Force Skills/fr: Difference between revisions
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==Force Mod== | ==Force Mod== | ||
[[Image:FShS.png|right|link=Shooting Star | [[Image:FShS.png|right|link=Shooting Star/ModA]] | ||
'''Force Mod''' skills are skills which influence specific skills for each individual character and class. When a '''Force Mod''' skill is equipped in the menu, that specific skill with go through a functional change when used often changing aspects of the skill completely. Each Mod skill is a separate drop and you can obtain the Mod skills of other classes, however you will not be able to do anything with them. | '''Force Mod''' skills are skills which influence specific skills for each individual character and class. When a '''Force Mod''' skill is equipped in the menu, that specific skill with go through a functional change when used often changing aspects of the skill completely. Each Mod skill is a separate drop and you can obtain the Mod skills of other classes, however you will not be able to do anything with them. | ||
An example is the skill as shown in the picture called "[[Shooting Star | An example is the skill as shown in the picture called "[[Shooting Star/ModA|[Mod] Shooting Star]]", which allows [[Fatal Phantom]] to convert [[Shooting Star]] from a barrage of multiple homing missiles to a single homing missile which explodes into a large magnetic field. | ||
==Rarity== | ==Rarity== |