Iron Paladin: Difference between revisions
→Trivia: if the wording doesn't fit could someone fix it owo?
(→Trivia: if the wording doesn't fit could someone fix it owo?) |
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*When changing into his Berserk Mode artwork in-game, instead of the in-game portrait transitioning to his standing Berserk pose, it is his skill artwork that is shown instead. [[Iron Paladin]] is the only [[Chung]] class to have different portraits for his normal and Berserk Mode interface. | *When changing into his Berserk Mode artwork in-game, instead of the in-game portrait transitioning to his standing Berserk pose, it is his skill artwork that is shown instead. [[Iron Paladin]] is the only [[Chung]] class to have different portraits for his normal and Berserk Mode interface. | ||
*With help from [[Fury Guardian]]'s [[Guard]] and passives that increases elemental resistance, '''Iron Paladin''' can be quite durable after learning his 2nd job passives. | *With help from [[Fury Guardian]]'s [[Guard]] and passives that increases elemental resistance, '''Iron Paladin''' can be quite durable after learning his 2nd job passives. | ||
*[[Iron Paladin]] is the only Chung that does '''NOT''' have a Berserk-related passive. | |||
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{{Characters}} | {{Characters}} |