Template:SkillText: Difference between revisions
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'''[[Way of the Sword|<font color="4488FF">Vitality Skill</font>]]''' | '''[[Way of the Sword|<font color="4488FF">Vitality Skill</font>]]''' | ||
*Consumes the <font color="4488FF">Vitality gauge</font> and charges the <font color="FF4444">Destruction gauge</font> | *Consumes the <font color="4488FF">Vitality gauge</font> and charges the <font color="FF4444">Destruction gauge</font> | ||
*Reduces mana consumption by 30% and boosts mana gain when Vitality is active to 200% ( | *Reduces mana consumption by 30% (10% in PvP) and boosts mana gain when Vitality is active to 200% (120% in PvP) | ||
| Mega Slash= | | Mega Slash= | ||
<font color=FFC000>'''Focus Strength'''</font> | <font color=FFC000>'''Focus Strength'''</font> | ||
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| VerticalSlicer= | | VerticalSlicer= | ||
<font color="FFCC00">'''Sword Energy'''</font> | <font color="FFCC00">'''Sword Energy'''</font> | ||
* | *When [[Armageddon Blade]] is activated, damage and range will be increased by 1.5 times. | ||
| GrandCross= | | GrandCross= | ||
<font color="ffcc00">'''Grand Cross'''</font> | <font color="ffcc00">'''Grand Cross'''</font> | ||
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| Magic Missile= | | Magic Missile= | ||
<font color="FFC000">'''Magic Missile'''</font> | <font color="FFC000">'''Magic Missile'''</font> | ||
* | *After casting, does not inflict hitstun after a certain period of time | ||
*Upon use during awakening, tracking speed is increased by 30% | *Upon use during awakening, tracking speed is increased by 30% | ||
| Lightning Shower= | | Lightning Shower= | ||
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| Energy Discharge= | | Energy Discharge= | ||
<font color="FFC000">'''Mana of Rage'''</font> | <font color="FFC000">'''Mana of Rage'''</font> | ||
* | *When awakened, increase max MP depending on the number of awakening beads and recover the same amount. | ||
* | *Natural MP recovery is increased. | ||
<!-- Rena's Mechanics --> | <!-- Rena's Mechanics --> | ||
| Nature = | | Nature = | ||
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*Activate by repeated presses of the skill key. | *Activate by repeated presses of the skill key. | ||
*Attack power increases by 5% for 10 seconds. | *Attack power increases by 5% for 10 seconds. | ||
<!-- Eve's Mechanics --> | <!-- Eve's Mechanics --> | ||
| CoreActivation= | | CoreActivation= | ||
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*Follows the caster for a certain duration and attacks nearby enemies. | *Follows the caster for a certain duration and attacks nearby enemies. | ||
*Has HP equal to 25% of the caster's in PvP. | *Has HP equal to 25% of the caster's in PvP. | ||
}} | |||
| ForceField = | | ForceField = | ||
<font color=33FFFF>'''Force Field Skill'''</font> | <font color=33FFFF>'''Force Field Skill'''</font> | ||
*{{#switch:{{{2|}}} | *{{#switch:{{{2|}}} | ||
| SweepRolling=Skill reacts to Force Fields (After being fired) | |||
| EnergyNeedles=Energy Needle reacts with force fields created by other skills as well. | | EnergyNeedles=Energy Needle reacts with force fields created by other skills as well. | ||
| #default=Skill reacts to Force Fields | | #default=Skill reacts to Force Fields | ||
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| MultiForceField = | | MultiForceField = | ||
<font color=33FFFF>'''Multi-Force Field Skill'''</font> | <font color=33FFFF>'''Multi-Force Field Skill'''</font> | ||
*Skill reacts to multiple Force Fields | {{#switch:{{{2|}}} | ||
| FinalStrike= | |||
*Skill reacts to multiple Force Fields (Large Force Field + Normal Force Field) | |||
*Amplify Field (Red Field) : A massive beam connects the large force fields | |||
*Spectrum Field (Blue Field) : Multiple beams connect the large force fields and hit continuously | |||
*Reactive Field (Green Field) : Emit multiple homing electric spears from the center of the large force fields | |||
*Fusion Field : Generate 4 large force fields, and emit multiple homing electric spears from the center of the large force fields | |||
| #default= | |||
*Skill reacts to multiple Force Fields (Large Force Field + Normal Force Field) | |||
}} | |||
| FusionField= | | FusionField= | ||
<font color=33FFFF>'''Create Fusion Field'''</font> | <font color=33FFFF>'''Create Fusion Field'''</font> | ||
*Activates Amplify/Spectrum/Reactive Force Fields at the same time. | *Activates Amplify/Spectrum/Reactive Force Fields at the same time. | ||
*Other force fields will not activate through El Crystal Spectrum while Fusion Field is active. | *Other force fields will not activate through El Crystal Spectrum while Fusion Field is active. | ||
| FusionFieldR= | |||
<font color=33FFFF>'''Create Fusion Field'''</font> | |||
*Activates Amplify/Spectrum/Reactive Force Fields at the same time. | |||
<!-- Chung's Mechanics --> | <!-- Chung's Mechanics --> | ||
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*Additional artillery wave if used with 6 cannonballs (1 wave max) | *Additional artillery wave if used with 6 cannonballs (1 wave max) | ||
| ModCarpetBombing= | | ModCarpetBombing= | ||
*2 additional submissiles per 3 cannonballs (Max | *2 additional submissiles per 3 cannonballs (Max 6) | ||
| ChaosCannon= | | ChaosCannon= | ||
*Uses 1 cannonball | *Uses 1 cannonball | ||
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<font color=FFC000>'''Energy Consumption'''</font> | <font color=FFC000>'''Energy Consumption'''</font> | ||
*{{#switch:{{{2|}}} | *{{#switch:{{{2|}}} | ||
| FlyingKite=Costs 10 Energy | |||
(Additional battering strikes can be dealt with Energy gained from Celestial Fox mode) | |||
| 6=All (Minimum 6) | | 6=All (Minimum 6) | ||
| #default=Costs {{{2|}}} Energy | | #default=Costs {{{2|}}} Energy | ||
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*Attack Speed increased by 10% | *Attack Speed increased by 10% | ||
*Duration: 30 Seconds | *Duration: 30 Seconds | ||
| FlameLotusStrike= | |||
<font color=FFC000>'''Flame Lotus Strike'''</font> | |||
*Performs following consecutive attack when skill key is pressed within 4 seconds. | |||
*1st Consecutive Attack : Thrust | |||
*2nd Consecutive Attack : Upward Slash | |||
*3rd Consecutive Attack : Chain Strikes | |||
| RakshasaSpirit = | | RakshasaSpirit = | ||
<font color=FFC000>'''Rakshasa Spirit'''</font> | <font color=FFC000>'''Rakshasa Spirit'''</font> | ||
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*Repeatedly press skill key to activate {{#switch:{{{2|}}} | *Repeatedly press skill key to activate {{#switch:{{{2|}}} | ||
| Dragon={{#switch:{{{3|}}} | | Dragon={{#switch:{{{3|}}} | ||
| 3=[[Dragon Stance 3 : Eight Trigram Palm|Dragon Stance 3]] | | 3=[[Dragon Stance 3: Eight Trigram Palm|Dragon Stance 3]] | ||
| 4=[[Dragon Stance 4 : Moonlight Slash|Dragon Stance 4]] | | 4=[[Dragon Stance 4: Moonlight Slash|Dragon Stance 4]] | ||
}} | }} | ||
| Tiger={{#switch:{{{3|}}} | | Tiger={{#switch:{{{3|}}} | ||
| 2=[[Tiger Stance 2 : Tiger Claw|Tiger Stance 2]] | | 2=[[Tiger Stance 2: Tiger Claw|Tiger Stance 2]] | ||
| 3=[[Tiger Stance 3 : Earth Axis|Tiger Stance 3]] | | 3=[[Tiger Stance 3: Earth Axis|Tiger Stance 3]] | ||
| 4=[[Tiger Stance 4 : Raging Wave|Tiger Stance 4]] | | 4=[[Tiger Stance 4: Raging Wave|Tiger Stance 4]] | ||
}} | }} | ||
| Wolf={{#switch:{{{3|}}} | | Wolf={{#switch:{{{3|}}} | ||
| 3=[[Wolf Stance 3 : Wolf Claw|Wolf Stance 3]] | | 3=[[Wolf Stance 3: Wolf Claw|Wolf Stance 3]] | ||
| 4=[[Wolf Stance 4 : Wolf Fang|Wolf Stance 4]] | | 4=[[Wolf Stance 4: Wolf Fang|Wolf Stance 4]] | ||
}} | }} | ||
| Rakshasa={{#switch:{{{3|}}} | | Rakshasa={{#switch:{{{3|}}} | ||
| 2=[[Rakshasa Stance 2 : Energy Burst|Rakshasa Stance 2]] | | 2=[[Rakshasa Stance 2: Energy Burst|Rakshasa Stance 2]] | ||
| 3=[[Rakshasa Stance 3 : Spear Prison|Rakshasa Stance 3]] | | 3=[[Rakshasa Stance 3: Spear Prison|Rakshasa Stance 3]] | ||
| 4=[[Rakshasa Stance 4 : Soul Escape|Rakshasa Stance 4]] | | 4=[[Rakshasa Stance 4: Soul Escape|Rakshasa Stance 4]] | ||
}} | }} | ||
| Exorcism={{#switch:{{{3|}}} | | Exorcism={{#switch:{{{3|}}} | ||
| 3=[[Exorcism Stance 3 : Shadoweave|Exorcism Stance 3]] | | 3=[[Exorcism Stance 3: Shadoweave|Exorcism Stance 3]] | ||
| 4=[[Exorcism Stance 4 : Darkness Sever|Exorcism Stance 4]] | | 4=[[Exorcism Stance 4: Darkness Sever|Exorcism Stance 4]] | ||
}} | }} | ||
| Phantom Fox={{#switch:{{{3|}}} | | Phantom Fox={{#switch:{{{3|}}} | ||
| 2=[[Phantom Fox Stance 2 : Discordance]] | | 2=[[Phantom Fox Stance 2: Discordance]] | ||
| 3=[[Phantom Fox Stance 3 : Rapid Raid]] | | 3=[[Phantom Fox Stance 3: Rapid Raid]] | ||
| 4=[[Phantom Fox Stance 4 : Fox's Meal]] | | 4=[[Phantom Fox Stance 4: Fox's Meal]] | ||
}} | }} | ||
}} | }} | ||
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| Dragon= | | Dragon= | ||
'''[[Blast|<font color="00FF24">Secret Dragon Arts : 'Blast'</font>]]''' | '''[[Blast|<font color="00FF24">Secret Dragon Arts : 'Blast'</font>]]''' | ||
*Activate Dragon Stance in order of [[Dragon Stance 2 : Pulling Thrust|2]]/[[Dragon Stance 3 : Eight Trigram Palm|3]]/'''4''' to trigger Dragon Arts Secret Mode. | *Activate Dragon Stance in order of [[Dragon Stance 2: Pulling Thrust|2]]/[[Dragon Stance 3: Eight Trigram Palm|3]]/'''4''' to trigger Dragon Arts Secret Mode. | ||
*Dragon Stance 1: Activate with {{CDR}}{{CX}} or {{CX}}{{CX}}{{CDX}}{{CX}} | *Dragon Stance 1: Activate with {{CDR}}{{CX}} or {{CX}}{{CX}}{{CDX}}{{CX}} | ||
| Tiger= | | Tiger= | ||
'''[[Fierce Tiger|<font color="00FF24">Secret Tiger Arts : 'Fierce Tiger'</font>]]''' | '''[[Fierce Tiger|<font color="00FF24">Secret Tiger Arts : 'Fierce Tiger'</font>]]''' | ||
