Eschaton: Difference between revisions
→Tips and Details
No edit summary |
|||
Line 98: | Line 98: | ||
== Tips and Details == | == Tips and Details == | ||
*The hit count largely depends on how well an enemy is carried by the skill. In PvP, it is exceptionally good, dealing well over 12 hits on flat surfaces, while in PvE, most mobs take around 7~8 hits. Larger enemies naturally take more hits, and it is especially effective on [[11-4|Debrian Model Nasod Carrier]] during its '''Energy Buster''' attack, as the skill will be able to consistently hit the boss | *The hit count largely depends on how well an enemy is carried by the skill. In PvP, it is exceptionally good, dealing well over 12 hits on flat surfaces, while in PvE, most mobs take around 7~8 hits. Larger enemies naturally take more hits, and it is especially effective on [[11-4|Debrian Model Nasod Carrier]] during its '''Energy Buster''' attack or [[13-1|Chaos Leviathan/Leviathan]] during their Tackle Assault/Charge attacks, as the skill will be able to consistently hit the boss for its entire length, dealing a maximum total of 28 hits when not consuming any souls. | ||
**If the '''Persistent''' trait is used, the additional travel duration makes it able to deal even more hits, up to 38 total when not consuming any souls on the same boss | **If the '''Persistent''' trait is used, the additional travel duration makes it able to deal even more hits, up to 38 total when not consuming any souls on the same boss patterns mentioned above. | ||
*Certain targets hit in mid-air (aside from flying enemies) will be lifted by the skill. | *Certain targets hit in mid-air (aside from flying enemies) will be lifted by the skill. | ||
**The lift will push mid-air players above the skill's hitbox, thus drastically reducing the damage dealt. | **The lift will push mid-air players above the skill's hitbox, thus drastically reducing the damage dealt. |