Particle Ray/ModA: Difference between revisions
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__NOTOC__{{DISPLAYTITLE:Particle Ray}}{{Languages|Particle Ray/ModA}} | __NOTOC__{{DISPLAYTITLE:[Mod] Particle Ray}}{{Languages|Particle Ray/ModA}} | ||
{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Eve | |Character=Eve | ||
}} | }} | ||
{{#ev:youtube|qA0DhkDjvNc|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force| | | {{Force|CodeElectraSkill6.png}} | ||
| {{SkillType|SA| | | {{SkillType|SA|S|M}} 전방 상단에 역장을 생성시켜 아래에 있는 적들을 처치한다. | ||
|- | |- | ||
| | | | ||
| {{SkillText|ForceField}} | | {{SkillText|ForceField}} | ||
{{SkillText|CoreActivation}} | |- | ||
| | |||
| {{SkillText|CoreActivation}} | |||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | |||
|- | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ! Class !! Level Required !! Skill Requirement | ||
! Class | |||
|- | |- | ||
| [[Code: Sariel]] || 99 || | | [[Code: Sariel]] || 99 || {{mr|Particle Ray}} | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! rowspan="2" | Mode !! colspan="5" | Damage (Magical) !! colspan="5" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | |||
! rowspan="2" | | |- | ||
|- | ! Beam Attack !! Amplification Field - Beam Attack !! Spectrum Field - Beam Attack !! Reactive Field - Multiple Electric Spears !! Fusion Field - Multiple Electric Spears !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion | ||
! | |||
|- | |- | ||
| | | {{PvE}} || 340% || 416% || 180% || 306% || 184% || rowspan=2 colspan="2" | ?? || rowspan=2 | ?? || rowspan=2 | ?? || rowspan=2 | ?? || rowspan=2 | 160 MP || rowspan=2 | 14 Seconds | ||
= | |||
| | |||
| | |||
|- | |- | ||
| | | {{PvP}} || 129% || 158% || 68% || 127% || 76% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Eve|Particle Ray|Heavy, Haste|cd=14}} | ||
| | <br> | ||
| | == Total Damage == | ||
{{Columns| | |||
| | <div> | ||
=== Normal=== | |||
| | {{Damage|true|Eve | ||
| | |dmg=340 | ||
|} | |pvp_dmg=129 | ||
|hits=7 | |||
|count=3 | |||
|count_name=Ray | |||
|heavy=true | |||
}} | |||
</div> | |||
<div> | |||
===Amplify=== | |||
{{Damage|true|Eve | |||
|dmg=416 | |||
|pvp_dmg=158 | |||
|hits=7 | |||
|count=3 | |||
|count_name=Ray | |||
|heavy=true | |||
}} | |||
</div> | |||
<div> | |||
=== Spectrum === | |||
{{Damage|true|Eve | |||
|dmg=180 | |||
|pvp_dmg=68 | |||
|hits=7 | |||
|avg_hits=21 | |||
|count=6 | |||
|use_avg=true | |||
|count_name=Ray | |||
|heavy=true | |||
}} | |||
</div> | |||
<div> | |||
===Reactive=== | |||
{{Damage|true|Eve | |||
|dmg=306 | |||
|pvp_dmg=127 | |||
|hits=5*3 | |||
|heavy=true | |||
}} | |||
</div> | |||
<div> | |||
===Fusion=== | |||
{{Damage|true|Eve | |||
|dmg=184 | |||
|pvp_dmg=76 | |||
|hits=10*3 | |||
|heavy=true | |||
}} | |||
</div> | |||
}} | |||
*'''Average''' in '''Spectrum Mode''' assumes 21 hits. | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{| style="border-collapse: collapse;" | {{SkillTable | ||
| | |||
CodeElectraSkill1.png; El Crystal Spectrum; | |||
CodeSarielPassive1.png; Overload; | |||
}} | |||
<br> | |||
== Tips and Details == | |||
*During normal, '''Amplify''' and '''Spectrum''' mode, the beam is fired from slightly into the foreground to far into the background. | |||
**Due to this, only enemies relatively close to you can be hit entirely, as even wider enemies like [[Dragon Nest: Abyss|Ancient Bone Dragon]] do not have hitboxes that far into the background. | |||
<br> | |||
== Trivia == | |||
*This is currently one of only two skills, alongside {{mod|Burst Grenade|1}}'s Laser hit, that directly attack on the Z-Axis specifically, without the skill simply being large enough to hit into other planes (like [[Eschaton]]), or following paths/being a homing projectile. | |||
<br> | |||
== Old Version == | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" | |||
|- | |||
! width="300px" | Video | |||
! Description | |||
|- | |- | ||
| | |{{#ev:youtube|BPCSygoPqfM|300}} | ||
| | |Between its initial release and the 06/20/2019 KR Patch, {{mod|Particle Ray|1}} functioned like a smaller and lower cost [[Linear Divider]]. | ||
|- | |||
|{{#ev:youtube|2i-XuDybWaM|300||||start={{#expr: 60*47 + 58}}&end={{#expr: 60*48 + 06}}}} | |||
| Before the 04/25/2024 KR patch, {{mod|Particle Ray|1}} fired a beam that swept horizontally across the Z-axis. | |||
|} | |} | ||
<br> | <br> | ||
== | ==Updates== | ||
{| style="border-collapse: collapse;" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 05/17/2018 || 06/14/2018 || colspan=2 align="left" | | |||
*'''[Mod] Particle Ray''' added. | |||
|- | |||
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" | | |||
*Changed from '''Tenacity''' to '''Strength'''. | |||
*Skill feature changed. | |||
*Icon changed from [[File:ParticleRay.png|30px]] to [[File:CodeElectraSkill6.png|30px]]. | |||
|- | |- | ||
| | | rowspan=2 | 07/04/2019 || rowspan=2 | 07/17/2019 || colspan=2 align="left" | | ||
| align=" | *{{buff|Spectrum Mode damage increased.}} | ||
| | |- | ||
| align=" | | align="left" | | ||
*{{nerf|Fusion Mode damage decreased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 10/08/2020 || 11/04/2020 || align="left" | | |||
*None | |||
| align="left" | | |||
*{{nerf|Reactive Damage decreased.}} | |||
*{{nerf|Fusion Damage decreased.}} | |||
|- | |||
| 04/25/2024 || 05/22/2024 || colspan=2 align="left" | | |||
*Skill features changed. | |||
|} | |} | ||
<br> | <br> | ||
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|DE=Partikelstrahl |DEName=Particle Ray | |DE=Partikelstrahl |DEName=Particle Ray | ||
}} | }} | ||
<br> | <br> | ||
{{ | {{SkillNav - Code: Sariel}} |