*Activate Tiger Stance in order of [[Tiger Stance 1 : Rock Smash|1]]/[[Tiger Stance 2 : Tiger Claw|2]]/[[Tiger Stance 3 : Earth Axis|3]]/'''4''' to trigger Secret Tiger Arts. | *Activate Tiger Stance in order of [[Tiger Stance 1: Rock Smash|1]]/[[Tiger Stance 2: Tiger Claw|2]]/[[Tiger Stance 3: Earth Axis|3]]/'''4''' to trigger Secret Tiger Arts. | ||
| Wolf= | | Wolf= | ||
'''[[Killing Howl|<font color="00FF24">Secret Wolf Arts - 'Killing Howl'</font>]]''' | '''[[Killing Howl|<font color="00FF24">Secret Wolf Arts - 'Killing Howl'</font>]]''' | ||
*Activate Wolf Stance 1/[[Wolf Stance 2 : Wind Wedge|2]]/[[Wolf Stance 3 : Wolf Claw|3]]/'''4''' to trigger Wolf Arts Secret Mode | *Activate Wolf Stance 1/[[Wolf Stance 2: Wind Wedge|2]]/[[Wolf Stance 3: Wolf Claw|3]]/'''4''' to trigger Wolf Arts Secret Mode | ||
*Wolf Stance 1: Activate with {{CDR}}{{CZ}} or {{CZ}}{{CZ}}{{CZ}} | *Wolf Stance 1: Activate with {{CDR}}{{CZ}} or {{CZ}}{{CZ}}{{CZ}} | ||
| Rakshasa= | | Rakshasa= | ||
'''[[Purgatory|<font color="00FF24">Secret Rakshasa Arts - 'Purgatory'</font>]]''' | '''[[Purgatory|<font color="00FF24">Secret Rakshasa Arts - 'Purgatory'</font>]]''' | ||
*Activate Rakshasa Stance in order of [[Rakshasa Stance 1 : Soul Reaping|1]]/[[Rakshasa Stance 2 : Energy Burst|2]]/[[Rakshasa Stance 3 : Spear Prison|3]]/'''4''' to trigger Secret Rakshasa Arts. | *Activate Rakshasa Stance in order of [[Rakshasa Stance 1: Soul Reaping|1]]/[[Rakshasa Stance 2: Energy Burst|2]]/[[Rakshasa Stance 3: Spear Prison|3]]/'''4''' to trigger Secret Rakshasa Arts. | ||
| Exorcism= | | Exorcism= | ||
'''[[Night Parade of One Hundred Souls|<font color="00FF24">Secret Exorcism Arts : 'Night Parade of One-Hundred Souls'</font>]]''' | '''[[Night Parade of One Hundred Souls|<font color="00FF24">Secret Exorcism Arts : 'Night Parade of One-Hundred Souls'</font>]]''' | ||
*Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2 : Specter Restraints|2]]/[[Exorcism Stance 3 : Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode | *Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2: Specter Restraints|2]]/[[Exorcism Stance 3: Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode | ||
*Exorcism Stance 1: Activate with {{CDRU}}{{CZ}}{{CX}}, {{CX}}{{CX}}{{CX}}{{CConX}}{{CZ}}, or {{CDR}}{{CZ}}{{CX}} | *Exorcism Stance 1: Activate with {{CDRU}}{{CZ}}{{CX}}, {{CX}}{{CX}}{{CX}}{{CConX}}{{CZ}}, or {{CDR}}{{CZ}}{{CX}} | ||
| Phantom Fox= | | Phantom Fox= | ||
'''[[Pulverization|<font color="00FF24">Secret Phantom Fox Arts : 'Pulverization'</font>]]''' | '''[[Pulverization|<font color="00FF24">Secret Phantom Fox Arts : 'Pulverization'</font>]]''' | ||
*Activate 'Phantom Fox Stance' in the order of [[Phantom Fox Stance 1 : Savor|1]]/[[Phantom Fox Stance 2 : Discordance|2]]/[[Phantom Fox Stance 3 : Rapid Raid|3]]/'''4''' to trigger Phantom Fox Arts Secret Mode. | *Activate 'Phantom Fox Stance' in the order of [[Phantom Fox Stance 1: Savor|1]]/[[Phantom Fox Stance 2: Discordance|2]]/[[Phantom Fox Stance 3: Rapid Raid|3]]/'''4''' to trigger Phantom Fox Arts Secret Mode. | ||
}} | }} | ||
<!-- Elesis' Mechanics --> | <!-- Elesis' Mechanics --> | ||
| CrossCut= '''<font color="FFCC00">Aura of Victory</font>''' | |||
*While [[Sword of Victory]] is active, damage and range are increased by 1.5 times. | |||
| AbyssSword= | | AbyssSword= | ||
'''<font color="FFCC00">Sword of the Abyss</font>''' | '''<font color="FFCC00">Sword of the Abyss</font>''' | ||
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{{#switch:{{{2|}}} | {{#switch:{{{2|}}} | ||
| InjectionStigma = | | InjectionStigma = | ||
* | *When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%<br>(Blood Hit does not consume HP if your HP is below 20%)<br>(Only Overflowing Evil Blow is affected by Blood Hit) | ||
| #default= | | #default= | ||
*When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%<br>(Blood Hit does not consume HP if your HP is below 20%) | *When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%<br>(Blood Hit does not consume HP if your HP is below 20%) | ||
}} | }} | ||
| BloodStorm= | |||
'''<font color="FFCC00">Blood Illusion</font>''' | |||
*Create 2 storms while Shade Illusion is active. Damage of 1 storm will be 70%. (Explosion damage is the same) | |||
| BloodDrain= | | BloodDrain= | ||
'''<font color="FF4444">Blood Drain</font>''' | '''<font color="FF4444">Blood Drain</font>''' | ||
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'''[[Chivalry System|<font color="FF4444">Annihilation Skill</font>]]''' | '''[[Chivalry System|<font color="FF4444">Annihilation Skill</font>]]''' | ||
*Consumes the <font color="FF4444">Annihilation gauge</font> and charges the <font color="4488FF">Gale gauge</font> | *Consumes the <font color="FF4444">Annihilation gauge</font> and charges the <font color="4488FF">Gale gauge</font> | ||
* | *10% defense ignore and ignores defensive skills (Guard/Knockdown) when Annihilation is active | ||
| Gale = | | Gale = | ||
'''[[Chivalry System|<font color="4488FF">Gale Skill</font>]]''' | '''[[Chivalry System|<font color="4488FF">Gale Skill</font>]]''' | ||
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| DMP Usage= | | DMP Usage= | ||
<font color="00FF24">'''Dynamo Mutation Point'''</font> | <font color="00FF24">'''Dynamo Mutation Point'''</font> | ||
{{#switch:{{{3|}}} | |||
| Aiming Nova = | |||
*Hold down the skill key for 1 second to consume 1 Dynamo Mutation Point and apply the [Extreme Coldness] debuff. | |||
| #default = | |||
*Uses {{#ifeq: {{{2|}}}|1|{{{2|}}} Dynamo Mutation Point|a maximum of {{{2|}}} Dynamo Mutation Points}} {{#switch:{{{3|}}} | *Uses {{#ifeq: {{{2|}}}|1|{{{2|}}} Dynamo Mutation Point|a maximum of {{{2|}}} Dynamo Mutation Points}} {{#switch:{{{3|}}} | ||
| Conqueror | | Conqueror =. | ||
| #default = with Awakening. | | #default = with Awakening. | ||
}} | }} | ||
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| Quake Buster=Increases 10% damage with Dynamo Mutation Point. | | Quake Buster=Increases 10% damage with Dynamo Mutation Point. | ||
*When 2 mutation point is used, recover 25 MP. | *When 2 mutation point is used, recover 25 MP. | ||
| Sonic Jump=5% Damage Increase per point | |||
| Conqueror=For each mutation point used, fires a homing missile. | | Conqueror=For each mutation point used, fires a homing missile. | ||
| Energy Shock=When using Dynamo Point, the last hit will link into a nasod armor combo. | |||
| Psychic Storm=For each mutation point used, the skill gains a size increment and a longer duration. | | Psychic Storm=For each mutation point used, the skill gains a size increment and a longer duration. | ||
| Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit. | | Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit. | ||
| Nasod Armor Mode - Full Burst=Duration increases by 5 sec. per Dynamo Point. | |||
| Quicksilver Accel=Last hit can connect to Nasod Armor Command | | Quicksilver Accel=Last hit can connect to Nasod Armor Command | ||
| Rushing Drones=Throws one additional bomb. | | Rushing Drones=Throws one additional bomb. | ||
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| Starfall=Create an additional starfall with half the duration. | | Starfall=Create an additional starfall with half the duration. | ||
| Ultimate Fury=Create an additional drone. | | Ultimate Fury=Create an additional drone. | ||
| Zero Kelvin Generator=Received Damage Increase effect will increase by 1.5 times. | |||
| Delayed Explosion=Strengthens the explosion and prevents shake-off. | | Delayed Explosion=Strengthens the explosion and prevents shake-off. | ||
| Gravity Buster=When 1 mutation point is used, damage of the skill is increased by 10%. | | Gravity Buster=When 1 mutation point is used, damage of the skill is increased by 10%. | ||
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| Quicksilver Strike=Increases 5% damage per Dynamo Mutation Point. | | Quicksilver Strike=Increases 5% damage per Dynamo Mutation Point. | ||
| Charged Impulser=Black hole generation interval decreased by 50%. | | Charged Impulser=Black hole generation interval decreased by 50%. | ||
| Force Field=Increases Force Field duration by 100%. | | Force Field=Increases Force Field duration by 100%. | ||
| Reverse Field=Increases 5% damage per Dynamo Mutation Point | | Reverse Field=Use Dynamo Mutation Point to make the term between each hit 0.33 seconds. | ||
*Increases 5% damage per Dynamo Mutation Point. | |||
| Moonlight Breaker=When using 1 DMP, ignores Guard. | | Moonlight Breaker=When using 1 DMP, ignores Guard. | ||
*When using 2 DMP, 10% damage increase. | *When using 2 DMP, 10% damage increase. | ||
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| #default=Increases 10% damage per Dynamo Mutation Point. | | #default=Increases 10% damage per Dynamo Mutation Point. | ||
}} | }} | ||
(Skill can be used without Mutation Points) | }}<br>(Skill can be used without Mutation Points) | ||
| DP Skill | | DP Recovery Skill={{#switch:{{{2|}}} | ||
| Pulse Cannon= <font color="4488FF">'''DP Recovery Skill'''</font> | | Pulse Cannon= <font color="4488FF">'''DP Recovery Skill'''</font> | ||
*In Configuration Mode (Awakening), 100 DP will be consumed for this skill. Holding down the skill button will allow Add to fire 4 more shots, each costing 25 DP. | *In Configuration Mode (Awakening), 100 DP will be consumed for this skill. Holding down the skill button will allow Add to fire 4 more shots, each costing 25 DP. | ||
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| Stasis Field= <font color="4488FF">'''DP Recovery Skill'''</font> | | Stasis Field= <font color="4488FF">'''DP Recovery Skill'''</font> | ||
*In Dissolution Mode (Non-Awakening), 60 DP will be recovered. | *In Dissolution Mode (Non-Awakening), 60 DP will be recovered. | ||
| #default = <font color="4488FF">'''DP Skill | | #default = <font color="4488FF">'''DP Recovery Skill'''</font> | ||
