Particle Ray: Difference between revisions

5,234 bytes removed ,  25 June 2023
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Text replacement - "'''{{PvP}}'''" to "{{PvP}}"
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
 
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Eve
|Character=Eve
|Skill=Particle Ray
}}
}}
{{tabs
{{#ev:youtube|MMD_xbGsfAk|400|right}}
|name=Mari
|divclass=forceland
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|vkxufLb0MSA|300|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:ParticleRay.png]]
| [[File:CodeElectraSkill6.png]]
| {{SkillType|SA|T}} Shoots a consecutive energy beam.
| {{SkillType|SA|S}} Shoot a consecutive energy beam upwards.
|-
|-
|
|
| {{SkillText|ForceField}}
| {{SkillText|ForceField}}
{{SkillText|CoreActivation}}
|-
|-
|
|
| {{SkillText|True|ParticleRay}}
| {{SkillText|CoreActivation}}
|}<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{{#ev:youtube|-|300|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| [[Image:ParticleRayR.png]]
| {{SkillType|SA|S}} Launch an energy beam that continuously moves upward.
|-
|
| {{SkillText|ForceField}}
{{SkillText|CoreActivation}}
|-
|-
|
|
| {{SkillText|True|MPUsage|20%}}
| {{SkillText|True|MPUsage|20%}}
|}<span style="display:none">}}</span>
|}
}}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Class           !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Code: Electra]] || 30 || {{SkillText|SkillQuest|2}}
| [[Code: Electra]] || 30 || {{SkillText|SkillQuest|2}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan="2" | Level Required !! colspan="2" | Beam Attack (Magical) !! colspan="5" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! Normal !! Awaken !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
|-
| align="left" | 30 || rowspan=2 | 372% || rowspan=2 | 504% || rowspan=2 colspan="2" | 6 || rowspan=2 | 18 || rowspan=2 | 10 || rowspan=2 | 30 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|-
|-
| align="left" | [Enhanced]
! rowspan="2" | Mode !! colspan="5" | Damage (Magical) !! colspan="5" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan="2" | Level Required !! colspan="2" | Beam Attack (Magical)
|- style="background:{{ColorSel|CharLight|Eve}}"
! Normal !! Awaken
|-
|-
| align="left" | 30 || rowspan=2 | 133% || rowspan=2 | 181%
|-
| align="left" | [Enhanced]
|}
<br>
== Skill Information (06/20/2019 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan="2" | Level Required !! colspan="5" | Damage (Magical) !! colspan="5" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! Beam Attack !! Amplification Field - Beam Attack !! Spectrum Field - Beam Attack !! Reactive Field - Multiple Electric Spears !! Fusion Field - Multiple Electric Spears !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
! Beam Attack !! Amplification Field - Beam Attack !! Spectrum Field - Beam Attack !! Reactive Field - Multiple Electric Spears !! Fusion Field - Multiple Electric Spears !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
|-
| colspan=13 | '''Normal'''
|-
|-
| align="left" | 30 || rowspan=2 | 830% || rowspan=2 | 996% || rowspan=2 | 295% || rowspan=2 | 413% || rowspan=2 | 214% || rowspan=2 colspan="2" | 7 || rowspan=2 | 21 || rowspan=2 | 15 || rowspan=2 | 30 || 200 MP || rowspan=2 | 14 Seconds
| {{PvE}} || 830% || 996% || 325% || 413% || 214% || rowspan=2 colspan="2" | 7 || rowspan=2 | 21 || rowspan=2 colspan=2 | N/A || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced] || 160 MP
| {{PvP}} || 299% || 359% || 117% || 95% || 50%
|}
|-  
 
| colspan=13 | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan="2" | Level Required !! colspan="5" | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Eve}}"
! Beam Attack !! Amplification Field - Beam Attack !! Spectrum Field - Beam Attack !! Reactive Field - Multiple Electric Spears !! Fusion Field - Multiple Electric Spears
|-
|-
| align="left" | 30 || rowspan=2 | 299% || rowspan=2 | 359% || rowspan=2 | 107% || rowspan=2 | 149% || rowspan=2 | 77%
| {{PvE}} || 830% || 996% || 325% || 413% || 214% || rowspan=2 colspan="2" | 7 || rowspan=2 | 21 || rowspan=2 | 15 || rowspan=2 | 30 || rowspan="2" | 160 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 299% || 359% || 117% || 95% || 50%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Eve|Particle Ray|Heavy, Haste|cd=14}}
|- style="background:{{ColorSel|CharLight|Eve}}"
! Empowered Particle Ray !! colspan=2 | Ruthless Particle Ray
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan="2" | Attribute Effect !! rowspan="2" | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Eve}}"
! Cooldown
|-
| {{SkillText|Empowered|115}} || {{SkillText|Ruthless}} || 16 Seconds
|}
<br>
<br>


