Artillery Nova: Difference between revisions

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__NOTOC__{{Languages|Artillery Nova}}
__NOTOC__{{Languages|Artillery Nova}}
{{tabs
{{#ev:youtube|BvK4LZpbxhQ|400|right}}
|name=KR
|divclass=forceland
|containerstyle=min-height:225px
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|hiqRxIn2SdI|300|right}}
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
| [[Image:Artillery Nova.png]]
| [[File:ArtilleryNovaR.png]]
| {{SkillType|A}} Unleash a powerful shot while in Super Armor status. Hold the skill button to charge and release it to shoot forward.
| {{SkillType|SA|B}} Plant a condensed cannon ball which creates a powerful chain explosion.
|-
|
| {{SkillText|Cannonball|1}}
|-
|
| {{SkillText|True|ArtilleryNova}}
|}
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{{#ev:youtube|Y1UCl6eOwek|300|right}}
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
| [[Image:Dunno.png]]
| {{SkillType|SA|B}}
|-
|-
|
|
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| {{SkillText|True|1.2}}
| {{SkillText|True|1.2}}
|}
|}
<span style="display:none">}}</span>
}}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Iron Paladin]] || 35
| [[Iron Paladin]] || 35
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Explosion (Magical) !! Range !! Ammo Usage !! MP Usage !! Cooldown
|-
|-
| align="left" | 35 || rowspan=2 | 1337% → 1872% || 0 ~ 600 || rowspan=2 | 1 || rowspan=2 | 50 MP || rowspan=2 | 7 seconds
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | Cannonball Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | [Enhanced] || 0 ~ 900
! Cannon Blow !! Explosion !! Cannon Blow !! Explosion
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Explosion (Magical)
|-
|-
| align="left" | 35 || rowspan=2 | 482% → 675%
| colspan="8" | '''Normal'''
|-
|-
| align="left" | [Enhanced]
| {{PvE}} || 308% || 1625% || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 seconds
|}
<br>
 
== Skill Information (08/01/2019 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! - !! - !! - !! -
|-
|-
| align="left" | 35 || % || % || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 seconds
| {{PvP}} || 105% || 553%
|-
|-
| align="left" | [Enhanced] || 311% || 1950%
| colspan="8" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Chung}}"
! - !! -
|-
|-
| align="left" | 35 || % || %
| {{PvE}} || 331% || 1950% || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 seconds
|-
|-
| align="left" | [Enhanced] || 112% || 666%
| {{PvP}} || 112% || 666%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Artillery Nova|Heavy, Critical|cd=22|mp=300}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! Empowered Artillery Nova !! Gigantic Artillery Nova
|- style="background:{{ColorSel|CharLight|Chung}}"
! Attribute Effect !! Attribute Effect
|-
| {{SkillText|Empowered|130}} || {{SkillText|Gigantic|120}}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=1950
! rowspan=2 | Mode !! colspan=2 | Regular
|pvp_dmg=666
|- style="background:{{ColorSel|CharLight|Chung}}"
|hits=5
! Normal !! Empowered
|heavy=true
|-
}}
! {{PvE}}
*Does not account for splash damage.
| {{formatnum:1337}}% → {{formatnum:1872}}% || {{formatnum:{{#expr: 1337*1.3}}}}% → {{formatnum:{{#expr: 1872*1.3}}}}%
*Damage calculations assume 0 hits of '''Cannon Blow'''.
|-
<br>
! {{PvP}}
 
| {{formatnum:482}}% → {{formatnum:675}}% || {{formatnum:{{#expr: 482*1.3}}}}% → {{formatnum:{{#expr: 675*1.3}}}}%
== Tips and Details ==
|}
*The attack will cause an explosion for every target within its range. These explosions will also deal splash damage and therefore can deal a tremendous amount of damage in groups.
*Each hit will lift targets upwards.
*A target must be alive in order for each subsequent explosion to trigger. If a target dies, their chain of explosions will cease.
<br>
 
