Entangle: Difference between revisions
→Skill Information
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{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Maximum Deploy-able Traps''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Trap Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Trapped Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''MP Usage''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''MP Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | |||
{{!}} | {{!}} align=center rowspan=4 {{!}} 1 | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 10 seconds | ||
{{!}} | {{!}} align=center {{!}} 2.0 seconds | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 50 MP | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 7 seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | |||
{{!}} | {{!}} align=center {{!}} 2.5 seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 3 | |||
{{!}} | {{!}} align=center {{!}} 3.0 seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 4 | |||
{{!}} | {{!}} align=center {{!}} 3.5 seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 5 (M) | |||
{{!}} | {{!}} align=center rowspan=2 {{!}} 2 | ||
{{!}} | {{!}} align=center {{!}} 4.0 seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 6 | |||
{{!}} | {{!}} align=center {{!}} 4.5 seconds | ||
{{!}}} | {{!}}} | ||
|KR= | |KR= | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Maximum Deploy-able Traps''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Trap Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Trapped Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Defence Reduction''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''MP Usage''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''MP Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | |||
{{!}} | {{!}} align=center rowspan=4 {{!}} 1 | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 10 seconds | ||
{{!}} | {{!}} align=center {{!}} 2.0 seconds | ||
{{!}} | {{!}} align=center {{!}} 20% | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 50 MP | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 7 seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | |||
{{!}} | {{!}} align=center {{!}} 2.5 seconds | ||
{{!}} | {{!}} align=center {{!}} 40% | ||
{{!}}- | {{!}}- | ||
{{!}} 3 | |||
{{!}} | {{!}} align=center {{!}} 3.0 seconds | ||
{{!}} | {{!}} align=center {{!}} 60% | ||
{{!}}- | {{!}}- | ||
{{!}} 4 | |||
{{!}} | {{!}} align=center {{!}} 3.5 seconds | ||
{{!}} | {{!}} align=center {{!}} 80% | ||
{{!}}- | {{!}}- | ||
{{!}} 5 (M) | |||
{{!}} | {{!}} align=center rowspan=2 {{!}} 2 | ||
{{!}} | {{!}} align=center {{!}} 4.0 seconds | ||
{{!}} | {{!}} align=center rowspan=2 {{!}} 20% | ||
{{!}}- | {{!}}- | ||
{{!}} 6 | |||
{{!}} | {{!}} align=center {{!}} 4.5 seconds | ||
{{!}}} | {{!}}} | ||
*Increased deployment time. | *Increased deployment time. | ||
*Some enemies may now attack while Entangled. (Ex. Fallen Chloe) | *Some enemies may now attack while Entangled. (Ex. Fallen Chloe) | ||
**This may be an unintended glitch. | **This may be an unintended glitch. | ||
}} | }} | ||