Template:SkillText: Difference between revisions

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'''[[Way of the Sword|<font color="4488FF">Vitality Skill</font>]]'''
'''[[Way of the Sword|<font color="4488FF">Vitality Skill</font>]]'''
*Consumes the <font color="4488FF">Vitality gauge</font> and charges the <font color="FF4444">Destruction gauge</font>
*Consumes the <font color="4488FF">Vitality gauge</font> and charges the <font color="FF4444">Destruction gauge</font>
*Reduces mana consumption by 30% and boosts mana gain when Vitality is active to 200% (150% in PvP)
*Reduces mana consumption by 30% (10% in PvP) and boosts mana gain when Vitality is active to 200% (120% in PvP)
   | Mega Slash=
   | Mega Slash=
<font color=FFC000>'''Focus Strength'''</font>
<font color=FFC000>'''Focus Strength'''</font>
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   | VerticalSlicer=
   | VerticalSlicer=
<font color="FFCC00">'''Sword Energy'''</font>
<font color="FFCC00">'''Sword Energy'''</font>
*While [[Armageddon Blade]] is active, range and damage are increased by 1.5 times.
*When [[Armageddon Blade]] is activated, damage and range will be increased by 1.5 times.
   | GrandCross=
   | GrandCross=
<font color="ffcc00">'''Grand Cross'''</font>
<font color="ffcc00">'''Grand Cross'''</font>
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   | Magic Missile=
   | Magic Missile=
<font color="FFC000">'''Magic Missile'''</font>
<font color="FFC000">'''Magic Missile'''</font>
*Upon cast, it does not stun after the duration ends.
*After casting, does not inflict hitstun after a certain period of time
*Upon use during awakening, tracking speed is increased by 30%
*Upon use during awakening, tracking speed is increased by 30%
   | Lightning Shower=
   | Lightning Shower=
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   | Energy Discharge=
   | Energy Discharge=
<font color="FFC000">'''Mana of Rage'''</font>
<font color="FFC000">'''Mana of Rage'''</font>
*Increase max MP depending on the number of awakening beads.
*When awakened, increase max MP depending on the number of awakening beads and recover the same amount.
*Depending on the amount, natural MP recovery is increased.
*Natural MP recovery is increased.
<!-- Rena's Mechanics -->
<!-- Rena's Mechanics -->
   | Nature =
   | Nature =
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*Activate by repeated presses of the skill key.
*Activate by repeated presses of the skill key.
*Attack power increases by 5% for 10 seconds.
*Attack power increases by 5% for 10 seconds.
{{#switch:{{{2|}}}
 
    | Revolver Cannon=
*Fire 2 additional bullets with infinite piercing.
    | Hellfire Gatling=
*Fire 13 additional explosions.
    | Harpoon Spear=
*Increase number of chain bursts.
    | Giga Prominence=
*Release explosive smoke for extra damage before the explosion.
    | Deadly Raid=
*Increase number of punches. (Up to 3 additional punches)
    | Ignition Crow=
*Flaming Crow travel ranged doubled.{{#switch:{{{3|}}}
      | Incinerator=
*Incineration duration increased to 15 seconds.
      }}
    }}
<!-- Eve's Mechanics -->
<!-- Eve's Mechanics -->
   | CoreActivation=
   | CoreActivation=
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*Follows the caster for a certain duration and attacks nearby enemies.
*Follows the caster for a certain duration and attacks nearby enemies.
*Has HP equal to 25% of the caster's in PvP.
*Has HP equal to 25% of the caster's in PvP.
  }}
   | ForceField =
   | ForceField =
<font color=33FFFF>'''Force Field Skill'''</font>
<font color=33FFFF>'''Force Field Skill'''</font>
*{{#switch:{{{2|}}}
*{{#switch:{{{2|}}}
    | SweepRolling=Skill reacts to Force Fields (After being fired)
     | EnergyNeedles=Energy Needle reacts with force fields created by other skills as well.
     | EnergyNeedles=Energy Needle reacts with force fields created by other skills as well.
     | #default=Skill reacts to Force Fields
     | #default=Skill reacts to Force Fields
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   | MultiForceField =
   | MultiForceField =
<font color=33FFFF>'''Multi-Force Field Skill'''</font>
<font color=33FFFF>'''Multi-Force Field Skill'''</font>
*Skill reacts to multiple Force Fields
{{#switch:{{{2|}}}
    | FinalStrike=
*Skill reacts to multiple Force Fields (Large Force Field + Normal Force Field)
*Amplify Field (Red Field) : A massive beam connects the large force fields
*Spectrum Field (Blue Field) : Multiple beams connect the large force fields and hit continuously
*Reactive Field (Green Field) : Emit multiple homing electric spears from the center of the large force fields
*Fusion Field : Generate 4 large force fields, and emit multiple homing electric spears from the center of the large force fields
    | #default=
*Skill reacts to multiple Force Fields (Large Force Field + Normal Force Field)
}}
   | FusionField=
   | FusionField=
<font color=33FFFF>'''Create Fusion Field'''</font>
<font color=33FFFF>'''Create Fusion Field'''</font>
*Activates Amplify/Spectrum/Reactive Force Fields at the same time.
*Activates Amplify/Spectrum/Reactive Force Fields at the same time.
*Other force fields will not activate through El Crystal Spectrum while Fusion Field is active.
*Other force fields will not activate through El Crystal Spectrum while Fusion Field is active.
  | FusionFieldR=
<font color=33FFFF>'''Create Fusion Field'''</font>
*Activates Amplify/Spectrum/Reactive Force Fields at the same time.


<!-- Chung's Mechanics -->
<!-- Chung's Mechanics -->
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*Additional artillery wave if used with 6 cannonballs (1 wave max)
*Additional artillery wave if used with 6 cannonballs (1 wave max)
     | ModCarpetBombing=
     | ModCarpetBombing=
*2 additional submissiles per 3 cannonballs (Max 4)
*2 additional submissiles per 3 cannonballs (Max 6)
     | ChaosCannon=
     | ChaosCannon=
*Uses 1 cannonball
*Uses 1 cannonball
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<font color=FFC000>'''Energy Consumption'''</font>
<font color=FFC000>'''Energy Consumption'''</font>
*{{#switch:{{{2|}}}
*{{#switch:{{{2|}}}
    | FlyingKite=Costs 10 Energy
(Additional battering strikes can be dealt with Energy gained from Celestial Fox mode)
     | 6=All (Minimum 6)
     | 6=All (Minimum 6)
     | #default=Costs {{{2|}}} Energy
     | #default=Costs {{{2|}}} Energy
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*Attack Speed increased by 10%
*Attack Speed increased by 10%
*Duration: 30 Seconds
*Duration: 30 Seconds
  | FlameLotusStrike=
<font color=FFC000>'''Flame Lotus Strike'''</font>
*Performs following consecutive attack when skill key is pressed within 4 seconds.
*1st Consecutive Attack : Thrust
*2nd Consecutive Attack : Upward Slash
*3rd Consecutive Attack : Chain Strikes
   | RakshasaSpirit =
   | RakshasaSpirit =
<font color=FFC000>'''Rakshasa Spirit'''</font>
<font color=FFC000>'''Rakshasa Spirit'''</font>
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*Repeatedly press skill key to activate {{#switch:{{{2|}}}
*Repeatedly press skill key to activate {{#switch:{{{2|}}}
     | Dragon={{#switch:{{{3|}}}
     | Dragon={{#switch:{{{3|}}}
       | 3=[[Dragon Stance 3 : Eight Trigram Palm|Dragon Stance 3]]
       | 3=[[Dragon Stance 3: Eight Trigram Palm|Dragon Stance 3]]
       | 4=[[Dragon Stance 4 : Moonlight Slash|Dragon Stance 4]]
       | 4=[[Dragon Stance 4: Moonlight Slash|Dragon Stance 4]]
     }}
     }}
     | Tiger={{#switch:{{{3|}}}
     | Tiger={{#switch:{{{3|}}}
       | 2=[[Tiger Stance 2 : Tiger Claw|Tiger Stance 2]]
       | 2=[[Tiger Stance 2: Tiger Claw|Tiger Stance 2]]
       | 3=[[Tiger Stance 3 : Earth Axis|Tiger Stance 3]]
       | 3=[[Tiger Stance 3: Earth Axis|Tiger Stance 3]]
       | 4=[[Tiger Stance 4 : Raging Wave|Tiger Stance 4]]
       | 4=[[Tiger Stance 4: Raging Wave|Tiger Stance 4]]
     }}
     }}
     | Wolf={{#switch:{{{3|}}}
     | Wolf={{#switch:{{{3|}}}
       | 3=[[Wolf Stance 3 : Wolf Claw|Wolf Stance 3]]
       | 3=[[Wolf Stance 3: Wolf Claw|Wolf Stance 3]]
       | 4=[[Wolf Stance 4 : Wolf Fang|Wolf Stance 4]]
       | 4=[[Wolf Stance 4: Wolf Fang|Wolf Stance 4]]
     }}
     }}
     | Rakshasa={{#switch:{{{3|}}}
     | Rakshasa={{#switch:{{{3|}}}
       | 2=[[Rakshasa Stance 2 : Energy Burst|Rakshasa Stance 2]]
       | 2=[[Rakshasa Stance 2: Energy Burst|Rakshasa Stance 2]]
       | 3=[[Rakshasa Stance 3 : Spear Prison|Rakshasa Stance 3]]
       | 3=[[Rakshasa Stance 3: Spear Prison|Rakshasa Stance 3]]
       | 4=[[Rakshasa Stance 4 : Soul Escape|Rakshasa Stance 4]]
       | 4=[[Rakshasa Stance 4: Soul Escape|Rakshasa Stance 4]]
     }}
     }}
     | Exorcism={{#switch:{{{3|}}}
     | Exorcism={{#switch:{{{3|}}}
       | 3=[[Exorcism Stance 3 : Shadoweave|Exorcism Stance 3]]
       | 3=[[Exorcism Stance 3: Shadoweave|Exorcism Stance 3]]
       | 4=[[Exorcism Stance 4 : Darkness Sever|Exorcism Stance 4]]
       | 4=[[Exorcism Stance 4: Darkness Sever|Exorcism Stance 4]]
     }}
     }}
     | Phantom Fox={{#switch:{{{3|}}}
     | Phantom Fox={{#switch:{{{3|}}}
       | 2=[[Phantom Fox Stance 2 : Discordance]]
       | 2=[[Phantom Fox Stance 2: Discordance]]
       | 3=[[Phantom Fox Stance 3 : Rapid Raid]]
       | 3=[[Phantom Fox Stance 3: Rapid Raid]]
       | 4=[[Phantom Fox Stance 4 : Fox's Meal]]
       | 4=[[Phantom Fox Stance 4: Fox's Meal]]
     }}
     }}
   }}
   }}
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     | Dragon=
     | Dragon=
'''[[Blast|<font color="00FF24">Secret Dragon Arts : 'Blast'</font>]]'''
'''[[Blast|<font color="00FF24">Secret Dragon Arts : 'Blast'</font>]]'''
*Activate Dragon Stance in order of [[Dragon Stance 2 : Pulling Thrust|2]]/[[Dragon Stance 3 : Eight Trigram Palm|3]]/'''4''' to trigger Dragon Arts Secret Mode.