== [[Skill Traits]] (06/20/2019 KR Patch)==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Columns|
|- style="background:{{ColorSel|CharLight|Eve}}"
<div>
! colspan=2 | Heavy Particle Ray !! colspan=2 | Haste Particle Ray
=== Normal===
|- style="background:{{ColorSel|CharLight|Eve}}"
{{Damage|true|Eve
! Attribute Effect !! Cooldown !! Attribute Effect !! Cooldown
|dmg=830
|-
|pvp_dmg=299
| {{SkillText|Heavy|144|120}} || 16.8 Seconds || {{SkillText|Haste|80}} || 11.2 Seconds
|hits=7
|}
|heavy=true
}}
</div>
 
<div>
===Amplify===
{{Damage|true|Eve
|dmg=996
|pvp_dmg=359
|hits=7
|heavy=true
}}
</div>
 
<div>
=== Spectrum ===
{{Damage|true|Eve
|dmg=325
|pvp_dmg=413
|hits=21
|heavy=true
}}
</div>
 
<div>
===Reactive===
{{Damage|true|Eve
|dmg=413
|pvp_dmg=117
|hits=15
|heavy=true
}}
</div>
 
<div>
===Fusion===
{{Damage|true|Eve
|dmg=214
|pvp_dmg=50
|hits=30
|heavy=true
}}
</div>
}}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[Image:SpectroElCrystal.png]]
CodeElectraSkill1.png; El Crystal Spectrum;
| align="center" width="150" | [[El Crystal Spectrum]]
CodeSarielPassive1.png; Overload;
|}
}}
<br>
 
== Tips and Details ==
*Due to the skill going upwards as it's being cast, only enemies near you will take all hits during normal, '''Amplify''' and '''Spectrum''' modes.
**In '''Spectrum''' mode, the beams will move back and forth similar to [[Linear Divider]], allowing it to hit more of an area than it would if it was simply 3 split beams.
<br>
<br>


== Related Skills (06/20/2019 KR Patch) ==
== Gallery ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
<gallery>
|-
File:ParticleRay.png|Old Icon of '''Particle Ray'''.
| width="40" | [[Image:SpectroElCrystal.png]]
</gallery>
| align="center" width="150" | [[El Crystal Spectrum]]
| width="40" | [[File:CSPassive.png]]
| align="center" width="150" |  [[Overload]]
|}
<br>
<br>


== Tips and Details ==
== Trivia ==
===NA===
*This and the [[Particle Ray/ModA|Mod variant]] are the only skills on this path to do the most damage in '''Amplify''' mode.
*'''Particle Ray''' can deal up to {{formatnum:{{#expr: 372*6}}}}% ({{formatnum:{{#expr: 133*6}}}}% in PvP) Magical Damage without [[El Crystal Spectrum]]. In Awakening, it can deal up to {{formatnum:{{#expr: 504*6}}}}% ({{formatnum:{{#expr: 181*6}}}}% in PvP) Magical Damage.
**With '''Empowered''', it can deal up to {{formatnum:{{#expr: (372*6)*1.15}}}}% ({{formatnum:{{#expr: (133*6)*1.15}}}}% in PvP) Magical Damage without [[El Crystal Spectrum]]. In Awakening, it can deal up to {{formatnum:{{#expr: (504*6)*1.15}}}}% ({{formatnum:{{#expr: (181*6)*1.15}}}}% in PvP) Magical Damage.
*Because each hit pushes enemies back a good amount, Spectrum mode especially will have a hard time landing all of its hits on any enemy not in Super Armor.
*As with all beam skills, ensure the skill has time to pass through a force field by stepping back so the field's effects are able to apply.
*The skill has a decent forward range, hitting enemies quite a bit out of sight. It's a great cheap option to clear lanes of enemies with.
*If you use Particle Ray with Reactive or Fusion Mode at point-blank range, the laser you fire first will do damage, then it passes through the spectrum and home in, dealing even further damage.
<br>
<br>
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
 
