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m (Text replacement - "{{ADSquareSkill}}" to "") Tags: Mobile edit Mobile web edit |
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Rena | |Character=Rena | ||
}} | }} | ||
{{#ev:youtube|hUDVEIS4Rng|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:Fatality.png]] | ||
| {{SkillType|SA|S}} Charge forward and slash anything that passes by. Low chance to critical hit and deliver high damage. (Can also be activated | | {{SkillType|SA|S}} Charge forward and slash anything that passes by. Low chance to critical hit and deliver high damage. (Can also be activated midair) | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Trapping Ranger]] || 15 | | [[Trapping Ranger]] || 15 | ||
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== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | |- | ||
! rowspan=2 | Mode !! colspan=2 | Penetrating Slash (Physical) !! colspan=2 | Damage Odds !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
! rowspan=2 | | |- | ||
|- | ! Normal !! Critical Hit !! Normal !! Critical Hit | ||
! Normal !! Critical !! Normal !! Critical | |- | ||
| colspan="7" | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 4121% || 6182% || rowspan=2 | 75% || rowspan=2 | 25% || rowspan=2 | 180 MP || rowspan=2 | 13 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 1570% || 2355% | ||
|- | |||
| colspan="7" | '''[Enhanced]''' | |||
| | |||
| | |||
|- | |- | ||
| | | {{PvE}} || 4121% || 6182% || rowspan=2 | 45% || rowspan=2 | 55% || rowspan=2 | 180 MP || rowspan=2 | 13 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 1570% || 2355% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Rena|Fatality|Empowered, Critical|mp=180}} | ||
<br> | |||
| | == Total Damage == | ||
{{Damage|true|Rena | |||
|dmg=4121 | |||
|pvp_dmg=1570 | |||
| | |awk_dmg=6182 | ||
| | |pvp_awk_dmg=2355 | ||
|awk_alias=Fatality, Critical Hit | |||
|empowered=true | |||
}} | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{| | {{SkillTable| | ||
NWPassive2.png; Calculated Strike; | |||
Twilight - Passive 2.png; Soul Memory; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
{{#ev:youtube|5kgw3h6jt98|300|right}} | |||
*Activating [[Vital Point Piercing]] before using '''Fatality''' is recommended for maximum damage. | *Activating [[Vital Point Piercing]] before using '''Fatality''' is recommended for maximum damage. | ||
*A successful Critical | *A successful Critical Hit is indicated by {{tt|'''!!'''|[[File:Critical!.png]]<br>Successful Critical Hit Icon}}. | ||
*If | **If [[Predator]] procs, the hit will be indicated by {{tt|'''Double !!'''|[[File:DoubleCritical!.png]]<br>Successful double Critical Hit Icon}}. | ||
*This skill gives back decent MP. A fatal or normal hit will | *If the target jumps and the blade hits their feet, the skill will miss. However, you can hit targets about a character's height below you. | ||
*Fatality can hit close enemies behind Rena. | *This skill gives back decent MP. A fatal or normal hit will recover 16 MP per mob. | ||
*[[Fatality]] can hit close enemies behind '''Rena'''. | |||
*Although not mentioned anywhere in the tooltip, you can still fail to deal damage with this skill like in the past at a very low chance. | |||
<br> | |||
== Old Version == | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" | |||
|- | |||
! width="300px" | Video | |||
! Description | |||
|- | |||
|{{#ev:youtube|PH1ij1kTMl0|300}} | |||
|Between its initial release and the 07/03/2013 KR Patch, the skill had a chance of failure, resulting in Rena tripping as she slashes through an opponent, only dealing 1 damage. | |||
*Before 05/29/2014 KR Patch, there was a chance of the skill doing below average damage. | |||
|} | |||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*'''Fatality''' is the first skill in the game to introduce a lottery system to decide the damage of the skill. | *'''Fatality''' is the first skill in the game to introduce a lottery system to decide the damage of the skill. | ||
*There was a voice dubbing for this skill, although they changed the yelling, "Fatality!", to just a yell. | *There was a voice dubbing for this skill, although they changed the yelling, "Fatality!", to just a yell. | ||
**However, in the Japanese Version, there is voice dubbing. | **However, in the Japanese Version, there is voice dubbing. | ||
*In the past, the skill's success rates were based on skill level. | *In the past, the skill's success rates were based on skill level. | ||
**Counter-intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop. | **Counter-intuitively, as this skill was ranked, '''Rena''' would fail increasingly often and the odds of making a Fatal blow would drop. | ||
<br> | <br> | ||
==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table" | |||
|- | |||
== Updates == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |||
| 12/29/2011 || 02/13/2013 || colspan=2 align="left" | | |||
*'''Fatality''' added. | |||
|- | |||
| 01/05/2012 || - || colspan=2 align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 07/30/2012 || - || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|- | |||
| 07/03/2013 || 11/24/2013 || colspan=2 align="left" | | |||
*{{buff|Failure Damage removed.}} | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |- | ||
| 05/29/2014 || 09/17/2014 || colspan=2 align="left" | | | 05/29/2014 || 09/17/2014 || colspan=2 align="left" | | ||
{{buff| | *{{buff|Weak damage is removed.}} | ||
{{buff|Fatal damage is increased.}} | *{{buff|Fatal damage is increased.}} | ||
|- | |- | ||
| 04/20/2015 || - || colspan=2 align="left" | | | 04/20/2015 || - || colspan=2 align="left" | | ||
{{nerf|Unable to hit the enemies below the platform.}} | *{{nerf|Unable to hit the enemies below the platform.}} | ||
|- | |- | ||
| 07/23/2015 || | | 07/23/2015 || 12/16/2015 || colspan=2 align="left" | | ||
{{buff|Can be activated in mid-air.}} | *{{buff|Can be activated in mid-air.}} | ||
{{buff|Critical chance is increased by 10%.}} | *{{buff|Critical chance is increased by 10%.}} | ||
|- | |- | ||
| 07/30/2015 || - || colspan=2 align="left" | | | 07/30/2015 || - || colspan=2 align="left" | | ||
{{buff|Damage Largely Increased.}} | *{{buff|Damage Largely Increased.}} | ||
|- | |- | ||
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | | 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | ||
{{buff|MP Usage decreased.}} | *{{buff|MP Usage decreased.}} | ||
{{buff|Range increased.}} | *{{buff|Range increased.}} | ||
{{buff|Hitbox increased.}} | *{{buff|Hitbox increased.}} | ||
* | *'''Regenerating (1)''' trait changed to '''Critical'''. | ||
*Change location of "'''Critical'''" and "'''Empowered'''". | *Change location of "'''Critical'''" and "'''Empowered'''". | ||
|- | |- | ||
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | | 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | ||
{{buff|Last hit doesn't knock down and pushes targets away.}} | *{{buff|Last hit doesn't knock down and pushes targets away.}} | ||
|- | |- | ||
| 01/12/2017 || | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Trapping Ranger}} | |||
{{ |