*Activate Dragon Stance in order of [[Dragon Stance 2: Pulling Thrust|2]]/[[Dragon Stance 3: Eight Trigram Palm|3]]/'''4''' to trigger Dragon Arts Secret Mode.
*Dragon Stance 1: Activate with {{CDR}}{{CX}} or {{CX}}{{CX}}{{CDX}}{{CX}}
*Dragon Stance 1: Activate with {{CDR}}{{CX}} or {{CX}}{{CX}}{{CDX}}{{CX}}
   | Tiger=
   | Tiger=
'''[[Fierce Tiger|<font color="00FF24">Secret Tiger Arts : 'Fierce Tiger'</font>]]'''
'''[[Fierce Tiger|<font color="00FF24">Secret Tiger Arts : 'Fierce Tiger'</font>]]'''
*Activate Tiger Stance in order of [[Tiger Stance 1 : Rock Smash|1]]/[[Tiger Stance 2 : Tiger Claw|2]]/[[Tiger Stance 3 : Earth Axis|3]]/'''4''' to trigger Secret Tiger Arts.
*Activate Tiger Stance in order of [[Tiger Stance 1: Rock Smash|1]]/[[Tiger Stance 2: Tiger Claw|2]]/[[Tiger Stance 3: Earth Axis|3]]/'''4''' to trigger Secret Tiger Arts.
   | Wolf=
   | Wolf=
'''[[Killing Howl|<font color="00FF24">Secret Wolf Arts - 'Killing Howl'</font>]]'''
'''[[Killing Howl|<font color="00FF24">Secret Wolf Arts - 'Killing Howl'</font>]]'''
*Activate Wolf Stance 1/[[Wolf Stance 2 : Wind Wedge|2]]/[[Wolf Stance 3 : Wolf Claw|3]]/'''4''' to trigger Wolf Arts Secret Mode
*Activate Wolf Stance 1/[[Wolf Stance 2: Wind Wedge|2]]/[[Wolf Stance 3: Wolf Claw|3]]/'''4''' to trigger Wolf Arts Secret Mode
*Wolf Stance 1: Activate with {{CDR}}{{CZ}} or {{CZ}}{{CZ}}{{CZ}}
*Wolf Stance 1: Activate with {{CDR}}{{CZ}} or {{CZ}}{{CZ}}{{CZ}}
   | Rakshasa=
   | Rakshasa=
'''[[Purgatory|<font color="00FF24">Secret Rakshasa Arts - 'Purgatory'</font>]]'''
'''[[Purgatory|<font color="00FF24">Secret Rakshasa Arts - 'Purgatory'</font>]]'''
*Activate Rakshasa Stance in order of [[Rakshasa Stance 1 : Soul Reaping|1]]/[[Rakshasa Stance 2 : Energy Burst|2]]/[[Rakshasa Stance 3 : Spear Prison|3]]/'''4''' to trigger Secret Rakshasa Arts.
*Activate Rakshasa Stance in order of [[Rakshasa Stance 1: Soul Reaping|1]]/[[Rakshasa Stance 2: Energy Burst|2]]/[[Rakshasa Stance 3: Spear Prison|3]]/'''4''' to trigger Secret Rakshasa Arts.
   | Exorcism=
   | Exorcism=
'''[[Night Parade of One Hundred Souls|<font color="00FF24">Secret Exorcism Arts : 'Night Parade of One-Hundred Souls'</font>]]'''
'''[[Night Parade of One Hundred Souls|<font color="00FF24">Secret Exorcism Arts : 'Night Parade of One-Hundred Souls'</font>]]'''
*Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2 : Specter Restraints|2]]/[[Exorcism Stance 3 : Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode
*Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2: Specter Restraints|2]]/[[Exorcism Stance 3: Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode
*Exorcism Stance 1: Activate with {{CDRU}}{{CZ}}{{CX}}, {{CX}}{{CX}}{{CX}}{{CConX}}{{CZ}}, or {{CDR}}{{CZ}}{{CX}}
*Exorcism Stance 1: Activate with {{CDRU}}{{CZ}}{{CX}}, {{CX}}{{CX}}{{CX}}{{CConX}}{{CZ}}, or {{CDR}}{{CZ}}{{CX}}
   | Phantom Fox=
   | Phantom Fox=
'''[[Pulverization|<font color="00FF24">Secret Phantom Fox Arts : 'Pulverization'</font>]]'''
'''[[Pulverization|<font color="00FF24">Secret Phantom Fox Arts : 'Pulverization'</font>]]'''
*Activate 'Phantom Fox Stance' in the order of [[Phantom Fox Stance 1 : Savor|1]]/[[Phantom Fox Stance 2 : Discordance|2]]/[[Phantom Fox Stance 3 : Rapid Raid|3]]/'''4''' to trigger Phantom Fox Arts Secret Mode.
*Activate 'Phantom Fox Stance' in the order of [[Phantom Fox Stance 1: Savor|1]]/[[Phantom Fox Stance 2: Discordance|2]]/[[Phantom Fox Stance 3: Rapid Raid|3]]/'''4''' to trigger Phantom Fox Arts Secret Mode.
   }}
   }}


<!-- Elesis' Mechanics -->
<!-- Elesis' Mechanics -->
  | CrossCut= '''<font color="FFCC00">Aura of Victory</font>'''
*While [[Sword of Victory]] is active, damage and range are increased by 1.5 times.
   | AbyssSword=
   | AbyssSword=
'''<font color="FFCC00">Sword of the Abyss</font>'''
'''<font color="FFCC00">Sword of the Abyss</font>'''
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{{#switch:{{{2|}}}
{{#switch:{{{2|}}}
     | InjectionStigma =  
     | InjectionStigma =  
*Does not consume MP, instead consume 50% of Physical Attack Power as HP to cast.
*When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%<br>(Blood Hit does not consume HP if your HP is below 20%)<br>(Only Overflowing Evil Blow is affected by Blood Hit)
*If the HP is higher than 20%, consume 10% of the skill damage as HP to deal 40% more damage<br>(Blood Hit does not consume HP if your HP is below 20%)<br>(Only Overflowing Evil Blow is affected by Blood Hit)
     | #default=
     | #default=
*When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%<br>(Blood Hit does not consume HP if your HP is below 20%)
*When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%<br>(Blood Hit does not consume HP if your HP is below 20%)
     }}
     }}
  | BloodStorm=
'''<font color="FFCC00">Blood Illusion</font>'''
*Create 2 storms while Shade Illusion is active. Damage of 1 storm will be 70%. (Explosion damage is the same)
   | BloodDrain=
   | BloodDrain=
'''<font color="FF4444">Blood Drain</font>'''
'''<font color="FF4444">Blood Drain</font>'''
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'''[[Chivalry System|<font color="FF4444">Annihilation Skill</font>]]'''
'''[[Chivalry System|<font color="FF4444">Annihilation Skill</font>]]'''
*Consumes the <font color="FF4444">Annihilation gauge</font> and charges the <font color="4488FF">Gale gauge</font>
*Consumes the <font color="FF4444">Annihilation gauge</font> and charges the <font color="4488FF">Gale gauge</font>
*100% Critical and ignores defensive skills (Guard/Knockdown) when Annihilation is active
*10% defense ignore and ignores defensive skills (Guard/Knockdown) when Annihilation is active
   | Gale =
   | Gale =
'''[[Chivalry System|<font color="4488FF">Gale Skill</font>]]'''
'''[[Chivalry System|<font color="4488FF">Gale Skill</font>]]'''
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   | DMP Usage=
   | DMP Usage=
<font color="00FF24">'''Dynamo Mutation Point'''</font>
<font color="00FF24">'''Dynamo Mutation Point'''</font>
{{#switch:{{{3|}}}
    | Aiming Nova =
*Hold down the skill key for 1 second to consume 1 Dynamo Mutation Point and apply the [Extreme Coldness] debuff.
    | #default =
*Uses {{#ifeq: {{{2|}}}|1|{{{2|}}} Dynamo Mutation Point|a maximum of {{{2|}}} Dynamo Mutation Points}} {{#switch:{{{3|}}}
*Uses {{#ifeq: {{{2|}}}|1|{{{2|}}} Dynamo Mutation Point|a maximum of {{{2|}}} Dynamo Mutation Points}} {{#switch:{{{3|}}}
     | Conqueror |Aiming Nova =.
     | Conqueror =.
     | #default = with Awakening.
     | #default = with Awakening.
     }}
     }}
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     | Quake Buster=Increases 10% damage with Dynamo Mutation Point.
     | Quake Buster=Increases 10% damage with Dynamo Mutation Point.
*When 2 mutation point is used, recover 25 MP.
*When 2 mutation point is used, recover 25 MP.
    | Sonic Jump=5% Damage Increase per point
     | Conqueror=For each mutation point used, fires a homing missile.
     | Conqueror=For each mutation point used, fires a homing missile.
    | Energy Shock=When using Dynamo Point, the last hit will link into a nasod armor combo.
     | Psychic Storm=For each mutation point used, the skill gains a size increment and a longer duration.
     | Psychic Storm=For each mutation point used, the skill gains a size increment and a longer duration.
     | Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit.
     | Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit.
    | Nasod Armor Mode - Full Burst=Duration increases by 5 sec. per Dynamo Point.
     | Quicksilver Accel=Last hit can connect to Nasod Armor Command
     | Quicksilver Accel=Last hit can connect to Nasod Armor Command
     | Rushing Drones=Throws one additional bomb.
     | Rushing Drones=Throws one additional bomb.
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     | Starfall=Create an additional starfall with half the duration.
     | Starfall=Create an additional starfall with half the duration.
     | Ultimate Fury=Create an additional drone.
     | Ultimate Fury=Create an additional drone.
    | Zero Kelvin Generator=Received Damage Increase effect will increase by 1.5 times.
     | Delayed Explosion=Strengthens the explosion and prevents shake-off.
     | Delayed Explosion=Strengthens the explosion and prevents shake-off.
     | Gravity Buster=When 1 mutation point is used, damage of the skill is increased by 10%.
     | Gravity Buster=When 1 mutation point is used, damage of the skill is increased by 10%.
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     | Quicksilver Strike=Increases 5% damage per Dynamo Mutation Point.
     | Quicksilver Strike=Increases 5% damage per Dynamo Mutation Point.
     | Charged Impulser=Black hole generation interval decreased by 50%.
     | Charged Impulser=Black hole generation interval decreased by 50%.
    | Aiming Nova=Hold skill key when charging the skill for 1 second to inflict the Ice debuff.
     | Force Field=Increases Force Field duration by 100%.
     | Force Field=Increases Force Field duration by 100%.
     | Reverse Field=Increases 5% damage per Dynamo Mutation Point. Decrease Reverse Gravitational Field hit interval to 0.33 seconds.
     | Reverse Field=Use Dynamo Mutation Point to make the term between each hit 0.33 seconds.
*Increases 5% damage per Dynamo Mutation Point.
     | Moonlight Breaker=When using 1 DMP, ignores Guard.
     | Moonlight Breaker=When using 1 DMP, ignores Guard.
*When using 2 DMP, 10% damage increase.
*When using 2 DMP, 10% damage increase.
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     | #default=Increases 10% damage per Dynamo Mutation Point.
     | #default=Increases 10% damage per Dynamo Mutation Point.
