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__NOTOC__{{Languages|Deadly Raid}} | __NOTOC__{{Languages|Deadly Raid}} | ||
{{#ev:youtube|GPAzmdVoZ0Y|400|right}} | |||
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[ | | [[File:DeadlyRaid.png]] | ||
| {{SkillType|SA|T}} Perform powerful | | {{SkillType|SA|T}} Perform powerful flaming fist punches. 3 Overheat stacks possible. | ||
|- | |- | ||
| | | | ||
| {{SkillText|Overheat}} | | {{SkillText|Overheat}} | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" | |||
! Class | |- | ||
! Class !! Level Required | |||
|- | |- | ||
| [[Veteran Commander]] || 55 | | [[Veteran Commander]] || 55 | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! rowspan=3 | Mode !! colspan=5 | Damage (Magical) !! rowspan=3 | Max Overheat<br>Activations !! colspan=5 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | |||
! rowspan=3 | | |- | ||
|- | |||
! colspan=3 | Fist !! colspan="2" | Explosion !! colspan=3 | Fist !! colspan="2" | Explosion | ! colspan=3 | Fist !! colspan="2" | Explosion !! colspan=3 | Fist !! colspan="2" | Explosion | ||
|- | |- | ||
! Initial !! Normal !! Overheat !! Normal !! Overheat !! Initial !! Normal !! Overheat !! Normal !! Overheat | ! Initial !! Normal !! Overheat !! Normal !! Overheat !! Initial !! Normal !! Overheat !! Normal !! Overheat | ||
|- | |||
| colspan=14 | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 1526% || 389% || 540% || 1481% || 2059% || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 2 || rowspan=2 | 0~3 || rowspan=2 | 3 || rowspan=2 | 0~3 || rowspan=2 | 120 MP || rowspan=2 | 10 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 383% || 98% || 135% || 371% || 516% | ||
| | |- | ||
| colspan=14 | '''[Enhanced]''' | |||
| | |||
|- | |- | ||
| | | {{PvE}} || 1834% || 467% || 649% || 1777% || 2471% || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 2 || rowspan=2 | 0~3 || rowspan=2 | 3 || rowspan=2 | 0~3 || rowspan=2 | 120 MP || rowspan=2 | 10 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 460% || 117% || 162% || 446% || 620% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Raven|Deadly Raid|Regenerating (1), Critical|mp=120|mp1=33|chance1=25|mp2=110}} | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{| | {{Columns| | ||
<div> | |||
==== Normal ==== | |||
| | {{Damage|true|Raven | ||
|dmg=1834, 467, 1777 | |||
|pvp_dmg=460, 117, 446 | |||
|hits=1, 2, 3 | |||
| | }} | ||
</div> | |||
<div> | |||
==== Overheat ==== | |||
{{Damage|true|Raven | |||
|dmg=1834, 467, 649, 1777, 2471 | |||
|pvp_dmg=460, 117, 162, 446, 620 | |||
|hits=1, 2, 1, 3, 1 | |||
|hits_max=1, 2, 3, 3, 3 | |||
}} | |||
*Damage ranges from 1~3 activations of Overheat. | |||
</div> | |||
}} | |||
<br> | |||
==Related Skills== | |||
{{SkillTable| | |||
MercenaryBehavior.png; Mercenary Behavior; | |||
VTM.png; Victory Survival Strategy; | |||
AOM.png; Overheat Mode Activated! Locked-Expert; | |||
Nova Imperator - Passive 2.png; Master of Warfare; | |||
}} | |||
<br> | <br> | ||
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**When Awakened, however, the Nasod Core will catch enemies immediately after the final punch, regardless if you used Overheat or not, making it possible to continue comboing. | **When Awakened, however, the Nasod Core will catch enemies immediately after the final punch, regardless if you used Overheat or not, making it possible to continue comboing. | ||
*While very powerful, [[Deadly Raid]] can still be mana broken in PvP, unlike [[Harpoon Spear]]; therefore, it might be more advantageous in PvE. | *While very powerful, [[Deadly Raid]] can still be mana broken in PvP, unlike [[Harpoon Spear]]; therefore, it might be more advantageous in PvE. | ||
*Each overheat will proc {{se|144|Heat Detection}} after [[Master of Warfare]] is learned. | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 11/07/2013 || | | 08/23/2012 || 08/14/2013 || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *'''Deadly Raid''' added. | ||
{{buff|2nd/3rd stage Overheat recoil damage changed so it's the same as 1st stage.}} | |- | ||
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
*{{buff|2nd/3rd stage Overheat recoil damage changed so it's the same as 1st stage.}} | |||
|- | |- | ||
| 04/20/2015 || - || colspan=2 align="left" | | | 04/20/2015 || - || colspan=2 align="left" | | ||
{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} | *{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} | ||
|- | |- | ||
| 08/06/2015 || | | 08/06/2015 || 01/13/2016 || colspan=2 align="left" | | ||
{{buff|HP cost during overheat decreased.}} | *{{buff|HP cost during overheat decreased.}} | ||
{{buff|Changed so you can continue comboing with core launch after the last hit.}} | *{{buff|Changed so you can continue comboing with core launch after the last hit.}} | ||
|- | |- | ||
| 01/21/2015 || - || colspan=2 align="left" | | | 01/21/2015 || - || colspan=2 align="left" | | ||
*Fixed issue where launching core in middle of skill instead of at the end. | *Fixed issue where launching core in middle of skill instead of at the end. | ||
|- | |- | ||
| 01/25/2017 || | | 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | ||
{{buff|Initial damage increased.}} | *{{buff|Initial damage increased.}} | ||
{{buff|Explosion damage increased.}} | *{{buff|Explosion damage increased.}} | ||
{{nerf|Normal damage decreased.}} | *{{nerf|Normal damage decreased.}} | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 07/18/2019 || | | 07/18/2019 || rowspan=2 | 08/14/2019 || colspan=2 align="left" | | ||
{{buff|Changed to be completely magical damage.}} | *{{buff|Changed to be completely magical damage.}} | ||
|- | |- | ||
| 08/01/2019 | | 08/01/2019 || colspan=2 align="left" | | ||
{{buff|Invincible until the skill is finished.}} | *{{buff|Invincible until the skill is finished.}} | ||
|- | |||
| 02/03/2022 || 03/02/2022 || colspan=2 align="left" | | |||
*{{nerf|Only invincible during the initial hitting animation. Super Armor maintained for the rest of the skill's cast time.}} | |||
*{{nerf|MP Usage increased.}} | |||
*{{nerf|Cooldown increased.}} | |||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Veteran Commander}} | |||
{{ |