Blood Swamp: Difference between revisions

Will double check the "13" max hits that was there earlier later.
(Will double check the "13" max hits that was there earlier later.)
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| [[File:BloodSwamp.PNG]]
| [[File:BloodSwamp.PNG]]
| {{SkillType|SA|S}} <!-- 땅으로 마기를 흘려보내 전방에 10초동안 유지되는 피의 늪을 생성한다. 피의 늪에서는 지속적으로 피의 가시가 튀어나와 데미지를 주며 지속적으로 데미지를 주며 슬로우를 건다. 시전자는 데미지를 줄 때마다 [피의 농도]를 1중첩한다. (최대 10중첩)<br>유지 시간이 끝날 때 웅덩이가 폭발하여 데미지를 주는데 시전자의 [피의 농도] 중첩 수에 따라 폭발 데미지가 증가한다. --> Create a spiky swamp of blood that will damage and slow down enemies hit. The swamp will last for 10 seconds. During this time, dealing damage to enemies will apply [Blood Density] buff that can be stacked up to 10 times. The buff increases the damage of final explosion, when the swamp disappears.
| {{SkillType|SA|S}} Pour evil energy into the ground to create a swamp of blood in front for 10 seconds. Blood thorns will protrude from the blood swamp, continuously dealing damage and slowing targets. Whenever the caster inflicts damage, gain 1 stack of [Concentration of Blood]. (Max 10 Stacks)<br>At the end of the pool's duration it will explode and the damage of the explosion will increase according to the caster's  [Concentration of Blood] stacks.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | [Blood Density] !! colspan=2 | Max Hits !! rowspan=2 | Movement/Attack Speed Reduction !! rowspan=2 | Swamp Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=3 | Level Required !! colspan=2 | Damage (Physical) !! colspan=3 | Blood Swamp !! colspan=2 | [[Status Effects|Concentration of Blood]] !! colspan=2 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Swamp Creation & Thorns !! Swamp Explosion !! Swamp Explosion Damage Increase !! Max Stacks !! Swamp Creation & Thorns !! Swamp Explosion
! rowspan=2 | Swamp Creation & Thorns !! rowspan=2 | Swamp Explosion !! colspan=2 | [[Status Effects|Slow]] !! rowspan=2 | Duration !! rowspan=2 | Swamp Explosion Damage Increase !! rowspan=2 | Max Stacks !! rowspan=2 | Swamp Creation & Thorns !! rowspan=2 | Swamp Explosion
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Movement/Attack Speed Reduction !! Duration
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| align="left" | 30 || 197% || rowspan=2 | 479% || rowspan=2 | 2% || rowspan=2 | 10 || 10 || rowspan=2 | 13 || rowspan=2 | 20% ||rowspan=2 | 10 Seconds ||  rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| align="left" | 30 || 197% || rowspan=2 | 479% || rowspan=2 | 20% || rowspan=2 | 1 Second || rowspan=2 | 10 Seconds || rowspan=2 | 2% || rowspan=2 | 10 || 10 || rowspan=2 | ? ||  rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
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| align="left" | [Enhanced] || 138% || 19
| align="left" | [Enhanced] || 138% || 19
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! rowspan=2 | Movement/Attack Speed Reduction
! rowspan=3 | Level Required !! colspan=2 | Damage (Physical) !! Blood Swamp
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Swamp Creation & Thorns || rowspan=2 | Swamp Explosion || [[Status Effects|Slow]]
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Swamp Creation & Thorns || Swamp Explosion
! Movement/Attack Speed Reduction
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| align="left" | 30 || 56% || rowspan=2 | 164% || rowspan=2 | 10%
| align="left" | 30 || 56% || rowspan=2 | 164% || rowspan=2 | 10%
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== Tips and Details ==
== Tips and Details ==
*If a target is large enough to take full hits from the Swamp Explosion, '''[Enhanced] Blood Swamp''' can deal up to {{formatnum:{{#expr: 138*19 + 479*13}}}}% ({{formatnum:{{#expr: 39*19 + 164*13}}}}% in PvP) Physical Damage.
*Since the '''[Concentration of Blood]''' buff only requires the caster to inflict damage, this does not actually exclude the ''skill itself''. As such, due to the thorns hitting 19 times at [Enhanced], the skill will always do 20% increased explosion damage as long as enemies were inside it most of the time.
**With '''Heavy''', it can deal up to {{formatnum:{{#expr: 1.44*(138*19 + 479*13)}}}}% ({{formatnum:{{#expr: 1.44*(39*19 + 164*13)}}}}% in PvP) Physical Damage.
*The blood thorns will hit enemies up to 1 platform above the swamp, while the explosion itself can reach up to 3 platforms above it.
*The thorns deal non-flinching damage.
**Due to the swamp explosion dealing damage as it travels up however, enemies near the top will take very little hits from it.
*Most medium-sized enemies can take 4 hits from the Swamp Explosion, while players will usually take 3 hits causing '''[Enhanced] Blood Swamp''' to deal an average of around {{formatnum:{{#expr: 138*19 + 479*4*1.2}}}}% ({{formatnum:{{#expr: 39*19 + 164*3*1.2}}}}% in PvP) Physical Damage, assuming the target stays within the swamp the entire time.
**With '''Heavy''', it can deal an average of around {{formatnum:{{#expr: 1.44*(138*19 + 479*4)}}}}% ({{formatnum:{{#expr: 1.44*(39*19 + 164*3)}}}}% in PvP) Physical Damage.
*The thorns do not inflict hitstun.
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