     }}
     }}
(Skill can be used without Mutation Points)
}}<br>(Skill can be used without Mutation Points)
   | DP Skill Recovery={{#switch:{{{2|}}}
   | DP Recovery Skill={{#switch:{{{2|}}}
   | Pulse Cannon= <font color="4488FF">'''DP Recovery Skill'''</font>
   | Pulse Cannon= <font color="4488FF">'''DP Recovery Skill'''</font>
*In Configuration Mode (Awakening), 100 DP will be consumed for this skill. Holding down the skill button will allow Add to fire 4 more shots, each costing 25 DP.  
*In Configuration Mode (Awakening), 100 DP will be consumed for this skill. Holding down the skill button will allow Add to fire 4 more shots, each costing 25 DP.  
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   | Stasis Field= <font color="4488FF">'''DP Recovery Skill'''</font>
   | Stasis Field= <font color="4488FF">'''DP Recovery Skill'''</font>
*In Dissolution Mode (Non-Awakening), 60 DP will be recovered.
*In Dissolution Mode (Non-Awakening), 60 DP will be recovered.
   | #default = <font color="4488FF">'''DP Skill Recovery'''</font>
   | #default = <font color="4488FF">'''DP Recovery Skill'''</font>
*Recover {{{2|}}} DP when the skill is used
*Recover {{{2|}}} DP when the skill is used
*DP is not restored while in Dynamo Configuration Mode (Awakening)
*DP is not restored while in Dynamo Configuration Mode (Awakening)
   }}
   }}
   | DP Using Skill =
   | DP Using Skill =
<font color="4488FF">'''DP Skill'''</font>
<font color="4488FF">'''DP Using Skill'''</font>
*20% DP is consumed while in Dynamo Configuration Mode (Awakening).
*Only 20% of DP is consumed while in Dynamo Configuration Mode (Awakening).
   | Nasod Armor Combo=
   | Nasod Armor Combo=
<font color="FFA4A1">'''Nasod Armor Command Connection'''</font>
<font color="CDAFEE">'''Nasod Armor Command Connection'''</font>
*Press {{CZ}}/{{CX}} command button to connect to Nasod Armor Command with Dynamo Configuration Mode (Awakening).
*Press {{CZ}}/{{CX}} command button to connect to Nasod Armor Command with Dynamo Configuration Mode (Awakening)
{{#switch:{{{2|}}}
    | Base =
*Nasod Armor Commands are acquired after 1st job advancement.
}}
   | Phase Shift=
   | Phase Shift=
<font color="00FF24">'''Activate Position Change'''</font>
<font color="00FF24">'''Activate Position Change'''</font>
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     | Ultimate Fury=200
     | Ultimate Fury=200
     | Starfall=200
     | Starfall=200
    | Zero Kelvin Generator=200
     | Charged Impulser=120
     | Charged Impulser=120
     | #default=100
     | #default=100
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*<font color="4488ff">Lu will switch to Ciel</font> when skill is used.
*<font color="4488ff">Lu will switch to Ciel</font> when skill is used.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching.
  | PhantomRush =
<font color="FF4444">'''Switching Skill (Lu</font>/<font color="4488ff">Ciel)'''</font>
*<font color="FF4444">Ciel will switch to Lu</font> when [Rush] is used.
*<font color="4488ff">Lu will switch to Ciel</font> when [Rush] is used.
*Gain 1 [[Combination|Combination Point]] when switching.
   | Combination =
   | Combination =
<font color="00FF24">'''Combination Skill'''</font>
<font color="00FF24">'''Combination Skill'''</font>
*Can only be used with a full [[Combination|Combination Gauge]].
*Can only be used with a full [[Combination|Combination Gauge]].{{#switch:{{{2|}}}
    | Fantasy Impromptu =<br>(Combination Gauge Consumption decreased by 20% when chained from [[Fantasy Impromptu - 1st Movement]])
}}
   | Soul Collector=
   | Soul Collector=
<font color="d4b5ff">'''Soul Collection'''</font>
<font color="d4b5ff">'''Soul Collection'''</font>
*Gather a soul after every 5 hits
*Cooldown time of 1 second for a max of 5 stacks
*Gathered souls can be used for 'Trigger'-type skills.
  | Soul CollectorKR=
<font color="d4b5ff">'''Soul Collection (KR Only)'''</font>
*Gather a soul on each hit (5 hits in Arena)
*Gather a soul on each hit (5 hits in Arena)
*Cooldown time of 1 second for a max of 5 stacks
*Cooldown time of 1 second for a max of 5 stacks
*Gathered souls can be used for 'Trigger'-type skills.
*Gathered souls can be used for certain skills. (As noted in affected skills' tooltips)
Gathered Souls are not consumed during stage 3 [[Awakening Mode|Awakening]].
Gathered Souls are not consumed during stage 3 [[Awakening Mode|Awakening]].
   | Sniper Mode=
   | Sniper Mode=
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*Activates once every 5 seconds
*Activates once every 5 seconds
   | Noble Presence=
   | Noble Presence=
<font color="FFC000">'''Noble Presence'''</font>
*Magic attack power increased (Max 10 stacks)
*Duration: 30 seconds
  | Noble PresenceKR=
<font color="FFC000">'''Noble Presence'''</font>
<font color="FFC000">'''Noble Presence'''</font>
*Gained when [[Soul Collector|Gathered Soul]] reaches maximum stacks.
*Gained when [[Soul Collector|Gathered Soul]] reaches maximum stacks.
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<font color="FFC000">'''Bursting Souls'''</font>
<font color="FFC000">'''Bursting Souls'''</font>
*Souls from the spear will trace targets depending on the number of "Gathered Souls".
*Souls from the spear will trace targets depending on the number of "Gathered Souls".
  | Descent Spear=
<font color="FFC000">'''Descent Spear'''</font>
*Every time a Switching or Combination skill is used, size and damage increases by 5% (Max 5 times).
*At maximum size, the spear will pull surrounding enemies into the explosion when fired.
*Duration : 30 seconds
   | Creeping Terror=
   | Creeping Terror=
<font color="d4b5ff">'''Granted Terror '''</font>
<font color="d4b5ff">'''Granted Terror '''</font>
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<font color="d4b5ff">'''Terror Absorption'''</font>
<font color="d4b5ff">'''Terror Absorption'''</font>
*Removes [[Status Effects/Creeping Terror|[Creeping Terror]]] debuffs within a range of 800
*Removes [[Status Effects/Creeping Terror|[Creeping Terror]]] debuffs within a range of 800
*Stage is enhanced by 1 for every debuff removed (Max 20 times)
*Stage is enhanced by 1 for every debuff removed (Max 5 times)
*Size +1.5% and Damage +0.5% per stage
*Size +6% and Damage +2% per stage
   | Shackling Chain=
   | Shackling Chain=
<font color="FFC000">'''Shackling Chains'''</font>
<font color="FFC000">'''Shackling Chains'''</font>
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*Pressing the skill key again will unsummon the demon and recover some MP.
*Pressing the skill key again will unsummon the demon and recover some MP.
*Duration: 30 seconds
*Duration: 30 seconds
  | Darkness Cutter=
<font color="FFC000">'''Darkness Cutter'''</font>
*When used while [Summon Darkness]'s demon is active, the demon will momentarily possess Ciel to increase range by 2 times and damage by 1.3 times.
   | Phantom Blade=
   | Phantom Blade=
<font color="FFC000">'''Stigma of Ghosts'''</font>
<font color="FFC000">'''Stigma of Ghosts'''</font>
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*[[Death Touch]] : Absorp HP/MP from a single target.
*[[Death Touch]] : Absorp HP/MP from a single target.
*[[Mortal Fear]] : Inflicts stun and deals wide additional damage.
*[[Mortal Fear]] : Inflicts stun and deals wide additional damage.
*[[Dark Plasma]] : Frontal wide-area attack.
*[[Thorns of Hell]] : Surrounding wide-area attack.
*[[Dark Plasma]] : Far frontal wide-area attack.
*[[Abyssal Gate]] : Frontal wide-area attack.
*Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled.
*Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled.
*Duration : 30 seconds.
*Duration : 30 seconds. (9 seconds in Arena)
   | DeathTouch=
   | DeathTouch=
<font color="FFC000">'''Hands of Demonic Energy'''</font>
<font color="FFC000">'''Hands of Demonic Energy'''</font>
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   | PhantomCircle=
   | PhantomCircle=
<font color="FFC000">'''Phantom Circle'''</font>
<font color="FFC000">'''Phantom Circle'''</font>
*Increases Maximize and HP/MP recovery.
*Maximize and Natural HP/MP Recovery is increased.
   | DesperadoA=
   | DesperadoA=
<font color="FFC000">'''Demon Plant'''</font>
<font color="FFC000">'''Bars of Restriction'''</font>
*Restrain enemy for 1 second.
*Restrain enemy for 1 second.
*When 5 or more are restrained, a debuff that slows all speeds is assigned for 5 seconds.
*When 5 or more are restrained, a debuff that slows all speeds is assigned for 5 seconds.
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*Upon attack, grows to deal continuous damage.
*Upon attack, grows to deal continuous damage.
*After 10 seconds, growth damage is dealt once more with hitstun.
*After 10 seconds, growth damage is dealt once more with hitstun.
*When fully grown, reduces defense for 10 seconds.
   | Transcendence=
   | Transcendence=
<font color="FFC000">'''Manic Demon Form'''</font>
<font color="FFC000">'''Manic Demon Form'''</font>
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*[[Shadow Fury]] : Pierce through enemies in front and absorb MP.
*[[Shadow Fury]] : Pierce through enemies in front and absorb MP.
*[[Shrewd Cutter]] : Wide-area tracking attack.
*[[Shrewd Cutter]] : Wide-area tracking attack.
*[[Brutal Rush]] :
*[[Silent Rage]] : Additional board range damage and [[Status Effects/Silence|[Silencing]]] debuff granted
*[[Silent Rage]] : Additional board range damage and [[Status Effects/Silence|[Silencing]]] debuff granted
*[[Genocide Cross]] :
*Restore 1 Combination Point every 6 seconds of the remaining duration when cancelled.
*Restore 1 Combination Point every 6 seconds of the remaining duration when cancelled.
*Duration : 30 seconds.
*Duration : 30 seconds.
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*Burn 2 MP from the enemy for every hit.
*Burn 2 MP from the enemy for every hit.
*Recover 1 MP for every hit.
*Recover 1 MP for every hit.
  | BrutalRush=
<font color="FFC000">'''Brutal Scar'''</font>
*Defense decrease by 20% for a certain duration.
*Duration : 7 seconds.
   | SilentRage=
   | SilentRage=
<font color="FFC000">'''Demonic Energy Explosion'''</font>
<font color="FFC000">'''Demonic Energy Explosion'''</font>
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*Transfers to nearby enemies. (Up to 5 enemies)
*Transfers to nearby enemies. (Up to 5 enemies)
*The transferred [Demonic Spread] is only 50% as effective.
*The transferred [Demonic Spread] is only 50% as effective.
  | Execution=
<font color="FFC000">'''Bloody Execution'''</font>
*Charge ahread and collect enemies before slashing in Bloodlust state.