== Gallery ==
<gallery>
File:Artillery_Nova.png|Old Icon of '''Artillery Nova'''.
</gallery>
<br>
 
== Trivia ==
*'''Artillery Nova''' appears to be a spiritual successor to [[Steel Edge]], as it reuses the skill's casting animation.
**The current version even creating an explosion instead of firing a projectile, though on a much larger scale.
<br>
<br>


== Related Skills ==
== Old Version ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|-
| width="40" | [[Image:SI STRONGWILL.png]] 
|{{#ev:youtube|hiqRxIn2SdI|300}}
| align="center"  width="150" | [[Strong Will]]
|Between its initial release and the 08/01/2019 KR Patch, '''Artillery Nova''' was an Active skill which had Chung swing his cannon and fire a charged missile with homing properties.
|}
|}
<br>
<br>


== Tips and Details ==
==Updates==
===NA===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
*Although not stated in the game, the cannon blow will deal a small amount of Physical damage to the enemy and knock them back, similar to [[Scare Chase]].
|-
*While charging, Chung will possess '''Super Armor'''.
*When fully charged, the missile will home in to the nearest enemy. It can even hit targets directly behind you if you don't charge it.
*The longer you charge, the higher the range and damage of the missile will be.
*Targets will not be knocked down.
===KR===
*The attack will cause an explosion for every target within its range. These explosions will also deal splash damage and therefore can deal a tremendous amount of damage in groups.
<br>
 
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 07/04/2013 || - || colspan=2 align="left" |  
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
{{buff|Changed so it charges up while holding the key.}}
*'''Artillery Nova''' added.
|-
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |  
*{{buff|Changed so it charges up while holding the key.}}
**Fires when key is let go and attack power and range increased depending on amount of time charged.
**Fires when key is let go and attack power and range increased depending on amount of time charged.
*Base damage decreased. (Max Charge is same as current damage)
*Base damage decreased. (Max Charge is same as current damage)
|-
|-
| 07/10/2014 || - || colspan=2 align="left" |  
| 07/10/2014 || - || colspan=2 align="left" |  
{{buff|MP cost decreased.}}
*{{buff|MP cost decreased.}}
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 07/17/2014 || - || colspan=2 align="left" |  
| 07/17/2014 || - || colspan=2 align="left" |  
{{buff|Fully charged projectile homes in on targets.}}
*{{buff|Fully charged projectile homes in on targets.}}
|-
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
{{buff|Changed so cannon attack does lower damage and pushes targets away.}}
*{{buff|Changed so cannon attack does lower damage and pushes targets away.}}
{{buff|Charging speed increased.}}
*{{buff|Charging speed increased.}}
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/09/2017 || - || colspan=2 align="left" |  
| 02/09/2017 || - || colspan=2 align="left" |  
*Fixed issue where cannot charge to max damage when hit the close targets.
*Fixed issue where cannot charge to max damage when hit the close targets.
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
| align="left" |  
| align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*Skill feature changed.
*Skill feature changed.
**Changed from '''Flexibility''' to '''Bravery''' skill.
**Changed from '''Flexibility''' to '''Bravery''' skill.
*Icon changed from [[Image:Artillery_Nova.png|30px]] to [[Image:Dunno.png|30px]]
*Icon changed from [[File:Artillery_Nova.png|30px]] to [[File:ArtilleryNovaR.png|30px]]
|}
|}
<br>
<br>
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|ES=Nova de artillería |ESName=Artillery Nova
|ES=Nova de artillería |ESName=Artillery Nova
|IT=Nova d'Artiglieria |ITName=Artillery Nova
|IT=Nova d'Artiglieria |ITName=Artillery Nova
|PL=Nowa Artylerii |PLName=Artillery Nova
|PL=Nova Artylerii |PLName=Artillery Nova
|BR=Super Artilharia |BRName= Super Artillery  
|BR=Super Artilharia |BRName= Super Artillery  
}}
}}
<br>
<br>
 
{{SkillNav - Iron Paladin}}
{{IPSkills}}
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