Dive Kick Bombing: Difference between revisions

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Added Rhythm of Combat to Related Skills
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Rena
|Character=Rena
|Skill=Dive Kick Bombing
}}
}}
<div style="float: right;">{{#ev:youtube|pDiLZT0hKjI|300}}</div>
{{#ev:youtube|bKEgh1hPSi4|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:TAI-HO-MING.png]]
| [[File:CombatRangerSkill6.png]]
| {{SkillType|SA|B}} Move forward and deliver multiple kicks. The damage increases and also lands a stomp kick when used in an awakened state.
| {{SkillType|SA|B}} Deliver multiple kicks from the spot.<br>Increase the number of kicks when used during [[Awakening|Awakening Mode]].
|-
|-
|
|
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|-
|-
|
|
| {{SkillText|True|DiveKickBombing}}
| {{SkillText|True|Cooldown|5}}
|}
|}
<br>  
<br>  


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Combat Ranger]] || 35
| [[Combat Ranger]] || 35
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Mode !! rowspan=2 | Consecutive Kick (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=3 | Required Level !! colspan=7 | Damage (Physical) !! colspan=4 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! colspan=3 | Normal !! colspan=4 | Awaken !! colspan=3 | Normal/Awaken !! Awaken
! Normal !! Awakening
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Side Kick !! Continuous Kick !! Spinning Kick !! Side Kick !! Continuous Kick !! Spinning Kick !! Downward Slam !! Side Kick !! Continuous Kick !! Spinning Kick !! Downward Slam
| colspan="6" | '''Normal'''
|-
| {{PvE}} || 809% || rowspan=2 | 13 || rowspan=2 | 16 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
|-
| align="left" | 35 || rowspan=2 | 1736% || rowspan=2 | 310% || rowspan=2 | 2422% || rowspan=2 | 2700% || rowspan=2 | 482% || rowspan=2 | 3767% || rowspan=2 | 1382% || rowspan=2 | 1 || rowspan=2 | 17  || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 250 MP || rowspan=2 | 23 Seconds
| {{PvP}} || 204%
|-
|-
| align="left" | [Enhanced]
| colspan="6" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=3 | Required Level !! colspan=7 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=3 | Normal !! colspan=4 | Awaken
|- style="background:{{ColorSel|CharLight|Rena}}"
! Side Kick !! Continuous Kick !! Spinning Kick !! Side Kick !! Continuous Kick !! Spinning Kick !! Downward Slam
|-
|-
| align="left" | 35 || rowspan=2 | 465% || rowspan=2 | 83% || rowspan=2 | 649% || rowspan=2 | 629% || rowspan=2 | 112% || rowspan=2 | 881% || rowspan=2 | 323%
| {{PvE}} || 809% || rowspan=2 | 13 || rowspan=2 | 16 || rowspan=2 | 300 MP || rowspan=2 | 16 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 204%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rena|Dive Kick Bombing|Heavy, Critical|cd=21|cd_enhanced=16|mp=300}}
|- style="background:{{ColorSel|CharLight|Rena}}"
<br>
! colspan=2 | Heavy Dive Kick Bombing !! colspan=2 | Critical Dive Kick Bombing
 
|- style="background:{{ColorSel|CharLight|Rena}}"
== Total Damage ==
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
{{Damage|true|Rena
|- style="background:{{ColorSel|CharLight|Rena}}"
|dmg=809
! Cooldown !! MP Usage
|pvp_dmg=204
|-
|hits=13
| {{SkillText|Heavy|144|120}} || 27.6 Seconds || {{SkillText|Critical|120}} || 300 MP
|awk_hits=16
|}
|heavy=true
}}
<br>
 