*The attack will have damage increased by 30% and range increased by 50%.
   | GardenOfHaures=
   | GardenOfHaures=
<font color="FFC000">'''Demon Realm Garden'''</font>
<font color="FFC000">'''Demon Realm Garden'''</font>
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*[[Pampero Booster]]
*[[Pampero Booster]]
*[[X-1 Extruder]]
*[[X-1 Extruder]]
*[[Plasma Shock]]
  | War Machine=
  | War Machine=
<font color="FFCC00">'''Weapon of War'''</font>
<font color="FFCC00">'''Weapon of War'''</font>
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*2nd Job: [[Bloody Chain]]
*2nd Job: [[Bloody Chain]]
*2nd Job: [[Kill Point]]
*2nd Job: [[Kill Point]]
*2nd Job: [[Bloody Road]]
*Transcendence: [[Chain Viper]]
*Transcendence: [[Chain Viper]]
*Transcendence: [[Dancing Rush]]
*Transcendence: [[Dancing Rush]]
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  | Chain Skills=
  | Chain Skills=
<font color="FFCC00">'''Chain Skill'''</font>
<font color="FFCC00">'''Chain Skill'''</font>
*Base: [[Backstep]]
*Base: [[Needle Sobat]]
*Base: [[Needle Sobat]]
*1st Job: [[Head Shot (Rose)|Head Shot]]
*1st Job: [[Head Shot (Rose)|Head Shot]]
*1st Job: [[Fake Shot]]
*2nd Job: [[Western Fire]]
*2nd Job: [[Western Fire]]
*2nd Job: [[Bloody Chain]]
*2nd Job: [[Bloody Chain]]
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*Press the {{CZ}} key to fire 1 shot. (Max of 6 times)
*Press the {{CZ}} key to fire 1 shot. (Max of 6 times)
*50% chance to deal double damage.
*50% chance to deal double damage.
*When firing additional shots, press the {{CX}} key to recover all ECP and cast [[Backstep|[Back Step]]].
*When firing additional shots, press the {{CX}} key to recover all ECP.
*Hold the [Directional] key and press the {{CZ}} key to adjust direction.
*Hold the [Directional] key and press the {{CZ}} key to adjust direction.
*Upon firing additional shots, consume 10 MP per hit. (Max 10 shots)
*Upon firing additional shots, consume 10 MP per hit. (Max 10 shots)
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*[[Bloody Chain]]
*[[Bloody Chain]]
*[[Kill Point]]
*[[Kill Point]]
*[[Bloody Road]]
*[[Chain Viper]]
*[[Chain Viper]]
*[[Rushing Dance]]
*[[Rushing Dance]]
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*{{#switch:{{{2|}}}
*{{#switch:{{{2|}}}
     | KS-83=Explodes immediately when [[Robot Detonation]] is used.
     | KS-83=Explodes immediately when [[Robot Detonation]] is used.
     | #default=Explodes at specified location when [[Robot Detonation]] is used.
     | GaleForce=Upon casting [Robot Detonation], explodes at a specified location (Gale Force is re-summoned after Explosion).
    | #default=Upon casting [Robot Detonation], explodes at a specified location.
     }}
     }}
  | Robot Detonation=
  | Robot Detonation=
<font color="FFCC00">'''Robot Detonation'''</font>
<font color="FFCC00">'''Robot Detonation'''</font>
*See associated [Robot Detonation Reaction Skill].
*Connect with [Robot Detonation Reaction Skill].
  | Mechanic Mastery=
  | Mechanic Mastery=
<font color="FFCC00">'''Reinforced Units'''</font>
<font color="FFCC00">'''Reinforced Units'''</font>
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*[[Sparrow Factory]]
*[[Sparrow Factory]]
*[[G-0 Battleroid]]
*[[G-0 Battleroid]]
*[[Armored Tempest]]
  | Sparrow Factory=
  | Sparrow Factory=
<font color="FFCC00">'''Sparrow Factory'''</font>
<font color="FFCC00">'''Sparrow Factory'''</font>
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*[[Sparrow Factory]]
*[[Sparrow Factory]]
*[[G-0 Battleroid]]
*[[G-0 Battleroid]]
*[[EX-C Viper]]
*[[Armored Tempest]]


<!--Ain's Mechanics-->
<!--Ain's Mechanics-->
   | Chant =
   | Chant =
<font color="ffcc66">'''Chant Skill'''</font>
<font color="ffcc66">'''Chant Skill'''</font>
*Respond to [Eid], the essence of the communion with the El.
*Responds to [Eid], the essence of the communion with the El.
   | Projection =
   | Projection =
<font color="4488FF">'''Projection Skill'''</font>
<font color="4488FF">'''Projection Skill'''</font>
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*Lock-on to the enemy hit dismissed in 2 seconds
*Lock-on to the enemy hit dismissed in 2 seconds
*Gain 6 MP per unit after duration
*Gain 6 MP per unit after duration
*Duration : 10 seconds
  | Dritt Stilett KR =
<font color="00ffcc">'''Dritt · Stilett'''</font>
*Press [Skill Key] again to throw at the last hit target (Cooldown after throw: 0.5 seconds)
*Lock-on to the enemy hit dismissed in 2 seconds
*Duration : 10 seconds
*Duration : 10 seconds
   | Bohren Vereisen =
   | Bohren Vereisen =
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*All attribute resistances are increased by 100
*All attribute resistances are increased by 100
*All hits will ignore guard status
*All hits will ignore guard status
*Commands gain a 15% chance to double attack
*Commands/Active Skills gain a 15% chance to double attack
*Duration : 10 seconds
*Duration : 10 seconds
   | Säbelhieb Sequenz =
   | Säbelhieb Sequenz =
Line 1,013: Line 1,063:
*Duration: 15 Seconds.
*Duration: 15 Seconds.
<font color="00ffcc">'''Holy Shackle'''</font>
<font color="00ffcc">'''Holy Shackle'''</font>
*All defenses of the target are decreased by 30%.
*All defenses of the target are decreased by 10%.
*When target travels too far away, pull the target back in and activate [Regression Shock]
*When target travels too far away, pull the target back in and activate [Regression Shock]
*When the target is pulled back in, duration is reduced by 7 seconds each time.
*When the target is pulled back in, duration is reduced by 7 seconds each time.
Line 1,023: Line 1,073:
*Penetrates all targets.
*Penetrates all targets.
*[Spear Throw] ignores the targets' defense (Dungeon only).
*[Spear Throw] ignores the targets' defense (Dungeon only).
  | Viert Werfen Speer KR =
<font color="00ffcc">'''Werfen Speer'''</font>
*Penetrates all targets.
*[Spear Throw] ignores the targets' defense.
   | Zweit Sicheln =
   | Zweit Sicheln =
<font color="00ffcc">'''Slaughter'''</font>
<font color="00ffcc">'''Slaughter'''</font>
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*Max HP/MP is increased by 1.5 times (1.3 times for party members).
*Max HP/MP is increased by 1.5 times (1.3 times for party members).
*Movement Speed is increased by 1.3 times (1.2 times for party members).
*Movement Speed is increased by 1.3 times (1.2 times for party members).
*Awakening Charge is increased by 3 times (1.5 times for party members).
*Duration: 15 Seconds.
  | Autosuggestion KR =
<font color="00ffcc">'''Autosuggestion'''</font>
*You and your party members gain the [[Status Effects/Autosuggestion|[Autosuggestion]]] buff.
*Max HP is increased by 1.5 times (1.3 times for party members).
*Max MP is increased by 1.2 times.
*Own Movement Speed is increased by 1.3 times.
*Awakening Charge is increased by 3 times (1.5 times for party members).
*Awakening Charge is increased by 3 times (1.5 times for party members).
*Duration: 15 Seconds.
*Duration: 15 Seconds.
Line 1,046: Line 1,108:
*All attack power and critical damage are increased per stack.
*All attack power and critical damage are increased per stack.
*When duration is up, 7 stacks are removed at a time.
*When duration is up, 7 stacks are removed at a time.
  | Reinforced Projection KR=
<font color="00ffcc">'''Projection Enhancement'''</font>
*Give [[Status Effects|Projection Enhancement]] buff when projection is attempted (Max 30 stacks)
*All attack power and critical damage are increased per stack.
*When duration is up, 5 stacks are removed at a time.
   | Brocken Phantasm =
   | Brocken Phantasm =
<font color="00ffcc">'''Broken Phantasm'''</font>
<font color="00ffcc">'''Broken Phantasm'''</font>
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<font color="00ffcc">'''Still Lenze'''</font>
<font color="00ffcc">'''Still Lenze'''</font>
*Hit targets are inflicted with [[Status Effects/Silence|[Silence]]] for 3 seconds.
*Hit targets are inflicted with [[Status Effects/Silence|[Silence]]] for 3 seconds.
*100% of the damage dealt will ignore defense (25% in PvP).
   | Dritt Erosion =
   | Dritt Erosion =
<font color="00ffcc">'''Dritt · Erosion'''</font>
<font color="00ffcc">'''Dritt · Erosion'''</font>
Line 1,081: Line 1,147:
   | Eid Weise =
   | Eid Weise =
<font color="00ffcc">'''Eid Weise'''</font>
<font color="00ffcc">'''Eid Weise'''</font>
*Gain [Eids] during the skill.
*Can obtain an [Eid] during the skill.
*Can <font color="00ffcc">[Convert All]</font> Eids to the selected one when [Eids] are full.
*When [Eid] is at full, <font color="00ffcc">[Convert All]</font> to the selected Eid.
*Press the [Skill Key] again to obtain or convert the selected [Eids]. (Can be selected mid-air)
*Press the [Skill Key] again to obtain or convert the selected [Eid]. (Can be selected mid-air)
*Fire [Eid Light] when [Eids] are obtain.
*Fires [Eid Light] when the [Eid] is obtained.
   | Noble Pledge =
   | Noble Pledge =
<font color="00ffcc">'''Noble Pledge'''</font>
<font color="00ffcc">'''Noble Pledge'''</font>
*Create an [Eid] every 3 seconds when standby.
*Create an [Eid] every 3 seconds when standby.
*Create an [Eid] when the last hit of a certain command is successful.
*Create an [Eid] when the last hit of a certain command is successful.
*Dash Jump [X]~[XXX]: Give the [El Dain] status and change to a projectile.
*Dash Jump [X]~[XXX]: Projectiles changed to inflict [El Dain] status.
   | Eid={{#switch:{{{2|}}}
   | Eid={{#switch:{{{2|}}}
     | P =
     | P =
<font color="ffcc66">'''Eid'''</font>
<font color="ffcc66">'''Eid'''</font>
*[Eid: Cycle] Consume a latest [Eid] and give an effect when casted.
*When casting [Eid:Cycle] skills, consume the most recent [Eid] and gain an effect.
**[Eid: Mut]: Increase Damage and ignore Guard.
**[Eid:Mut]: Increase Damage and ignore Guard.
**[Eid: Rein]: Increase the MP recovery and immediately recover a certain amount of HP/MP at a certain chance.
**[Eid:Rein]: Increase the MP recovery and immediately recover a certain amount of HP/MP at a certain chance.
**[Eid: Wille]: Increase the attack radius and give [[Status Effects/Slow|[Slowdown]]] debuff at a certain chance.
**[Eid:Wille]: Increase attack range and inflicts [[Status Effects/Slow|[Slow]]] debuff at a certain chance.
*[Cycle Skills] also consumes [Eid] and give an effect. ([[Explosion]] and [[Bohren · Vereisen]])
*[Chant Skills] can also consume [Eid] and gain an effect. ([[Explosion]], [[Bohren · Vereisen]])
     | Creation =
     | Creation =
<font color="ffcc66">'''Eid: Creation'''</font>
<font color="ffcc66">'''Eid : Creation'''</font>
{{#switch:{{{3|}}}
{{#switch:{{{3|}}}
       | Eid Weise =
       | Eid Weise =
*Gain a selected [Eid].