|- style="background:{{ColorSel|CharLight|Eve}}"
== Old Version ==
! Image
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
! Description
|-
| [[Image:ParticleNormal.png|300px]]
| '''Standard Particle Ray'''
|-
|-
| [[Image:ParticleAmp.png|300px]]
! width="300px" | Video
| '''Amplify Particle Ray'''
! Description
|-
|-
| [[Image:ParticleSpec.png|300px]]
|{{#ev:youtube|vkxufLb0MSA|300}}
| '''Spectrum Particle Ray'''
|Between its initial release and the 06/20/2019 KR Patch, '''Particle Ray''' was a Tenacity Special Active skill that fired a narrow beam straight forward.
|-
| [[Image:RayI.jpg|300px]]
| '''Reactive Particle Ray'''
|-
| [[Image:RayF.jpg|300px]]
| '''Fusion Particle Ray'''
|}
|}
===KR===
*With no field / <font color="red">'''Amplify'''</font> / <font color="blue">'''Spectrum'''</font> / <font color="green">'''Reactive'''</font> / <font color="grey">'''Fusion'''</font> respectively, '''Particle Ray''' can deal up to {{formatnum:{{#expr: 830*7}}}}% ({{formatnum:{{#expr: 299*7}}}}% in PvP) / <font color="red">{{formatnum:{{#expr: 996*7}}}}% ({{formatnum:{{#expr: 359*7}}}}% in PvP)</font> / <font color="blue">{{formatnum:{{#expr: 295*21}}}}% ({{formatnum:{{#expr: 107*21}}}}% in PvP)</font> / <font color="green">{{formatnum:{{#expr: 413*10}}}}% ({{formatnum:{{#expr: 149*10}}}}% in PvP)</font> / <font color="grey">{{formatnum:{{#expr: 214*30}}}}% ({{formatnum:{{#expr: 77*30}}}}% in PvP)</font> Magical Damage.
**With the '''Heavy''' trait it can deal up to {{formatnum:{{#expr: (830*7)*1.44}}}}% ({{formatnum:{{#expr: (299*7)*1.44}}}}% in PvP) / <font color="red">{{formatnum:{{#expr: (996*7)*1.44}}}}% ({{formatnum:{{#expr: (359*7)*1.44}}}}% in PvP)</font> / <font color="blue">{{formatnum:{{#expr: (295*21)*1.44}}}}% ({{formatnum:{{#expr: (107*21)*1.44}}}}% in PvP)</font> / <font color="green">{{formatnum:{{#expr: (413*10)*1.44}}}}% ({{formatnum:{{#expr: (149*10)*1.44}}}}%</font> / <font color="grey">{{formatnum:{{#expr: (214*30)*1.44}}}}% ({{formatnum:{{#expr: (77*30)*1.44}}}}% in PvP)</font> Magical Damage.
*While this skill does not use, nor create a force field, using it with any [[El Crystal Spectrum]] mode active still grants it the effects of [[Code: Recovery - Breaker]].
*Due to the skill going upwards as it's being cast, only enemies near you will take all hits during normal, '''Amplify''' and '''Spectrum''' modes.
**In '''Spectrum''' mode, the beams will move back and forth similar to [[Linear Divider]], allowing it to hit more of an area than it would if it was simply 3 split beams.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/26/2012 || 04/03/2013 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*'''Particle Ray''' added.
|-
|-
| 04/27/2017 || - || align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
{{buff|Damage increased.}}
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
*Reactive, Fusion Mode homing AI adjusted.
*Reactive, Fusion Mode homing AI adjusted.
|-
|-
| 06/20/2019 || - || colspan=2 align="left" |  
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
*Changed from '''Tenacity''' to '''Strength''' skill.
*Changed from '''Tenacity''' to '''Strength''' skill.
*Skill feature changed.
*Skill feature changed.
*Icon changed from [[Image:ParticleRay.png|30px]] to [[Image:ParticleRayR.png|30px]]
*Icon changed from [[File:ParticleRay.png|30px]] to [[File:CodeElectraSkill6.png|30px]]
|-
|-
| 07/04/2019 || - || colspan=2 align="left" |  
| 07/04/2019 || 07/17/2019 || colspan=2 align="left" |  
{{buff|Spectrum Mode damage increased.}}
*{{buff|Spectrum Mode damage increased.}}
|-
| 10/08/2020 || 11/04/2020 || align="left" |
*None
| align="left" |
*{{nerf|Reactive Damage decreased.}}
*{{nerf|Fusion Damage decreased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Code: Electra}}
{{CLSkills}}
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