Distorted Memory Gap: Difference between revisions
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{{Languages|L3-2}} | |||
{{DungeonPage | {{DungeonPage | ||
| Orient=4 | | Orient=4 | ||
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| DunMap=[[File:L3-2Map.png]] | | DunMap=[[File:L3-2Map.png]] | ||
| Mob=<span style="display:none">{{</span> | | Mob=<span style="display:none">{{</span> | ||
|[[File: | |[[File:L3-1 Mob 1.png|60px]] | ||
|'''Draugr''' - A strange serpent creature that has been corrupted or created from the Henir energy in the area. | |'''Draugr''' - A strange serpent creature that has been corrupted or created from the Henir energy in the area. | ||
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*'''Latch:''' The creature will stall for a second before lunging at a target. They with latch on and lock players while it does damage. It will have super armor for the entirely of the attack. | *'''Latch:''' The creature will stall for a second before lunging at a target. They with latch on and lock players while it does damage. It will have super armor for the entirely of the attack. | ||
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|[[File: | |[[File:L3-1 Mob 2.png|60px]] | ||
|'''Draugr Nest''' - An inactive nest for the henir infected serpent creatures. | |'''Draugr Nest''' - An inactive nest for the henir infected serpent creatures. | ||
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*Since it's not required to destroy them, it's best to avoid inactive nests in order to progress faster and avoid fighting unnecessary enemies. | *Since it's not required to destroy them, it's best to avoid inactive nests in order to progress faster and avoid fighting unnecessary enemies. | ||
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|[[File: | |[[File:L3-1 Mob 3.png|60px]] | ||
|'''Draugr Nest (Active)''' - An active nest for the henir infected serpent creatures. It emits an eerie dark smoke. | |'''Draugr Nest (Active)''' - An active nest for the henir infected serpent creatures. It emits an eerie dark smoke. | ||
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*'''Draugr Spawn:''' The nest will continually spawn Draugr. | *'''Draugr Spawn:''' The nest will continually spawn Draugr. | ||
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|[[File: | |[[File:L3-2 Mob 4.png|60px]] | ||
|'''Moli''' - The memory of the cute water based creature. | |'''Moli''' - The memory of the cute water based creature. | ||
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*'''Roll:''' It will roll at players surrounding itself with water. | *'''Roll:''' It will roll at players surrounding itself with water. | ||
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|[[File: | |[[File:L3-2 Mob 5.png|60px]] | ||
|'''Orca''' - The memory of the land dwelling orca like creature. | |'''Orca''' - The memory of the land dwelling orca like creature. | ||
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*'''Electric Surge:''' It will exert electrical energy around it in a ring. | *'''Electric Surge:''' It will exert electrical energy around it in a ring. | ||
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|[[File: | |[[File:L3-2 Mob 6.png|60px]] | ||
|'''Ancient Land Crab''' - The memory of the large land dwelling crab. | |'''Ancient Land Crab''' - The memory of the large land dwelling crab. | ||
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<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| MiniBoss=<span style="display:none">{{</span> | | MiniBoss=<span style="display:none">{{</span> | ||
|[[File: | |[[File:L2-5 Boss.png|60px]] | ||
|'''[[Nenya|Lord Nenya]]''' - A recollection of the battle against the demon Nenya. | |'''[[Nenya|Lord Nenya]]''' - A recollection of the battle against the demon Nenya. | ||
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<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Boss=<span style="display:none">{{</span> | | Boss=<span style="display:none">{{</span> | ||
|[[File: | |[[File:L3-2 Boss 1.png|60px]] | ||
|'''Orbis Doppelganger''' - Laby's friend has become a formless mass of Henir energy. | |'''Orbis Doppelganger''' - Laby's friend has become a formless mass of Henir energy. | ||
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*'''Hard Landing:''' The creature will compress and launch itself high in the air. It will come crashing down into the ground binding any players near it. | *'''Hard Landing:''' The creature will compress and launch itself high in the air. It will come crashing down into the ground binding any players near it. | ||
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|[[File: | |[[File:L3-2 Boss 2.png|60px]] | ||
|'''Orbis Doppelganger (x2)''' - Once its large form is defeated it will split into two smaller red forms. These are completely immune to Special Actives. | |'''Orbis Doppelganger (x2)''' - Once its large form is defeated it will split into two smaller red forms. These are completely immune to Special Actives. | ||
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*'''Hard Landing:''' The creature will compress and launch itself high in the air. It will come crashing down into the ground binding any players near it. | *'''Hard Landing:''' The creature will compress and launch itself high in the air. It will come crashing down into the ground binding any players near it. | ||
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|[[File: | |[[File:L3-2 Boss 3.png|60px]] | ||
|'''Orbis Doppelganger (x4)''' - When its red form is defeated, each will divide into two even smaller forms. | |'''Orbis Doppelganger (x4)''' - When its red form is defeated, each will divide into two even smaller forms. | ||
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| DBGM=[https://www.youtube.com/watch?v=YeSRuIdMsfI '''''li_labydom11_01'''''] | | DBGM=[https://www.youtube.com/watch?v=YeSRuIdMsfI '''''li_labydom11_01'''''] | ||
| BBGM=[https://www.youtube.com/watch?v=EdrUlwun7ds '''''li_labydom11_boss_01'''''] | | BBGM=[https://www.youtube.com/watch?v=EdrUlwun7ds '''''li_labydom11_boss_01'''''] | ||
|Dialogue= | |Dialogue= | ||
{{tabs | {{tabs |