*Create  1 selected [Eid].
       | Echo Licht =
       | Echo Licht =
*Randomly create [Eids] in proportion to the number of hit targets by [Cycle Projectile].<br>(Cannot obtain Eids from retracting [Cycle Projectile])
*Randomly create [Eids] in proportion to the number of targets hit by [Cycle Projectile].<br>(Cannot be obtained from retracting [Cycle Projectile])
       | Ruhig =
       | Ruhig =
*Randomly create [Eids] in proportion to the number of hit targets by [Cycle Projectile].
*Randomly create [Eids] in proportion to the number of targets hit by [Cycle Projectile].
       | Lied Schwach =
       | Lied Schwach =
*Randomly obtains [Eid] when creating [Cycle Circle].
*Randomly create 1 [Eid] when creating [Cycle Circle].
       | Verschmelzen =  
       | Verschmelzen =  
*Create [Eid] when hit by [Ring of Agony · Explosion].
*Create [Eid] when hit by [Ring of Agony · Explosion].
       }}
       }}
     | #default =
     | #default =
<font color="ffcc66">'''Eid: Cycle'''</font>
<font color="ffcc66">'''Eid : Cycle'''</font>
*Consume a latest [Eid].
*Consume 1 of the most recent [Eid].
*Receive different effects when consuming different kinds of [Eids].
*Applies the effect of the consumed [Eid].
*Can using the skill without [Eids].
*Can be used even when you do not have any [Eids].
     }}
     }}
   | Triple Eid={{#switch:{{{2|}}}
   | Edel Eid={{#switch:{{{2|}}}
     | P =
     | P =
<font color="33cccc">'''Edel Eid'''</font>
<font color="33cccc">'''Edel Eid'''</font>
*3 identical [Eids].
*Requires 3 identical [Eids].
*Change the form of skill that respond to [Edel Eid].
*Changes the form of skills that respond to [Edel Eid].
     | #default=
     | #default=
<font color="33cccc">'''Edel Eid Skill'''</font>
<font color="33cccc">'''[Edel Eid Response Skill]'''</font>
*Consume a [Edel Eid].
*Consumes 1 [Edel Eid].
*The skill will transform when different kinds of [Edel Eids] are consumed.
*Changes the form of the skill when consuming [Edel Eid].
     }}
     }}
   | Swaying El=
   | Swaying El=
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{{#switch:{{{2|}}}
{{#switch:{{{2|}}}
     | P =
     | P =
*Give [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff through certain skills.
*Inflicts [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff through certain skills.
*Skill damage of [Eid: Cycle] and [Edel Eid Response] increased by 5% on the target with [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff (Max: 3 Stacks).
*When hitting an enemy with the [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff, [Eid: Cycle], [Edel Eid Response] skill damage is increased by 5%. (Max: 3 Stacks)
     | #default=
     | #default=
*Inflict [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff when hit by [{{{2|}}}].
*Inflicts [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff when hit by [{{{2|}}}].
     }}
     }}
   | Angriff =
   | Angriff =
<font color="00ffcc">'''Angriff'''</font>
<font color="00ffcc">'''Angriff'''</font>
*Charge the skill when hold the [Skill Key].
*Can charge the skill by holding the [Skill Key].
*Keep [Rebuild] when being charged.
*While charging, maintain the [Reconstruction] state.
*Consume 15 MP per second during charging.
*While charging, consumes 15 MP per second.
*Max Charge Time: 3 Seconds.
*Max Charge Time : 3 Seconds.
   | Echo Licht =
   | Echo Licht =
<font color="00ffcc">'''Echo Licht'''</font>
<font color="00ffcc">'''Echo Licht'''</font>
*[Cycle Projectile] can retract.
*[Cycle Projectile] will retract to your location.
*[Cycle Projectile] will deal damage to surrounding enemies when retract and explodes.
*[Cycle Projectile] will explode and deal damage in the surrounding area upon retracting.
   | Vertieidi =
   | Vertieidi =
<font color="00ffcc">'''Vertieidi'''</font>
<font color="00ffcc">'''Vertieidi'''</font>
*Push all targets hit by [Swift Cycle].
*Pushes away all targets hit by [Swift Cycle].
*Fire [Homing Cycle Projectile] when successful hit.
*On successful hit, fires [Cycle Projectiles] that chase nearby targets.
*Recover 50% of the consumed MP when fail to hit.
*Recover 50% of the consumed MP on failed hit.
   | Wind Einfallen =
   | Wind Einfallen =
<font color="00ffcc">'''Wind Einfallen'''</font>
<font color="00ffcc">'''Wind Einfallen'''</font>
*Decrease the target's Movement Speed by 25% when hit by [Opening Chant].
*Decrease the target's Movement Speed by 25% when hit by [Opening Chant].
*Press the [Skill Key] again to cause [Chant Explosion]. Inflict [[Status Effects/Faint|[Stun]]] for 5 seconds.
*Press the [Skill Key] again to cause [Chant Explosion] and inflict [[Status Effects/Faint|[Stun]]] for 5 seconds on hit enemies.
   | Blatt Blume =
   | Blatt Blume =
<font color="00ffcc">'''Cycle Chant : Transform'''</font>
<font color="00ffcc">'''Cycle Chant : Transform'''</font>
*Can use the skill without [Edel Eid].
*Can use the skill without [Edel Eid].
*<font color="e20000">'''Edel Eid (Mut)'''</font>: Fire of Brave
*<font color="e20000">'''Edel Eid (Mut)'''</font>: Fire of Bravery
**[Cycle Chant · Continuance]'s damage is increased by 1.5 times.
**[Cycle Chant · Continuance]'s damage is increased by 1.5 times.
*<font color="ccff99">'''Edel Eid (Rein)'''</font>: Truth of Nature
*<font color="ccff99">'''Edel Eid (Rein)'''</font>: Truth of Nature
**Recovers allies' HP and MP within the radius.
**Continuously recovers allies' HP/MP by 6% within the radius. (0.5% in PvP)
**Effect is decreased to 1/6 in PvP.
*<font color="69ccff">'''Edel Eid (Wille)'''</font>: Will of Penetration
*<font color="69ccff">'''Edel Eid (Wille)'''</font>: Will of Penetration
**Decrease the target's defense within the radius.
**Decrease the target's physical/magical defense by 50% within the radius. (25% in PvP)
   | Requiem =
   | Requiem =
<font color="00ffcc">'''Ultimate El'''</font>
<font color="00ffcc">'''Ultimate El'''</font>
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*Can use the skill without [Edel Eid].
*Can use the skill without [Edel Eid].
*<font color="e20000">'''Edel Eid (Mut)'''</font>: Foggy Darkness
*<font color="e20000">'''Edel Eid (Mut)'''</font>: Foggy Darkness
**[Foggy Darkness] will pull-in surrounding targets then collapses in an explosion.
**[Foggy Darkness] will pull in surrounding targets and explode.
*<font color="ccff99">'''Edel Eid (Rein)'''</font>: Opening Light
*<font color="ccff99">'''Edel Eid (Rein)'''</font>: Creation Light
**Combine 2 [Summoning Light] into [Opening Light].
**Combine 2 [Summoning Light] into [Creation Light].
**[Summoning Light] ignores the Super Armor Status.
**[Summoning Light] ignores the Super Armor Status.
**[[Status Effects/Stun|[Stun]]] targets for 5 seconds when hit by [Opening Light] attacks.
**Inflicts [[Status Effects/Stun|[Stun]]] for 5 seconds when hit by [Creation Light].
*<font color="69ccff">'''Edel Eid (Wille)'''</font>: Icy Wind
*<font color="69ccff">'''Edel Eid (Wille)'''</font>: Icy Wind
**[Icy Flower] launches homing projectiles that inflicts the [Icy Wind].
**Create [Ice Flowers] that transform into [Icy Wind] that homes in on nearby enemies.
**Inflict [[Status Effects/Slow|[Slow]]] debuff to targets caught by the [Icy Wind].
**Inflicts [[Status Effects/Slow|[Slow]]] debuff when hit by [Icy Wind].
   | Alchimie Eid =
   | Alchimie Eid =
<font color="00ffcc">'''Alchimie Eid'''</font>
<font color="00ffcc">'''Alchimie Eid'''</font>
*Convert the [Eids] created during skill into selected [Eids].
*All created [Eids] turn into the selected [Eid] while the skill is active.
*Press the [Skill Key] during skill to change another [Eid].
*Press the [Skill Key] again while the skill is active to change the selected [Eid].
   | Inner Growth =
   | Inner Growth =
<font color="00ffcc">'''Inner Growth'''</font>
<font color="00ffcc">'''Inner Growth'''</font>
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{{!}} <font color="00ffcc">'''Self Strengthening'''</font>
{{!}} <font color="00ffcc">'''Self Strengthening'''</font>
*Increase the size of {{CX}} projectiles.
*Increase the size of {{CX}} projectiles.
*Gained and consumed amount of [Power Gauge] is changed in proportion to [Eids] in possession.
*[Power Gauge] gain/consumption is changed in proportion to the amount of [Eids] in possession.
  | Edel Lied=
<font color="00ffcc">'''El's Domain'''</font>
*Cycle Chant realizes the [El's Domain].
*Can use the skill without [Edel Eid].
*<font color="e20000">'''Edel Eid (Mut)'''</font>: Tranquil Fury
**[Tranquil Fury] will ignore 50% (25% in PvP) of the hit enemy's defense.
*<font color="ccff99">'''Edel Eid (Rein)'''</font>: Judgment of Justice
**Creates a multitude of [El Spheres] in the air that fall down and hit enemies individually.
*<font color="69ccff">'''Edel Eid (Wille)'''</font>: Sweeping Chill
**[Sweeping Chill] will fly forward rapidly and hit enemies in its path.
**On hit, enemies have their damage taken increased by 5% for 5 seconds.
   | Luft Versprengen =
   | Luft Versprengen =
<font color="00ffcc">'''Luft Versprengen'''</font>
<font color="00ffcc">'''Luft Versprengen'''</font>
*[El Storm] inflicts damage nearby, increases All Speed by 10%. (Lasts for 10 seconds)
*[El Kaim Storm] inflicts damage nearby, and increases all the user's speed by 10%. (Lasts for 10 seconds)
   | Stom Stark =
   | Stom Stark =
<font color="00ffcc">'''Stom Stark'''</font>
<font color="00ffcc">'''Stom Stark'''</font>
*Inflict [[Status Effects/Faint|[Stun]]] for 3 seconds when hit by [Cycle Wave · Explosion].
*Inflicts [[Status Effects/Faint|[Stun]]] for 3 seconds when hit by [Cycle Wave · Explosion].
   | Ruhig =
   | Ruhig =
<font color="00ffcc">'''Ruhig'''</font>
<font color="00ffcc">'''Ruhig'''</font>
*Reduce Knockdown by 30 when hit by [Cycle Projectile].
*Reduces Knockdown by 30 when hit by [Cycle Projectile].
*Create [Cycle Circle] at the max reach (Last for 7 Seconds).
*Create [Cycle Circle] at the max reach (Lasts for 7 Seconds).
*[Cycle Circle] burns and absorbs 10 MP of the hit target.
