Wild Charge/ModA: Difference between revisions

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! Drop Attack !! Shockwave !! Drop Attack !! Shockwave
! Drop Attack !! Shockwave !! Drop Attack !! Shockwave
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| align="left" | 99 || 321% → 481.5% || 746% → 1119% || 1 Second || Infinite || 6 || 200 MP || 15 Seconds
| align="left" | 99 || 321% → {{#expr: 321*1.5}}% || 746% → {{#expr: 746*1.5}}% || 1 Second || Infinite || 6 || 200 MP || 15 Seconds
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! Drop Attack !! Shockwave
! Drop Attack !! Shockwave
|-
|-
| align="left" | 99 || 129% → 193.5% || 299% → 448.5%
| align="left" | 99 || 129% → {{#expr: 129*1.5}}% || 299% → {{#expr: 299*1.5}}%
|}
|}
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| {{SkillText|Light|80}} || 160 MP || {{SkillText|Critical|130}} || 260 MP
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Critical|130}} || 260 MP
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|}
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== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Mode !! Regular !! [[Burning Nasod Hand]]
|-
! {{PvE}}
| {{formatnum:{{#expr: 746*6}}}}% → {{formatnum:{{#expr: 746*6*1.5}}}}%
| {{formatnum:{{#expr: 746*6*1.12}}}}% → {{formatnum:{{#expr: 746*6*1.12}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 299*6}}}}% → {{formatnum:{{#expr: 299*6*1.5}}}}%
| {{formatnum:{{#expr: 299*6*1.048 round2}}}}% → {{formatnum:{{#expr: 299*6*1.5*1.048 round2}}}}%
|}
*Damage only includes the Shockwave.
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== Tips and Details ==
== Tips and Details ==
*Since it travels down until it hits the ground, this skill is excellent at damaging enemies while moving through the vertical corridors of [[13-1|Sea of Ruin]].
*Since it travels down until it hits the ground, this skill is excellent at damaging enemies while moving through the vertical corridors of [[13-1|Sea of Ruin]].
*The hit count of '''Drop Attack''' will vary but the '''Shockwave''' on '''[Mod] Wild Charge''' can deal up to {{formatnum:{{#expr: 746*1.5*6}}}}% ({{formatnum:{{#expr: 299*1.5*6}}}}% in PvP) Magical Damage at full charge.
*The taller the target is, the more hits it will take from the '''Drop Attack''', so it is recommended to attack at a high position when fighting a tall opponent.
*The taller the target is, the more hits it will take from the '''Drop Attack''', so it is recommended to attack at a high position when fighting a tall opponent.
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