*Recover {{{2|}}} DP when the skill is used | *Recover {{{2|}}} DP when the skill is used | ||
*DP is not restored while in Dynamo Configuration Mode (Awakening) | *DP is not restored while in Dynamo Configuration Mode (Awakening) | ||
}} | }} | ||
| DP Using Skill = | | DP Using Skill = | ||
<font color="4488FF">'''DP Skill'''</font> | <font color="4488FF">'''DP Using Skill'''</font> | ||
*20% DP is consumed while in Dynamo Configuration Mode (Awakening). | *Only 20% of DP is consumed while in Dynamo Configuration Mode (Awakening). | ||
| Nasod Armor Combo= | | Nasod Armor Combo= | ||
<font color=" | <font color="CDAFEE">'''Nasod Armor Command Connection'''</font> | ||
*Press {{CZ}}/{{CX}} command button to connect to Nasod Armor Command with Dynamo Configuration Mode (Awakening). | *Press {{CZ}}/{{CX}} command button to connect to Nasod Armor Command with Dynamo Configuration Mode (Awakening) | ||
{{#switch:{{{2|}}} | |||
| Base = | |||
*Nasod Armor Commands are acquired after 1st job advancement. | |||
}} | |||
| Phase Shift= | | Phase Shift= | ||
<font color="00FF24">'''Activate Position Change'''</font> | <font color="00FF24">'''Activate Position Change'''</font> | ||
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| Ultimate Fury=200 | | Ultimate Fury=200 | ||
| Starfall=200 | | Starfall=200 | ||
| Zero Kelvin Generator=200 | |||
| Charged Impulser=120 | | Charged Impulser=120 | ||
| #default=100 | | #default=100 | ||
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*<font color="4488ff">Lu will switch to Ciel</font> when skill is used. | *<font color="4488ff">Lu will switch to Ciel</font> when skill is used. | ||
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching. | *Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching. | ||
| PhantomRush = | |||
<font color="FF4444">'''Switching Skill (Lu</font>/<font color="4488ff">Ciel)'''</font> | |||
*<font color="FF4444">Ciel will switch to Lu</font> when [Rush] is used. | |||
*<font color="4488ff">Lu will switch to Ciel</font> when [Rush] is used. | |||
*Gain 1 [[Combination|Combination Point]] when switching. | |||
| Combination = | | Combination = | ||
<font color="00FF24">'''Combination Skill'''</font> | <font color="00FF24">'''Combination Skill'''</font> | ||
*Can only be used with a full [[Combination|Combination Gauge]]. | *Can only be used with a full [[Combination|Combination Gauge]].{{#switch:{{{2|}}} | ||
| Fantasy Impromptu =<br>(Combination Gauge Consumption decreased by 20% when chained from [[Fantasy Impromptu - 1st Movement]]) | |||
}} | |||
| Soul Collector= | | Soul Collector= | ||
<font color="d4b5ff">'''Soul Collection'''</font> | <font color="d4b5ff">'''Soul Collection'''</font> | ||
*Gather a soul on each hit (5 hits in Arena) | *Gather a soul on each hit (5 hits in Arena) | ||
*Cooldown time of 1 second for a max of 5 stacks | *Cooldown time of 1 second for a max of 5 stacks | ||
*Gathered souls can be used for | *Gathered souls can be used for certain skills. (As noted in affected skills' tooltips) | ||
Gathered Souls are not consumed during stage 3 [[Awakening Mode|Awakening]]. | Gathered Souls are not consumed during stage 3 [[Awakening Mode|Awakening]]. | ||
| Sniper Mode= | | Sniper Mode= | ||
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*Activates once every 5 seconds | *Activates once every 5 seconds | ||
| Noble Presence= | | Noble Presence= | ||
<font color="FFC000">'''Noble Presence'''</font> | <font color="FFC000">'''Noble Presence'''</font> | ||
*Gained when [[Soul Collector|Gathered Soul]] reaches maximum stacks. | *Gained when [[Soul Collector|Gathered Soul]] reaches maximum stacks. | ||
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<font color="FFC000">'''Bursting Souls'''</font> | <font color="FFC000">'''Bursting Souls'''</font> | ||
*Souls from the spear will trace targets depending on the number of "Gathered Souls". | *Souls from the spear will trace targets depending on the number of "Gathered Souls". | ||
| Descent Spear= | |||
<font color="FFC000">'''Descent Spear'''</font> | |||
*Every time a Switching or Combination skill is used, size and damage increases by 5% (Max 5 times). | |||
*At maximum size, the spear will pull surrounding enemies into the explosion when fired. | |||
*Duration : 30 seconds | |||
| Creeping Terror= | | Creeping Terror= | ||
<font color="d4b5ff">'''Granted Terror '''</font> | <font color="d4b5ff">'''Granted Terror '''</font> | ||
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<font color="d4b5ff">'''Terror Absorption'''</font> | <font color="d4b5ff">'''Terror Absorption'''</font> | ||
*Removes [[Status Effects/Creeping Terror|[Creeping Terror]]] debuffs within a range of 800 | *Removes [[Status Effects/Creeping Terror|[Creeping Terror]]] debuffs within a range of 800 | ||
*Stage is enhanced by 1 for every debuff removed (Max | *Stage is enhanced by 1 for every debuff removed (Max 5 times) | ||
*Size + | *Size +6% and Damage +2% per stage | ||
| Shackling Chain= | | Shackling Chain= | ||
<font color="FFC000">'''Shackling Chains'''</font> | <font color="FFC000">'''Shackling Chains'''</font> | ||
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*Pressing the skill key again will unsummon the demon and recover some MP. | *Pressing the skill key again will unsummon the demon and recover some MP. | ||
*Duration: 30 seconds | *Duration: 30 seconds | ||
| Darkness Cutter= | |||
<font color="FFC000">'''Darkness Cutter'''</font> | |||
*When used while [Summon Darkness]'s demon is active, the demon will momentarily possess Ciel to increase range by 2 times and damage by 1.3 times. | |||
| Phantom Blade= | | Phantom Blade= | ||
<font color="FFC000">'''Stigma of Ghosts'''</font> | <font color="FFC000">'''Stigma of Ghosts'''</font> | ||
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*[[Death Touch]] : Absorp HP/MP from a single target. | *[[Death Touch]] : Absorp HP/MP from a single target. | ||
*[[Mortal Fear]] : Inflicts stun and deals wide additional damage. | *[[Mortal Fear]] : Inflicts stun and deals wide additional damage. | ||
*[[Dark Plasma]] : Frontal wide-area attack. | *[[Thorns of Hell]] : Surrounding wide-area attack. | ||
*[[Dark Plasma]] : Far frontal wide-area attack. | |||
*[[Abyssal Gate]] : Frontal wide-area attack. | |||
*Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled. | *Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled. | ||
*Duration : 30 seconds. | *Duration : 30 seconds. (9 seconds in Arena) | ||
| DeathTouch= | | DeathTouch= | ||
<font color="FFC000">'''Hands of Demonic Energy'''</font> | <font color="FFC000">'''Hands of Demonic Energy'''</font> | ||
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| PhantomCircle= | | PhantomCircle= | ||
<font color="FFC000">'''Phantom Circle'''</font> | <font color="FFC000">'''Phantom Circle'''</font> | ||
* | *Maximize and Natural HP/MP Recovery is increased. | ||
| DesperadoA= | | DesperadoA= | ||
<font color="FFC000">''' | <font color="FFC000">'''Bars of Restriction'''</font> | ||
*Restrain enemy for 1 second. | *Restrain enemy for 1 second. | ||
*When 5 or more are restrained, a debuff that slows all speeds is assigned for 5 seconds. | *When 5 or more are restrained, a debuff that slows all speeds is assigned for 5 seconds. | ||
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*Upon attack, grows to deal continuous damage. | *Upon attack, grows to deal continuous damage. | ||
*After 10 seconds, growth damage is dealt once more with hitstun. | *After 10 seconds, growth damage is dealt once more with hitstun. | ||
| Transcendence= | | Transcendence= | ||
<font color="FFC000">'''Manic Demon Form'''</font> | <font color="FFC000">'''Manic Demon Form'''</font> | ||
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*[[Shadow Fury]] : Pierce through enemies in front and absorb MP. | *[[Shadow Fury]] : Pierce through enemies in front and absorb MP. | ||
*[[Shrewd Cutter]] : Wide-area tracking attack. | *[[Shrewd Cutter]] : Wide-area tracking attack. | ||
*[[Brutal Rush]] : | |||
*[[Silent Rage]] : Additional board range damage and [[Status Effects/Silence|[Silencing]]] debuff granted | *[[Silent Rage]] : Additional board range damage and [[Status Effects/Silence|[Silencing]]] debuff granted | ||
*[[Genocide Cross]] : | |||
*Restore 1 Combination Point every 6 seconds of the remaining duration when cancelled. | *Restore 1 Combination Point every 6 seconds of the remaining duration when cancelled. | ||
*Duration : 30 seconds. | *Duration : 30 seconds. | ||
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*Burn 2 MP from the enemy for every hit. | *Burn 2 MP from the enemy for every hit. | ||
*Recover 1 MP for every hit. | *Recover 1 MP for every hit. | ||
| BrutalRush= | |||
<font color="FFC000">'''Brutal Scar'''</font> | |||
*Defense decrease by 20% for a certain duration. | |||
*Duration : 7 seconds. | |||
| SilentRage= | | SilentRage= | ||
<font color="FFC000">'''Demonic Energy Explosion'''</font> | <font color="FFC000">'''Demonic Energy Explosion'''</font> | ||
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*Transfers to nearby enemies. (Up to 5 enemies) | *Transfers to nearby enemies. (Up to 5 enemies) | ||
*The transferred [Demonic Spread] is only 50% as effective. | *The transferred [Demonic Spread] is only 50% as effective. | ||
| Execution= | |||
<font color="FFC000">'''Bloody Execution'''</font> | |||
*Charge ahread and collect enemies before slashing in Bloodlust state. | |||
*The attack will have damage increased by 30% and range increased by 50%. | |||
| GardenOfHaures= | | GardenOfHaures= | ||
<font color="FFC000">'''Demon Realm Garden'''</font> | <font color="FFC000">'''Demon Realm Garden'''</font> | ||
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*[[Pampero Booster]] | *[[Pampero Booster]] | ||
*[[X-1 Extruder]] | *[[X-1 Extruder]] | ||
