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__NOTOC__{{Languages|Sharp Fall}} | __NOTOC__{{Languages|Sharp Fall}} | ||
{{ForceSkillTabs | |||
|Character=Rena | |||
}} | |||
{{#ev:youtube|c1OYgtZOnco|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[ | | [[File:WindSneakerSkill4.png]] | ||
| {{SkillType|SA|S}} | | {{SkillType|SA|S}} Quickly fall down from the air to create a shockwave.<br>The target inflicted with shockwave is {{se||Faint|stunned}} for 2 seconds.<br>Damage of shockwave increased and duration of {{se||Faint|stun}} increased by 1 second while [[Awakening Mode|awakened]].<br>(Can only be activated midair) | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{{ | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |||
! Class !! Level Required !! Skill Requirement | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Shockwave Damage Increase<br>(During [[Awakening Mode]]) !! colspan=2 | {{se||Faint}} Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
! rowspan= | |||
! | |||
|- | |- | ||
! Fall !! Shock Wave !! Normal !! Awakening | |||
|- | |- | ||
| | | colspan="8" | '''Normal''' | ||
| | |- | ||
| {{PvE}} || 650% || 2559% || rowspan=2 | 35% (Est.) || rowspan=2 | 2 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds | |||
= | |- | ||
| {{PvP}} || 230% || 905% | |||
| | |- | ||
| colspan="8" | '''[Enhanced]''' | |||
|- | |||
|- | |||
|- | |- | ||
| | | {{PvE}} || 650% || 2559% → 4514% || rowspan=2 | 35% (Est.) || rowspan=2 | 2 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 230% || 905% → 1597% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Rena|Sharp Fall|Empowered, Light|mp=200}} | |||
<br> | |||
| | == Total Damage == | ||
{{Damage|true|Rena | |||
|dmg=650, 2559 | |||
|pvp_dmg=230, 905 | |||
| | |dmg_max=i, 4514 | ||
| | |pvp_dmg_max=i, 1597 | ||
|awk_dmg=i, i*1.35 | |||
|pvp_awk_dmg=i, i*1.35 | |||
|awk_dmg_max=i, i*1.35 | |||
|pvp_awk_dmg_max=i, i*1.35 | |||
|empowered=true | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The | *The shockwave damage increase amount during awakening is not listed anywhere on the skill, but is calculated to be around 35%. | ||
*With '''[Enhanced]''', the height required to do maximum damage is equal to just under the apex of '''Rena''''s standard double jump, and thus attainable in every situation. | |||
* | *The shock wave has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of '''Rena''') and stays for approximately half of a second after impact. | ||
*The shock wave has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately half of a second after impact. | *This skill is extremely useful as a method of disabling super armored targets in both PvE and PvP. | ||
* | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
* | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table" | ||
* | |- | ||
* | ! colspan=2 | Date !! colspan=2 | Changes | ||
*07/23/2015 | |- | ||
* | ! KR !! NA !! PvE !! PvP | ||
|- | |||
* | | 08/06/2009 || 05/04/2011 || colspan=2 align="left" | | ||
* | *'''Sharp Fall''' added. | ||
* | |- | ||
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" | | |||
*Moved from [[Combat Ranger]] to [[Wind Sneaker]]. | |||
|- | |||
| 04/20/2015 || - || colspan=2 align="left" | | |||
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} | |||
* | *{{nerf|Unable to hit the enemies above or below the platform.}} | ||
|- | |||
* | | 07/23/2015 || 12/16/2015 || colspan=2 align="left" | | ||
* | *{{buff|X-axis Range increased.}} | ||
* | |- | ||
| 07/30/2015 || - || colspan=2 align="left" | | |||
* | *{{buff|'''Damage''' increased.}} | ||
* | *{{buff|Shockwave range increased.}} | ||
*{{buff|Falling speed increased.}} | |||
** | *{{buff|Invincible while falling.}} | ||
*Fixed skill tooltip error. | |||
|- | |||
| 01/14/2016 || - || colspan=2 align="left" | | |||
*Fixed '+1 sec increase in stun time when awakened' effect not working. | |||
*Fixed Enhanced attribute not working. | |||
|- | |||
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|- | |||
| 02/22/2018 || rowspan=3 | 04/18/2018 || colspan=2 align="left" | | |||
*{{buff|[Enhanced] damage increase limit removed.}} | |||
*{{buff|Fall damage increased.}} | |||
*{{nerf|Shock Wave damage decreased.}} | |||
|- | |||
| 02/23/2018 || colspan=2 align="left" | | |||
*{{buff|Fall damage increased.}} | |||
*{{buff|Shock Wave damage increased.}} | |||
|- | |||
| 04/05/2018 || align="left" | | |||
*None | |||
| align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|} | |||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Wind Sneaker}} | |||
{{ |