Tempest Dance: Difference between revisions
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| [[File:TempestDance2(New).PNG]] | | [[File:TempestDance2(New).PNG]] | ||
| {{SkillType|A}} | | {{SkillType|A}} Quickly escape from enemy threats and jump high into the air.<br>Available when being hit. | ||
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**If the skill is canceled, '''Tempest Dance''' can deal up to {{formatnum:{{#expr: 815*6}}}}% ({{formatnum:{{#expr: 263*6}}}}% in PvP) Physical Damage. With '''Empowered''', it can deal up to {{formatnum:{{#expr: (815*6)*1.2}}}}% ({{formatnum:{{#expr: (263*6)*1.2}}}}% in PvP) Physical Damage. | **If the skill is canceled, '''Tempest Dance''' can deal up to {{formatnum:{{#expr: 815*6}}}}% ({{formatnum:{{#expr: 263*6}}}}% in PvP) Physical Damage. With '''Empowered''', it can deal up to {{formatnum:{{#expr: (815*6)*1.2}}}}% ({{formatnum:{{#expr: (263*6)*1.2}}}}% in PvP) Physical Damage. | ||
=== KR === | === KR === | ||
*You will be able to perform an air dash after the evasion's jump. | |||
*The jump is not optional, and counter attacking after the evasion is generally very difficult as you will be quite a distance from your opponent. | |||
**If no platforms are in-between however, using one of the sub-classes aerial commands such as [[Devi]]'s >>^ZXX can still provide you with a way to capitalize on your escape. | |||
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