*[[Plasma Shock]] | |||
| War Machine= | | War Machine= | ||
<font color="FFCC00">'''Weapon of War'''</font> | <font color="FFCC00">'''Weapon of War'''</font> | ||
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*2nd Job: [[Bloody Chain]] | *2nd Job: [[Bloody Chain]] | ||
*2nd Job: [[Kill Point]] | *2nd Job: [[Kill Point]] | ||
*2nd Job: [[Bloody Road]] | |||
*Transcendence: [[Chain Viper]] | *Transcendence: [[Chain Viper]] | ||
*Transcendence: [[Dancing Rush]] | *Transcendence: [[Dancing Rush]] | ||
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| Chain Skills= | | Chain Skills= | ||
<font color="FFCC00">'''Chain Skill'''</font> | <font color="FFCC00">'''Chain Skill'''</font> | ||
*Base: [[Needle Sobat]] | *Base: [[Needle Sobat]] | ||
*1st Job: [[Head Shot (Rose)|Head Shot]] | *1st Job: [[Head Shot (Rose)|Head Shot]] | ||
*2nd Job: [[Western Fire]] | *2nd Job: [[Western Fire]] | ||
*2nd Job: [[Bloody Chain]] | *2nd Job: [[Bloody Chain]] | ||
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*Press the {{CZ}} key to fire 1 shot. (Max of 6 times) | *Press the {{CZ}} key to fire 1 shot. (Max of 6 times) | ||
*50% chance to deal double damage. | *50% chance to deal double damage. | ||
*When firing additional shots, press the {{CX}} key to recover all ECP | *When firing additional shots, press the {{CX}} key to recover all ECP. | ||
*Hold the [Directional] key and press the {{CZ}} key to adjust direction. | *Hold the [Directional] key and press the {{CZ}} key to adjust direction. | ||
*Upon firing additional shots, consume 10 MP per hit. (Max 10 shots) | *Upon firing additional shots, consume 10 MP per hit. (Max 10 shots) | ||
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*[[Bloody Chain]] | *[[Bloody Chain]] | ||
*[[Kill Point]] | *[[Kill Point]] | ||
*[[Bloody Road]] | |||
*[[Chain Viper]] | *[[Chain Viper]] | ||
*[[Rushing Dance]] | *[[Rushing Dance]] | ||
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*{{#switch:{{{2|}}} | *{{#switch:{{{2|}}} | ||
| KS-83=Explodes immediately when [[Robot Detonation]] is used. | | KS-83=Explodes immediately when [[Robot Detonation]] is used. | ||
| | | GaleForce=Upon casting [Robot Detonation], explodes at a specified location (Gale Force is re-summoned after Explosion). | ||
| #default=Upon casting [Robot Detonation], explodes at a specified location. | |||
}} | }} | ||
| Robot Detonation= | | Robot Detonation= | ||
<font color="FFCC00">'''Robot Detonation'''</font> | <font color="FFCC00">'''Robot Detonation'''</font> | ||
* | *Connect with [Robot Detonation Reaction Skill]. | ||
| Mechanic Mastery= | | Mechanic Mastery= | ||
<font color="FFCC00">'''Reinforced Units'''</font> | <font color="FFCC00">'''Reinforced Units'''</font> | ||
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*[[Sparrow Factory]] | *[[Sparrow Factory]] | ||
*[[G-0 Battleroid]] | *[[G-0 Battleroid]] | ||
*[[Armored Tempest]] | |||
| Sparrow Factory= | | Sparrow Factory= | ||
<font color="FFCC00">'''Sparrow Factory'''</font> | <font color="FFCC00">'''Sparrow Factory'''</font> | ||
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*[[Sparrow Factory]] | *[[Sparrow Factory]] | ||
*[[G-0 Battleroid]] | *[[G-0 Battleroid]] | ||
*[[EX-C Viper]] | |||
*[[Armored Tempest]] | |||
<!--Ain's Mechanics--> | <!--Ain's Mechanics--> | ||
| Chant = | | Chant = | ||
<font color="ffcc66">'''Chant Skill'''</font> | <font color="ffcc66">'''Chant Skill'''</font> | ||
* | *Responds to [Eid], the essence of the communion with the El. | ||
| Projection = | | Projection = | ||
<font color="4488FF">'''Projection Skill'''</font> | <font color="4488FF">'''Projection Skill'''</font> | ||
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*Lock-on to the enemy hit dismissed in 2 seconds | *Lock-on to the enemy hit dismissed in 2 seconds | ||
*Gain 6 MP per unit after duration | *Gain 6 MP per unit after duration | ||
*Duration : 10 seconds | |||
| Dritt Stilett KR = | |||
<font color="00ffcc">'''Dritt · Stilett'''</font> | |||
*Press [Skill Key] again to throw at the last hit target (Cooldown after throw: 0.5 seconds) | |||
*Lock-on to the enemy hit dismissed in 2 seconds | |||
*Duration : 10 seconds | *Duration : 10 seconds | ||
| Bohren Vereisen = | | Bohren Vereisen = | ||
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*All attribute resistances are increased by 100 | *All attribute resistances are increased by 100 | ||
*All hits will ignore guard status | *All hits will ignore guard status | ||
*Commands gain a 15% chance to double attack | *Commands/Active Skills gain a 15% chance to double attack | ||
*Duration : 10 seconds | *Duration : 10 seconds | ||
| Säbelhieb Sequenz = | | Säbelhieb Sequenz = | ||
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*Duration: 15 Seconds. | *Duration: 15 Seconds. | ||
<font color="00ffcc">'''Holy Shackle'''</font> | <font color="00ffcc">'''Holy Shackle'''</font> | ||
*All defenses of the target are decreased by | *All defenses of the target are decreased by 10%. | ||
*When target travels too far away, pull the target back in and activate [Regression Shock] | *When target travels too far away, pull the target back in and activate [Regression Shock] | ||
*When the target is pulled back in, duration is reduced by 7 seconds each time. | *When the target is pulled back in, duration is reduced by 7 seconds each time. | ||
Line 1,023: | Line 1,073: | ||
*Penetrates all targets. | *Penetrates all targets. | ||
*[Spear Throw] ignores the targets' defense (Dungeon only). | *[Spear Throw] ignores the targets' defense (Dungeon only). | ||
| Viert Werfen Speer KR = | |||
<font color="00ffcc">'''Werfen Speer'''</font> | |||
*Penetrates all targets. | |||
*[Spear Throw] ignores the targets' defense. | |||
| Zweit Sicheln = | | Zweit Sicheln = | ||
<font color="00ffcc">'''Slaughter'''</font> | <font color="00ffcc">'''Slaughter'''</font> | ||
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*Max HP/MP is increased by 1.5 times (1.3 times for party members). | *Max HP/MP is increased by 1.5 times (1.3 times for party members). | ||
*Movement Speed is increased by 1.3 times (1.2 times for party members). | *Movement Speed is increased by 1.3 times (1.2 times for party members). | ||
*Awakening Charge is increased by 3 times (1.5 times for party members). | |||
*Duration: 15 Seconds. | |||
| Autosuggestion KR = | |||
<font color="00ffcc">'''Autosuggestion'''</font> | |||
*You and your party members gain the [[Status Effects/Autosuggestion|[Autosuggestion]]] buff. | |||
*Max HP is increased by 1.5 times (1.3 times for party members). | |||
*Max MP is increased by 1.2 times. | |||
*Own Movement Speed is increased by 1.3 times. | |||
*Awakening Charge is increased by 3 times (1.5 times for party members). | *Awakening Charge is increased by 3 times (1.5 times for party members). | ||
*Duration: 15 Seconds. | *Duration: 15 Seconds. | ||
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*All attack power and critical damage are increased per stack. | *All attack power and critical damage are increased per stack. | ||
*When duration is up, 7 stacks are removed at a time. | *When duration is up, 7 stacks are removed at a time. | ||
| Reinforced Projection KR= | |||
<font color="00ffcc">'''Projection Enhancement'''</font> | |||
*Give [[Status Effects|Projection Enhancement]] buff when projection is attempted (Max 30 stacks) | |||
*All attack power and critical damage are increased per stack. | |||
*When duration is up, 5 stacks are removed at a time. | |||
| Brocken Phantasm = | | Brocken Phantasm = | ||
<font color="00ffcc">'''Broken Phantasm'''</font> | <font color="00ffcc">'''Broken Phantasm'''</font> | ||
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<font color="00ffcc">'''Still Lenze'''</font> | <font color="00ffcc">'''Still Lenze'''</font> | ||
*Hit targets are inflicted with [[Status Effects/Silence|[Silence]]] for 3 seconds. | *Hit targets are inflicted with [[Status Effects/Silence|[Silence]]] for 3 seconds. | ||
| Dritt Erosion = | | Dritt Erosion = | ||
<font color="00ffcc">'''Dritt · Erosion'''</font> | <font color="00ffcc">'''Dritt · Erosion'''</font> | ||
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| Eid Weise = | | Eid Weise = | ||
<font color="00ffcc">'''Eid Weise'''</font> | <font color="00ffcc">'''Eid Weise'''</font> | ||
* | *Can obtain an [Eid] during the skill. | ||
* | *When [Eid] is at full, <font color="00ffcc">[Convert All]</font> to the selected Eid. | ||
*Press the [Skill Key] again to obtain or convert the selected [ | *Press the [Skill Key] again to obtain or convert the selected [Eid]. (Can be selected mid-air) | ||
* | *Fires [Eid Light] when the [Eid] is obtained. | ||
| Noble Pledge = | | Noble Pledge = | ||
<font color="00ffcc">'''Noble Pledge'''</font> | <font color="00ffcc">'''Noble Pledge'''</font> | ||
*Create an [Eid] every 3 seconds when standby. | *Create an [Eid] every 3 seconds when standby. | ||
*Create an [Eid] when the last hit of a certain command is successful. | *Create an [Eid] when the last hit of a certain command is successful. | ||
*Dash Jump [X]~[XXX]: | *Dash Jump [X]~[XXX]: Projectiles changed to inflict [El Dain] status. | ||
| Eid={{#switch:{{{2|}}} | | Eid={{#switch:{{{2|}}} | ||
| P = | | P = | ||
<font color="ffcc66">'''Eid'''</font> | <font color="ffcc66">'''Eid'''</font> | ||
*[Eid: Cycle] | *When casting [Eid:Cycle] skills, consume the most recent [Eid] and gain an effect. | ||
**[Eid: Mut]: Increase Damage and ignore Guard. | **[Eid:Mut]: Increase Damage and ignore Guard. | ||
**[Eid: Rein]: Increase the MP recovery and immediately recover a certain amount of HP/MP at a certain chance. | **[Eid:Rein]: Increase the MP recovery and immediately recover a certain amount of HP/MP at a certain chance. | ||
**[Eid: Wille]: Increase | **[Eid:Wille]: Increase attack range and inflicts [[Status Effects/Slow|[Slow]]] debuff at a certain chance. | ||
*[ | *[Chant Skills] can also consume [Eid] and gain an effect. ([[Explosion]], [[Bohren · Vereisen]]) | ||
