Trick Shot: Difference between revisions

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→‎Skill Information: Added {{stat}} marker based on Cobodex info
m (Text replacement - "== Skill Modifiers == " to "== Related Skills == ")
m (→‎Skill Information: Added {{stat}} marker based on Cobodex info)
 
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Chung
|Character=Chung
|Skill=Trick Shot
}}
}}
<div style="float: right;">{{#ev:youtube|EnQ8Pr3CKNc|300}}</div>
{{#ev:youtube|E9w51hivSlI|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:SI_LEGSHOT.png]]<br>
| [[File:SI_LEGSHOT.png]]
| {{SkillType|A}} Fire 2 magic bullets towards the ground. The magic bullet will bounce between the enemy and the ground, dealing damage with each hit.
| {{SkillType|A}} Fires 2 magic bullets towards the ground. The magic bullet will bounce between the enemy and the ground, dealing damage with each hit.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class !! Level Required !! Skill Requirement  
! Class           !! Level Required !! Skill Requirement  
|-
|-
| [[Shooting Guardian]] || 30 || {{SkillText|SkillQuest|2}}
| [[Shooting Guardian]] || 30 || {{SkillText|SkillQuest|2}}
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Mode !! rowspan=2 | Magic Bullet (Magical) !! colspan=3 | {{se||Move Slowdown}} !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Magic Bullet<br>(Magical) !! colspan=3 | [[Status Effects/Move Slowdown|Move Slowdown]] !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Movement Speed Decrease {{stat|m}} !! Jump Speed Decrease {{stat|m}} !! Duration
! Movement Speed !! Jump Speed !! Duration
|-
| colspan="8" | '''Normal'''
|-
|-
| align="left" | 30 || rowspan=2 | 746% || rowspan=2 | -40% || rowspan=2 | -15% || 7 Seconds || rowspan=2 | 2 || rowspan=2 | 40 MP || rowspan=2 | 5 Seconds
| {{PvE}} || 746% || rowspan=2 | 40% || rowspan=2 | 15% || rowspan=2 | 7 Seconds || rowspan=2 | 2 || rowspan=2 | 40 MP || rowspan=2 | 5 Seconds
|-
|-
| align="left" | [Enhanced] || 9 Seconds
| {{PvP}} || 284%
|}
|-
 
| colspan="8" | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Magic Bullet<br>(Magical)
|-
|-
| align="left" | 30 || rowspan=2 | 284%
| {{PvE}} || 746% || rowspan=2 | 40% || rowspan=2 | 15% || rowspan=2 | 9 Seconds || rowspan=2 | 2 || rowspan=2 | 40 MP || rowspan=2 | 5 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 284%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Trick Shot|Powerful, Light|cd=5|mp=40|cd1=130}}
|- style="background:{{ColorSel|CharLight|Chung}}"
<br>
! colspan=2 | Powerful Trick Shot !! colspan=2 | Light Trick Shot
 
|- style="background:{{ColorSel|CharLight|Chung}}"
== Total Damage ==
! rowspan=2 | Attribute Effect !!  Details !! rowspan=2 | Attribute Effect !!  Details
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=746
! Cooldown !! MP Usage
|pvp_dmg=284
|-
|hits=2
| {{SkillText|Powerful|130}} || 6.5 Seconds || {{SkillText|Light|80}} || 32 MP
}}
|}
*Damage calculations do not include {{tt|gun draw hit|See [[#Tips and Details|Tips and Details]]}}.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:DCTrans4.png]]
DCTrans4.png; Awakened Will: Deadly Chaser;
| align="center" width="150" | [[Awakened Will: Deadly Chaser]]
FPPhantom_Shooter.png; Phantom Shooter;
| width="40" | [[File:FPPhantom_Shooter.png]]
}}
| align="center" width="150" |  [[Phantom Shooter]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*When drawing his gun, all surrounding targets will be damaged. Drawing the gun does 55% Physical Damage.
*When drawing the Silver Shooter, all surrounding targets will be damaged. Drawing the gun does 55% Physical Damage.
*The bullet from this skill travels extremely far but loses distance after hitting an enemy.
*The bullet from this skill travels extremely far but loses distance after hitting an enemy.
*The bullet will pierce through all enemies in its path. Since it can also ricochet off enemies, it can be used to deal damage to several enemies that are grouped together.  
*The bullet will pierce through all enemies in its path. Since it can also ricochet off enemies, it can be used to deal damage to several enemies that are grouped together.  
<br>
<br>


== Updates ==
== Trivia ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
*This skill is a combination of two older skills, [[Double Fire]] and [[Leg Shot]], the latter of which it reuses the icon from.
|- style="background:{{ColorSel|CharLight|Chung}}"
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 10/13/2016 || - || colspan=2 align="left" |  
| 10/13/2016 || 11/23/2016 || colspan=2 align="left" |  
*Damage error fixed.
*Damage error fixed.
|-
|-
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*Fixed issue where can activate [[Awakened Will: Deadly Chaser]] when the target is too close to Chung.
*Fixed issue where can activate [[Awakened Will: Deadly Chaser]] when the target is too close to Chung.
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/27/2017 || - || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>
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|CN=欺骗射击 |CNName=Trick Shot
|CN=欺骗射击 |CNName=Trick Shot
|BR=Disparo Ardil |BRName=Trick Shot
|BR=Disparo Ardil |BRName=Trick Shot
|PL=Podstępny Strzał |PLName=Sneaky Shot
}}
}}
<br>
<br>
 
{{SkillNav - Shooting Guardian}}
{{SGSkills}}
[[Category: Active Skills]]
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