*[Cycle Circle] burns 10 MP from enemies hit and absorbs the same amount.
   | Elfe =
   | Elfe =
<font color="00ffcc">'''Elfe'''</font>
<font color="00ffcc">'''Elfe'''</font>
*Can select the direction of the teleport when pressing [Skill Key + Left/Right Key].
*Upon use, you can select the direction of the teleport by pressing [Skill Key + Left/Right Key].
*Summon [Homing Cycle Projectile] when successful hit by [Contract Chant].
*On hit with [Contract Chant], fires [Cycle Projectiles] that chase nearby targets.
   | Communion =
   | Communion =
<font color="00ffcc">'''Strong Bond'''</font>
<font color="00ffcc">'''Strong Bond'''</font>
*MP consumption of [Edel Eid] is reduced when different kinds of [Edel Eids] are consumed.
*Reduces MP consumption of [Edel Eid Response Skill] if the previously used [Edel Eid Response Skill] was a different form.<br>(Includes basic form that does not consume [Edel Eid])
{{!}}-
{{!}}-
{{!}}
{{!}}
{{!}} <font color="00ffcc">'''Communion'''</font>
{{!}} <font color="00ffcc">'''Communion'''</font>
*Cooldown of [Edel Eid] skill is reduced when [Eid] is consumed through [Eid: Cycle] skill.
*Reduces cooldown of [Edel Eid Response Skill] when [Eid] is consumed through [Eid:Cycle] skill.
   | Proof Eid =
   | Proof Eid =
<font color="00ffcc">'''Proof Eid'''</font>
<font color="00ffcc">'''Proof Eid'''</font>
*Increase Critical and Maximize permanently.
*Critical/Maximize stats are permanently increased.
*Use [[Alchimie Eid]] without switching the type of Eid. (No animation when switching)
*[[Alchimie Eid]] can be used without the replacement action.
*Increase Awaken duration when [Eid] is consumed in the [Spiritualism] state.
*When [Eid] is consumed in the [Spiritualism] state, awakening duration is increased.
   | Vertrauen Melodie =
   | Vertrauen Melodie =
<font color="00ffcc">'''Vertrauen Melodie'''</font>
<font color="00ffcc">'''Vertrauen Melodie'''</font>
*Give [[Status Effects/El's Blessing|[El's Blesssing]]] buff to the party members within the radius of [Atmospheric Waves].
*Grants the [[Status Effects/El's Blessing|[El's Blesssing]]] buff to party members within the radius of [Atmospheric Waves].
*Gain 5 MP per ally inflicted with [El's Blesssing].
*Recover 5 MP per ally inflicted with [El's Blesssing]. (Max 15)
*[El's Blesssing] increases magical power by 10% and reduces damage by 10% for 20 seconds.
*[El's Blesssing] increases ally's magical attack power by 10% and reduces damage taken by 10% for 20 seconds.
  | Vertrauen Melodie KR=
<font color="00ffcc">'''Vertrauen Melodie'''</font>
*Grants the [[Status Effects/El's Blessing|[El's Blesssing]]] buff to party members within the radius of [Atmospheric Waves].
*Recover 5 MP per ally inflicted with [El's Blesssing]. (Max 15)
*[El's Blesssing] increases caster's magical attack power by 10% and reduces damage taken by allies by 10% for 20 seconds.
   | Verschmelzen =
   | Verschmelzen =
<font color="00ffcc">'''Verschmelzen'''</font>
<font color="00ffcc">'''Verschmelzen'''</font>
*Inflict [[Status Effects/Ring of Agony|[Ring of Agony]]] to the connected enemy further then 500 distance: Deal damage over time and explode.
*Inflicts [[Status Effects/Ring of Agony|[Ring of Agony]]] to the connected enemy further then 500 distance<br>: Deal damage over time and explode.
*Inflict [[Status Effects/Ring of Restraint|[Ring of Restraint]]] to the connected enemy closer then 500 distance: Decrease knockdown rate and restrain the target for 1 second upon explosion.
*Inflicts [[Status Effects/Ring of Restraint|[Ring of Restraint]]] to the connected enemy closer then 500 distance<br>: Decrease knockdown rate and restrain the target for 1 second upon explosion.
   | Windhose =
   | Windhose =
<font color="00ffcc">'''Windhose'''</font>
<font color="00ffcc">'''Windhose'''</font>
*[Atmospheric Vortex] will pull the target.
*[Atmospheric Vortex] will pull targets hit along with it.
*Two [Projectiles] explode at the destination.
*The two [Cycle Projectiles] explode at the destination.
   | Satz Aurora =
   | Satz Aurora =
<font color="00ffcc">'''Cycle Chant : Revelation'''</font>
<font color="00ffcc">'''Cycle Chant : Revelation'''</font>
*Can use the skill without [Eids].
*Can use the skill without [Eids].
*Create [Cycle Alternate Dimension] that lasts 15 seconds
*Create a [Cycle Alternate Dimension] that lasts 15 seconds
*Create the unlimited number of [Eids] within the radius of [Cycle Alternate Dimension], Super Armor State.
*Creates an unlimited number of [Eids] and grants Super Armor within the radius of the [Cycle Alternate Dimension].
*<font color="e20000">'''Edel Eid (Mut)'''</font>: Wrath of Goddess
*<font color="e20000">'''Edel Eid (Mut)'''</font>: Wrath of the Goddess
**If HP is below threshold of 1330% magical attack, it will instantly kill the target.<br>(PvP: If HP is below threshold of 266% magical attack, it will instantly kill the target.)
**Instantly kill enemies who's HP is below 1330% of the caster's magical attack<br>(PvP: Instantly kill enemies who's HP is below 266% of the caster's magical attack)
*<font color="ccff99">'''Edel Eid (Rein)'''</font>: Echo of Recovery
*<font color="ccff99">'''Edel Eid (Rein)'''</font>: Echo of Recovery
**Gain 30 MP per hit target.
**Recover 30 MP per target hit.
*<font color="69ccff">'''Edel Eid (Wille)'''</font>: Vibration of Freeze
*<font color="69ccff">'''Edel Eid (Wille)'''</font>: Vibration of Cold
**[[Status Effects/Frozen|[Freeze]]] for 5 seconds.
**On hit, inflicts [[Status Effects/Frozen|[Freeze]]] for 5 seconds.
   | Wechsel =
   | Wechsel =
<font color="07a785">'''Seed Absorption'''</font>
<font color="07a785">'''Seed Absorption'''</font>
*Increase Physical/Magical Attack and Critical in 7 seconds depending on the growth stage.
*Increase Physical/Magical Attack and Critical Damage for 7 seconds depending on the growth stage.
   | Alptraum=
   | Alptraum=
<font color="07a785">'''Power Release'''</font>
<font color="07a785">'''Power Release'''</font>
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{{!}}
{{!}}
{{!}} <font color="5e65f3">'''Henir's Power'''</font>
{{!}} <font color="5e65f3">'''Henir's Power'''</font>
*Enter Stage 2 Henir (Awakening) state when awakening while the seed is in Stage 2.
*Reach up to 2 stages higher of Henir (Awakening) state when awakening while the seed is in Stage 2.
*Enter Stage 3 Henir (Awakening) state when awakening while the seed is in Stage 3.
*Reach up to 3 stages higher of Henir (Awakening) state when awakening while the seed is in Stage 3.
*Increase Awakening duration depending on the obtained Absorption amount when Awakening.
*Increase Awakening duration depending on the obtained Absorption amount when Awakening.
*Grant special effect when using [Henir Release] Skills.
*Grant special effect when using [Henir Release] Skills.
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{{!}}
{{!}}
{{!}} <font color="07a785">'''Unstable Power'''</font>
{{!}} <font color="07a785">'''Unstable Power'''</font>
*Have 2 times the chance of obtaining Absorption when using skills.
*Have a chance of obtaining twice the Absorption when using skills.
*Have a chance of obtaining 1 Absorption while being attacked. (1 second cooldown)
*Have a chance of obtaining 1 Absorption while being attacked. (1 second cooldown)
  | Wavering Faith KR=
<font color="07a785">'''Seed of Chaos'''</font>
*Auto create Stage 1 when entering battle field.
*Grow to Stage 2 when Absorption 40 is reached and grow to Stage 3 when Absorption 80 is reached.
*While the seed lasts, increase Damage Reduction and MP Gain when attacking/attacked.
{{!}}-
{{!}}
{{!}} <font color="07a785">'''Absorption'''</font>
*Obtain 2 when using Active skills and obtain 4 when using Special Active skills.
{{!}}-
{{!}}
{{!}} <font color="5e65f3">'''Henir's Power'''</font>
*Reach up to 2 stages higher of Henir (Awakening) state when awakening while the seed is in Stage 2.
*Reach up to 3 stages higher of Henir (Awakening) state when awakening while the seed is in Stage 3.
*Increase Awakening duration depending on the obtained Absorption amount when Awakening.
*Grant special effect when using [Henir Release] Skills.
{{!}}-
{{!}}
{{!}} <font color="07a785">'''Unstable Power'''</font>
*Have a chance of obtaining twice the Absorption when using skills.
   | Schmerz=
   | Schmerz=
<font color="07a785">'''Fragment of Pain'''</font>
<font color="07a785">'''Fragment of Pain'''</font>
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*When the skill is used during Henir (Awakening) state, {{#switch:{{{2|}}}
*When the skill is used during Henir (Awakening) state, {{#switch:{{{2|}}}
     | Entfernen=damage is increased up to 1.2 times depending on enemy's current HP.
     | Entfernen=damage is increased up to 1.2 times depending on enemy's current HP.
     | Gottvergessen Sense=damage is increased up to 1.5 times depending on enemy's current MP.
    | Brechen=Dark Chaos damage is increased by 1.3 times.
     | Gottvergessen Sense=damage is increased up to 1.5 times depending on enemy's max MP.
     | Totentanz=awakening duration is increased by 1 second per hit enemy.
     | Totentanz=awakening duration is increased by 1 second per hit enemy.
     | Abgrund=obtain 1 Absorption everytime the projectile explodes.
     | Abgrund=obtain 1 Absorption everytime the projectile explodes.
     | Chaos Feld=3 MP is burned per hit.
     | Chaos Feld=3 MP is burned per hit.
     | Befeiung Feld=each enemy that has been hit successfully will increase [Liberated Force] by 1 stack.
     | Befeiung Feld=each enemy that has been hit successfully will increase [Released Power] by 1 stack.
     }}  
     }}  
   | Nichts Feld=
   | Nichts Feld=
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*Cooldown of all skills decrease when using Special Active Skills. (Except Wedding Skill/Hyper Active)
*Cooldown of all skills decrease when using Special Active Skills. (Except Wedding Skill/Hyper Active)
*MP consumption of Henir Release Skills decreased during Henir (Awakening) state.
*MP consumption of Henir Release Skills decreased during Henir (Awakening) state.
   | Absolute of Voidness=
   | New Belief KR=
<font color="07a785">'''Unfamiliar Enlightenment'''</font>
*While in Henir (Awakening) state, when using a <font color="5e65f3">'''Henir Release'''</font> skill, all skill cooldown is decreased. (Excluding Hyper Active/Wedding skill)
*While in Henir (Awakening) state, <font color="5e65f3">'''Henir Release'''</font> skill MP consumption is decreased.
  | Ruler of the Abyss=
<font color="07a785">'''Ruler of the Abyss'''</font>
<font color="07a785">'''Ruler of the Abyss'''</font>
*Gain [[Status Effects/Ruler of the Abyss|[Ruler of the Abyss]]] state after using Special Active skills 3 times.