| Creation = | | Creation = | ||
<font color="ffcc66">'''Eid: Creation'''</font> | <font color="ffcc66">'''Eid : Creation'''</font> | ||
{{#switch:{{{3|}}} | {{#switch:{{{3|}}} | ||
| Eid Weise = | | Eid Weise = | ||
* | *Create 1 selected [Eid]. | ||
| Echo Licht = | | Echo Licht = | ||
*Randomly create [Eids] in proportion to the number of hit | *Randomly create [Eids] in proportion to the number of targets hit by [Cycle Projectile].<br>(Cannot be obtained from retracting [Cycle Projectile]) | ||
| Ruhig = | | Ruhig = | ||
*Randomly create [Eids] in proportion to the number of hit | *Randomly create [Eids] in proportion to the number of targets hit by [Cycle Projectile]. | ||
| Lied Schwach = | | Lied Schwach = | ||
*Randomly | *Randomly create 1 [Eid] when creating [Cycle Circle]. | ||
| Verschmelzen = | | Verschmelzen = | ||
*Create [Eid] when hit by [Ring of Agony · Explosion]. | *Create [Eid] when hit by [Ring of Agony · Explosion]. | ||
}} | }} | ||
| #default = | | #default = | ||
<font color="ffcc66">'''Eid: Cycle'''</font> | <font color="ffcc66">'''Eid : Cycle'''</font> | ||
*Consume | *Consume 1 of the most recent [Eid]. | ||
* | *Applies the effect of the consumed [Eid]. | ||
*Can | *Can be used even when you do not have any [Eids]. | ||
}} | }} | ||
| | | Edel Eid={{#switch:{{{2|}}} | ||
| P = | | P = | ||
<font color="33cccc">'''Edel Eid'''</font> | <font color="33cccc">'''Edel Eid'''</font> | ||
*3 identical [Eids]. | *Requires 3 identical [Eids]. | ||
* | *Changes the form of skills that respond to [Edel Eid]. | ||
| #default= | | #default= | ||
<font color="33cccc">'''Edel Eid Skill'''</font> | <font color="33cccc">'''[Edel Eid Response Skill]'''</font> | ||
* | *Consumes 1 [Edel Eid]. | ||
* | *Changes the form of the skill when consuming [Edel Eid]. | ||
}} | }} | ||
| Swaying El= | | Swaying El= | ||
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{{#switch:{{{2|}}} | {{#switch:{{{2|}}} | ||
| P = | | P = | ||
* | *Inflicts [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff through certain skills. | ||
* | *When hitting an enemy with the [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff, [Eid: Cycle], [Edel Eid Response] skill damage is increased by 5%. (Max: 3 Stacks) | ||
| #default= | | #default= | ||
* | *Inflicts [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff when hit by [{{{2|}}}]. | ||
}} | }} | ||
| Angriff = | | Angriff = | ||
<font color="00ffcc">'''Angriff'''</font> | <font color="00ffcc">'''Angriff'''</font> | ||
* | *Can charge the skill by holding the [Skill Key]. | ||
* | *While charging, maintain the [Reconstruction] state. | ||
* | *While charging, consumes 15 MP per second. | ||
*Max Charge Time: 3 Seconds. | *Max Charge Time : 3 Seconds. | ||
| Echo Licht = | | Echo Licht = | ||
<font color="00ffcc">'''Echo Licht'''</font> | <font color="00ffcc">'''Echo Licht'''</font> | ||
*[Cycle Projectile] | *[Cycle Projectile] will retract to your location. | ||
*[Cycle Projectile] will deal damage | *[Cycle Projectile] will explode and deal damage in the surrounding area upon retracting. | ||
| Vertieidi = | | Vertieidi = | ||
<font color="00ffcc">'''Vertieidi'''</font> | <font color="00ffcc">'''Vertieidi'''</font> | ||
* | *Pushes away all targets hit by [Swift Cycle]. | ||
* | *On successful hit, fires [Cycle Projectiles] that chase nearby targets. | ||
*Recover 50% of the consumed MP | *Recover 50% of the consumed MP on failed hit. | ||
| Wind Einfallen = | | Wind Einfallen = | ||
<font color="00ffcc">'''Wind Einfallen'''</font> | <font color="00ffcc">'''Wind Einfallen'''</font> | ||
*Decrease the target's Movement Speed by 25% when hit by [Opening Chant]. | *Decrease the target's Movement Speed by 25% when hit by [Opening Chant]. | ||
*Press the [Skill Key] again to cause [Chant Explosion] | *Press the [Skill Key] again to cause [Chant Explosion] and inflict [[Status Effects/Faint|[Stun]]] for 5 seconds on hit enemies. | ||
| Blatt Blume = | | Blatt Blume = | ||
<font color="00ffcc">'''Cycle Chant : Transform'''</font> | <font color="00ffcc">'''Cycle Chant : Transform'''</font> | ||
*Can use the skill without [Edel Eid]. | *Can use the skill without [Edel Eid]. | ||
*<font color="e20000">'''Edel Eid (Mut)'''</font>: Fire of | *<font color="e20000">'''Edel Eid (Mut)'''</font>: Fire of Bravery | ||
**[Cycle Chant · Continuance]'s damage is increased by 1.5 times. | **[Cycle Chant · Continuance]'s damage is increased by 1.5 times. | ||
*<font color="ccff99">'''Edel Eid (Rein)'''</font>: Truth of Nature | *<font color="ccff99">'''Edel Eid (Rein)'''</font>: Truth of Nature | ||
** | **Continuously recovers allies' HP/MP by 6% within the radius. (0.5% in PvP) | ||
*<font color="69ccff">'''Edel Eid (Wille)'''</font>: Will of Penetration | *<font color="69ccff">'''Edel Eid (Wille)'''</font>: Will of Penetration | ||
**Decrease the target's defense within the radius. | **Decrease the target's physical/magical defense by 50% within the radius. (25% in PvP) | ||
| Requiem = | | Requiem = | ||
<font color="00ffcc">'''Ultimate El'''</font> | <font color="00ffcc">'''Ultimate El'''</font> | ||
Line 1,171: | Line 1,236: | ||
*Can use the skill without [Edel Eid]. | *Can use the skill without [Edel Eid]. | ||
*<font color="e20000">'''Edel Eid (Mut)'''</font>: Foggy Darkness | *<font color="e20000">'''Edel Eid (Mut)'''</font>: Foggy Darkness | ||
**[Foggy Darkness] will pull | **[Foggy Darkness] will pull in surrounding targets and explode. | ||
*<font color="ccff99">'''Edel Eid (Rein)'''</font>: | *<font color="ccff99">'''Edel Eid (Rein)'''</font>: Creation Light | ||
**Combine 2 [Summoning Light] into [ | **Combine 2 [Summoning Light] into [Creation Light]. | ||
**[Summoning Light] ignores the Super Armor Status. | **[Summoning Light] ignores the Super Armor Status. | ||
**[[Status Effects/Stun|[Stun]]] | **Inflicts [[Status Effects/Stun|[Stun]]] for 5 seconds when hit by [Creation Light]. | ||
*<font color="69ccff">'''Edel Eid (Wille)'''</font>: Icy Wind | *<font color="69ccff">'''Edel Eid (Wille)'''</font>: Icy Wind | ||
**[ | **Create [Ice Flowers] that transform into [Icy Wind] that homes in on nearby enemies. | ||
** | **Inflicts [[Status Effects/Slow|[Slow]]] debuff when hit by [Icy Wind]. | ||
| Alchimie Eid = | | Alchimie Eid = | ||
<font color="00ffcc">'''Alchimie Eid'''</font> | <font color="00ffcc">'''Alchimie Eid'''</font> | ||
* | *All created [Eids] turn into the selected [Eid] while the skill is active. | ||
*Press the [Skill Key] | *Press the [Skill Key] again while the skill is active to change the selected [Eid]. | ||
| Inner Growth = | | Inner Growth = | ||
<font color="00ffcc">'''Inner Growth'''</font> | <font color="00ffcc">'''Inner Growth'''</font> | ||
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{{!}} <font color="00ffcc">'''Self Strengthening'''</font> | {{!}} <font color="00ffcc">'''Self Strengthening'''</font> | ||
*Increase the size of {{CX}} projectiles. | *Increase the size of {{CX}} projectiles. | ||
* | *[Power Gauge] gain/consumption is changed in proportion to the amount of [Eids] in possession. | ||
| Edel Lied= | |||
<font color="00ffcc">'''El's Domain'''</font> | |||
*Cycle Chant realizes the [El's Domain]. | |||
*Can use the skill without [Edel Eid]. | |||
*<font color="e20000">'''Edel Eid (Mut)'''</font>: Tranquil Fury | |||
**[Tranquil Fury] will ignore 50% (25% in PvP) of the hit enemy's defense. | |||
*<font color="ccff99">'''Edel Eid (Rein)'''</font>: Judgment of Justice | |||
**Creates a multitude of [El Spheres] in the air that fall down and hit enemies individually. | |||
*<font color="69ccff">'''Edel Eid (Wille)'''</font>: Sweeping Chill | |||
**[Sweeping Chill] will fly forward rapidly and hit enemies in its path. | |||
**On hit, enemies have their damage taken increased by 5% for 5 seconds. | |||
| Luft Versprengen = | | Luft Versprengen = | ||
<font color="00ffcc">'''Luft Versprengen'''</font> | <font color="00ffcc">'''Luft Versprengen'''</font> | ||
*[El Storm] inflicts damage nearby, increases | *[El Kaim Storm] inflicts damage nearby, and increases all the user's speed by 10%. (Lasts for 10 seconds) | ||
| Stom Stark = | | Stom Stark = | ||
<font color="00ffcc">'''Stom Stark'''</font> | <font color="00ffcc">'''Stom Stark'''</font> | ||
* | *Inflicts [[Status Effects/Faint|[Stun]]] for 3 seconds when hit by [Cycle Wave · Explosion]. | ||
| Ruhig = | | Ruhig = | ||
<font color="00ffcc">'''Ruhig'''</font> | <font color="00ffcc">'''Ruhig'''</font> | ||
* | *Reduces Knockdown by 30 when hit by [Cycle Projectile]. | ||
*Create [Cycle Circle] at the max reach ( | *Create [Cycle Circle] at the max reach (Lasts for 7 Seconds). | ||
*[Cycle Circle] burns and absorbs | *[Cycle Circle] burns 10 MP from enemies hit and absorbs the same amount. | ||
| Elfe = | | Elfe = | ||
<font color="00ffcc">'''Elfe'''</font> | <font color="00ffcc">'''Elfe'''</font> | ||
* | *Upon use, you can select the direction of the teleport by pressing [Skill Key + Left/Right Key]. | ||
* | *On hit with [Contract Chant], fires [Cycle Projectiles] that chase nearby targets. | ||
| Communion = | | Communion = | ||
<font color="00ffcc">'''Strong Bond'''</font> | <font color="00ffcc">'''Strong Bond'''</font> | ||
*MP consumption of [Edel Eid] | *Reduces MP consumption of [Edel Eid Response Skill] if the previously used [Edel Eid Response Skill] was a different form.<br>(Includes basic form that does not consume [Edel Eid]) | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} | ||
{{!}} <font color="00ffcc">'''Communion'''</font> | {{!}} <font color="00ffcc">'''Communion'''</font> | ||
