Death Field: Difference between revisions
m
It's already been mentioned that Death Field stops everything but moving. Unless you have some Nasod Goggles to confirm this?
PurpleLove (talk | contribs) No edit summary |
m (It's already been mentioned that Death Field stops everything but moving. Unless you have some Nasod Goggles to confirm this?) |
||
Line 68: | Line 68: | ||
*This skill's explosions are treated as static AoE damage if used in a group of enemies (the more clustered enemies there are, the more damage this skill will inflict). | *This skill's explosions are treated as static AoE damage if used in a group of enemies (the more clustered enemies there are, the more damage this skill will inflict). | ||
**If used in PVP the explosion can be rendered useless if it happens in the middle of the opponent(s) moving off of a platform or teleporting (Tyrant's Arena only). | **If used in PVP the explosion can be rendered useless if it happens in the middle of the opponent(s) moving off of a platform or teleporting (Tyrant's Arena only). | ||
*** Best not combo afterwards | *** Best not to combo afterwards because the opponent can be knocked down, causing the second hit to miss. | ||
*Despite the skill in-game description stating "Maximum Explosions: 2", there is no limit to how many targets can be simultaneously hit or the number of secondary explosions, and the skill will also never explode twice on a single enemy. | *Despite the skill in-game description stating "Maximum Explosions: 2", there is no limit to how many targets can be simultaneously hit or the number of secondary explosions, and the skill will also never explode twice on a single enemy. | ||
{{DMSkills}} | {{DMSkills}} |