*Gain [[Status Effects|[Ruler of the Abyss]]] state after using Special Active skills 3 times.
<font color="07a785">'''Encroaching Chaos'''</font>
<font color="07a785">'''Encroaching Chaos'''</font>
*Inflict hit target with [[Status Effects/Encroaching Chaos|[Encroaching Chaos]]] when using Command or Active skills during [[Status Effect/Henir (Awakening)|Henir (Awakening)]] state. (1 second cooldown)
*Inflict hit target with [[Status Effects|[Encroaching Chaos]]] when using Command or Active skills during Henir (Awakening) state. (1 second cooldown)
   | AwakenedWillApostasia=
   | AwakenedWillApostasia=
<font color="07a785">'''Awakened Will'''</font>
<font color="07a785">'''Awakened Will'''</font>
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   | Recreation=
   | Recreation=
<font color="07a785">'''[[Wechsel|<font color="07a785">Wechsel</font>]] Reinforcement'''</font>
<font color="07a785">'''[[Wechsel|<font color="07a785">Wechsel</font>]] Reinforcement'''</font>
*After using [[Wechsel]], the cooldown of all skills is reduced by 50% (Except Wedding Skill/Hyper Active).
*When the skill is used, have a chance to reduce the cooldown of all skills by 50% (Except Wedding Skill/Hyper Active).
{{!}}-
{{!}}-
{{!}}
{{!}}
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*The following stats increase additionally:
*The following stats increase additionally:
**Physical / Magical Defense
**Physical / Magical Defense
**Awakening Charge Rate / Awakened Duration
**Awakening Charge Rate / Awakening Duration
{{!}}-
{{!}}-
{{!}}
{{!}}
{{!}}<font color="07a785">'''Twisted Authority'''</font>
{{!}}<font color="07a785">'''Twisted Authority'''</font>
*Increase the Power Gauge gain and decrease the natural consumption of [Authority: Cycle mode] per surrounding enemy.
*Increase the Power Gauge gain and decrease the natural consumption of [Authority: Cycle Mode] per surrounding enemy.
   | Shining Presence=
   | Shining Presence=
Edel Eid Effect
Edel Eid Effect
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<font color="ff2bad">'''[Yucky!]'''</font><br>To Laby, it feels yucky to even touch Nisha. Laby feels discomfort that she came in contact with Nisha.<br>All speed is decreased by 5% for 5 seconds.
<font color="ff2bad">'''[Yucky!]'''</font><br>To Laby, it feels yucky to even touch Nisha. Laby feels discomfort that she came in contact with Nisha.<br>All speed is decreased by 5% for 5 seconds.
   | I'm Helping! = <font color="#ff2bad">'''[Need Help, Laby?]'''</font><br>{{#switch:{{{2|}}}
   | I'm Helping! = <font color="#ff2bad">'''[Need Help, Laby?]'''</font><br>{{#switch:{{{2|}}}
     | Rolly Rolly= Enemies hit by the squishy lump will lose their energy, reducing all elemental resistances.
     | Rolly Rolly= Coming in contact with the squishy lump will decrease all attributes.
     | Milky Way = Enemies hit by the starlight have their attack and defense decreased by a certain amount.
     | Milky Way = Decrease Attack Power and Defense when hit by starlight.
     | Everybody, Punch = Enemies hit are inflicted with the Groggy status.
     | Everybody, Punch = Attacked enemy will become groggy.
     | Sunshower = Restores HP and MP to allies within the rainy area.
     | Sunshower = Heals HP and MP for allies within the range of the rain.
     | Reflection = The space of light pushes away enemies more and reduces damage received by allies within the area.
     | Reflection = Push enemies approaching the zone of light and decrease damage received for allies within the zone of light.
     | It's Windy = Increases all speeds of allies within the windy area.
     | It's Windy = All Speed increase for a certain duration for allies within the wind's realm.
     | Got You! = Targets hit will be frozen
     | Got You! = Caught enemies will be frozen.
   }}
   }}
   | Laby's Friend? =
   | Laby's Friend? =
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   | Memory of the Forest = <font color="#ff2bad">'''[Memory of the Forest]'''</font><br>{{#switch:{{{2|}}}
   | Memory of the Forest = <font color="#ff2bad">'''[Memory of the Forest]'''</font><br>{{#switch:{{{2|}}}
   | Poco...! =  
   | Poco...! =  
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 3 sec.)
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 2 sec.)
*Roll ahead while attacking enemies when it appears.
*Roll ahead while attacking enemies when it appears.
*Fire homing projectiles when reacting
*Fire homing projectiles when reacting
*Each Growth Stage will increase damage of homing projectiles by 10%
*Each Growth Stage will increase damage of homing projectiles by 10%
   | Wooki...! =  
   | Wooki...! =  
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 3 sec.)
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 2 sec.)
*Attack short range ahead when it appears.
*Attack short range ahead when it appears.
*Reduce all skill cooldown when reacting. (Wedding Skill/Hyperactive Skill excluded)
*Reduce all skill cooldown when reacting. (Wedding Skill/Hyperactive Skill excluded)
*Each Growth Stage will increase cooldown reduction by 0.2 sec.
*Each Growth Stage will increase cooldown reduction by 0.2 sec.
   | Zumyu...! =  
   | Zumyu...! =  
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 3 sec.)
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 2 sec.)
*Create a black hole when it appears.
*Create a black hole when it appears.
*Warp next to Laby and spin attack when reacting
*Warp next to Laby and spin attack when reacting
*Each Growth Stage will increase Spin Attack damage by 10%
*Each Growth Stage will increase Spin Attack damage by 10%
   | Bibi...! =  
   | Bibi...! =  
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 3 sec.)
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 2 sec.)
*Apply a debuff that decreases Physical Defense when it appears.
*Apply a debuff that decreases Physical Defense when it appears.
*Warp next to the closest enemy and apply a bleeding debuff with a biting.
*Warp next to the closest enemy and apply a bleeding debuff with a biting.
Line 1,440: Line 1,546:
   }}
   }}
   | Haste = Cooldown decreased to {{{2|}}}%
   | Haste = Cooldown decreased to {{{2|}}}%
   | Regenerating (1) = {{{2|}}}% chance of regaining {{{3|}}}% of the MP Usage
   | Regenerating (1) = {{#switch:{{{2|}}}
   | Regenerating (2) = 50% chance of lowering cooldown to {{#if: {{{2|}}}|{{{2|}}}|60}}%
    | ECP = {{{3|}}}% chance of regaining {{{4|}}}% of the ECP Usage
    | #default = {{{2|}}}% chance of regaining {{{3|}}}% of the MP Usage
  }}
   | Regenerating (2) = {{{2|}}}% chance of lowering cooldown to {{{3|}}}%
   | Ruthless = Skill will cancel Mana Break<br>Cooldown increased to {{{2|200}}}%
   | Ruthless = Skill will cancel Mana Break<br>Cooldown increased to {{{2|200}}}%
   | Evil = Skill will burn {{{2|}}} MP per hit
   | Evil = Skill will burn {{{2|}}} MP per hit
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*{{SkillType|M}} [[Death Touch/ModA|Death Touch]] : Continuous damage to enemies in front.
*{{SkillType|M}} [[Death Touch/ModA|Death Touch]] : Continuous damage to enemies in front.
*{{SkillType|M}} [[Mortal Fear/ModA|Mortal Fear]] : Narrow range attack around the caster.
*{{SkillType|M}} [[Mortal Fear/ModA|Mortal Fear]] : Narrow range attack around the caster.
*{{SkillType|M}} [[Thorns of Hell/ModA|Thorns of Hell]] :
*{{SkillType|M}} [[Dark Plasma/ModA|Dark Plasma]] : Continuous damage in a wide fan-shaped area in front
*{{SkillType|M}} [[Dark Plasma/ModA|Dark Plasma]] : Continuous damage in a wide fan-shaped area in front
*{{SkillType|M}} [[Abyssal Gate/ModA|Abyssal Gate]] :
*When entering and exiting Madness state, inflicts a debuff that increases additional damage dealt for 10 seconds.
*When entering and exiting Madness state, inflicts a debuff that increases additional damage dealt for 10 seconds.
*Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled.
*Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled.
*Duration : 30 seconds (15 in Arena).
*Duration : 30 seconds (15 in Arena).
   | Desperado=
   | Desperado=
<font color="FFC000">'''Demon Plant'''</font>
<font color="FFC000">'''Bars of Restriction'''</font>
*Restrain enemy for 1 second.
*Restrain enemy for 1 second.
   | GardenOfHaures=
   | GardenOfHaures=
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*While Charging summon 2 [Projection Swords] (Max 6)
*While Charging summon 2 [Projection Swords] (Max 6)
*Consume 30 MP per charge.
*Consume 30 MP per charge.
    | Autosuggestion =
<font color="00ffcc">'''Autosuggestion'''</font>
*You gain the [[Status Effects|[Autosuggestion]]] buff
*Max HP/MP is increased by 1.5 times
*Awakening Duration is increased by 30 seconds
*When using a '''Projection Skill''', gain 1 additional [Projection Enhancement] buff stack
*Duration: 20 Seconds.
    | Autosuggestion KR =
<font color="00ffcc">'''Autosuggestion'''</font>
*You gain the [[Status Effects|[Autosuggestion]]] buff.
*Max HP is increased by 1.5 times
*Max MP is increased by 1.2 times
*Awakening Duration is increased by 30 seconds
*When using a '''Projection Skill''', gain 1 additional [Projection Enhancement] buff stack
*Duration: 20 Seconds.
     | Stom Stark=
     | Stom Stark=
<font color="00ffcc">'''Stom Stark'''</font>
<font color="00ffcc">'''Stom Stark'''</font>
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     | ManaSteal = MP Absorbed increased by 5.
     | ManaSteal = MP Absorbed increased by 5.
     | HellDrop = Tracking speed increased by 20%.
     | HellDrop = Tracking speed increased by 20%.
     | ShadowBody = Enhanced Buff.
     | ShadowBody = Further increases Magical Attack power by 2%, MP gain by 3%.
**Physical Attack increased to 12%.
**MP Recovery increased to 18%.
     | DarkBurst = Last hit no longer pushes targets away.
     | DarkBurst = Last hit no longer pushes targets away.
     | ElementalBody = MP absorption per projectile increased by 1.
     | ElementalBody = MP absorption per projectile increased by 1.
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     | HarpoonSpear = Additonal explosions occur in the area the chain explosion passes.
     | HarpoonSpear = Additonal explosions occur in the area the chain explosion passes.
     | SonicSlash = MP burn per slash increased by 1.
     | SonicSlash = MP burn per slash increased by 1.
    | SupersonicDraw = Increases skill key hold duration by 1 second.
    | GigaDrive = Attack Power Increase effect is increased by 1.5 times.
     | ShockwaveCutter = Give an increase in Maximize for a short time.
     | ShockwaveCutter = Give an increase in Maximize for a short time.
     | LimitCrusher = 100% stun chance when fully charged.
     | LimitCrusher = 100% stun chance when fully charged.
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     | HellfireGatling = Give an increase in Maximize for a short time.
     | HellfireGatling = Give an increase in Maximize for a short time.
     | IgnitionCrow = Cast speed increased.
     | IgnitionCrow = Cast speed increased.
     | IfritFlame = Casting speed increased by 33%.
     | IfritFlame = Spitfire firing rate increased by 33%.