* | *Reduces cooldown of [Edel Eid Response Skill] when [Eid] is consumed through [Eid:Cycle] skill. | ||
| Proof Eid = | | Proof Eid = | ||
<font color="00ffcc">'''Proof Eid'''</font> | <font color="00ffcc">'''Proof Eid'''</font> | ||
* | *Critical/Maximize stats are permanently increased. | ||
* | *[[Alchimie Eid]] can be used without the replacement action. | ||
* | *When [Eid] is consumed in the [Spiritualism] state, awakening duration is increased. | ||
| Vertrauen Melodie = | | Vertrauen Melodie = | ||
<font color="00ffcc">'''Vertrauen Melodie'''</font> | <font color="00ffcc">'''Vertrauen Melodie'''</font> | ||
* | *Grants the [[Status Effects/El's Blessing|[El's Blesssing]]] buff to party members within the radius of [Atmospheric Waves]. | ||
* | *Recover 5 MP per ally inflicted with [El's Blesssing]. (Max 15) | ||
*[El's Blesssing] increases magical power by 10% and reduces damage by 10% for 20 seconds. | *[El's Blesssing] increases ally's magical attack power by 10% and reduces damage taken by 10% for 20 seconds. | ||
| Vertrauen Melodie KR= | |||
<font color="00ffcc">'''Vertrauen Melodie'''</font> | |||
*Grants the [[Status Effects/El's Blessing|[El's Blesssing]]] buff to party members within the radius of [Atmospheric Waves]. | |||
*Recover 5 MP per ally inflicted with [El's Blesssing]. (Max 15) | |||
*[El's Blesssing] increases caster's magical attack power by 10% and reduces damage taken by allies by 10% for 20 seconds. | |||
| Verschmelzen = | | Verschmelzen = | ||
<font color="00ffcc">'''Verschmelzen'''</font> | <font color="00ffcc">'''Verschmelzen'''</font> | ||
* | *Inflicts [[Status Effects/Ring of Agony|[Ring of Agony]]] to the connected enemy further then 500 distance<br>: Deal damage over time and explode. | ||
* | *Inflicts [[Status Effects/Ring of Restraint|[Ring of Restraint]]] to the connected enemy closer then 500 distance<br>: Decrease knockdown rate and restrain the target for 1 second upon explosion. | ||
| Windhose = | | Windhose = | ||
<font color="00ffcc">'''Windhose'''</font> | <font color="00ffcc">'''Windhose'''</font> | ||
*[Atmospheric Vortex] will pull | *[Atmospheric Vortex] will pull targets hit along with it. | ||
* | *The two [Cycle Projectiles] explode at the destination. | ||
| Satz Aurora = | | Satz Aurora = | ||
<font color="00ffcc">'''Cycle Chant : Revelation'''</font> | <font color="00ffcc">'''Cycle Chant : Revelation'''</font> | ||
*Can use the skill without [Eids]. | *Can use the skill without [Eids]. | ||
*Create [Cycle Alternate Dimension] that lasts 15 seconds | *Create a [Cycle Alternate Dimension] that lasts 15 seconds | ||
* | *Creates an unlimited number of [Eids] and grants Super Armor within the radius of the [Cycle Alternate Dimension]. | ||
*<font color="e20000">'''Edel Eid (Mut)'''</font>: Wrath of Goddess | *<font color="e20000">'''Edel Eid (Mut)'''</font>: Wrath of the Goddess | ||
** | **Instantly kill enemies who's HP is below 1330% of the caster's magical attack<br>(PvP: Instantly kill enemies who's HP is below 266% of the caster's magical attack) | ||
*<font color="ccff99">'''Edel Eid (Rein)'''</font>: Echo of Recovery | *<font color="ccff99">'''Edel Eid (Rein)'''</font>: Echo of Recovery | ||
** | **Recover 30 MP per target hit. | ||
*<font color="69ccff">'''Edel Eid (Wille)'''</font>: Vibration of | *<font color="69ccff">'''Edel Eid (Wille)'''</font>: Vibration of Cold | ||
**[[Status Effects/Frozen|[Freeze]]] for 5 seconds. | **On hit, inflicts [[Status Effects/Frozen|[Freeze]]] for 5 seconds. | ||
| Wechsel = | | Wechsel = | ||
<font color="07a785">'''Seed Absorption'''</font> | <font color="07a785">'''Seed Absorption'''</font> | ||
*Increase Physical/Magical Attack and Critical | *Increase Physical/Magical Attack and Critical Damage for 7 seconds depending on the growth stage. | ||
| Alptraum= | | Alptraum= | ||
<font color="07a785">'''Power Release'''</font> | <font color="07a785">'''Power Release'''</font> | ||
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{{!}} | {{!}} | ||
{{!}} <font color="5e65f3">'''Henir's Power'''</font> | {{!}} <font color="5e65f3">'''Henir's Power'''</font> | ||
* | *Reach up to 2 stages higher of Henir (Awakening) state when awakening while the seed is in Stage 2. | ||
* | *Reach up to 3 stages higher of Henir (Awakening) state when awakening while the seed is in Stage 3. | ||
*Increase Awakening duration depending on the obtained Absorption amount when Awakening. | *Increase Awakening duration depending on the obtained Absorption amount when Awakening. | ||
*Grant special effect when using [Henir Release] Skills. | *Grant special effect when using [Henir Release] Skills. | ||
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{{!}} | {{!}} | ||
{{!}} <font color="07a785">'''Unstable Power'''</font> | {{!}} <font color="07a785">'''Unstable Power'''</font> | ||
*Have | *Have a chance of obtaining twice the Absorption when using skills. | ||
*Have a chance of obtaining 1 Absorption while being attacked. (1 second cooldown) | *Have a chance of obtaining 1 Absorption while being attacked. (1 second cooldown) | ||
| Wavering Faith KR= | |||
<font color="07a785">'''Seed of Chaos'''</font> | |||
*Auto create Stage 1 when entering battle field. | |||
*Grow to Stage 2 when Absorption 40 is reached and grow to Stage 3 when Absorption 80 is reached. | |||
*While the seed lasts, increase Damage Reduction and MP Gain when attacking/attacked. | |||
{{!}}- | |||
{{!}} | |||
{{!}} <font color="07a785">'''Absorption'''</font> | |||
*Obtain 2 when using Active skills and obtain 4 when using Special Active skills. | |||
{{!}}- | |||
{{!}} | |||
{{!}} <font color="5e65f3">'''Henir's Power'''</font> | |||
*Reach up to 2 stages higher of Henir (Awakening) state when awakening while the seed is in Stage 2. | |||
*Reach up to 3 stages higher of Henir (Awakening) state when awakening while the seed is in Stage 3. | |||
*Increase Awakening duration depending on the obtained Absorption amount when Awakening. | |||
*Grant special effect when using [Henir Release] Skills. | |||
{{!}}- | |||
{{!}} | |||
{{!}} <font color="07a785">'''Unstable Power'''</font> | |||
*Have a chance of obtaining twice the Absorption when using skills. | |||
| Schmerz= | | Schmerz= | ||
<font color="07a785">'''Fragment of Pain'''</font> | <font color="07a785">'''Fragment of Pain'''</font> | ||
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*When the skill is used during Henir (Awakening) state, {{#switch:{{{2|}}} | *When the skill is used during Henir (Awakening) state, {{#switch:{{{2|}}} | ||
| Entfernen=damage is increased up to 1.2 times depending on enemy's current HP. | | Entfernen=damage is increased up to 1.2 times depending on enemy's current HP. | ||
| Gottvergessen Sense=damage is increased up to 1.5 times depending on enemy's | | Brechen=Dark Chaos damage is increased by 1.3 times. | ||
| Gottvergessen Sense=damage is increased up to 1.5 times depending on enemy's max MP. | |||
| Totentanz=awakening duration is increased by 1 second per hit enemy. | | Totentanz=awakening duration is increased by 1 second per hit enemy. | ||
| Abgrund=obtain 1 Absorption everytime the projectile explodes. | | Abgrund=obtain 1 Absorption everytime the projectile explodes. | ||
| Chaos Feld=3 MP is burned per hit. | | Chaos Feld=3 MP is burned per hit. | ||
| Befeiung Feld=each enemy that has been hit successfully will increase [ | | Befeiung Feld=each enemy that has been hit successfully will increase [Released Power] by 1 stack. | ||
}} | }} | ||
| Nichts Feld= | | Nichts Feld= | ||
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*Cooldown of all skills decrease when using Special Active Skills. (Except Wedding Skill/Hyper Active) | *Cooldown of all skills decrease when using Special Active Skills. (Except Wedding Skill/Hyper Active) | ||
*MP consumption of Henir Release Skills decreased during Henir (Awakening) state. | *MP consumption of Henir Release Skills decreased during Henir (Awakening) state. | ||
| | | New Belief KR= | ||
<font color="07a785">'''Unfamiliar Enlightenment'''</font> | |||
*While in Henir (Awakening) state, when using a <font color="5e65f3">'''Henir Release'''</font> skill, all skill cooldown is decreased. (Excluding Hyper Active/Wedding skill) | |||
*While in Henir (Awakening) state, <font color="5e65f3">'''Henir Release'''</font> skill MP consumption is decreased. | |||
| Ruler of the Abyss= | |||
<font color="07a785">'''Ruler of the Abyss'''</font> | <font color="07a785">'''Ruler of the Abyss'''</font> | ||
*Gain [[Status Effects | *Gain [[Status Effects|[Ruler of the Abyss]]] state after using Special Active skills 3 times. | ||
<font color="07a785">'''Encroaching Chaos'''</font> | <font color="07a785">'''Encroaching Chaos'''</font> | ||
*Inflict hit target with [[Status Effects | *Inflict hit target with [[Status Effects|[Encroaching Chaos]]] when using Command or Active skills during Henir (Awakening) state. (1 second cooldown) | ||
| AwakenedWillApostasia= | | AwakenedWillApostasia= | ||
<font color="07a785">'''Awakened Will'''</font> | <font color="07a785">'''Awakened Will'''</font> | ||
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| Recreation= | | Recreation= | ||
<font color="07a785">'''[[Wechsel|<font color="07a785">Wechsel</font>]] Reinforcement'''</font> | <font color="07a785">'''[[Wechsel|<font color="07a785">Wechsel</font>]] Reinforcement'''</font> | ||
* | *When the skill is used, have a chance to reduce the cooldown of all skills by 50% (Except Wedding Skill/Hyper Active). | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} | ||
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*The following stats increase additionally: | *The following stats increase additionally: | ||