== Related Skills ==
{{SkillTable
|
WindSneakerPassive2.png; Rhythm of Combat;
WindSneakerPassive5.png; Tenacious Will Locked-Trans2;
AnemosPassive2.png; Call of the Wind;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''Dive Kick Bombing''' can deal {{formatnum:{{#expr: 1736 + 310*17 + 2422}}}}% ({{formatnum:{{#expr: 465 + 83*17 + 649}}}}% in PvP) Physical Damage, assuming all hits connect. When awakened, it can deal up to {{formatnum:{{#expr: 2700 + 482*17 + 3767 + 1382}}}}% ({{formatnum:{{#expr: 629 + 112*17 + 881 + 323}}}}% in PvP) Physical Damage.
*The skill has a very far reach, capable of hitting enemies far off-screen. However, enemies further ahead will likely only be hit by one of the 3 kicking angles and thus take less hits.
**With '''Heavy''' it can deal {{formatnum:{{#expr: (1736 + 310*17 + 2422)*1.44}}}}% ({{formatnum:{{#expr: (465 + 83*17 + 649)*1.44}}}}% in PvP) Physical Damage, assuming all hits connect. When awakened, it can deal up to {{formatnum:{{#expr: (2700 + 482*17 + 3767 + 1382)*1.44}}}}% ({{formatnum:{{#expr: (629 + 112*17 + 881 + 323)*1.44}}}}% in PvP) Physical Damage.
*Due to the skill traits for this skill unlocking 11 levels before [[Nature's Affinity]] reaches level 2 for the required max MP, it is possible to accidentally lock yourself out of being able to cast the skill at all until then by choosing the '''Critical''' trait.
*In Awakening, the '''Downward Slam''' will lift and knock down the enemy.
<br>
 
== Gallery ==
<gallery>
File:DiveKickBombingOld.png|Old Icon of '''Dive Kick Bombing'''.
</gallery>
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|Ly-P9anVOzU|300}}
|Between its initial release and the 06/20/2019 KR Patch, '''Dive Kick Bombing''' was a flurry of close-ranged kicks that ended with a roundhouse kick. If used during Awakening, an additional stomp would be performed.
|}
<br>
<br>


== Updates ==
==Updates==
[[Image:DiveKickBombingOld.png|thumb|right|Old Icon of '''Dive Kick Bombing'''.]]
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 11/07/2013 || - || colspan=2 align="left" |  
| 03/20/2008 || 05/04/2011 || colspan=2 align="left" |
{{buff|Hit count increased.}}
*'''Dive Kick Bombing''' added.
{{buff|Wind blast explodes after each kick.}}
|-
{{buff|Awakening cyclone hitbox size increased.}}
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{buff|Hit count increased.}}
*{{buff|Wind blast explodes after each kick.}}
*{{buff|Awakening cyclone hitbox size increased.}}
*{{nerf|'''Damage''' decreased.}}
**Overall damage increased.
**Overall damage increased.
|-
|-
| 07/30/2015 || - || colspan=2 align="left" |  
| 07/30/2015 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 08/06/2015 || - || colspan=2 align="left" |  
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
*"Ruthless" attribute changed to "Heavy".
*'''Ruthless''' trait changed to '''Heavy'''.
|-
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
{{buff|Casting Speed is increased by 10%.}}
*{{buff|Casting Speed is increased by 10%.}}
*'''Reversed''' attribute changed to be '''Critical'''.
*'''Reversed''' trait changed to '''Critical'''.
*Change location of '''Critical''' and '''Heavy'''.
*Change location of '''Critical''' and '''Heavy'''.
|-
|-
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*Fixed issue where Rena can be pulled during the skill.
*Fixed issue where Rena can be pulled during the skill.
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{buff|Continuous Kick damage increased.}}
*{{buff|Continuous Kick damage increased.}}
{{nerf|Slide Kick damage decreased.}}
*{{nerf|Slide Kick damage decreased.}}
{{nerf|Spinning Kick damage decreased.}}
*{{nerf|Spinning Kick damage decreased.}}
{{nerf|Downward Slam damage decreased.}}
*{{nerf|Downward Slam damage decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |
*Skill features changed.
|-
| 04/28/2022 || 05/25/2022 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 02/16/2023 || 03/15/2023 || colspan=2 align="left" |
* {{buff|'''Consecutive Kick''' hits are improved to not push enemies.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Combat Ranger}}
{{CRSkills}}
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