Barren Sander: Difference between revisions

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==Mobs==
==Mobs==
'''Trak Warrior''' This is basic Trak monster. They will attack with their sword and will sometimes do counter knockdown when they knockdown.<br/>
'''Trak Warrior'''This is basic Trak monster. They will attack with their sword and will sometimes do counter knockdown when they knockdown.
'''Trak Thrower''' This Trak monster will attack with their boomerang similar to Shadow Warrior's Sharp Boomerang. When get attack the can run away when under stoic.<br/>
'''Trak Thrower'''This Trak monster will attack with their boomerang similar to Shadow Warrior's Sharp Boomerang. When get attack the can run away when under stoic.
'''Trak Shaman''' This Trak monster will summon a dark skull that does substinal damage. They will use dark buff which incerase their size and gives [[Stoic]] to nearby monster.<br/>
'''Trak Shaman'''This Trak monster will summon a dark skull that does substinal damage. They will use dark buff which incerase their size and inflict [[Stoic]] to nearby monster.
'''Trak Defender''' This Trak will defend with their shield if under attack and can attack during guard. Similar to Glitter Defender have.<br/>
'''Trak Exploder''' This Trak will self-destruct upon contact. Has very high HP.<br/>
'''Mad Seal''' This seal will bite you drastically. Appear only Normal & Hard only.<br/>
'''Fire Seal''' Similar to Mad Seal, but its bite will infict [[Status Effects|Burn]] to you.<br/>
'''Ice Seal''' Similar to Mad Seal, but its bite will infict [[Status Effects|Frostbite]] to you.<br/>
'''Poison Seal''' Similar to Mad Seal, but its bite will infict [[Status Effects|Poison]] to you.<br/>


==Miniboss:==
===Moves===
===Information===


==Miniboss: Ferocius Trak Thrower==
==Miniboss:==
A leader of Trak Thrower. You will fight him on Hard or higher.
===Moves===
===Moves===
'''Boomerang Throw''' He will throw his boomerang to his foes and its back to him.Similar to Shadow Warrior's Sharp Bomerang.<br/>
===Information===
'''Aerial Throw''' He will throw 3 boomerang one by one diagonally and then a 3 split boomerang. You willn't able to hit him due to he's flying when he use this moves.<br/>
'''Upware Throw''' He will throw his boomerang diagonal up when you try to attack him close.<br/>
'''Running Away''' Like Trak Thrower he will run away after 15 hits. When he run away, he become [[Stoic]] while run away.


==Miniboss:==
===Moves===
===Information===




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'''270 Degree Power Swing''': He will shout and flex before making a slow sweeping swing in super armor state. This attack not only hits in front of himself but also behind.<br>
'''270 Degree Power Swing''': He will shout and flex before making a slow sweeping swing in super armor state. This attack not only hits in front of himself but also behind.<br>
*His head becomes wreathed in flames after his shout but it is not yet clear what long term significance this has.
*His head becomes wreathed in flames after his shout but it is not yet clear what long term significance this has.
'''Flaming Axe''': He will howl then perform a highly telegraphed as well as extremely damaging super armored swing that can deal over 40k damage.  This attack reaches behind himself as well.<br>
'''Flaming Axe''': He will howl then perform a highly telegraphed as well as extremely damaging super armored swing that can deal high damage.  This attack reaches behind himself as well.<br>
'''Dark Energy Release''': Releases a blast of dark energy from the pendant on his stomach, which can reach up to a full screen away depending on his current size.<br>
'''Dark Energy Release''': Releases a blast of dark energy from the pendant on his stomach, which can reach up to a full screen away depending on his current size.<br>
'''Pendant Explosion''': An extremely lethal skill that can deal over 120k damage.  He'll only use it when he's at maximum size and will revert to his starting size after use if he is not interrupted.<br>
'''Pendant Explosion''': An extremely lethal skill that can deal very high damage.  He'll only use it when he's at maximum size and will revert to his starting size after use if he is not interrupted.<br>
*A large '''DANGER''' warning will appear along with the skill name when he is preparing to use it.
*A large '''DANGER''' warning will appear along with the skill name when he is preparing to use it.


===Information===
===Information===
*As time passes he will grow larger, which increases the range of his attacks.
*Every hit he will grow larger, which increases the range of his attacks.
*Over 7 million HP on Very Hard
*Over 7 million HP on Very Hard
*250\500 Dark Resist
*250\500 Dark Resist
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