**Physical / Magical Defense | **Physical / Magical Defense | ||
**Awakening Charge Rate / | **Awakening Charge Rate / Awakening Duration | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} | ||
{{!}}<font color="07a785">'''Twisted Authority'''</font> | {{!}}<font color="07a785">'''Twisted Authority'''</font> | ||
*Increase the Power Gauge gain and decrease the natural consumption of [Authority: Cycle | *Increase the Power Gauge gain and decrease the natural consumption of [Authority: Cycle Mode] per surrounding enemy. | ||
| Shining Presence= | | Shining Presence= | ||
Edel Eid Effect | Edel Eid Effect | ||
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<font color="ff2bad">'''[Yucky!]'''</font><br>To Laby, it feels yucky to even touch Nisha. Laby feels discomfort that she came in contact with Nisha.<br>All speed is decreased by 5% for 5 seconds. | <font color="ff2bad">'''[Yucky!]'''</font><br>To Laby, it feels yucky to even touch Nisha. Laby feels discomfort that she came in contact with Nisha.<br>All speed is decreased by 5% for 5 seconds. | ||
| I'm Helping! = <font color="#ff2bad">'''[Need Help, Laby?]'''</font><br>{{#switch:{{{2|}}} | | I'm Helping! = <font color="#ff2bad">'''[Need Help, Laby?]'''</font><br>{{#switch:{{{2|}}} | ||
| Rolly Rolly= | | Rolly Rolly= Coming in contact with the squishy lump will decrease all attributes. | ||
| Milky Way = | | Milky Way = Decrease Attack Power and Defense when hit by starlight. | ||
| Everybody, Punch = | | Everybody, Punch = Attacked enemy will become groggy. | ||
| Sunshower = | | Sunshower = Heals HP and MP for allies within the range of the rain. | ||
| Reflection = | | Reflection = Push enemies approaching the zone of light and decrease damage received for allies within the zone of light. | ||
| It's Windy = | | It's Windy = All Speed increase for a certain duration for allies within the wind's realm. | ||
| Got You! = | | Got You! = Caught enemies will be frozen. | ||
}} | }} | ||
| Laby's Friend? = | | Laby's Friend? = | ||
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| Memory of the Forest = <font color="#ff2bad">'''[Memory of the Forest]'''</font><br>{{#switch:{{{2|}}} | | Memory of the Forest = <font color="#ff2bad">'''[Memory of the Forest]'''</font><br>{{#switch:{{{2|}}} | ||
| Poco...! = | | Poco...! = | ||
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: | *Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 2 sec.) | ||
*Roll ahead while attacking enemies when it appears. | *Roll ahead while attacking enemies when it appears. | ||
*Fire homing projectiles when reacting | *Fire homing projectiles when reacting | ||
*Each Growth Stage will increase damage of homing projectiles by 10% | *Each Growth Stage will increase damage of homing projectiles by 10% | ||
| Wooki...! = | | Wooki...! = | ||
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: | *Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 2 sec.) | ||
*Attack short range ahead when it appears. | *Attack short range ahead when it appears. | ||
*Reduce all skill cooldown when reacting. (Wedding Skill/Hyperactive Skill excluded) | *Reduce all skill cooldown when reacting. (Wedding Skill/Hyperactive Skill excluded) | ||
*Each Growth Stage will increase cooldown reduction by 0.2 sec. | *Each Growth Stage will increase cooldown reduction by 0.2 sec. | ||
| Zumyu...! = | | Zumyu...! = | ||
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: | *Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 2 sec.) | ||
*Create a black hole when it appears. | *Create a black hole when it appears. | ||
*Warp next to Laby and spin attack when reacting | *Warp next to Laby and spin attack when reacting | ||
*Each Growth Stage will increase Spin Attack damage by 10% | *Each Growth Stage will increase Spin Attack damage by 10% | ||
| Bibi...! = | | Bibi...! = | ||
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: | *Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 2 sec.) | ||
*Apply a debuff that decreases Physical Defense when it appears. | *Apply a debuff that decreases Physical Defense when it appears. | ||
*Warp next to the closest enemy and apply a bleeding debuff with a biting. | *Warp next to the closest enemy and apply a bleeding debuff with a biting. | ||
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}} | }} | ||
| Haste = Cooldown decreased to {{{2|}}}% | | Haste = Cooldown decreased to {{{2|}}}% | ||
| Regenerating (1) = {{{2|}}}% chance of regaining {{{3|}}}% of the MP Usage | | Regenerating (1) = {{#switch:{{{2|}}} | ||
| Regenerating (2) = | | ECP = {{{3|}}}% chance of regaining {{{4|}}}% of the ECP Usage | ||
| #default = {{{2|}}}% chance of regaining {{{3|}}}% of the MP Usage | |||
}} | |||
| Regenerating (2) = {{{2|}}}% chance of lowering cooldown to {{{3|}}}% | |||
| Ruthless = Skill will cancel Mana Break<br>Cooldown increased to {{{2|200}}}% | | Ruthless = Skill will cancel Mana Break<br>Cooldown increased to {{{2|200}}}% | ||
| Evil = Skill will burn {{{2|}}} MP per hit | | Evil = Skill will burn {{{2|}}} MP per hit | ||
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*{{SkillType|M}} [[Death Touch/ModA|Death Touch]] : Continuous damage to enemies in front. | *{{SkillType|M}} [[Death Touch/ModA|Death Touch]] : Continuous damage to enemies in front. | ||
*{{SkillType|M}} [[Mortal Fear/ModA|Mortal Fear]] : Narrow range attack around the caster. | *{{SkillType|M}} [[Mortal Fear/ModA|Mortal Fear]] : Narrow range attack around the caster. | ||
*{{SkillType|M}} [[Thorns of Hell/ModA|Thorns of Hell]] : | |||
*{{SkillType|M}} [[Dark Plasma/ModA|Dark Plasma]] : Continuous damage in a wide fan-shaped area in front | *{{SkillType|M}} [[Dark Plasma/ModA|Dark Plasma]] : Continuous damage in a wide fan-shaped area in front | ||
*{{SkillType|M}} [[Abyssal Gate/ModA|Abyssal Gate]] : | |||
*When entering and exiting Madness state, inflicts a debuff that increases additional damage dealt for 10 seconds. | *When entering and exiting Madness state, inflicts a debuff that increases additional damage dealt for 10 seconds. | ||
*Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled. | *Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled. | ||
*Duration : 30 seconds (15 in Arena). | *Duration : 30 seconds (15 in Arena). | ||
| Desperado= | | Desperado= | ||
<font color="FFC000">''' | <font color="FFC000">'''Bars of Restriction'''</font> | ||
*Restrain enemy for 1 second. | *Restrain enemy for 1 second. | ||
| GardenOfHaures= | | GardenOfHaures= | ||
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*While Charging summon 2 [Projection Swords] (Max 6) | *While Charging summon 2 [Projection Swords] (Max 6) | ||
*Consume 30 MP per charge. | *Consume 30 MP per charge. | ||
| Autosuggestion = | |||
<font color="00ffcc">'''Autosuggestion'''</font> | |||
*You gain the [[Status Effects|[Autosuggestion]]] buff | |||
*Max HP/MP is increased by 1.5 times | |||
*Awakening Duration is increased by 30 seconds | |||
*When using a '''Projection Skill''', gain 1 additional [Projection Enhancement] buff stack | |||
*Duration: 20 Seconds. | |||
| Autosuggestion KR = | |||
<font color="00ffcc">'''Autosuggestion'''</font> | |||
*You gain the [[Status Effects|[Autosuggestion]]] buff. | |||
*Max HP is increased by 1.5 times | |||
*Max MP is increased by 1.2 times | |||
*Awakening Duration is increased by 30 seconds | |||
*When using a '''Projection Skill''', gain 1 additional [Projection Enhancement] buff stack | |||
*Duration: 20 Seconds. | |||
| Stom Stark= | | Stom Stark= | ||
<font color="00ffcc">'''Stom Stark'''</font> | <font color="00ffcc">'''Stom Stark'''</font> | ||
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| ManaSteal = MP Absorbed increased by 5. | | ManaSteal = MP Absorbed increased by 5. | ||
| HellDrop = Tracking speed increased by 20%. | | HellDrop = Tracking speed increased by 20%. | ||
| ShadowBody = | | ShadowBody = Further increases Magical Attack power by 2%, MP gain by 3%. | ||
| DarkBurst = Last hit no longer pushes targets away. | | DarkBurst = Last hit no longer pushes targets away. | ||
| ElementalBody = MP absorption per projectile increased by 1. | | ElementalBody = MP absorption per projectile increased by 1. | ||
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| HarpoonSpear = Additonal explosions occur in the area the chain explosion passes. | | HarpoonSpear = Additonal explosions occur in the area the chain explosion passes. | ||
| SonicSlash = MP burn per slash increased by 1. | | SonicSlash = MP burn per slash increased by 1. | ||
| SupersonicDraw = Increases skill key hold duration by 1 second. | |||
| GigaDrive = Attack Power Increase effect is increased by 1.5 times. | |||
| ShockwaveCutter = Give an increase in Maximize for a short time. | | ShockwaveCutter = Give an increase in Maximize for a short time. | ||
| LimitCrusher = 100% stun chance when fully charged. | | LimitCrusher = 100% stun chance when fully charged. | ||
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| HellfireGatling = Give an increase in Maximize for a short time. | | HellfireGatling = Give an increase in Maximize for a short time. | ||
| IgnitionCrow = Cast speed increased. | | IgnitionCrow = Cast speed increased. | ||
| IfritFlame = | | IfritFlame = Spitfire firing rate increased by 33%. | ||
*Range increased by 50%. | *Range is increased by 50%. | ||
<!--Eve's True Skills --> | <!--Eve's True Skills --> | ||
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| FoxFire= Debuff duration is increased by 33%. | | FoxFire= Debuff duration is increased by 33%. | ||
| Necromancy= Increase Critical and Add Damage by 10%. | | Necromancy= Increase Critical and Add Damage by 10%. | ||
| NecromancyKR= Increase Bravery Skill Damage by 5%. | |||
| FoxSpirit = Physical Defense Decrease effect increased by 5%. | | FoxSpirit = Physical Defense Decrease effect increased by 5%. | ||
