Immortal: Difference between revisions
→Tips and Details: Can confirm, does not work at 0% Atk Spd.
Gameboy224 (talk | contribs) (→Trivia: Seems this was fixed at some point.) |
Gameboy224 (talk | contribs) (→Tips and Details: Can confirm, does not work at 0% Atk Spd.) |
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{{CDR}}<br> | {{CDR}}<br> | ||
{{CDeX}} 319% Phy. Damage<br> | {{CDeX}} 319% Phy. Damage<br> | ||
{{CDeZ}} | {{CDeZ}} 200% Phy. Damage<br> | ||
{{CDeX}} | {{CDeX}} 244% Phy. Damage x3 | ||
|- | |- | ||
| [[File:Combo - Immortal 2.png]] | | [[File:Combo - Immortal 2.png]] | ||
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{{CDRU}}<br> | {{CDRU}}<br> | ||
{{CViZ}} 172% Phy. Damage<br> | {{CViZ}} 172% Phy. Damage<br> | ||
{{CDeX}} | {{CDeX}} 112% Phy. Damage x3<br> | ||
{{CDeZ}} | {{CDeZ}} 240% Phy. Damage | ||
|} | |} | ||
=== Updates === | === Updates === | ||
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== Tips and Details == | == Tips and Details == | ||
*While the first {{CX}} in {{CDR}}{{CX}}{{CZ}}{{CX}} still launches, the {{CZ}} is designed to always catch the launched enemy right before it hits the ground. | *While the first {{CX}} in {{CDR}}{{CX}}{{CZ}}{{CX}} still launches, the {{CZ}} is designed to always catch the launched enemy right before it hits the ground assuming the user has some attack speed. | ||
**At higher attack speeds, however, [[Phantom Sword]] must be active for the combo to still work properly. | **At higher attack speeds, however, [[Phantom Sword]] must be active for the combo to still work properly. | ||
<br> | <br> |