Sure-kill (2)<br>(확인사살(2)) || Killing Blow (2) || {{*}}Skill effect's effectiveness | | Sure-kill (2)<br>(확인사살(2)) || Killing Blow (2) || Safer (2) || {{*}}Skill effect's effectiveness increased | ||
|- | |- | ||
| Absorbing<br>(흡수하는) || Absorbing || {{*}}Skill's Mana gain will increase | | Absorbing<br>(흡수하는) || Absorbing || Absorbent || {{*}}Skill's Mana gain will increase | ||
|- | |- | ||
| Tenacious<br>(집요한) || Persistent || {{*}}Skill will reduce KD per hit | | Tenacious<br>(집요한) || Persistent || Tenacious || {{*}}Skill will reduce KD per hit | ||
|- | |- | ||
| Persistent<br>(끈질긴) || Persistent || {{*}}Range/Duration increased | | Persistent<br>(끈질긴) || Persistent || Tenacious || {{*}}Range/Duration increased | ||
|- | |- | ||
| <s>Transcendent<br>(초월한)</s> || <s>Awakened</s> || {{*}}<s>Skill's ability/effect will be changed</s> | | <s>Transcendent<br>(초월한)</s> || <s>Awakened</s> || <s>Awakened</s> || {{*}}<s>Skill's ability/effect will be changed</s> | ||
|} | |} | ||
<br> | <br> | ||
== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background-color: {{ColorSel|Misc}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
* | |- style="background-color: {{ColorSel|Misc}}" | ||
! KR !! NA !! PvE !! PvP | |||
* | |- | ||
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | |||
*"'''Regenerating (1)'''" and "'''Regenerating (2)'''" tooltip improved. | |||
|- | |||
| 10/20/2016 || - || align="left" | | |||
*{{nerf|"'''Critical'''" changed from ignoring 100% defense to 50% defense.}} | |||
| align="left" | | |||
*{{nerf|"'''Critical'''" changed from ignoring 100% defense to 25% defense.}} | |||
|- | |||
* | | 11/03/2016 || 11/23/2016 || colspan=2 align="left" | | ||
*{{nerf|Cooldown increased to 200% effect added to "'''Ruthless'''".}} | |||
* | |- | ||
| 07/13/2017 || 07/26/2017 || colspan=2 align="left" | | |||
* | *Awakened Trait deleted. | ||
*Unified unlock level of traits based on class advancement : | |||
**Base class : Level 20 | |||
**1st Job : Level 40 | |||
**2nd Job : Level 70 | |||
**Transcendent : Level 99 | |||
|- | |||
| 01/11/2018 || - || colspan=2 align="left" | | |||
*{{nerf|Passive Skills no longer affect Skill Traits.}} | |||
|- | |||
| 09/20/2018 || 10/11/2018 || colspan=2 align="left" | | |||
*{{buff|"'''Heavy'''" streamlined to "Damage increased to 144%, Cooldown increased to 120%".}} | |||
|- | |||
| 10/11/2018 || 10/31/2018 || colspan=2 align="left" | | |||
*{{buff|"'''Regenerating (2)'''" streamlined to "50% chance to reduce Cooldown by 60%".}} | |||
|- | |||
| 12/19/2019 || 01/15/2020 || colspan=2 align="left" | | |||
*{{nerf|"'''Critical'''" can no longer ignore guard effect.}} | |||
|} | |||
<br> | <br> | ||
{{Guides}} | {{Guides}} |