*Range increased by 50%.
*Range is increased by 50%.


<!--Eve's True Skills -->
<!--Eve's True Skills -->
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     | FoxFire= Debuff duration is increased by 33%.
     | FoxFire= Debuff duration is increased by 33%.
     | Necromancy= Increase Critical and Add Damage by 10%.
     | Necromancy= Increase Critical and Add Damage by 10%.
    | NecromancyKR= Increase Bravery Skill Damage by 5%.
     | FoxSpirit = Physical Defense Decrease effect increased by 5%.
     | FoxSpirit = Physical Defense Decrease effect increased by 5%.


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     | InfernalBlade = Last hit no longer launches.
     | InfernalBlade = Last hit no longer launches.
     | FlameRose = Recover 50% MP on failed hit.
     | FlameRose = Recover 50% MP on failed hit.
    | FlameOrb= Orb Duration is increased by 5 seconds.
     | InjectionStigma = Skill HP Consumption decreased by 10%.
     | InjectionStigma = Skill HP Consumption decreased by 10%.
     | BurningPhantom = Black hole range and power increased by 1.5 times.
     | BurningPhantom = Black hole range and power increased by 1.5 times.
     | FlameProtection=Casting speed is increased by 1.3 times and a Fire Property Resistance increase of 50 is added.
     | FlameProtection=Casting speed is increased by 1.3 times and a Fire Property Resistance increase of 50 is added.
     | SoulIgnition=Additional Flame duration is increased by 5 seconds.
     | SoulIgnition=Buff duration is increased by 5 seconds.
     | ChaserSword = Forward movement distance increased.
     | ChaserSword = Forward movement distance increased.
*Push distance decreased.
*Push distance decreased.
     | BloodFalls = Elemental Resistance Reduction increased by 100.
     | BloodFalls = Elemental Resistance Reduction increased by 100.
    | BloodSwamp = The amount of thorns is increased by 2 times but their damage is lowered to 70%


<!--Add's True Skills -->
<!--Add's True Skills -->
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*MP Usage is decreased by 10.
*MP Usage is decreased by 10.
     | ForceField = Force Field inflicts a debuff for 3 seconds.
     | ForceField = Force Field inflicts a debuff for 3 seconds.
    | ZeroKelvinGenerator = Shockwave generation frequency doubled.
     | SealofTime = Reduce Time Sickness duration to 30 seconds in PvE.
     | SealofTime = Reduce Time Sickness duration to 30 seconds in PvE.
     | StardustShower =Ignores guard.
     | StardustShower =Ignores guard.
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     | AmbushAttack=100% critical hit rate on a successful back attack.
     | AmbushAttack=100% critical hit rate on a successful back attack.
     | SummonDarkness=Demon's HP and Skill Damage is increased by 1.5 times.
     | SummonDarkness=Demon's HP and Skill Damage is increased by 1.5 times.
    | Oblivion=Amount of enemies hit by Summoning Strike required for [Echo of Death] additional hit reduced by 1.
     | ShacklingChain=Shacking range increased by 1.2 times.
     | ShacklingChain=Shacking range increased by 1.2 times.
     | DemonicBreath=Skill Charging MP consumption decreased by 50%.
     | DemonicBreath=Skill Charging MP consumption decreased by 50%.
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     | SoulEntrapment=Schockwave Range increased by 1.2 times.
     | SoulEntrapment=Schockwave Range increased by 1.2 times.
     | Bloodlust=Double Attack chance increased by 5%.
     | Bloodlust=Double Attack chance increased by 5%.
     | Desperado="Demon Plant" debuff requirements reduced from 5 to 3.
     | Desperado="Bars of Restriction" debuff requirements reduced from 5 to 3.
     | GardenofHaures=Initial duration increased to 20 Seconds.
     | GardenofHaures=Initial duration increased to 20 Seconds.


<!-- Rose's True Skills -->
<!-- Rose's True Skills -->
    | Backstep = When used, grants the '''Heavenly Step''' buff.
     | RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff.  
     | RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff.  
*'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%.
*'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%.
     | NeedleSobat = Shockwave damage is increased by 1.2 times.
     | NeedleSobat = Shockwave damage is increased by 1.2 times.
     | Barbecue! = On successful hit, inflicts the '''Burn''' debuff.
     | Barbecue! = Upon a successful attack, ['''Burn'''] debuff is applied.
     | Landrunner = Additionally summons '''RX-79 Landrunner'''.
     | Landrunner = Summon an additional '''RX-79 Land Runner'''.
     | Spriggan = Cooldown reduced by 1 second.
     | Spriggan = Cooldown reduced by 1 second.
*Skill action speed increased by 1.3 times.
*Casting speed increased by 1.3 times.
     | GatlingGun = While standby, MP consumption decreased by 2.
     | GatlingGun = While standby, MP consumption decreased by 2.
*On successful hit, has a 5% chance of inflicting [[Status Effects/Bleed|[Bleed]]].
*Upon every hit, 5% chance to inflict [[Status Effects/Bleed|[Bleed]]] status effect.
     | Flamethrower = '''Burn''' debuff damage is increased.
     | Flamethrower = '''Burn''' debuff damage is increased.
*'''Burn''' debuff duration is increased.
*'''Burn''' debuff duration is increased.
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     | Viper Shot=Aiming range is increased by 30%.
     | Viper Shot=Aiming range is increased by 30%.
     | KS-83 = [[Status Effects|Nerve Disruption]] debuff effectiveness increased by 10%.
     | KS-83 = [[Status Effects|Nerve Disruption]] debuff effectiveness increased by 10%.
     | Robot Detonation = Summons an additional Land Runner first before detonating.
     | Robot Detonation = Summon 1 additional full width Land Runner
     | MiracleVision = ECP cost increased by 5. Decreases all skill cooldown by 10%.
     | MiracleVision = Increase Maximize by 5%.
     | MovingShot = Movement increased by 2% for each additional shot for 10 seconds.
     | MovingShot = Movement increased by 2% for each additional shot for 10 seconds.
     | ChainPowder = Damage from shot increased by 10%.
     | ChainPowder = Damage from shot increased by 10%.
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     | ChainViper = Attack Speed Reduction increased to 20% and Shared Damage increased to 30%.
     | ChainViper = Attack Speed Reduction increased to 20% and Shared Damage increased to 30%.
     | BloodBullet = On successful hit, inflicts [[Status Effects/Bleed|[Bleed]]].
     | BloodBullet = On successful hit, inflicts [[Status Effects/Bleed|[Bleed]]].
     | ServoNitro = MP gain when hitting or hit in the air increased by 15%.
     | ServoNitro = MP gain when hitting or hit in the air increased by 7.5%.
     | NeilSniping = Recover 37 MP for each remaining shot.
     | NeilSniping = Recover 37 MP for each remaining shot.
     | C4 = Bombs loaded reduced to 3. Damage increased by 1.5 times.
     | C4 = Bombs loaded reduced to 3. Damage increased by 1.5 times.
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*Speed is increased by 1.2 times.
*Speed is increased by 1.2 times.
     | BlazingBullet = Explosion damage changed to 100%, 67% and 34% of the original command's damage.
     | BlazingBullet = Explosion damage changed to 100%, 67% and 34% of the original command's damage.
    | Penetrating Bullet=Ignore 50% (25% in PvP) of the hit enemy's defense.
     | Phantom Shot = MP burn amount increased by 5.
     | Phantom Shot = MP burn amount increased by 5.
     | LimitOver = Skill damage increased by 5%.
     | LimitOver = Skill damage increased by 3%.
     | MagneticGuard = Damage reduction and magical attack increased by 5%.
    | MagnetismField=Magnetism duration increased by 50%
     | MagneticGuard = Damage reduction increased by 5%.


<!--Ain's True Skills-->
<!--Ain's True Skills-->
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*Radius increase upon a max charge increased by 50%.
*Radius increase upon a max charge increased by 50%.
*Damage increase upon a max charge increased by 30%.
*Damage increase upon a max charge increased by 30%.
    | Autosuggestion = [Autosuggestion] duration increased by 5 seconds.
     | Dreimal Schwerttanz = Ignores all defense of the target (Dungeon only).
     | Dreimal Schwerttanz = Ignores all defense of the target (Dungeon only).
     | Dritt Gelerechi = Cooldown decrease for Active Skills is increased by 2 times.
     | Dritt Gelerechi = Cooldown decrease for Active Skills is increased by 2 times.
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*50% chance to ignores guard.
*50% chance to ignores guard.
     | Angriff= Consumed MP during charging reduced to 8.
     | Angriff= Consumed MP during charging reduced to 8.
     | Eid Weise = Become Super Armor with [Eids] are selected.
     | Eid Weise = Grants Super Armor when selecting an [Eid].
     | Vertieidi = [Swift Cycle] attack can also push the target in the Super Armor status.
     | Vertieidi = [Swift Cycle] attack can also push targets with the Super Armor status.
     | Wind Einfallen = All resistance decreased by 30 when hit by [Opening Chant].
     | Wind Einfallen = All resistance decreased by 30 when hit by [Opening Chant]. (Up to 5 stacks)
     | Alchimie Eid = Cooldown is decreased by 5 seconds.
     | Alchimie Eid = Cooldown is decreased by 5 seconds.
*Also convert existing [Eids] to selected [Eids].
     | Requiem = Obtain 3 random [Eids] at a 50% chance.
     | Requiem = Obtain 3 random [Eids] at a 50% chance.
     | Ruhig = Duration of [Cycle Projectile] increased by 1.5 times.
     | Ruhig = Duration of [Cycle Circle] increased by 1.5 times.
     | Elfe = Duration of [Contract Chant] increased by 1.5 times.
     | Elfe = Duration of [Contract Chant] increased by 1.5 times.
    | Verschmelzen=Delay between hits decrease by 20% for [Ring of Agony], [Ring of Restraint].
     | Wechsel = 25% chance to reduce Absorption usage by 50%.
     | Wechsel = 25% chance to reduce Absorption usage by 50%.
     | Alptraum = Duration of Tornado is increased by 1.5 times.
     | Alptraum = Duration of Tornado is increased by 1.5 times.
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     | Nichts Feld = All resistance increase is increased by 50.
     | Nichts Feld = All resistance increase is increased by 50.
*All resistance activation chance increase is increased to 2 times.
*All resistance activation chance increase is increased to 2 times.
    | Brechen = Initial explosion range is increased by 1.2 times.
     | Fesseln = Duration of Shackle Link increased by 1.5 times.
     | Fesseln = Duration of Shackle Link increased by 1.5 times.
     | Totentanz = Awakening duration increase per hit enemy increased. (to 2 seconds per hit enemy)
     | Totentanz = Awakening duration increase per hit enemy increased by 1 second.
     | Leere = 2 seeds are created at a 25% chance.
     | Leere = 2 seeds are created at a 25% chance.
     | Abgrund = All attack ignores 50% enemy's defense (25% in PvP).
     | Abgrund = All attack ignores 50% enemy's defense (25% in PvP).
    | Verschmelzen=Delay between hit decrease by 20% for [Ring of Agony], [Ring of Restraint].
     | Ausrottung = MP Refunded upon failed attack increased by 20%.
     | Ausrottung = MP Refunded upon failed attack increased by 20%.
     | Moder = Fragment's range increased by 30%.
     | Moder = Fragment's range increased by 30%.
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