Transporting Tunnel: Contaminated Area: Difference between revisions
Transporting Tunnel: Contaminated Area (view source)
Revision as of 12:31, 7 January 2011
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The entire transport tunnel has been contaminated by Alteraisa. | The entire transport tunnel has been contaminated by Alteraisa. | ||
Requirement | |||
<br>- already beated all dungeons with 3 stars (can make every dungeon rooms, every difficult) | |||
<br>- have an entrance ticket [Anti-Alterasia contamination capsule (green capsule)] | |||
==Old Hidden dungeon== | ==Old Hidden dungeon== | ||
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(Hell mode has a different ticket to normal mode. Dropped by monsters on normal mode.) | (Hell mode has a different ticket to normal mode. Dropped by monsters on normal mode.) | ||
==( | ==(Old version)== | ||
'''Normal''' 10mins | '''Normal''' 10mins | ||
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(When time ends, Party loses.) | (When time ends, Party loses.) | ||
==Recommendations == | ==Recommendations == | ||
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Against boss -> awakening + buff and use your best skill against the boss... taking turns<br/> | Against boss -> awakening + buff and use your best skill against the boss... taking turns<br/> | ||
Recommended equipment. ( consider it as the boarder line) | Recommended equipment. ( consider it as the boarder line) | ||
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+30% crit / +18% attack speed / +15% movement & jump speed | +30% crit / +18% attack speed / +15% movement & jump speed | ||
attack, movement, jump speed may vary depending on which character. | attack, movement, jump speed may vary depending on which character. | ||
Drink mana pots constantly, both low and mid class mp mots and spam skills efficiently. | Drink mana pots constantly, both low and mid class mp mots and spam skills efficiently. | ||
The dungeon itself is something the players will need to adopt to, Words can not help. Will take 3-5 runs to get used to the dungeon | The dungeon itself is something the players will need to adopt to, Words can not help. Will take 3-5 runs to get used to the dungeon | ||
- If monsters are hit by a 'knockdown' attack at close range, monsters will stop and flash for a sec then will make an electronic spark. This acts as an counter attack that makes players fall. ( Try not get to hit by this, not only it hurts alot, it wastes atleast 5 sec of your time) | - If monsters are hit by a 'knockdown' attack at close range, monsters will stop and flash for a sec then will make an electronic spark. This acts as an counter attack that makes players fall. ( Try not get to hit by this, not only it hurts alot, it wastes atleast 5 sec of your time) | ||
-Most of the monsters attacks can curse now. | -Most of the monsters attacks can curse now. | ||
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3. Pull a fast 10 hit combo where you have some distance between type-h at the end of the combo. This is to avoid the storm blade it uses.<br/> | 3. Pull a fast 10 hit combo where you have some distance between type-h at the end of the combo. This is to avoid the storm blade it uses.<br/> | ||
4. Repeat steps 1-3<br/> | 4. Repeat steps 1-3<br/> | ||
If you get hit by him. Use counter attack trick fast as you can before you'll get a big hurt. | |||
--- | --- | ||
Type-h can gain health but "eating" the green sphore which gets generated at the top of the room | |||
It has an insanely fast hit recovery. Can not give more then 0.4sec? | It has an insanely fast hit recovery. Can not give more then 0.4sec? 20% atttack speed will help. | ||
--- | |||
===Helpful skills=== | |||
====For dungeon==== | |||
<br>This should be skill that can clear every mobs for one move [large range] | |||
<br>- [[Dimension Link Guardian]] | |||
<br>- [[Plasma Cutter]] | |||
<br>- [[Phonenix Strike]] | |||
Every party buff | |||
Etc. | |||
====For boss==== | |||
<br>Big damage with few hits [to protect you from storm blade] | |||
<br>- [[Heaven's Fist]] | |||
Etc. | |||
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{{Dungeons}} | {{Dungeons}} |