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| InfernalBlade = Last hit no longer launches. | | InfernalBlade = Last hit no longer launches. | ||
| FlameRose = Recover 50% MP on failed hit. | | FlameRose = Recover 50% MP on failed hit. | ||
| FlameOrb= Orb Duration is increased by 5 seconds. | |||
| InjectionStigma = Skill HP Consumption decreased by 10%. | | InjectionStigma = Skill HP Consumption decreased by 10%. | ||
| BurningPhantom = Black hole range and power increased by 1.5 times. | | BurningPhantom = Black hole range and power increased by 1.5 times. | ||
| FlameProtection=Casting speed is increased by 1.3 times and a Fire Property Resistance increase of 50 is added. | | FlameProtection=Casting speed is increased by 1.3 times and a Fire Property Resistance increase of 50 is added. | ||
| SoulIgnition= | | SoulIgnition=Buff duration is increased by 5 seconds. | ||
| ChaserSword = Forward movement distance increased. | | ChaserSword = Forward movement distance increased. | ||
*Push distance decreased. | *Push distance decreased. | ||
| BloodFalls = Elemental Resistance Reduction increased by 100. | | BloodFalls = Elemental Resistance Reduction increased by 100. | ||
| BloodSwamp = The amount of thorns is increased by 2 times but their damage is lowered to 70% | |||
<!--Add's True Skills --> | <!--Add's True Skills --> | ||
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*MP Usage is decreased by 10. | *MP Usage is decreased by 10. | ||
| ForceField = Force Field inflicts a debuff for 3 seconds. | | ForceField = Force Field inflicts a debuff for 3 seconds. | ||
| ZeroKelvinGenerator = Shockwave generation frequency doubled. | |||
| SealofTime = Reduce Time Sickness duration to 30 seconds in PvE. | | SealofTime = Reduce Time Sickness duration to 30 seconds in PvE. | ||
| StardustShower =Ignores guard. | | StardustShower =Ignores guard. | ||
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| AmbushAttack=100% critical hit rate on a successful back attack. | | AmbushAttack=100% critical hit rate on a successful back attack. | ||
| SummonDarkness=Demon's HP and Skill Damage is increased by 1.5 times. | | SummonDarkness=Demon's HP and Skill Damage is increased by 1.5 times. | ||
| Oblivion=Amount of enemies hit by Summoning Strike required for [Echo of Death] additional hit reduced by 1. | |||
| ShacklingChain=Shacking range increased by 1.2 times. | | ShacklingChain=Shacking range increased by 1.2 times. | ||
| DemonicBreath=Skill Charging MP consumption decreased by 50%. | | DemonicBreath=Skill Charging MP consumption decreased by 50%. | ||
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| SoulEntrapment=Schockwave Range increased by 1.2 times. | | SoulEntrapment=Schockwave Range increased by 1.2 times. | ||
| Bloodlust=Double Attack chance increased by 5%. | | Bloodlust=Double Attack chance increased by 5%. | ||
| Desperado=" | | Desperado="Bars of Restriction" debuff requirements reduced from 5 to 3. | ||
| GardenofHaures=Initial duration increased to 20 Seconds. | | GardenofHaures=Initial duration increased to 20 Seconds. | ||
<!-- Rose's True Skills --> | <!-- Rose's True Skills --> | ||
| RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff. | | RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff. | ||
*'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%. | *'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%. | ||
| NeedleSobat = Shockwave damage is increased by 1.2 times. | | NeedleSobat = Shockwave damage is increased by 1.2 times. | ||
| Barbecue! = | | Barbecue! = Upon a successful attack, ['''Burn'''] debuff is applied. | ||
| Landrunner = | | Landrunner = Summon an additional '''RX-79 Land Runner'''. | ||
| Spriggan = Cooldown reduced by 1 second. | | Spriggan = Cooldown reduced by 1 second. | ||
* | *Casting speed increased by 1.3 times. | ||
| GatlingGun = While standby, MP consumption decreased by 2. | | GatlingGun = While standby, MP consumption decreased by 2. | ||
* | *Upon every hit, 5% chance to inflict [[Status Effects/Bleed|[Bleed]]] status effect. | ||
| Flamethrower = '''Burn''' debuff damage is increased. | | Flamethrower = '''Burn''' debuff damage is increased. | ||
*'''Burn''' debuff duration is increased. | *'''Burn''' debuff duration is increased. | ||
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| Viper Shot=Aiming range is increased by 30%. | | Viper Shot=Aiming range is increased by 30%. | ||
| KS-83 = [[Status Effects|Nerve Disruption]] debuff effectiveness increased by 10%. | | KS-83 = [[Status Effects|Nerve Disruption]] debuff effectiveness increased by 10%. | ||
| Robot Detonation = | | Robot Detonation = Summon 1 additional full width Land Runner | ||
| MiracleVision = | | MiracleVision = Increase Maximize by 5%. | ||
| MovingShot = Movement increased by 2% for each additional shot for 10 seconds. | | MovingShot = Movement increased by 2% for each additional shot for 10 seconds. | ||
| ChainPowder = Damage from shot increased by 10%. | | ChainPowder = Damage from shot increased by 10%. | ||
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| ChainViper = Attack Speed Reduction increased to 20% and Shared Damage increased to 30%. | | ChainViper = Attack Speed Reduction increased to 20% and Shared Damage increased to 30%. | ||
| BloodBullet = On successful hit, inflicts [[Status Effects/Bleed|[Bleed]]]. | | BloodBullet = On successful hit, inflicts [[Status Effects/Bleed|[Bleed]]]. | ||
| ServoNitro = MP gain when hitting or hit in the air increased by | | ServoNitro = MP gain when hitting or hit in the air increased by 7.5%. | ||
| NeilSniping = Recover 37 MP for each remaining shot. | | NeilSniping = Recover 37 MP for each remaining shot. | ||
| C4 = Bombs loaded reduced to 3. Damage increased by 1.5 times. | | C4 = Bombs loaded reduced to 3. Damage increased by 1.5 times. | ||
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*Speed is increased by 1.2 times. | *Speed is increased by 1.2 times. | ||
| BlazingBullet = Explosion damage changed to 100%, 67% and 34% of the original command's damage. | | BlazingBullet = Explosion damage changed to 100%, 67% and 34% of the original command's damage. | ||
| Penetrating Bullet=Ignore 50% (25% in PvP) of the hit enemy's defense. | |||
| Phantom Shot = MP burn amount increased by 5. | | Phantom Shot = MP burn amount increased by 5. | ||
| LimitOver = Skill damage increased by | | LimitOver = Skill damage increased by 3%. | ||
| MagneticGuard = Damage reduction | | MagnetismField=Magnetism duration increased by 50% | ||
| MagneticGuard = Damage reduction increased by 5%. | |||
<!--Ain's True Skills--> | <!--Ain's True Skills--> | ||
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*Radius increase upon a max charge increased by 50%. | *Radius increase upon a max charge increased by 50%. | ||
*Damage increase upon a max charge increased by 30%. | *Damage increase upon a max charge increased by 30%. | ||
| Autosuggestion = [Autosuggestion] duration increased by 5 seconds. | |||
| Dreimal Schwerttanz = Ignores all defense of the target (Dungeon only). | | Dreimal Schwerttanz = Ignores all defense of the target (Dungeon only). | ||
| Dritt Gelerechi = Cooldown decrease for Active Skills is increased by 2 times. | | Dritt Gelerechi = Cooldown decrease for Active Skills is increased by 2 times. | ||
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*50% chance to ignores guard. | *50% chance to ignores guard. | ||
| Angriff= Consumed MP during charging reduced to 8. | | Angriff= Consumed MP during charging reduced to 8. | ||
| Eid Weise = | | Eid Weise = Grants Super Armor when selecting an [Eid]. | ||
| Vertieidi = [Swift Cycle] attack can also push | | Vertieidi = [Swift Cycle] attack can also push targets with the Super Armor status. | ||
| Wind Einfallen = All resistance decreased by 30 when hit by [Opening Chant]. | | Wind Einfallen = All resistance decreased by 30 when hit by [Opening Chant]. (Up to 5 stacks) | ||
| Alchimie Eid = Cooldown is decreased by 5 seconds. | | Alchimie Eid = Cooldown is decreased by 5 seconds. | ||
| Requiem = Obtain 3 random [Eids] at a 50% chance. | | Requiem = Obtain 3 random [Eids] at a 50% chance. | ||
| Ruhig = Duration of [Cycle | | Ruhig = Duration of [Cycle Circle] increased by 1.5 times. | ||
| Elfe = Duration of [Contract Chant] increased by 1.5 times. | | Elfe = Duration of [Contract Chant] increased by 1.5 times. | ||
| Verschmelzen=Delay between hits decrease by 20% for [Ring of Agony], [Ring of Restraint]. | |||
| Wechsel = 25% chance to reduce Absorption usage by 50%. | | Wechsel = 25% chance to reduce Absorption usage by 50%. | ||
| Alptraum = Duration of Tornado is increased by 1.5 times. | | Alptraum = Duration of Tornado is increased by 1.5 times. | ||
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| Nichts Feld = All resistance increase is increased by 50. | | Nichts Feld = All resistance increase is increased by 50. | ||
*All resistance activation chance increase is increased to 2 times. | *All resistance activation chance increase is increased to 2 times. | ||
| Brechen = Initial explosion range is increased by 1.2 times. | |||
| Fesseln = Duration of Shackle Link increased by 1.5 times. | | Fesseln = Duration of Shackle Link increased by 1.5 times. | ||
| Totentanz = Awakening duration increase per hit enemy increased. | | Totentanz = Awakening duration increase per hit enemy increased by 1 second. | ||
| Leere = 2 seeds are created at a 25% chance. | | Leere = 2 seeds are created at a 25% chance. | ||
| Abgrund = All attack ignores 50% enemy's defense (25% in PvP). | | Abgrund = All attack ignores 50% enemy's defense (25% in PvP). | ||
| Ausrottung = MP Refunded upon failed attack increased by 20%. | | Ausrottung = MP Refunded upon failed attack increased by 20%. | ||
| Moder = Fragment's range increased by 30%. | | Moder = Fragment's range increased by 30%. |